refactor: increase ripple size

This commit is contained in:
FunkyMuse 2023-07-25 10:03:34 +02:00
parent b8916a9077
commit 73e8b05797

View file

@ -82,24 +82,29 @@ fun SettingsScreen(
Text(
text = stringResource(id = R.string.settings),
modifier = Modifier
.padding(start = 16.dp)
.padding(start = 8.dp)
.fillMaxWidth(),
color = scrolledColor
)
},
navigationIcon = {
Icon(
imageVector = Icons.Filled.ArrowBack, contentDescription = stringResource(id = R.string.back),
modifier = Modifier
.padding(start = 8.dp)
Box(
Modifier
.clip(RoundedCornerShape(50))
.clickable(
navigationIconInteractionSource, rememberRipple(
color = MaterialTheme.colorScheme.onSurface
color = MaterialTheme.colorScheme.onSurface,
bounded = true
)
) { goBack() },
tint = scrolledColor
)
) { goBack() }
) {
Icon(
imageVector = Icons.Filled.ArrowBack, contentDescription = stringResource(id = R.string.back),
tint = scrolledColor,
modifier = Modifier.padding(8.dp)
)
}
},
scrollBehavior = scrollBehavior,
colors = TopAppBarDefaults.largeTopAppBarColors(