Merge branch 'SimpleMobileTools:master' into patch-1
This commit is contained in:
commit
da497e2359
26 changed files with 262 additions and 319 deletions
8
CONTRIBUTING.md
Normal file
8
CONTRIBUTING.md
Normal file
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@ -0,0 +1,8 @@
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|||
### Reporting
|
||||
Before you report something, read the reporting rules [here](https://github.com/SimpleMobileTools/General-Discussion#how-do-i-suggest-an-improvement-ask-a-question-or-report-an-issue) please.
|
||||
|
||||
### Contributing as a developer
|
||||
Some instructions about code style and everything that has to be done to increase the change of your code getting accepted can be found at the [General Discussion](https://github.com/SimpleMobileTools/General-Discussion#contribution-rules-for-developers) section.
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||||
|
||||
### Contributing as a non developer
|
||||
In case you just want to for example improve a translation, you can find the way of doing it [here](https://github.com/SimpleMobileTools/General-Discussion#how-can-i-suggest-an-edit-to-a-file).
|
|
@ -63,6 +63,6 @@ android {
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}
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dependencies {
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implementation 'com.github.SimpleMobileTools:Simple-Commons:f80a1e1ad8'
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||||
implementation 'com.github.SimpleMobileTools:Simple-Commons:a7d47190b9'
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implementation "androidx.print:print:1.0.0"
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}
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|
|
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@ -17,6 +17,7 @@ import android.widget.Toast
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import androidx.print.PrintHelper
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||||
import com.simplemobiletools.commons.dialogs.ColorPickerDialog
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||||
import com.simplemobiletools.commons.dialogs.ConfirmationAdvancedDialog
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||||
import com.simplemobiletools.commons.dialogs.ConfirmationDialog
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||||
import com.simplemobiletools.commons.extensions.*
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||||
import com.simplemobiletools.commons.helpers.LICENSE_GLIDE
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||||
import com.simplemobiletools.commons.helpers.PERMISSION_WRITE_STORAGE
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||||
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@ -129,6 +130,10 @@ class MainActivity : SimpleActivity(), CanvasListener {
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|||
if (!isImageCaptureIntent) {
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checkWhatsNewDialog()
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||||
}
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||||
|
||||
if (isPackageInstalled("com.simplemobiletools.draw")) {
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||||
ConfirmationDialog(this, "", R.string.upgraded_to_pro, R.string.ok, 0, false) {}
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||||
}
|
||||
}
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||||
|
||||
override fun onResume() {
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|
|
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@ -1,14 +1,15 @@
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|||
package com.simplemobiletools.draw.pro.extensions
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|
||||
import android.graphics.Bitmap
|
||||
import com.simplemobiletools.draw.pro.helpers.QueueLinearFloodFiller
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import com.simplemobiletools.draw.pro.helpers.VectorFloodFiller
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||||
import com.simplemobiletools.draw.pro.models.MyPath
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|
||||
fun Bitmap.floodFill(color: Int, x: Int, y: Int, tolerance: Int = 10): Bitmap {
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val floodFiller = QueueLinearFloodFiller(this).apply {
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fun Bitmap.vectorFloodFill(color: Int, x: Int, y: Int, tolerance: Int): MyPath {
|
||||
val floodFiller = VectorFloodFiller(this).apply {
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||||
fillColor = color
|
||||
setTolerance(tolerance)
|
||||
this.tolerance = tolerance
|
||||
}
|
||||
|
||||
floodFiller.floodFill(x, y)
|
||||
return floodFiller.image!!
|
||||
return floodFiller.path
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||||
}
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||||
|
|
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@ -0,0 +1,22 @@
|
|||
package com.simplemobiletools.draw.pro.extensions
|
||||
|
||||
fun <K, V> LinkedHashMap<K, V>.removeFirst(): Pair<K, V> {
|
||||
val key = keys.first()
|
||||
val value = values.first()
|
||||
remove(key)
|
||||
return key to value
|
||||
}
|
||||
|
||||
fun <K, V> LinkedHashMap<K, V>.removeLast(): Pair<K, V> {
|
||||
val key = keys.last()
|
||||
val value = values.last()
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||||
remove(key)
|
||||
return key to value
|
||||
}
|
||||
|
||||
fun <K, V> LinkedHashMap<K, V>.removeLastOrNull(): Pair<K?, V?> {
|
||||
val key = keys.lastOrNull()
|
||||
val value = values.lastOrNull()
|
||||
remove(key)
|
||||
return key to value
|
||||
}
|
|
@ -1,165 +0,0 @@
|
|||
package com.simplemobiletools.draw.pro.helpers
|
||||
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.Color
|
||||
import java.util.*
|
||||
|
||||
// Original algorithm by J. Dunlap http:// www.codeproject.com/KB/GDI-plus/queuelinearflood-fill.aspx
|
||||
// Java port by Owen Kaluza
|
||||
// Android port by Darrin Smith (Standard Android)
|
||||
class QueueLinearFloodFiller(img: Bitmap) {
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||||
|
||||
var image: Bitmap? = null
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||||
private set
|
||||
|
||||
var tolerance = intArrayOf(0, 0, 0)
|
||||
private var width = 0
|
||||
private var height = 0
|
||||
private var pixels: IntArray? = null
|
||||
var fillColor = 0
|
||||
private val startColor = intArrayOf(0, 0, 0)
|
||||
private lateinit var pixelsChecked: BooleanArray
|
||||
private var ranges: Queue<FloodFillRange>? = null
|
||||
|
||||
init {
|
||||
copyImage(img)
|
||||
}
|
||||
|
||||
fun setTargetColor(targetColor: Int) {
|
||||
startColor[0] = Color.red(targetColor)
|
||||
startColor[1] = Color.green(targetColor)
|
||||
startColor[2] = Color.blue(targetColor)
|
||||
}
|
||||
|
||||
fun setTolerance(value: Int) {
|
||||
tolerance = intArrayOf(value, value, value)
|
||||
}
|
||||
|
||||
private fun copyImage(img: Bitmap) {
|
||||
// Copy data from provided Image to a BufferedImage to write flood fill to, use getImage to retrieve
|
||||
// cache data in member variables to decrease overhead of property calls
|
||||
width = img.width
|
||||
height = img.height
|
||||
image = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
|
||||
image = img.copy(img.config, true)
|
||||
pixels = IntArray(width * height)
|
||||
image!!.getPixels(pixels, 0, width, 0, 0, width, height)
|
||||
}
|
||||
|
||||
private fun prepare() {
|
||||
// Called before starting flood-fill
|
||||
pixelsChecked = BooleanArray(pixels!!.size)
|
||||
ranges = LinkedList()
|
||||
}
|
||||
|
||||
// Fills the specified point on the bitmap with the currently selected fill color.
|
||||
// int x, int y: The starting coordinates for the fill
|
||||
fun floodFill(x: Int, y: Int) {
|
||||
// Setup
|
||||
prepare()
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||||
if (startColor[0] == 0) {
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||||
// ***Get starting color.
|
||||
val startPixel = pixels!!.getOrNull(width * y + x) ?: return
|
||||
startColor[0] = startPixel shr 16 and 0xff
|
||||
startColor[1] = startPixel shr 8 and 0xff
|
||||
startColor[2] = startPixel and 0xff
|
||||
}
|
||||
|
||||
// ***Do first call to flood-fill.
|
||||
linearFill(x, y)
|
||||
|
||||
// ***Call flood-fill routine while flood-fill ranges still exist on the queue
|
||||
var range: FloodFillRange
|
||||
while (ranges!!.size > 0) {
|
||||
// **Get Next Range Off the Queue
|
||||
range = ranges!!.remove()
|
||||
|
||||
// **Check Above and Below Each Pixel in the flood-fill Range
|
||||
var downPxIdx = width * (range.Y + 1) + range.startX
|
||||
var upPxIdx = width * (range.Y - 1) + range.startX
|
||||
val upY = range.Y - 1 // so we can pass the y coordinate by ref
|
||||
val downY = range.Y + 1
|
||||
for (i in range.startX..range.endX) {
|
||||
// *Start Fill Upwards
|
||||
// if we're not above the top of the bitmap and the pixel above this one is within the color tolerance
|
||||
if (range.Y > 0 && !pixelsChecked[upPxIdx] && checkPixel(upPxIdx)) {
|
||||
linearFill(i, upY)
|
||||
}
|
||||
|
||||
// *Start Fill Downwards
|
||||
// if we're not below the bottom of the bitmap and the pixel below this one is within the color tolerance
|
||||
if (range.Y < height - 1 && !pixelsChecked[downPxIdx] && checkPixel(downPxIdx)) {
|
||||
linearFill(i, downY)
|
||||
}
|
||||
downPxIdx++
|
||||
upPxIdx++
|
||||
}
|
||||
}
|
||||
image!!.setPixels(pixels, 0, width, 0, 0, width, height)
|
||||
}
|
||||
|
||||
// Finds the furthermost left and right boundaries of the fill area
|
||||
// on a given y coordinate, starting from a given x coordinate, filling as it goes.
|
||||
// Adds the resulting horizontal range to the queue of flood-fill ranges,
|
||||
// to be processed in the main loop.
|
||||
//
|
||||
// int x, int y: The starting coordinates
|
||||
private fun linearFill(x: Int, y: Int) {
|
||||
// ***Find Left Edge of Color Area
|
||||
var lFillLoc = x // the location to check/fill on the left
|
||||
var pxIdx = width * y + x
|
||||
while (true) {
|
||||
// **fill with the color
|
||||
pixels!![pxIdx] = fillColor
|
||||
|
||||
// **indicate that this pixel has already been checked and filled
|
||||
pixelsChecked[pxIdx] = true
|
||||
|
||||
// **de-increment
|
||||
lFillLoc-- // de-increment counter
|
||||
pxIdx-- // de-increment pixel index
|
||||
|
||||
// **exit loop if we're at edge of bitmap or color area
|
||||
if (lFillLoc < 0 || pixelsChecked[pxIdx] || !checkPixel(pxIdx)) {
|
||||
break
|
||||
}
|
||||
}
|
||||
lFillLoc++
|
||||
|
||||
// ***Find Right Edge of Color Area
|
||||
var rFillLoc = x // the location to check/fill on the left
|
||||
pxIdx = width * y + x
|
||||
while (true) {
|
||||
// **fill with the color
|
||||
pixels!![pxIdx] = fillColor
|
||||
|
||||
// **indicate that this pixel has already been checked and filled
|
||||
pixelsChecked[pxIdx] = true
|
||||
|
||||
// **increment
|
||||
rFillLoc++ // increment counter
|
||||
pxIdx++ // increment pixel index
|
||||
|
||||
// **exit loop if we're at edge of bitmap or color area
|
||||
if (rFillLoc >= width || pixelsChecked[pxIdx] || !checkPixel(pxIdx)) {
|
||||
break
|
||||
}
|
||||
}
|
||||
rFillLoc--
|
||||
|
||||
// add range to queue
|
||||
val r = FloodFillRange(lFillLoc, rFillLoc, y)
|
||||
ranges!!.offer(r)
|
||||
}
|
||||
|
||||
// Sees if a pixel is within the color tolerance range.
|
||||
private fun checkPixel(px: Int): Boolean {
|
||||
val red = pixels!![px] ushr 16 and 0xff
|
||||
val green = pixels!![px] ushr 8 and 0xff
|
||||
val blue = pixels!![px] and 0xff
|
||||
return red >= startColor[0] - tolerance[0] && red <= startColor[0] + tolerance[0] && green >= startColor[1] - tolerance[1] && green <= startColor[1] + tolerance[1] && blue >= startColor[2] - tolerance[2] && blue <= startColor[2] + tolerance[2]
|
||||
}
|
||||
|
||||
// Represents a linear range to be filled and branched from.
|
||||
private inner class FloodFillRange(var startX: Int, var endX: Int, var Y: Int)
|
||||
}
|
|
@ -0,0 +1,147 @@
|
|||
package com.simplemobiletools.draw.pro.helpers
|
||||
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.Color
|
||||
import com.simplemobiletools.draw.pro.models.MyPath
|
||||
import java.util.*
|
||||
|
||||
// Original algorithm by J. Dunlap http:// www.codeproject.com/KB/GDI-plus/queuelinearflood-fill.aspx
|
||||
// Java port by Owen Kaluza
|
||||
// Android port by Darrin Smith (Standard Android)
|
||||
class VectorFloodFiller(image: Bitmap) {
|
||||
val path = MyPath()
|
||||
|
||||
private var width = 0
|
||||
private var height = 0
|
||||
private var pixels: IntArray? = null
|
||||
|
||||
private lateinit var pixelsChecked: BooleanArray
|
||||
private lateinit var ranges: Queue<FloodFillRange>
|
||||
|
||||
var fillColor = 0
|
||||
var tolerance = 0
|
||||
private var startColorRed = 0
|
||||
private var startColorGreen = 0
|
||||
private var startColorBlue = 0
|
||||
|
||||
init {
|
||||
width = image.width
|
||||
height = image.height
|
||||
pixels = IntArray(width * height)
|
||||
image.getPixels(pixels, 0, width, 0, 0, width, height)
|
||||
}
|
||||
|
||||
private fun prepare() {
|
||||
// Called before starting flood-fill
|
||||
pixelsChecked = BooleanArray(pixels!!.size)
|
||||
ranges = LinkedList()
|
||||
}
|
||||
|
||||
// Fills the specified point on the bitmap with the currently selected fill color.
|
||||
// int x, int y: The starting coordinates for the fill
|
||||
fun floodFill(x: Int, y: Int) {
|
||||
// Setup
|
||||
prepare()
|
||||
|
||||
// Get starting color.
|
||||
val startPixel = pixels!!.getOrNull(width * y + x) ?: return
|
||||
if (startPixel == fillColor) {
|
||||
// No-op.
|
||||
return
|
||||
}
|
||||
startColorRed = Color.red(startPixel)
|
||||
startColorGreen = Color.green(startPixel)
|
||||
startColorBlue = Color.blue(startPixel)
|
||||
|
||||
// Do first call to flood-fill.
|
||||
linearFill(x, y)
|
||||
|
||||
// Call flood-fill routine while flood-fill ranges still exist on the queue
|
||||
var range: FloodFillRange
|
||||
while (ranges.size > 0) {
|
||||
// Get Next Range Off the Queue
|
||||
range = ranges.remove()
|
||||
|
||||
// Check Above and Below Each Pixel in the flood-fill Range
|
||||
var downPxIdx = width * (range.Y + 1) + range.startX
|
||||
var upPxIdx = width * (range.Y - 1) + range.startX
|
||||
val upY = range.Y - 1 // so we can pass the y coordinate by ref
|
||||
val downY = range.Y + 1
|
||||
for (i in range.startX..range.endX) {
|
||||
// Start Fill Upwards
|
||||
// if we're not above the top of the bitmap and the pixel above this one is within the color tolerance
|
||||
if (range.Y > 0 && !pixelsChecked[upPxIdx] && isPixelColorWithinTolerance(upPxIdx)) {
|
||||
linearFill(i, upY)
|
||||
}
|
||||
|
||||
// Start Fill Downwards
|
||||
// if we're not below the bottom of the bitmap and the pixel below this one is within the color tolerance
|
||||
if (range.Y < height - 1 && !pixelsChecked[downPxIdx] && isPixelColorWithinTolerance(downPxIdx)) {
|
||||
linearFill(i, downY)
|
||||
}
|
||||
downPxIdx++
|
||||
upPxIdx++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Finds the furthermost left and right boundaries of the fill area
|
||||
// on a given y coordinate, starting from a given x coordinate, filling as it goes.
|
||||
// Adds the resulting horizontal range to the queue of flood-fill ranges,
|
||||
// to be processed in the main loop.
|
||||
//
|
||||
// int x, int y: The starting coordinates
|
||||
private fun linearFill(x: Int, y: Int) {
|
||||
// Find Left Edge of Color Area
|
||||
var lFillLoc = x // the location to check/fill on the left
|
||||
var pxIdx = width * y + x
|
||||
path.moveTo(x.toFloat(), y.toFloat())
|
||||
while (true) {
|
||||
pixelsChecked[pxIdx] = true
|
||||
lFillLoc--
|
||||
pxIdx--
|
||||
// exit loop if we're at edge of bitmap or color area
|
||||
if (lFillLoc < 0 || pixelsChecked[pxIdx] || !isPixelColorWithinTolerance(pxIdx)) {
|
||||
break
|
||||
}
|
||||
}
|
||||
vectorFill(pxIdx + 1)
|
||||
lFillLoc++
|
||||
|
||||
// Find Right Edge of Color Area
|
||||
var rFillLoc = x // the location to check/fill on the left
|
||||
pxIdx = width * y + x
|
||||
while (true) {
|
||||
pixelsChecked[pxIdx] = true
|
||||
rFillLoc++
|
||||
pxIdx++
|
||||
if (rFillLoc >= width || pixelsChecked[pxIdx] || !isPixelColorWithinTolerance(pxIdx)) {
|
||||
break
|
||||
}
|
||||
}
|
||||
vectorFill(pxIdx - 1)
|
||||
rFillLoc--
|
||||
|
||||
// add range to queue
|
||||
val r = FloodFillRange(lFillLoc, rFillLoc, y)
|
||||
ranges.offer(r)
|
||||
}
|
||||
|
||||
// vector fill pixels with color
|
||||
private fun vectorFill(pxIndex: Int) {
|
||||
val x = (pxIndex % width).toFloat()
|
||||
val y = (pxIndex - x) / width
|
||||
path.lineTo(x, y)
|
||||
}
|
||||
|
||||
// Sees if a pixel is within the color tolerance range.
|
||||
private fun isPixelColorWithinTolerance(px: Int): Boolean {
|
||||
val red = pixels!![px] ushr 16 and 0xff
|
||||
val green = pixels!![px] ushr 8 and 0xff
|
||||
val blue = pixels!![px] and 0xff
|
||||
return red >= startColorRed - tolerance && red <= startColorRed + tolerance && green >= startColorGreen - tolerance && green <= startColorGreen + tolerance && blue >= startColorBlue - tolerance && blue <= startColorBlue + tolerance
|
||||
}
|
||||
|
||||
// Represents a linear range to be filled and branched from.
|
||||
private inner class FloodFillRange(var startX: Int, var endX: Int, var Y: Int)
|
||||
}
|
|
@ -1,15 +0,0 @@
|
|||
package com.simplemobiletools.draw.pro.models
|
||||
|
||||
import android.graphics.Bitmap
|
||||
import java.io.Serializable
|
||||
|
||||
sealed class CanvasOp : Serializable {
|
||||
class PathOp(
|
||||
val path: MyPath,
|
||||
val paintOptions: PaintOptions
|
||||
) : CanvasOp()
|
||||
|
||||
class BitmapOp(
|
||||
val bitmap: Bitmap
|
||||
) : CanvasOp()
|
||||
}
|
|
@ -1,47 +0,0 @@
|
|||
package com.simplemobiletools.draw.pro.models
|
||||
|
||||
import android.os.Parcel
|
||||
import android.os.Parcelable
|
||||
import android.view.View
|
||||
|
||||
internal class MyParcelable : View.BaseSavedState {
|
||||
var operations = ArrayList<CanvasOp>()
|
||||
|
||||
constructor(superState: Parcelable) : super(superState)
|
||||
|
||||
constructor(parcel: Parcel) : super(parcel) {
|
||||
val size = parcel.readInt()
|
||||
for (i in 0 until size) {
|
||||
val serializable = parcel.readSerializable()
|
||||
if (serializable is MyPath) {
|
||||
val paintOptions = PaintOptions(parcel.readInt(), parcel.readFloat(), parcel.readInt() == 1)
|
||||
val operation = CanvasOp.PathOp(serializable, paintOptions)
|
||||
operations.add(operation)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun writeToParcel(out: Parcel, flags: Int) {
|
||||
super.writeToParcel(out, flags)
|
||||
out.writeInt(operations.size)
|
||||
for (operation in operations) {
|
||||
if (operation is CanvasOp.PathOp) {
|
||||
val path = operation.path
|
||||
val paintOptions = operation.paintOptions
|
||||
out.writeSerializable(path)
|
||||
out.writeInt(paintOptions.color)
|
||||
out.writeFloat(paintOptions.strokeWidth)
|
||||
out.writeInt(if (paintOptions.isEraser) 1 else 0)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
@JvmField
|
||||
val CREATOR: Parcelable.Creator<MyParcelable> = object : Parcelable.Creator<MyParcelable> {
|
||||
override fun createFromParcel(source: Parcel) = MyParcelable(source)
|
||||
|
||||
override fun newArray(size: Int) = arrayOf<MyParcelable>()
|
||||
}
|
||||
}
|
||||
}
|
|
@ -73,7 +73,7 @@ object Svg {
|
|||
path.readObject(it.data, activity)
|
||||
val options = PaintOptions(it.color, it.strokeWidth, it.isEraser)
|
||||
|
||||
canvas.addPath(path, options)
|
||||
canvas.addOperation(path, options)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,11 +16,8 @@ import com.bumptech.glide.request.RequestOptions
|
|||
import com.simplemobiletools.commons.extensions.toast
|
||||
import com.simplemobiletools.commons.helpers.ensureBackgroundThread
|
||||
import com.simplemobiletools.draw.pro.R
|
||||
import com.simplemobiletools.draw.pro.extensions.contains
|
||||
import com.simplemobiletools.draw.pro.extensions.floodFill
|
||||
import com.simplemobiletools.draw.pro.extensions.*
|
||||
import com.simplemobiletools.draw.pro.interfaces.CanvasListener
|
||||
import com.simplemobiletools.draw.pro.models.CanvasOp
|
||||
import com.simplemobiletools.draw.pro.models.MyParcelable
|
||||
import com.simplemobiletools.draw.pro.models.MyPath
|
||||
import com.simplemobiletools.draw.pro.models.PaintOptions
|
||||
import java.util.concurrent.ExecutionException
|
||||
|
@ -29,17 +26,16 @@ import kotlin.math.abs
|
|||
class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
||||
private val MIN_ERASER_WIDTH = 20f
|
||||
private val MAX_HISTORY_COUNT = 1000
|
||||
private val BITMAP_MAX_HISTORY_COUNT = 60
|
||||
private val DEFAULT_FLOOD_FILL_TOLERANCE = 190
|
||||
private val FLOOD_FILL_TOLERANCE = 1
|
||||
|
||||
private val mScaledTouchSlop = ViewConfiguration.get(context).scaledTouchSlop
|
||||
|
||||
private var mOperations = ArrayList<CanvasOp>()
|
||||
private var mOperations = LinkedHashMap<MyPath, PaintOptions>()
|
||||
var mBackgroundBitmap: Bitmap? = null
|
||||
var mListener: CanvasListener? = null
|
||||
|
||||
private var mUndoneOperations = ArrayList<CanvasOp>()
|
||||
private var mLastOperations = ArrayList<CanvasOp>()
|
||||
private var mUndoneOperations = LinkedHashMap<MyPath, PaintOptions>()
|
||||
private var mLastOperations = LinkedHashMap<MyPath, PaintOptions>()
|
||||
private var mLastBackgroundBitmap: Bitmap? = null
|
||||
|
||||
private var mPaint = Paint()
|
||||
|
@ -62,6 +58,7 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
private var mIsBucketFillOn = false
|
||||
private var mWasMultitouch = false
|
||||
private var mIgnoreTouches = false
|
||||
private var mIgnoreMultitouchChanges = false
|
||||
private var mWasScalingInGesture = false
|
||||
private var mWasMovingCanvasInGesture = false
|
||||
private var mBackgroundColor = 0
|
||||
|
@ -87,21 +84,17 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
updateUndoVisibility()
|
||||
}
|
||||
|
||||
public override fun onSaveInstanceState(): Parcelable {
|
||||
val superState = super.onSaveInstanceState()
|
||||
val savedState = MyParcelable(superState!!)
|
||||
savedState.operations = mOperations
|
||||
return savedState
|
||||
public override fun onSaveInstanceState(): Parcelable? {
|
||||
DrawingStateHolder.operations = mOperations
|
||||
return super.onSaveInstanceState()
|
||||
}
|
||||
|
||||
public override fun onRestoreInstanceState(state: Parcelable) {
|
||||
if (state !is MyParcelable) {
|
||||
super.onRestoreInstanceState(state)
|
||||
return
|
||||
val savedOperations = DrawingStateHolder.operations
|
||||
if (savedOperations != null) {
|
||||
mOperations = savedOperations
|
||||
}
|
||||
|
||||
super.onRestoreInstanceState(state.superState)
|
||||
mOperations = state.operations
|
||||
super.onRestoreInstanceState(state)
|
||||
updateUndoVisibility()
|
||||
}
|
||||
|
||||
|
@ -166,7 +159,7 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
actionMove(newValueX, newValueY)
|
||||
}
|
||||
|
||||
if (mAllowMovingZooming && mWasMultitouch) {
|
||||
if (mAllowMovingZooming && mWasMultitouch && !mIgnoreMultitouchChanges) {
|
||||
mPosX += x - mLastTouchX
|
||||
mPosY += y - mLastTouchY
|
||||
mWasMovingCanvasInGesture = true
|
||||
|
@ -175,6 +168,7 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
|
||||
mLastTouchX = x
|
||||
mLastTouchY = y
|
||||
mIgnoreMultitouchChanges = false
|
||||
}
|
||||
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
|
||||
mActivePointerId = INVALID_POINTER_ID
|
||||
|
@ -185,12 +179,14 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
MotionEvent.ACTION_POINTER_DOWN -> {
|
||||
if (mAllowMovingZooming) {
|
||||
mWasMultitouch = true
|
||||
mIgnoreMultitouchChanges = true
|
||||
mTouchSloppedBeforeMultitouch = mLastMotionEvent.isTouchSlop(pointerIndex, mStartX, mStartY)
|
||||
}
|
||||
}
|
||||
MotionEvent.ACTION_POINTER_UP -> {
|
||||
if (mAllowMovingZooming) {
|
||||
mIgnoreTouches = true
|
||||
mIgnoreMultitouchChanges = true
|
||||
actionUp(!mWasScalingInGesture && !mWasMovingCanvasInGesture)
|
||||
}
|
||||
}
|
||||
|
@ -220,19 +216,9 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
}
|
||||
|
||||
if (mOperations.isNotEmpty()) {
|
||||
val bitmapOps = mOperations.filterIsInstance<CanvasOp.BitmapOp>()
|
||||
val bitmapOp = bitmapOps.lastOrNull()
|
||||
if (bitmapOp != null) {
|
||||
canvas.drawBitmap(bitmapOp.bitmap, 0f, 0f, null)
|
||||
}
|
||||
|
||||
// only perform path ops after last bitmap op as any previous path operations are already visible due to the bitmap op
|
||||
val startIndex = if (bitmapOp != null) mOperations.indexOf(bitmapOp) else 0
|
||||
val endIndex = mOperations.lastIndex
|
||||
val pathOps = mOperations.slice(startIndex..endIndex).filterIsInstance<CanvasOp.PathOp>()
|
||||
for (pathOp in pathOps) {
|
||||
changePaint(pathOp.paintOptions)
|
||||
canvas.drawPath(pathOp.path, mPaint)
|
||||
for ((path, paintOptions) in mOperations) {
|
||||
changePaint(paintOptions)
|
||||
canvas.drawPath(path, mPaint)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -243,7 +229,7 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
|
||||
fun undo() {
|
||||
if (mOperations.isEmpty() && mLastOperations.isNotEmpty()) {
|
||||
mOperations = mLastOperations.clone() as ArrayList<CanvasOp>
|
||||
mOperations = mLastOperations.clone() as LinkedHashMap<MyPath, PaintOptions>
|
||||
mBackgroundBitmap = mLastBackgroundBitmap
|
||||
mLastOperations.clear()
|
||||
updateUndoVisibility()
|
||||
|
@ -252,8 +238,10 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
}
|
||||
|
||||
if (mOperations.isNotEmpty()) {
|
||||
val lastOp = mOperations.removeLast()
|
||||
mUndoneOperations.add(lastOp)
|
||||
val (path, paintOptions) = mOperations.removeLastOrNull()
|
||||
if (paintOptions != null && path != null) {
|
||||
mUndoneOperations[path] = paintOptions
|
||||
}
|
||||
invalidate()
|
||||
}
|
||||
updateUndoRedoVisibility()
|
||||
|
@ -261,8 +249,8 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
|
||||
fun redo() {
|
||||
if (mUndoneOperations.isNotEmpty()) {
|
||||
val undoneOperation = mUndoneOperations.removeLast()
|
||||
addOperation(undoneOperation)
|
||||
val (path, paintOptions) = mUndoneOperations.removeLast()
|
||||
addOperation(path, paintOptions)
|
||||
invalidate()
|
||||
}
|
||||
updateUndoRedoVisibility()
|
||||
|
@ -325,12 +313,6 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
}
|
||||
}
|
||||
|
||||
fun addPath(path: MyPath, options: PaintOptions) {
|
||||
val pathOp = CanvasOp.PathOp(path, options)
|
||||
mOperations.add(pathOp)
|
||||
updateUndoVisibility()
|
||||
}
|
||||
|
||||
private fun changePaint(paintOptions: PaintOptions) {
|
||||
mPaint.color = if (paintOptions.isEraser) mBackgroundColor else paintOptions.color
|
||||
mPaint.strokeWidth = paintOptions.strokeWidth
|
||||
|
@ -340,7 +322,7 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
}
|
||||
|
||||
fun clearCanvas() {
|
||||
mLastOperations = mOperations.clone() as ArrayList<CanvasOp>
|
||||
mLastOperations = mOperations.clone() as LinkedHashMap<MyPath, PaintOptions>
|
||||
mLastBackgroundBitmap = mBackgroundBitmap
|
||||
mBackgroundBitmap = null
|
||||
mPath.reset()
|
||||
|
@ -395,8 +377,9 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
val color = mPaintOptions.color
|
||||
|
||||
ensureBackgroundThread {
|
||||
val img = bitmap.floodFill(color = color, x = touchedX, y = touchedY, tolerance = DEFAULT_FLOOD_FILL_TOLERANCE)
|
||||
addOperation(CanvasOp.BitmapOp(img))
|
||||
val path = bitmap.vectorFloodFill(color = color, x = touchedX, y = touchedY, tolerance = FLOOD_FILL_TOLERANCE)
|
||||
val paintOpts = PaintOptions(color = color, strokeWidth = 5f)
|
||||
addOperation(path, paintOpts)
|
||||
post { invalidate() }
|
||||
}
|
||||
}
|
||||
|
@ -411,37 +394,19 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
mPath.lineTo(mCurX + 1, mCurY + 2)
|
||||
mPath.lineTo(mCurX + 1, mCurY)
|
||||
}
|
||||
addOperation(CanvasOp.PathOp(mPath, mPaintOptions))
|
||||
addOperation(mPath, mPaintOptions)
|
||||
}
|
||||
|
||||
private fun addOperation(operation: CanvasOp) {
|
||||
mOperations.add(operation)
|
||||
fun addOperation(path: MyPath, paintOptions: PaintOptions) {
|
||||
mOperations[path] = paintOptions
|
||||
|
||||
// maybe free up some memory
|
||||
while (mOperations.size > MAX_HISTORY_COUNT) {
|
||||
val item = mOperations.removeFirst()
|
||||
if (item is CanvasOp.BitmapOp) {
|
||||
item.bitmap.recycle()
|
||||
}
|
||||
}
|
||||
|
||||
val ops = mOperations.filterIsInstance<CanvasOp.BitmapOp>()
|
||||
if (ops.size > BITMAP_MAX_HISTORY_COUNT) {
|
||||
val start = ops.lastIndex - BITMAP_MAX_HISTORY_COUNT
|
||||
val bitmapOp = ops.slice(start..ops.lastIndex).first()
|
||||
|
||||
val startIndex = mOperations.indexOf(bitmapOp)
|
||||
mOperations = mOperations.slice(startIndex..mOperations.lastIndex) as ArrayList<CanvasOp>
|
||||
mOperations.removeFirst()
|
||||
}
|
||||
}
|
||||
|
||||
fun getPathsMap(): Map<MyPath, PaintOptions> {
|
||||
val pathOps = mOperations
|
||||
.filterIsInstance<CanvasOp.PathOp>()
|
||||
.map { it.path to it.paintOptions }
|
||||
.toTypedArray()
|
||||
return mapOf(*pathOps)
|
||||
}
|
||||
fun getPathsMap() = mOperations
|
||||
|
||||
fun getDrawingHashCode(): Long {
|
||||
return if (mOperations.isEmpty()) {
|
||||
|
@ -489,3 +454,8 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// since we don't use view models, this serves as a simple state holder to save drawing operations
|
||||
object DrawingStateHolder {
|
||||
var operations: LinkedHashMap<MyPath, PaintOptions>? = null
|
||||
}
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_name">Yksinkertainen arvonta</string>
|
||||
<string name="app_launcher_name">Piirrä</string>
|
||||
<string name="app_name">Yksinkertainen piirto</string>
|
||||
<string name="app_launcher_name">Piirto</string>
|
||||
<string name="open_file">Avaa tiedosto</string>
|
||||
<string name="eraser">Pyyhekumi</string>
|
||||
<string name="eyedropper">Silmätippari</string>
|
||||
<string name="bucket_fill">Bucket fill</string>
|
||||
<string name="bucket_fill">Ämpärin täyttö</string>
|
||||
<string name="failed_to_load_image">Kuvan %s lataaminen epäonnistui</string>
|
||||
<!-- Settings -->
|
||||
<string name="show_brush_size">Näytä siveltimen koon työkalu</string>
|
||||
|
|
15
app/src/main/res/values-fil/strings.xml
Normal file
15
app/src/main/res/values-fil/strings.xml
Normal file
|
@ -0,0 +1,15 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_name">Simpleng Pagguhit</string>
|
||||
<string name="app_launcher_name">Gumuhit</string>
|
||||
<string name="open_file">Magbukas ng file</string>
|
||||
<string name="eraser">Pambura</string>
|
||||
<string name="eyedropper">Eyedropper</string>
|
||||
<string name="bucket_fill">Punan ng pintura</string>
|
||||
<string name="failed_to_load_image">Nagkaproblema sa pag-load ng larawang %s</string>
|
||||
<!-- Settings -->
|
||||
<string name="show_brush_size">Ipakita ang pampalit ng laki ng brush</string>
|
||||
<string name="allow_zooming_moving_canvas">Payagan ang pag-zoom at paggalaw sa canvas gamit ang mga gesture</string>
|
||||
<string name="clear">Burahin</string>
|
||||
<string name="change_background_color">Baguhin ang kulay ng background</string>
|
||||
</resources>
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_name">Basit Çiz</string>
|
||||
<string name="app_name">Basit Çizim</string>
|
||||
<string name="app_launcher_name">Çiz</string>
|
||||
<string name="open_file">Dosya aç</string>
|
||||
<string name="eraser">Silici</string>
|
||||
|
|
|
@ -55,5 +55,5 @@ https://www.facebook.com/simplemobiletools
|
|||
ريديت:
|
||||
https://www.reddit.com/r/SimpleMobileTools
|
||||
|
||||
برقية:
|
||||
تيليجرام:
|
||||
https://t.me/SimpleMobileTools
|
||||
|
|
|
@ -60,4 +60,4 @@ Reddit:
|
|||
https://www.reddit.com/r/SimpleMobileTools
|
||||
|
||||
Sähke:
|
||||
https://t.me/SimpleMobileTools
|
||||
https://t.me/SimpleMobileTools
|
||||
|
|
|
@ -1 +1 @@
|
|||
Piirrä tällä nopealla luonnoskirjalla, joka korvaa kynän ja paperin
|
||||
Piirrä tällä nopealla luonnoskirjalla, joka korvaa kynän ja paperin
|
||||
|
|
|
@ -1 +1 @@
|
|||
Yksinkertainen piirtää Pro
|
||||
Yksinkertainen piirto Pro
|
||||
|
|
1
fastlane/metadata/android/fil/short_description.txt
Normal file
1
fastlane/metadata/android/fil/short_description.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Gumuhit gamit ang mabilisang sketchbook na ito nang walang panulat at papel
|
1
fastlane/metadata/android/fil/title.txt
Normal file
1
fastlane/metadata/android/fil/title.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Simpleng Pagguhit Pro
|
|
@ -60,4 +60,4 @@ Reddit:
|
|||
https://www.reddit.com/r/SimpleMobileTools
|
||||
|
||||
Telegram:
|
||||
https://t.me/SimpleMobileTools
|
||||
https://t.me/SimpleMobileTools
|
||||
|
|
|
@ -1 +1 @@
|
|||
Papper och penna för dina snabba skisser.
|
||||
Papper och penna för dina snabba skisser
|
||||
|
|
|
@ -1 +1 @@
|
|||
Simple Draw Pro
|
||||
Simple Draw Pro
|
||||
|
|
|
@ -60,4 +60,4 @@ Reddit:
|
|||
https://www.reddit.com/r/SimpleMobileTools
|
||||
|
||||
Telgraf:
|
||||
https://t.me/SimpleMobileTools
|
||||
https://t.me/SimpleMobileTools
|
||||
|
|
|
@ -1 +1 @@
|
|||
Kalem ve kağıt yerine bu eskiz defteri ile çizim yapın, reklam içermez
|
||||
Kalem ve kağıt yerine bu eskiz defteri ile çizim yapın, reklam içermez
|
||||
|
|
|
@ -1 +1 @@
|
|||
Simple Draw Pro
|
||||
Basit Çizim Pro
|
||||
|
|
Loading…
Reference in a new issue