lets use Glide for Subsampling image decoding, keep Picasso only at regions
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ec89f03c20
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4 changed files with 47 additions and 22 deletions
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@ -464,7 +464,7 @@ class PhotoFragment : ViewPagerFragment() {
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val minTileDpi = if (showHighestQuality) -1 else getMinTileDpi()
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val bitmapDecoder = object : DecoderFactory<ImageDecoder> {
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override fun make() = PicassoDecoder(mMedium.path, Picasso.get(), rotation)
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override fun make() = MyGlideImageDecoder(rotation, mScreenWidth, mScreenHeight)
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}
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val regionDecoder = object : DecoderFactory<ImageRegionDecoder> {
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@ -0,0 +1,29 @@
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package com.simplemobiletools.gallery.pro.helpers
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import android.content.Context
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import android.graphics.Bitmap
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import android.net.Uri
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import com.bumptech.glide.Glide
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import com.bumptech.glide.load.DecodeFormat
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import com.bumptech.glide.load.engine.DiskCacheStrategy
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import com.bumptech.glide.request.RequestOptions
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import com.davemorrissey.labs.subscaleview.ImageDecoder
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class MyGlideImageDecoder(val degrees: Int, val width: Int, val height: Int) : ImageDecoder {
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override fun decode(context: Context, uri: Uri): Bitmap {
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val options = RequestOptions()
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.format(DecodeFormat.PREFER_ARGB_8888)
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.diskCacheStrategy(DiskCacheStrategy.NONE)
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.fitCenter()
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val builder = Glide.with(context)
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.asBitmap()
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.load(uri)
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.apply(options)
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.transform(RotateTransformation(-degrees))
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.into(width, height)
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return builder.get()
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}
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}
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@ -1,21 +0,0 @@
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package com.simplemobiletools.gallery.pro.helpers
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import android.content.Context
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import android.graphics.Bitmap
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import android.net.Uri
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import com.davemorrissey.labs.subscaleview.ImageDecoder
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import com.squareup.picasso.MemoryPolicy
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import com.squareup.picasso.Picasso
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class PicassoDecoder(val tag: String, val picasso: Picasso, val degrees: Int) : ImageDecoder {
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override fun decode(context: Context, uri: Uri): Bitmap {
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return picasso
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.load(uri)
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.tag(tag)
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.config(Bitmap.Config.ARGB_8888)
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.memoryPolicy(MemoryPolicy.NO_CACHE)
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.rotate(-degrees.toFloat())
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.get()
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}
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}
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@ -0,0 +1,17 @@
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package com.simplemobiletools.gallery.pro.helpers
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import android.graphics.Bitmap
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import android.graphics.Matrix
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import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
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import com.bumptech.glide.load.resource.bitmap.BitmapTransformation
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import java.security.MessageDigest
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class RotateTransformation(var degrees: Int) : BitmapTransformation() {
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override fun updateDiskCacheKey(messageDigest: MessageDigest) {}
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override fun transform(pool: BitmapPool, toTransform: Bitmap, outWidth: Int, outHeight: Int): Bitmap {
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val matrix = Matrix()
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matrix.postRotate(degrees.toFloat())
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return Bitmap.createBitmap(toTransform, 0, 0, toTransform.width, toTransform.height, matrix, true)
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}
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}
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