adding collision checks at bottom resizing too

This commit is contained in:
tibbi 2022-10-04 23:09:51 +02:00
parent dccad9ef90
commit f572abcf84

View file

@ -203,11 +203,28 @@ class MyAppWidgetResizeFrame(context: Context, attrs: AttributeSet, defStyle: In
}
DRAGGING_BOTTOM -> {
val newHeight = event.rawY.toInt() - frameRect.top
if (newHeight >= minHeight) {
frameRect.bottom = event.rawY.toInt()
val wantedBottom = if (newHeight >= minHeight) {
event.rawY.toInt()
} else {
frameRect.bottom = frameRect.top + minHeight
frameRect.top + minHeight
}
val closestCellY = roundToClosestMultiplyOfNumber(wantedBottom - sideMargins.top, cellHeight) / cellHeight - 1
var areAllCellsFree = true
for (xCell in cellsRect.left until cellsRect.right) {
for (yCell in cellsRect.top until closestCellY + 1) {
if (occupiedCells.contains(Pair(xCell, yCell))) {
areAllCellsFree = false
}
}
}
if (areAllCellsFree && cellsRect.bottom != closestCellY) {
cellsRect.bottom = closestCellY
cellChanged()
}
frameRect.bottom = wantedBottom
}
}
@ -280,7 +297,25 @@ class MyAppWidgetResizeFrame(context: Context, attrs: AttributeSet, defStyle: In
frameRect.right = (cellsRect.right + 1) * cellWidth + sideMargins.left
}
}
DRAGGING_BOTTOM -> frameRect.bottom = roundToClosestMultiplyOfNumber(frameRect.bottom - sideMargins.top, cellHeight) + sideMargins.top
DRAGGING_BOTTOM -> {
val wantedBottom = roundToClosestMultiplyOfNumber(frameRect.bottom - sideMargins.top, cellHeight)
val wantedBottomCellY = wantedBottom / cellHeight - 1
var areAllCellsFree = true
for (xCell in cellsRect.left until cellsRect.right) {
for (yCell in cellsRect.top until wantedBottomCellY + 1) {
if (occupiedCells.contains(Pair(xCell, yCell))) {
areAllCellsFree = false
}
}
}
if (areAllCellsFree) {
frameRect.bottom = wantedBottom + sideMargins.top
cellsRect.bottom = wantedBottomCellY
} else {
frameRect.bottom = (cellsRect.bottom + 1) * cellHeight + sideMargins.top
}
}
}
redrawFrame()
}