Unciv/changelog.md

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2020-02-02 16:04:38 +00:00
## 3.5.9
Resolved #1820 - Fixed a crashing bug with the AI trying to ally with defeated city states, as well as many other minor bugs
By Jack Rainy:
- Nuclear missile is able to target any tile within the range
- Added "Sleep/Fortify until healed" functionality
- Fixed relationship bug when capturing cities
By lyrjie:
- Notification when City-states advance an era disabled
- Fixed bug pertaining to unit healing
Half-ready Japanese translation added! - by paonty
Show name when icon is tapped in resource overview in a label above the icon - by ltrcao
Translation updates
2020-01-30 19:03:03 +00:00
## 3.5.8
Buying current construction no longer removes other items from the queue - by reversi
Resolved #1757 - Can now see version when running from a desktop Jar
Fixed crash in city-state influence notification
Solved ANR when waiting for the list of maps
Resolved #1808 - Disabled problematic declaration of friendship
2020-02-02 16:04:38 +00:00
2020-01-30 19:03:03 +00:00
Translation updates
2020-01-27 20:59:39 +00:00
## 3.5.7
Added Non-continuous rendering setting, to disable animations and save battery - by reversi
Add missing Forge and Seaport production bonus uniques - by Teague Lander
Fixed anti air units intercept range
Fixed aerial transportation crashing bug
Add specialist slot description for buildings that provide them - by Teague Lander
Quick access to diplomacy screen with other civilizations by tapping city buttons - by ltrcao
Translation updates
2020-01-25 18:28:30 +00:00
## 3.5.6
Research agreements! - by lishaoxia1985
Exploring units no longer auto-enter city states
Map editor menu fix - by lyrjie
Can no longer acquire another player's tiles in multiplayer - by lyrjie
Specialist allocation is immediately viewable on the City screen
Legalism fix - by reversi
Fix #1759: correct 'turns to construction' for multiple units of the same type - by reversi
Translation updates
2020-01-23 20:10:15 +00:00
## 3.5.5
Aircraft Carriers added - by ltrcao and Jack Rainy
Popups streamlined - by Azzurite
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Fixes to Oligarchy - by lyrjie
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Better support for tile images
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
More tile images by The Bucketeer
Translation updates
## 3.5.4
Turkish translations added - by rayray61
By lyrjie:
2020-01-23 20:14:20 +00:00
- Starting units no longer spawn on Ancient Ruins/Barbarian encampments
- Ships no longer 'teleport' into landlocked cities
- Barbarians no longer 'pillage' city ruins
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Barbarians don't move/attack on the turn of their spawning
By reversi:
2020-01-23 20:14:20 +00:00
- Legalism policy fix
- Fixed "empty entry in construction queue" bug
2020-01-23 20:10:15 +00:00
New Resource+Improvement images by The Bucketeer
Translation updates
## 3.5.3
By lyrjie:
2020-01-23 20:14:20 +00:00
- Can no longer buy the same building multiple times
- "Pick construction" tutorial now completes again
- Map is revealed after singleplayer defeat
2020-01-23 20:10:15 +00:00
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
More resource images by The Bucketeer
Ancient ruins are no longer save-scummable
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Resolved #1700 - As per original civ, you no longer start with a scout.
Translation updates
## 3.5.2
By JackRainy:
2020-01-23 20:13:06 +00:00
- Disable France culture boost after Steam Power
- Back button prompts dialog for game exit
- Janissaries heal after killing
2020-01-23 20:10:15 +00:00
Legalism grants culture buildings asap - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Fix Map Editor Lag - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Cities can now bombard all tiles within range of 2 - by Vladimir Tanakov
2020-01-23 20:13:06 +00:00
barbarian automation - by Vladimir Tanakov
2020-01-23 20:10:15 +00:00
Idle units select properly after settling a city - by lyrjie
Proper destruction notification for city states
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Added Fur resource image
Translation updates
## 3.5.1
City constructions queue - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Songhai Civ added - by Smashfanful and r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Game no longer confuses cities with the same name - by r3versi
Can no longer buy tiles outside the 3-tile radius - by lyrjie
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Added the "crudely-drawn map" to ancient ruins outcomes - by lyrjie
Visual bugfix for city button growth bar - by drwhut
Translation updates
## 3.5.0
Modding for Desktop is now available!
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
More resource images by The Bucketeer
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Added a growth progress bar to CityButton - by drwhut
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Translation updates
## 3.4.8
Huge Map Editor update - bush sizes and paint-dragging! - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
"Stop" actions now work again - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Battery saving rendering (also removes the 'current unit' animation but that's the price to pay) - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
"Sell building" no longer disabled when player has little gold - by lyrjie
Performance improvements
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Tutorial updates
## 3.4.7
Spain civ added - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Background work towards enabling mods
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Resolved #1598 - we now save map options for new games started
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Specific AI automation for Missile units means they won't try to move to tiles that they can't move to
Translation updates
## 3.4.6
AI no longer attempts to get rid of barbarian encampments with nuclear strikes.
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
All natural wonders now in the game, kudos to The Bucketeer for the art!
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Can now display pixel resources on the map - for now we have the mineral resources
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Resolved #1569 - "Patreon" button actually opens Patreon now
Natural wonders fixes - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Civilopedia and Tutorial fixes - by Vladimir Tanakov
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Added notifications for diplomacy between other civs - by lyrjie
Translation updates
## 3.4.5
Resolved #1533 - Defeated city states no longer "declare war" if you attack their ally
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Ancient Ruins are now spread out instead of randomized
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Automated units no longer advance towards enemies they can't attack without dying - by lyrjie
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Can no longer purchase constructions from cities in resistance
New language getting translated: Indonesian!
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Translation updates
## 3.4.4
Grand Mesa and Mount Fuji artwork by The Bucketeer means they're now in the game!
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Happiness from worked tiles now computed - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Polynesian galleys can enter ocean - by lyrjie
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Barbarians enter owned tiles (difficulty dependant) - by lyrjie
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Cities no longer connected to capital by water without harbor - by lyrjie
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Email popup for crash reports on Android - by Vladimir Tanakov
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Translation updates
## 3.4.3
Most players said Cultural victory was too easy - now requires 5 branches instead of 4
By r3versi:
2020-01-23 20:13:06 +00:00
- Unique promotions listed in Promotion screen
- Fixed Greece City states influence unique
- Added notifications on losing city state relationship
2020-01-23 20:10:15 +00:00
Misc. rare bugfixes when:
-liberating cities when you haven't met their original owners
-activating "Conduct trade mission"
-conquering cities
-obsoleting scouts
-razing the capital city
-first entering a large multiplayer game
Translation updates
## 3.4.2
Diplomacy graph size scales with screen space available - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Game crash popup no longer affected by tutorial settings
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Fix error due changing language on Android < 4.4 - by r3versi & Vladimir Tanakov
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Resolved #1493 - Added Nation information to Civilopedia
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Added Promotion information to Civilopedia
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Translation updates
## 3.4.1
Fixed more crashes and ANRs related to translations
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Added loading screen
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Considerably sped up initial loading time
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Translation updates
## 3.4.0
Natural wonders are go! :smile: - by r3versi
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Great scientist now generates science like in original game - by lishaoxia1985
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Solved the "0 production for settler" bug
2020-01-23 20:13:06 +00:00
2020-01-23 20:10:15 +00:00
Tutorial task table now becomes visible when turning displayTutorials on - kudos @r3versi