2020-02-17 18:16:43 +00:00
|
|
|
## 3.6.0
|
|
|
|
|
|
|
|
Massive multiplayer improvements!
|
|
|
|
|
|
|
|
Multiplayer screen reworked - by GGGueni
|
|
|
|
|
|
|
|
Added Multiplayer Turn Notification Service - by wrov/tobo
|
|
|
|
|
|
|
|
UI of New Game screen updated - by lishaoxia1985
|
|
|
|
|
|
|
|
Resolved #1930 - national wonders no longer require built buildings in puppeted cities
|
|
|
|
|
|
|
|
Nuking a Civ's land is considered an act of war - by Jack Rainy
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
2020-02-14 12:04:11 +00:00
|
|
|
## 3.5.14
|
|
|
|
|
|
|
|
Resolved #1926 - fixed unique improvements
|
|
|
|
|
|
|
|
Resolved #1927- changing new game parameters and exiting the new game screen doesn't change the current game's parameters
|
|
|
|
|
|
|
|
Resolved #1818 - Marble bonus now displayed in Civilopedia
|
|
|
|
|
|
|
|
Resolved #1918 - added missing translations
|
|
|
|
|
|
|
|
Fix tile yields in city screen when in multiplayer - by reversi
|
|
|
|
|
|
|
|
By Jack Rainy:
|
|
|
|
- Forge increases production of spaceparts
|
|
|
|
- Preview tile improvements
|
|
|
|
|
|
|
|
|
|
|
|
Minimap improvements - by lishaoxia1985
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
2020-02-12 19:05:44 +00:00
|
|
|
## 3.5.13
|
|
|
|
|
|
|
|
Moai no longer buildable on terrain features - by lyrjie
|
|
|
|
|
|
|
|
Resolved #1902 - buildings requiring worked resources can be built in cities that are built on that resource
|
|
|
|
|
|
|
|
Resolved #1841 - Legalism grants enqueued buildings - by reversi
|
|
|
|
|
|
|
|
Minimap can show the whole worldscreen and display cities better - by lishaoxia1985
|
|
|
|
|
|
|
|
Captured Khans now automate properly
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
2020-02-09 18:44:52 +00:00
|
|
|
## 3.5.12
|
|
|
|
|
|
|
|
Mongolian civ added! - by reversi
|
|
|
|
|
|
|
|
By Jack Rainy:
|
|
|
|
- Improvements to the Diplomacy overview: better spread and can select specific civs
|
|
|
|
- Research screen centered on current tech
|
|
|
|
|
|
|
|
Resolved #1859 - skip defeated players' turns in multiplayer
|
|
|
|
|
|
|
|
Fixed bug where air units in transports couldn't upgrade
|
|
|
|
|
|
|
|
Tied the unit upkeep scaling to game speed - by lyrjie
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
2020-02-06 20:38:25 +00:00
|
|
|
## 3.5.11
|
|
|
|
|
|
|
|
Rectangular maps and better map generation - by reversi
|
|
|
|
|
|
|
|
Resolved #1847 - Civs defeated by a nuke are now properly destroyed
|
|
|
|
|
|
|
|
Resolved #1844 - improved worker automation
|
|
|
|
|
|
|
|
Resolved #1852 - buildings requiring an improved resource now accept resources with great improvements
|
|
|
|
|
|
|
|
Solved the 'infinite warmongering penalty' bug
|
|
|
|
|
|
|
|
Resolved #1858 - Automated workers build unique improvements
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
2020-02-04 21:28:32 +00:00
|
|
|
## 3.5.10
|
|
|
|
|
|
|
|
Resolved #1827 - can no longer see other (current) player's city production in multiplayer
|
|
|
|
|
|
|
|
Resolved #1839 - Civs no longer declare war and offer things in the same turn
|
|
|
|
|
|
|
|
AI no longer sends 'please don't settle cities near us' warnings when at war
|
|
|
|
|
|
|
|
When disbanding carriers, transported air units move to nearby tiles if they can. If they can't then they're disbanded.
|
|
|
|
|
|
|
|
Resolved #1457 - no AI-to-AI trades are 'automatically accepted'
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
2020-02-02 16:04:38 +00:00
|
|
|
## 3.5.9
|
|
|
|
|
|
|
|
Resolved #1820 - Fixed a crashing bug with the AI trying to ally with defeated city states, as well as many other minor bugs
|
|
|
|
|
|
|
|
By Jack Rainy:
|
|
|
|
- Nuclear missile is able to target any tile within the range
|
|
|
|
- Added "Sleep/Fortify until healed" functionality
|
|
|
|
- Fixed relationship bug when capturing cities
|
|
|
|
|
|
|
|
By lyrjie:
|
|
|
|
- Notification when City-states advance an era disabled
|
|
|
|
- Fixed bug pertaining to unit healing
|
|
|
|
|
|
|
|
Half-ready Japanese translation added! - by paonty
|
|
|
|
|
|
|
|
Show name when icon is tapped in resource overview in a label above the icon - by ltrcao
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
2020-01-30 19:03:03 +00:00
|
|
|
## 3.5.8
|
|
|
|
|
|
|
|
Buying current construction no longer removes other items from the queue - by reversi
|
|
|
|
|
|
|
|
Resolved #1757 - Can now see version when running from a desktop Jar
|
|
|
|
|
|
|
|
Fixed crash in city-state influence notification
|
|
|
|
|
|
|
|
Solved ANR when waiting for the list of maps
|
|
|
|
|
|
|
|
Resolved #1808 - Disabled problematic declaration of friendship
|
|
|
|
|
2020-02-02 16:04:38 +00:00
|
|
|
|
2020-01-30 19:03:03 +00:00
|
|
|
Translation updates
|
|
|
|
|
|
|
|
|
2020-01-27 20:59:39 +00:00
|
|
|
## 3.5.7
|
|
|
|
|
|
|
|
|
|
|
|
Added Non-continuous rendering setting, to disable animations and save battery - by reversi
|
|
|
|
|
|
|
|
Add missing Forge and Seaport production bonus uniques - by Teague Lander
|
|
|
|
|
|
|
|
Fixed anti air units intercept range
|
|
|
|
|
|
|
|
Fixed aerial transportation crashing bug
|
|
|
|
|
|
|
|
Add specialist slot description for buildings that provide them - by Teague Lander
|
|
|
|
|
|
|
|
Quick access to diplomacy screen with other civilizations by tapping city buttons - by ltrcao
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
|
2020-01-25 18:28:30 +00:00
|
|
|
## 3.5.6
|
|
|
|
|
|
|
|
Research agreements! - by lishaoxia1985
|
|
|
|
|
|
|
|
Exploring units no longer auto-enter city states
|
|
|
|
|
|
|
|
Map editor menu fix - by lyrjie
|
|
|
|
|
|
|
|
Can no longer acquire another player's tiles in multiplayer - by lyrjie
|
|
|
|
|
|
|
|
Specialist allocation is immediately viewable on the City screen
|
|
|
|
|
|
|
|
Legalism fix - by reversi
|
|
|
|
|
|
|
|
Fix #1759: correct 'turns to construction' for multiple units of the same type - by reversi
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
## 3.5.5
|
|
|
|
|
|
|
|
Aircraft Carriers added - by ltrcao and Jack Rainy
|
|
|
|
|
|
|
|
Popups streamlined - by Azzurite
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Fixes to Oligarchy - by lyrjie
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Better support for tile images
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
More tile images by The Bucketeer
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
|
|
|
|
## 3.5.4
|
|
|
|
|
|
|
|
Turkish translations added - by rayray61
|
|
|
|
|
|
|
|
By lyrjie:
|
2020-01-23 20:14:20 +00:00
|
|
|
- Starting units no longer spawn on Ancient Ruins/Barbarian encampments
|
|
|
|
- Ships no longer 'teleport' into landlocked cities
|
|
|
|
- Barbarians no longer 'pillage' city ruins
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Barbarians don't move/attack on the turn of their spawning
|
|
|
|
|
|
|
|
By reversi:
|
2020-01-23 20:14:20 +00:00
|
|
|
- Legalism policy fix
|
|
|
|
- Fixed "empty entry in construction queue" bug
|
2020-01-23 20:10:15 +00:00
|
|
|
|
|
|
|
New Resource+Improvement images by The Bucketeer
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.5.3
|
|
|
|
|
|
|
|
By lyrjie:
|
2020-01-23 20:14:20 +00:00
|
|
|
- Can no longer buy the same building multiple times
|
|
|
|
- "Pick construction" tutorial now completes again
|
|
|
|
- Map is revealed after singleplayer defeat
|
2020-01-23 20:10:15 +00:00
|
|
|
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
More resource images by The Bucketeer
|
|
|
|
|
|
|
|
Ancient ruins are no longer save-scummable
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Resolved #1700 - As per original civ, you no longer start with a scout.
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.5.2
|
|
|
|
|
|
|
|
By JackRainy:
|
2020-01-23 20:13:06 +00:00
|
|
|
- Disable France culture boost after Steam Power
|
|
|
|
- Back button prompts dialog for game exit
|
|
|
|
- Janissaries heal after killing
|
2020-01-23 20:10:15 +00:00
|
|
|
|
|
|
|
Legalism grants culture buildings asap - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Fix Map Editor Lag - by r3versi
|
|
|
|
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Cities can now bombard all tiles within range of 2 - by Vladimir Tanakov
|
2020-01-23 20:13:06 +00:00
|
|
|
|
|
|
|
barbarian automation - by Vladimir Tanakov
|
2020-01-23 20:10:15 +00:00
|
|
|
|
|
|
|
Idle units select properly after settling a city - by lyrjie
|
|
|
|
|
|
|
|
Proper destruction notification for city states
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Added Fur resource image
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.5.1
|
|
|
|
|
|
|
|
City constructions queue - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Songhai Civ added - by Smashfanful and r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Game no longer confuses cities with the same name - by r3versi
|
|
|
|
|
|
|
|
Can no longer buy tiles outside the 3-tile radius - by lyrjie
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Added the "crudely-drawn map" to ancient ruins outcomes - by lyrjie
|
|
|
|
|
|
|
|
Visual bugfix for city button growth bar - by drwhut
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.5.0
|
|
|
|
|
|
|
|
Modding for Desktop is now available!
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
More resource images by The Bucketeer
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Added a growth progress bar to CityButton - by drwhut
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.4.8
|
|
|
|
|
|
|
|
Huge Map Editor update - bush sizes and paint-dragging! - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
"Stop" actions now work again - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Battery saving rendering (also removes the 'current unit' animation but that's the price to pay) - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
"Sell building" no longer disabled when player has little gold - by lyrjie
|
|
|
|
|
|
|
|
Performance improvements
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Tutorial updates
|
|
|
|
|
|
|
|
## 3.4.7
|
|
|
|
|
|
|
|
Spain civ added - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Background work towards enabling mods
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Resolved #1598 - we now save map options for new games started
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Specific AI automation for Missile units means they won't try to move to tiles that they can't move to
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.4.6
|
|
|
|
|
|
|
|
AI no longer attempts to get rid of barbarian encampments with nuclear strikes.
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
All natural wonders now in the game, kudos to The Bucketeer for the art!
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Can now display pixel resources on the map - for now we have the mineral resources
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Resolved #1569 - "Patreon" button actually opens Patreon now
|
|
|
|
|
|
|
|
Natural wonders fixes - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Civilopedia and Tutorial fixes - by Vladimir Tanakov
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Added notifications for diplomacy between other civs - by lyrjie
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.4.5
|
|
|
|
|
|
|
|
Resolved #1533 - Defeated city states no longer "declare war" if you attack their ally
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Ancient Ruins are now spread out instead of randomized
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Automated units no longer advance towards enemies they can't attack without dying - by lyrjie
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Can no longer purchase constructions from cities in resistance
|
|
|
|
|
|
|
|
New language getting translated: Indonesian!
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.4.4
|
|
|
|
|
|
|
|
Grand Mesa and Mount Fuji artwork by The Bucketeer means they're now in the game!
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Happiness from worked tiles now computed - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Polynesian galleys can enter ocean - by lyrjie
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Barbarians enter owned tiles (difficulty dependant) - by lyrjie
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Cities no longer connected to capital by water without harbor - by lyrjie
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Email popup for crash reports on Android - by Vladimir Tanakov
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.4.3
|
|
|
|
|
|
|
|
Most players said Cultural victory was too easy - now requires 5 branches instead of 4
|
|
|
|
|
|
|
|
By r3versi:
|
2020-01-23 20:13:06 +00:00
|
|
|
- Unique promotions listed in Promotion screen
|
|
|
|
- Fixed Greece City states influence unique
|
|
|
|
- Added notifications on losing city state relationship
|
2020-01-23 20:10:15 +00:00
|
|
|
|
|
|
|
Misc. rare bugfixes when:
|
|
|
|
-liberating cities when you haven't met their original owners
|
|
|
|
-activating "Conduct trade mission"
|
|
|
|
-conquering cities
|
|
|
|
-obsoleting scouts
|
|
|
|
-razing the capital city
|
|
|
|
-first entering a large multiplayer game
|
|
|
|
|
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.4.2
|
|
|
|
|
|
|
|
Diplomacy graph size scales with screen space available - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Game crash popup no longer affected by tutorial settings
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Fix error due changing language on Android < 4.4 - by r3versi & Vladimir Tanakov
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Resolved #1493 - Added Nation information to Civilopedia
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Added Promotion information to Civilopedia
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.4.1
|
|
|
|
|
|
|
|
Fixed more crashes and ANRs related to translations
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Added loading screen
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Considerably sped up initial loading time
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Translation updates
|
|
|
|
|
|
|
|
## 3.4.0
|
|
|
|
|
|
|
|
Natural wonders are go! :smile: - by r3versi
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Great scientist now generates science like in original game - by lishaoxia1985
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Solved the "0 production for settler" bug
|
2020-01-23 20:13:06 +00:00
|
|
|
|
2020-01-23 20:10:15 +00:00
|
|
|
Tutorial task table now becomes visible when turning displayTutorials on - kudos @r3versi
|