Added all remaining wonder quotes and more promotion icons
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android/Images/UnitPromotionIcons/Blitz.png
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android/Images/UnitPromotionIcons/March.png
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android/Images/UnitPromotionIcons/Mobility.png
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android/Images/UnitPromotionIcons/Volley.png
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@ -489,7 +489,8 @@
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culture:1,
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isWonder:true,
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uniques:["Culture in all cities increased by 25%"],
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requiredTech:"Acoustics"
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requiredTech:"Acoustics",
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quote:"'I live and love in God's peculiar light.' - Michelangelo Buonarroti"
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},
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{
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name:"Bank",
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@ -529,7 +530,8 @@
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culture:1,
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isWonder:true,
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uniques:["Unhappiness from population decreased by 10%"],
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requiredTech:"Banking"
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requiredTech:"Banking",
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quote:"'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock"
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},
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{
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name:"Theatre",
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@ -545,6 +547,7 @@
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isWonder:true,
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uniques:["Free Great Person"]
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requiredTech:"Printing Press"
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quote:"'Don't clap too hard - it's a very old building.' - John Osbourne"
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},
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{
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name:"Himeji Castle",
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@ -552,8 +555,9 @@
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isWonder:true,
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greatPersonPoints:{production:2}
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providesFreeBuilding:"Castle",
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uniques:["+15% combat strength for units fighting in friendly territory"] // todo
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requiredTech:"Gunpowder"
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uniques:["+15% combat strength for units fighting in friendly territory"]
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requiredTech:"Gunpowder",
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quote:"'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo"
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},
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{
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name:"Museum",
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@ -578,7 +582,8 @@
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happiness:4,
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isWonder:true,
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uniques:["Free Great Artist Appears"],
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requiredTech:"Archaeology"
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requiredTech:"Archaeology",
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quote:"'Every genuine work of art has as much reason for being as the earth and the sun' - Ralph Waldo Emerson"
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},
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{
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name:"Seaport",
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@ -595,7 +600,8 @@
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happiness:4,
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isWonder:true,
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uniques:["Empire enters golden age"],
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requiredTech:"Architecture"
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requiredTech:"Architecture",
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quote:"'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore"
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},
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{
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name:"Porcelain Tower",
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@ -603,7 +609,8 @@
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greatPersonPoints:{science:2},
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isWonder:true,
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uniques:["Free great scientist appears","Production to science conversion in cities increased by 33%"],
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requiredTech:"Architecture"
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requiredTech:"Architecture",
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quote:"'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell"
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},
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{
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name:"Windmill",
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@ -670,7 +677,8 @@
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gold:4,
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isWonder:true,
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uniques:["-15% to purchasing items in cities"],
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requiredTech:"Industrialization"
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requiredTech:"Industrialization",
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quote:"'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein"
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},
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// Modern Era
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@ -689,14 +697,16 @@
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happiness:5
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isWonder:true,
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uniques:["Provides 1 happiness per social policy"],
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requiredTech:"Radio"
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requiredTech:"Radio",
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quote:"'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran"
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},
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{
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name:"Statue of Liberty",
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culture:1,
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isWonder:true,
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uniques:["+1 Production from specialists"],
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requiredTech:"Replaceable Parts"
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requiredTech:"Replaceable Parts",
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quote:"'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus"
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},
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{
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name:"Research Lab",
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@ -719,7 +729,8 @@
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culture:5,
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isWonder:true,
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uniques:["Culture cost of adopting new Policies reduced by 10%"],
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requiredTech:"Flight"
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requiredTech:"Flight",
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quote:"'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28"
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},
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{
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name:"Kremlin",
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@ -737,7 +748,9 @@
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isWonder:true,
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uniques:["+1 happiness, +2 culture and +3 gold from every Castle",
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"Must be next to mountain"],
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requiredTech:"Railroad"
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requiredTech:"Railroad",
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quote:"'...the location is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria"
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},
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// Information Era
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@ -774,7 +787,8 @@
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isWonder:true,
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percentStatBonus:{culture:50},
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uniques:["Free Social Policy","Can only be built in coastal cities"],
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requiredTech:"Ecology"
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requiredTech:"Ecology",
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quote:"'Those who lose dreaming are lost.' - Australian Aboriginal saying"
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},
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/*
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{
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||||
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@ -792,7 +806,8 @@
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culture:1,
|
||||
greatPersonPoints:{production:2}
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uniques:["Gold cost of upgrading military units reduced by 33%"]
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requiredTech:"Combined Arms"
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requiredTech:"Combined Arms",
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quote:"'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower"
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},
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{
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name:"Spaceship Factory",
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@ -826,7 +841,8 @@
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providesFreeBuilding: "Spaceship Factory",
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uniques:["2 free great scientists appear",
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"Increases production of spaceship parts by 25%"],
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requiredTech:"Satellites"
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requiredTech:"Satellites",
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quote:"'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France"
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},
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{
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name:"SS Cockpit",
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||||
|
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@ -21,8 +21,8 @@ android {
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applicationId "com.unciv.app"
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minSdkVersion 14
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targetSdkVersion 29
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versionCode 298
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versionName "3.0.5"
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versionCode 299
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versionName "3.0.6"
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}
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// Had to add this crap for Travis to build, it wanted to sign the app
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@ -112,9 +112,9 @@ class SpecificUnitAutomation{
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val possibleCityLocations = unit.getTile().getTilesInDistance(5)
|
||||
.filter { val tileOwner=it.getOwner()
|
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(tileOwner==null || tileOwner==unit.civInfo) && // don't allow settler to settle inside other civ's territory
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it.isLand && (tileOwner==null || tileOwner==unit.civInfo) && // don't allow settler to settle inside other civ's territory
|
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(unit.movement.canMoveTo(it) || unit.currentTile==it)
|
||||
&& it !in tilesNearCities && it.isLand }
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||||
&& it !in tilesNearCities }
|
||||
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val luxuryResourcesInCivArea = unit.civInfo.cities.asSequence()
|
||||
.flatMap { it.getTiles().asSequence() }.filter { it.resource!=null }
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@ -126,7 +126,7 @@ class SpecificUnitAutomation{
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.firstOrNull { unit.movement.canReach(it) }
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if(bestCityLocation==null) { // We got a badass over here, all tiles within 5 are taken? Screw it, random walk.
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if(UnitAutomation().tryExplore(unit, unit.movement.getDistanceToTiles())) return // try to find new areas
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if (UnitAutomation().tryExplore(unit, unit.movement.getDistanceToTiles())) return // try to find new areas
|
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UnitAutomation().wander(unit, unit.movement.getDistanceToTiles()) // go around aimlessly
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return
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}
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@ -451,6 +451,9 @@ Unless otherwise specified, all the following are from [the Noun Project](https:
|
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* [City](https://thenounproject.com/search/?q=city&i=2402817) By iconcheese for Siege
|
||||
* [Skull and Crossbones](https://thenounproject.com/search/?q=skull%20and%20cross%20bones&i=15526) By Anton Outkine for Coastal Raider
|
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* [Spear](https://thenounproject.com/search/?q=spear&i=1754184) By Deemak Daksina for Formation
|
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* [Wall](https://thenounproject.com/search/?q=wall&i=1305174) By Graphic Tigers for Volley
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* [Lightning](https://thenounproject.com/search/?q=lightning&i=1187991) By Mooms for Blitz
|
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* [Move](https://thenounproject.com/search/?q=move&i=790952) By Sandra for Mobility
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|
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## Others
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