Borders made of oriented triangles rather than circles (#2104)
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6 changed files with 676 additions and 662 deletions
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android/Images/OtherIcons/Triangle.png
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android/Images/OtherIcons/Triangle.png
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@ -15,7 +15,8 @@ import com.unciv.models.ruleset.unit.UnitType
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import com.unciv.ui.utils.ImageGetter
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import com.unciv.ui.utils.center
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import com.unciv.ui.utils.centerX
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import kotlin.math.PI
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import kotlin.math.atan
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open class TileGroup(var tileInfo: TileInfo, var tileSetStrings:TileSetStrings) : Group() {
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@ -385,8 +386,13 @@ open class TileGroup(var tileInfo: TileInfo, var tileSetStrings:TileSetStrings)
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val images = mutableListOf<Image>()
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borderImages[neighbor] = images
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for (i in -2..2) {
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val image = ImageGetter.getCircle()
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val image = ImageGetter.getTriangle()
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val sign = if (relativeWorldPosition.x < 0) -1 else 1
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val angle = sign * (atan(sign * relativeWorldPosition.y / relativeWorldPosition.x) * 180 / PI - 90.0)
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image.setSize(5f, 5f)
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image.setOrigin(image.width/2,image.height/2)
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image.rotateBy(angle.toFloat())
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image.center(this)
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// in addTiles, we set the position of groups by relative world position *0.8*groupSize, filter groupSize = 50
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// Here, we want to have the borders start HALFWAY THERE and extend towards the tiles, so we give them a position of 0.8*25.
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@ -184,6 +184,7 @@ object ImageGetter {
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fun getBlue() = Color(0x004085bf)
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fun getCircle() = getImage("OtherIcons/Circle")
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fun getTriangle() = getImage("OtherIcons/Triangle")
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fun getBackground(color:Color): Drawable {
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val drawable = getDrawable("OtherIcons/TableBackground")
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