Hotfix: city-state must get at least 1 starting technology (#2450)

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Jack Rainy 2020-04-18 20:59:29 +03:00 committed by GitHub
parent 75b11a0a9a
commit 0de947d1b9
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@ -91,6 +91,8 @@ object GameStarter {
for (cityStateName in availableCityStatesNames.take(newGameParameters.numberOfCityStates)) {
val civ = CivilizationInfo(cityStateName)
gameInfo.civilizations.add(civ)
for(tech in ruleset.technologies.values.filter { it.uniques.contains("Starting tech") })
civ.tech.techsResearched.add(tech.name) // can't be .addTechnology because the civInfo isn't assigned yet
}
}