Fixed crash in tile editor as a result of adding Fallout, which has no "occursOn" terrains
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parent
4844a98af1
commit
1230b00688
6 changed files with 71 additions and 40 deletions
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@ -13,13 +13,16 @@ buildscript {
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mavenCentral()
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maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
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jcenter()
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maven{ url 'https://jitpack.io' } // for the anuken packr
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}
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dependencies {
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classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlinVersion"
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classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
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classpath 'com.android.tools.build:gradle:3.5.2'
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classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.1'
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// This is for wrapping the .jar file into a standalone executable
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classpath "com.github.anuken:packr:-SNAPSHOT"
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}
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}
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@ -56,7 +59,6 @@ allprojects {
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project(":desktop") {
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apply plugin: "kotlin"
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dependencies {
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implementation project(":core")
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implementation "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
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@ -67,6 +69,7 @@ project(":desktop") {
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implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlinVersion" // This iss so the JAR works with Kotlin
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implementation 'com.github.MinnDevelopment:java-discord-rpc:v2.0.1'
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}
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}
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@ -181,7 +181,7 @@ class TileEditorOptionsTable(val mapEditorScreen: MapEditorScreen): Table(Camera
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val tileInfo = TileInfo()
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if (terrain.type == TerrainType.TerrainFeature) {
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tileInfo.baseTerrain = when {
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terrain.occursOn == null -> terrain.occursOn!!.first()
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terrain.occursOn != null -> terrain.occursOn.first()
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else -> "Grassland"
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}
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tileInfo.terrainFeature = terrain.name
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@ -24,7 +24,7 @@ task debug(dependsOn: classes, type: JavaExec) {
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debug = true
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}
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task dist(type: Jar) {
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task dist(dependsOn: classes, type: Jar) {
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from files(sourceSets.main.output.resourcesDir)
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from files(sourceSets.main.output.classesDirs)
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// see Laurent1967's comment on https://github.com/libgdx/libgdx/issues/5491
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@ -39,7 +39,20 @@ task dist(type: Jar) {
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}
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}
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dist.dependsOn classes
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//task packrWindows(){
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// PackrConfig config = new PackrConfig();
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// config.platform = PackrConfig.Platform.Windows32;
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// config.jdk = "/User/badlogic/Downloads/openjdk-for-mac.zip";
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// config.executable = "myapp";
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// config.classpath = Arrays.asList("myjar.jar");
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// config.removePlatformLibs = config.classpath;
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// config.mainClass = "com.my.app.MainClass";
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// config.vmArgs = Arrays.asList("Xmx1G");
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// config.minimizeJre = "soft";
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// config.outDir = new File("out-mac");
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//
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// new Packr().pack(config);
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//}
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eclipse {
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project {
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@ -58,8 +71,8 @@ task afterEclipseImport(description: "Post processing after project generation",
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printer.print(classpath)
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}
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}
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dependencies {
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implementation "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
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implementation project(path: ':core')
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}
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//
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//dependencies {
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// implementation "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
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// implementation project(path: ':core')
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//}
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9
out-mac/config.json
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9
out-mac/config.json
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@ -0,0 +1,9 @@
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{
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"classPath": [
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"myjar.jar"
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],
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"mainClass": "com.my.app.MainClass",
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"vmArgs": [
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"-Xmx1G"
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]
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}
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@ -1,30 +0,0 @@
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// Taken from https://github.com/TomGrill/gdx-testing
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package de.tomgrill.gdxtesting.examples;
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import com.badlogic.gdx.Gdx;
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import com.unciv.models.gamebasics.GameBasics;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import de.tomgrill.gdxtesting.GdxTestRunner;
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import static org.junit.Assert.assertTrue;
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@RunWith(GdxTestRunner.class)
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public class AssetExistsExampleTest {
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@Test
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public void gamePngExists() {
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assertTrue("This test will only pass when the game.png exists",
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Gdx.files.local("game.png").exists());
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}
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@Test
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public void gameBasicsLoad() {
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assertTrue("This test will only pass when the game.png exists",
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GameBasics.INSTANCE.getBuildings().size() > 0);
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}
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}
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36
tests/src/de/tomgrill/gdxtesting/examples/BasicTests.kt
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36
tests/src/de/tomgrill/gdxtesting/examples/BasicTests.kt
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@ -0,0 +1,36 @@
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// Taken from https://github.com/TomGrill/gdx-testing
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package de.tomgrill.gdxtesting.examples
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import com.badlogic.gdx.Gdx
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import com.unciv.UnCivGame
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import com.unciv.models.gamebasics.GameBasics
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import com.unciv.ui.mapeditor.MapEditorScreen
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import de.tomgrill.gdxtesting.GdxTestRunner
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import org.junit.Assert.assertTrue
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import org.junit.Test
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import org.junit.runner.RunWith
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@RunWith(GdxTestRunner::class)
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class BasicTests {
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@Test
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fun gamePngExists() {
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assertTrue("This test will only pass when the game.png exists",
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Gdx.files.local("game.png").exists())
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}
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@Test
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fun gameBasicsLoad() {
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assertTrue("This test will only pass when the GameBasics can initialize, and there are buildings",
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GameBasics.Buildings.size > 0)
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}
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@Test
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fun canOpenMapEditorScreen() {
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UnCivGame.Current.setScreen(MapEditorScreen(UnCivGame.Current.gameInfo.tileMap))
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assertTrue("This test will only pass when we can open the map editor screen",
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GameBasics.Buildings.size > 0)
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}
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}
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