Fix forest display in Default tileset.
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288e6877ba
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1 changed files with 1 additions and 1 deletions
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@ -51,7 +51,7 @@ class TileSetStrings {
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val tag = "-"
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val tag = "-"
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fun getTile(baseTerrain: String) = getString(tilesLocation, baseTerrain)
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fun getTile(baseTerrain: String) = getString(tilesLocation, baseTerrain)
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fun getBaseTerrainOverlay(baseTerrain: String) = getString(tileSetLocation, baseTerrain, overlay)
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fun getBaseTerrainOverlay(baseTerrain: String) = getString(tileSetLocation, baseTerrain, overlay)
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fun getTerrainFeatureOverlay(terrainFeature: String) = getString(tilesLocation, terrainFeature, overlay)
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fun getTerrainFeatureOverlay(terrainFeature: String) = getString(tileSetLocation, terrainFeature, overlay)
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fun getCityTile(baseTerrain: String?, era: String?): String {
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fun getCityTile(baseTerrain: String?, era: String?): String {
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if (baseTerrain != null && era != null) getString(tilesLocation, baseTerrain, city, tag, era)
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if (baseTerrain != null && era != null) getString(tilesLocation, baseTerrain, city, tag, era)
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