Fix forest display in Default tileset.

This commit is contained in:
Duan Tao 2020-06-19 17:35:12 +08:00 committed by Yair Morgenstern
parent 288e6877ba
commit 3150c1783c

View file

@ -51,7 +51,7 @@ class TileSetStrings {
val tag = "-" val tag = "-"
fun getTile(baseTerrain: String) = getString(tilesLocation, baseTerrain) fun getTile(baseTerrain: String) = getString(tilesLocation, baseTerrain)
fun getBaseTerrainOverlay(baseTerrain: String) = getString(tileSetLocation, baseTerrain, overlay) fun getBaseTerrainOverlay(baseTerrain: String) = getString(tileSetLocation, baseTerrain, overlay)
fun getTerrainFeatureOverlay(terrainFeature: String) = getString(tilesLocation, terrainFeature, overlay) fun getTerrainFeatureOverlay(terrainFeature: String) = getString(tileSetLocation, terrainFeature, overlay)
fun getCityTile(baseTerrain: String?, era: String?): String { fun getCityTile(baseTerrain: String?, era: String?): String {
if (baseTerrain != null && era != null) getString(tilesLocation, baseTerrain, city, tag, era) if (baseTerrain != null && era != null) getString(tilesLocation, baseTerrain, city, tag, era)