Solved bug which was caused by obsoleting scouts when they have no upgrade
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82d8670b16
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4 changed files with 62 additions and 45 deletions
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@ -788,6 +788,20 @@ ImprovementIcons/Quarry
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Railroad
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rotate: false
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xy: 308, 238
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TileSets/Default/Railroad
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rotate: false
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xy: 308, 238
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Road
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rotate: false
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xy: 1838, 170
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@ -1714,7 +1728,7 @@ TechIcons/Radio
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index: -1
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TechIcons/Railroad
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rotate: false
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xy: 308, 238
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xy: 2, 226
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -1789,6 +1803,20 @@ TileSets/Default/CityOverlay
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orig: 100, 100
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offset: 0, 0
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index: -1
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TileSets/Default/CrosshatchHexagon
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rotate: false
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xy: 583, 1800
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size: 273, 236
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orig: 273, 236
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/CrosshatchHexagon
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rotate: false
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xy: 583, 1800
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size: 273, 236
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orig: 273, 236
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offset: 0, 0
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index: -1
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TileSets/Default/FalloutOverlay
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rotate: false
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xy: 2, 1042
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@ -1859,37 +1887,9 @@ TileSets/Default/OasisOverlay
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orig: 100, 100
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offset: 0, 0
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index: -1
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TileSets/Default/Railroad
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rotate: false
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xy: 410, 214
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Railroad
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rotate: false
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xy: 410, 214
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/CrosshatchHexagon
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rotate: false
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xy: 583, 1800
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size: 273, 236
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orig: 273, 236
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offset: 0, 0
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index: -1
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TileSets/Default/CrosshatchHexagon
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rotate: false
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xy: 583, 1800
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size: 273, 236
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orig: 273, 236
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Railroad
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rotate: false
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xy: 2, 226
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xy: 410, 214
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -2957,6 +2957,20 @@ TechIcons/Writing
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orig: 100, 100
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offset: 0, 0
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index: -1
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TileSets/Default/road
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rotate: false
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xy: 512, 90
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size: 61, 11
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orig: 61, 11
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/road
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rotate: false
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xy: 512, 90
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size: 61, 11
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orig: 61, 11
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/Academy
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rotate: false
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xy: 818, 13
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@ -4252,20 +4266,6 @@ TileSets/FantasyHex/Units/Work Boats
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orig: 32, 26
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/road
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rotate: false
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xy: 512, 90
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size: 61, 11
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orig: 61, 11
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offset: 0, 0
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index: -1
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TileSets/Default/road
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rotate: false
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xy: 512, 90
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size: 61, 11
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orig: 61, 11
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offset: 0, 0
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index: -1
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UnitIcons/Submarine
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rotate: false
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xy: 2, 104
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Binary file not shown.
Before Width: | Height: | Size: 877 KiB After Width: | Height: | Size: 877 KiB |
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@ -25,7 +25,6 @@
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movement:2,
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strength:5,
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cost:25,
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obsoleteTech:"Scientific Theory",
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uniques:["Ignores terrain cost"],
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attackSound:"nonmetalhit"
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},
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@ -5,10 +5,13 @@ package de.tomgrill.gdxtesting.examples;
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import com.badlogic.gdx.Gdx;
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import com.unciv.UncivGame;
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import com.unciv.models.ruleset.Ruleset;
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import com.unciv.models.ruleset.unit.BaseUnit;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import java.util.Collection;
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import de.tomgrill.gdxtesting.GdxTestRunner;
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import static org.junit.Assert.assertTrue;
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@ -37,6 +40,21 @@ public class BasicTests {
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&& !new UncivGame("").getViewEntireMapForDebug());
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}
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// If there's a unit that obsoletes with no upgrade then when it obsoletes
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// and we try to work on its upgrade, we'll get an exception - see techManager
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@Test
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public void allObsoletingUnitsHaveUpgrades() {
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Collection<BaseUnit> units = new Ruleset(true).getUnits().values();
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boolean allObsoletingUnitsHaveUpgrades = true;
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for(BaseUnit unit : units){
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if(unit.getObsoleteTech()!=null && unit.getUpgradesTo()==null) {
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System.out.println(unit.name+" obsoletes but has no upgrade");
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allObsoletingUnitsHaveUpgrades=false;
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}
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}
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assertTrue(allObsoletingUnitsHaveUpgrades);
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}
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// @Test
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// public void setMapEditorScreen() {
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