Resolved #3901 - nuclear weapon setting remains between games
This commit is contained in:
parent
97def95817
commit
406959c771
2 changed files with 2 additions and 1 deletions
|
@ -146,7 +146,7 @@
|
|||
},
|
||||
{
|
||||
"name": "Honor Complete",
|
||||
"effect": "Gain gold for each unit killed"
|
||||
"effect": "Gain gold for each unit killed",
|
||||
"uniques": ["Gain gold for each unit killed"],
|
||||
}
|
||||
]
|
||||
|
|
|
@ -36,6 +36,7 @@ class GameParameters { // Default values are the default new game
|
|||
parameters.numberOfCityStates = numberOfCityStates
|
||||
parameters.noBarbarians = noBarbarians
|
||||
parameters.oneCityChallenge = oneCityChallenge
|
||||
parameters.nuclearWeaponsEnabled = nuclearWeaponsEnabled
|
||||
parameters.victoryTypes = ArrayList(victoryTypes)
|
||||
parameters.startingEra = startingEra
|
||||
parameters.isOnlineMultiplayer = isOnlineMultiplayer
|
||||
|
|
Loading…
Reference in a new issue