diff --git a/android/assets/jsons/Translations/Units,Promotions.json b/android/assets/jsons/Translations/Units,Promotions.json index afec79d1..fd81d02a 100644 --- a/android/assets/jsons/Translations/Units,Promotions.json +++ b/android/assets/jsons/Translations/Units,Promotions.json @@ -1887,14 +1887,14 @@ Russian:"Данный юнит и юниты на близлежащих территориях восстанавливают 5 ОЗ за ход. Данный юнит восстанавливает ещё 5 ОЗ вне дружественной территории" } - "Targeting I (air)":{ + "Targeting I (air)":{//Should be Air Targeting I Italian:"Puntamento aereo I" French:"Visée I (air)" Russian:"Прицеливание I (воздух)" Simplified_Chinese:"空·定位I级" } - "Targeting II (air)":{ + "Targeting II (air)":{//Should be Air Targeting II Italian:"Puntamento aereo II" French:"Visée II (air)" Russian:"Прицеливание II (воздух)" @@ -2042,16 +2042,19 @@ } "Bonus when intercepting [amount]%":{ + Italian:"[amount]% bonus d'intercettazione" Simplified_Chinese:"执行拦截任务时+[amount]%战斗力" Russian:"Бонус при перехвате [amount]%" } - "Ambush I":{ + "Ambush I":{//Should be Air Ambush I + Italian:"Imboscata aerea I" Simplified_Chinese:"伏击I级" Russian:"Засада I" } - "Ambush II":{ + "Ambush II":{//Should be Air Ambush II + Italian:"Imboscata aerea II" Simplified_Chinese:"伏击II级" Russian:"Засада II" }