Can no longer pillage city ruins - #914
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1 changed files with 2 additions and 1 deletions
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@ -254,7 +254,8 @@ class UnitActions {
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}
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fun canPillage(unit: MapUnit, tile: TileInfo): Boolean {
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fun canPillage(unit: MapUnit, tile: TileInfo): Boolean {
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if(tile.improvement==null || tile.improvement==Constants.barbarianEncampment) return false
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if(tile.improvement==null || tile.improvement==Constants.barbarianEncampment
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|| tile.improvement=="City ruins") return false
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val tileOwner = tile.getOwner()
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val tileOwner = tile.getOwner()
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// Can't pillage friendly tiles, just like you can't attack them - it's an 'act of war' thing
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// Can't pillage friendly tiles, just like you can't attack them - it's an 'act of war' thing
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return tileOwner==null || tileOwner==unit.civInfo || unit.civInfo.isAtWarWith(tileOwner)
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return tileOwner==null || tileOwner==unit.civInfo || unit.civInfo.isAtWarWith(tileOwner)
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