Tiny fix to Years To Turn

This commit is contained in:
Yair Morgenstern 2020-05-16 22:15:54 +03:00
parent 67f7e67f55
commit 7668a21ae8

View file

@ -1,6 +1,5 @@
package com.unciv.ui.worldscreen
import com.badlogic.gdx.Game
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.scenes.scene2d.Actor
import com.badlogic.gdx.scenes.scene2d.Group
@ -18,11 +17,9 @@ import com.unciv.ui.pickerscreens.TechPickerScreen
import com.unciv.ui.utils.*
import com.unciv.ui.victoryscreen.VictoryScreen
import com.unciv.ui.worldscreen.mainmenu.WorldScreenMenuPopup
import java.time.Year
import kotlin.math.abs
import kotlin.math.ceil
import kotlin.math.roundToInt
import kotlin.system.exitProcess
class WorldScreenTopBar(val worldScreen: WorldScreen) : Table() {
@ -144,20 +141,7 @@ class WorldScreenTopBar(val worldScreen: WorldScreen) : Table() {
else resourceLabels[resource.name]!!.setText(civResources.first { it.resource == resource }.amount.toString())
}
val marathon = listOf<YearsToTurn>(YearsToTurn(100, 15.0), YearsToTurn(400, 10.0), YearsToTurn(570, 5.0), YearsToTurn(771, 2.0), YearsToTurn(900, 1.0), YearsToTurn(1000, 0.5), YearsToTurn(1500, 0.25))
val epic = listOf<YearsToTurn>(YearsToTurn(140, 25.0), YearsToTurn(230, 15.0), YearsToTurn(270, 10.0), YearsToTurn(360, 5.0), YearsToTurn(430, 2.0), YearsToTurn(530, 1.0), YearsToTurn(1500, 0.5))
val standard = listOf<YearsToTurn>(YearsToTurn(75, 40.0), YearsToTurn(135, 25.0), YearsToTurn(160, 15.0), YearsToTurn(211, 10.0), YearsToTurn(270, 5.0), YearsToTurn(315, 2.0), YearsToTurn(440, 1.0))
val quick = listOf<YearsToTurn>(YearsToTurn(50, 60.0), YearsToTurn(80, 40.0), YearsToTurn(100, 25.0), YearsToTurn(130, 15.0), YearsToTurn(155, 10.0), YearsToTurn(195, 5.0), YearsToTurn(260, 2.0))
val turns = civInfo.gameInfo.turns
val gameSpeed: List<YearsToTurn> = when (civInfo.gameInfo.gameParameters.gameSpeed) {
GameSpeed.Marathon -> marathon
GameSpeed.Epic -> epic
GameSpeed.Standard -> standard
GameSpeed.Quick -> quick
}
val year = getYear(gameSpeed, turns).toInt()
val year = getYear(civInfo.gameInfo.gameParameters.gameSpeed, civInfo.gameInfo.turns).toInt()
val yearText = "[" + abs(year) + "] " + if (year < 0) "BC" else "AD"
turnsLabel.setText("Turn".tr() + " " + civInfo.gameInfo.turns + " | " + yearText.tr())
@ -207,16 +191,29 @@ class WorldScreenTopBar(val worldScreen: WorldScreen) : Table() {
private class YearsToTurn(val toTurn: Int, val yearInterval: Double) // enum class with lists for each value group potentially more efficient?
// Best to initialize these once only
private val marathon = listOf(YearsToTurn(100, 15.0), YearsToTurn(400, 10.0), YearsToTurn(570, 5.0), YearsToTurn(771, 2.0), YearsToTurn(900, 1.0), YearsToTurn(1000, 0.5), YearsToTurn(1500, 0.25))
private val epic = listOf(YearsToTurn(140, 25.0), YearsToTurn(230, 15.0), YearsToTurn(270, 10.0), YearsToTurn(360, 5.0), YearsToTurn(430, 2.0), YearsToTurn(530, 1.0), YearsToTurn(1500, 0.5))
private val standard = listOf(YearsToTurn(75, 40.0), YearsToTurn(135, 25.0), YearsToTurn(160, 15.0), YearsToTurn(211, 10.0), YearsToTurn(270, 5.0), YearsToTurn(315, 2.0), YearsToTurn(440, 1.0))
private val quick = listOf(YearsToTurn(50, 60.0), YearsToTurn(80, 40.0), YearsToTurn(100, 25.0), YearsToTurn(130, 15.0), YearsToTurn(155, 10.0), YearsToTurn(195, 5.0), YearsToTurn(260, 2.0))
private fun getYear(gameSpeed: GameSpeed, turn: Int): Float {
val yearToTurnList: List<YearsToTurn> = when (gameSpeed) {
GameSpeed.Marathon -> marathon
GameSpeed.Epic -> epic
GameSpeed.Standard -> standard
GameSpeed.Quick -> quick
}
private fun getYear(speed: List<YearsToTurn>, turn: Int): Float {
var year: Float = -4000f
var i: Int = 0;
var i = 0
var yearsPerTurn: Float
// if macros are ever added to kotlin, this is one hell of a place for em'
while (i < turn) {
yearsPerTurn = speed.firstOrNull { turn < it.toTurn }?.yearInterval?.toFloat() ?: 0.5f
year += yearsPerTurn;
++i;
yearsPerTurn = yearToTurnList.firstOrNull { i < it.toTurn }?.yearInterval?.toFloat() ?: 0.5f
year += yearsPerTurn
++i
}
return year