If you're at war with someone, then 'please don't settle cities near us' is irrelevant
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@ -515,7 +515,7 @@ class NextTurnAutomation{
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private fun issueRequests(civInfo: CivilizationInfo) {
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for(otherCiv in civInfo.getKnownCivs().filter { it.isMajorCiv() }){
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for(otherCiv in civInfo.getKnownCivs().filter { it.isMajorCiv() && !civInfo.isAtWarWith(it) }){
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val diploManager = civInfo.getDiplomacyManager(otherCiv)
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if(diploManager.hasFlag(DiplomacyFlags.SettledCitiesNearUs))
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onCitySettledNearBorders(civInfo,otherCiv)
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