City tiles are always contiguous, otherwise loads of wierd bugs happen
Also, better calculation of the number of claimed tiles In retrospect this has been plaguing us for a long time
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1564502fc2
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81097fdde9
1 changed files with 34 additions and 26 deletions
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@ -6,6 +6,7 @@ import com.unciv.logic.automation.Automation
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import com.unciv.logic.map.TileInfo
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import com.unciv.ui.utils.withItem
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import com.unciv.ui.utils.withoutItem
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import kotlin.math.max
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import kotlin.math.pow
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import kotlin.math.roundToInt
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@ -16,12 +17,16 @@ class CityExpansionManager {
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fun clone(): CityExpansionManager {
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val toReturn = CityExpansionManager()
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toReturn.cultureStored=cultureStored
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toReturn.cultureStored = cultureStored
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return toReturn
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}
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fun tilesClaimed() = cityInfo.tiles.size - 7
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fun isAreaMaxed(): Boolean = (cityInfo.tiles.size >= 90)
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fun tilesClaimed(): Int {
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val tilesAroundCity = cityInfo.getCenterTile().getTilesInDistance(1)
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.map { it.position }
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return cityInfo.tiles.filterNot { it in tilesAroundCity }.size
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}
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fun isAreaMaxed(): Boolean = cityInfo.tiles.size >= 90
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// This one has conflicting sources -
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// http://civilization.wikia.com/wiki/Mathematics_of_Civilization_V says it's 20+(10(t-1))^1.1
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@ -29,19 +34,20 @@ class CityExpansionManager {
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// (per game XML files) at 6*(t+0.4813)^1.3
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// The second seems to be more based, so I'll go with that
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fun getCultureToNextTile(): Int {
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var cultureToNextTile = 6 * (kotlin.math.max(0, tilesClaimed()) + 1.4813).pow(1.3)
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var cultureToNextTile = 6 * (max(0, tilesClaimed()) + 1.4813).pow(1.3)
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if (cityInfo.civInfo.containsBuildingUnique("Cost of acquiring new tiles reduced by 25%"))
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cultureToNextTile *= 0.75 //Speciality of Angkor Wat
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if(cityInfo.containsBuildingUnique("Culture and Gold costs of acquiring new tiles reduced by 25% in this city"))
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if (cityInfo.containsBuildingUnique("Culture and Gold costs of acquiring new tiles reduced by 25% in this city"))
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cultureToNextTile *= 0.75 // Specialty of Krepost
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if (cityInfo.civInfo.policies.isAdopted("Tradition")) cultureToNextTile *= 0.75
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return cultureToNextTile.roundToInt()
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}
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fun buyTile(tileInfo: TileInfo){
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fun buyTile(tileInfo: TileInfo) {
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val goldCost = getGoldCostOfTile(tileInfo)
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class NotEnoughGoldToBuyTileException : Exception()
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if(cityInfo.civInfo.gold<goldCost) throw NotEnoughGoldToBuyTileException()
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if (cityInfo.civInfo.gold < goldCost) throw NotEnoughGoldToBuyTileException()
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cityInfo.civInfo.gold -= goldCost
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takeOwnership(tileInfo)
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}
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@ -49,14 +55,14 @@ class CityExpansionManager {
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fun getGoldCostOfTile(tileInfo: TileInfo): Int {
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val baseCost = 50
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val distanceFromCenter = tileInfo.aerialDistanceTo(cityInfo.getCenterTile())
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var cost = baseCost * (distanceFromCenter-1) + tilesClaimed()*5.0
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var cost = baseCost * (distanceFromCenter - 1) + tilesClaimed() * 5.0
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if (cityInfo.civInfo.containsBuildingUnique("Cost of acquiring new tiles reduced by 25%"))
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cost *= 0.75 //Speciality of Angkor Wat
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if(cityInfo.containsBuildingUnique("Culture and Gold costs of acquiring new tiles reduced by 25% in this city"))
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if (cityInfo.containsBuildingUnique("Culture and Gold costs of acquiring new tiles reduced by 25% in this city"))
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cost *= 0.75 // Specialty of Krepost
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if(cityInfo.civInfo.nation.unique == UniqueAbility.MANIFEST_DESTINY)
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if (cityInfo.civInfo.nation.unique == UniqueAbility.MANIFEST_DESTINY)
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cost /= 2
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return cost.toInt()
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}
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@ -65,8 +71,10 @@ class CityExpansionManager {
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fun chooseNewTileToOwn(): TileInfo? {
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for (i in 2..5) {
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val tiles = cityInfo.getCenterTile().getTilesInDistance(i)
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.filter { it.getOwner() == null
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&& it.neighbors.any { tile -> tile.getOwner() == cityInfo.civInfo } }
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.filter {
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it.getOwner() == null
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&& it.neighbors.any { tile -> tile.getCity() == cityInfo }
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}
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val chosenTile = tiles.maxBy { Automation.rankTile(it, cityInfo.civInfo) }
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if (chosenTile != null)
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return chosenTile
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@ -90,12 +98,12 @@ class CityExpansionManager {
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}
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private fun addNewTileWithCulture(): Boolean {
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if ( isAreaMaxed() ) {
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if (isAreaMaxed()) {
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cultureStored = 0
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return false
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}
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val chosenTile = chooseNewTileToOwn()
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if (chosenTile!=null) {
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if (chosenTile != null) {
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cultureStored -= getCultureToNextTile()
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takeOwnership(chosenTile)
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return true
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@ -103,19 +111,19 @@ class CityExpansionManager {
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return false
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}
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fun relinquishOwnership(tileInfo: TileInfo){
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fun relinquishOwnership(tileInfo: TileInfo) {
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cityInfo.tiles = cityInfo.tiles.withoutItem(tileInfo.position)
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if(cityInfo.workedTiles.contains(tileInfo.position))
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if (cityInfo.workedTiles.contains(tileInfo.position))
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cityInfo.workedTiles = cityInfo.workedTiles.withoutItem(tileInfo.position)
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tileInfo.owningCity=null
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tileInfo.owningCity = null
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cityInfo.civInfo.updateDetailedCivResources()
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cityInfo.cityStats.update()
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}
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fun takeOwnership(tileInfo: TileInfo){
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if(tileInfo.isCityCenter()) throw Exception("What?!")
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if(tileInfo.getCity()!=null)
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fun takeOwnership(tileInfo: TileInfo) {
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if (tileInfo.isCityCenter()) throw Exception("What?!")
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if (tileInfo.getCity() != null)
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tileInfo.getCity()!!.expansion.relinquishOwnership(tileInfo)
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cityInfo.tiles = cityInfo.tiles.withItem(tileInfo.position)
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@ -124,8 +132,8 @@ class CityExpansionManager {
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cityInfo.civInfo.updateDetailedCivResources()
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cityInfo.cityStats.update()
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for(unit in tileInfo.getUnits())
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if(!unit.civInfo.canEnterTiles(cityInfo.civInfo))
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for (unit in tileInfo.getUnits())
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if (!unit.civInfo.canEnterTiles(cityInfo.civInfo))
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unit.movement.teleportToClosestMoveableTile()
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cityInfo.civInfo.updateViewableTiles()
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@ -135,14 +143,14 @@ class CityExpansionManager {
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cultureStored += culture.toInt()
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if (cultureStored >= getCultureToNextTile()) {
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if (addNewTileWithCulture())
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cityInfo.civInfo.addNotification("["+cityInfo.name + "] has expanded its borders!", cityInfo.location, Color.PURPLE)
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cityInfo.civInfo.addNotification("[" + cityInfo.name + "] has expanded its borders!", cityInfo.location, Color.PURPLE)
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}
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}
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fun setTransients(){
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fun setTransients() {
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val tiles = cityInfo.getTiles()
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for(tile in tiles )
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tile.owningCity=cityInfo
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for (tile in tiles)
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tile.owningCity = cityInfo
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}
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//endregion
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}
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