* Update Dutch.properties

* Update Dutch.properties

Corrected mistake

* Finish Dutch translations for 'Tutorial tasks'
This commit is contained in:
Lau1406 2020-01-05 11:49:50 +01:00 committed by Yair Morgenstern
parent 339d3ca510
commit 8443900c02

View file

@ -2,33 +2,33 @@
# Tutorial tasks
# Requires translation!
Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup =
Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Een eenheid verplaatsen!\nKlik op een eenheid > Klik op een bestemming > Klik op de pijl popup
# Requires translation!
Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) =
Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Sticht een stad!\nSelecteer de kolonist (vlaggeneenheid) > Klik op 'Stad Stichten' (linksonder)
# Requires translation!
Enter the city screen!\nClick the city button twice =
Enter the city screen!\nClick the city button twice = Open het Stadscherm!\nKlik tweemaal op de stadsknop
# Requires translation!
Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) =
Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Kies een technologie om te onderzoeken!\nKlik op de technologie knop (groenachtig, linksboven) > \n selecteer technologie > klik op 'Onderzoek' (rechtsonder)
# Requires translation!
Pick a construction!\nEnter city screen > Click on a unit or building (left side) =
Pick a construction!\nEnter city screen > Click on a unit or building (left side) = Kies een constructie!\nOpen het stadsscherm > Klik op een eenheid of gebouw (linkerkant)
# Requires translation!
Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' =
Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Beëindig je beurt!\nGa door de eenheden heen met 'Volgende eenheid' > Klik op 'Volgende beurt'
# Requires translation!
Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population =
Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Wijs bewerkte tegels opnieuw toe!\nOpen het stadsscherm > klik op de toegewezen (groene) tegel om de toewijzing ongedaan te maken > \n klik op een niet-toegewezen tegel om populatie toe te wijzen
# Requires translation!
Meet another civilization!\nExplore the map until you encounter another civilization! =
Meet another civilization!\nExplore the map until you encounter another civilization! = Ontmoet een andere beschaving!\nOntdek de kaart totdat je een andere beschaving tegenkomt!
# Requires translation!
Open the options table!\nClick the menu button (top left) > click 'Options' =
Open the options table!\nClick the menu button (top left) > click 'Options' = Open de optiemenu!\nKlik op de menuknop (linksboven) > klik op 'Opties'
# Requires translation!
Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished =
Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Bouw een verbetering!\nProduceer een werker eenheid > Verplaats naar een vlakte- of graslandtegel > \n Klik op 'Creër verbetering' (boven de eenheidstabel, linksonder)\n > Kies de boerderij > \n Laat de werker daar totdat deze klaar is
# Requires translation!
Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually =
Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Maak een handelsroute!\nConstrueer wegen tussen je hoofdstad en een andere stad\nOf, automatiseer je werker en laat hem daar uiteindelijk aan toe komen
# Requires translation!
Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit =
Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Verover een stad!\nBreng een vijandelijke stad tot lage gezondheid > \nGa de stad binnen met een melee-eenheid
# Requires translation!
Move an air unit!\nSelect an air unit > select another city withing range > \nMove the unit to the other city =
Move an air unit!\nSelect an air unit > select another city withing range > \nMove the unit to the other city = Verplaats een luchteenheid!\nSelecteer een luchteenheid > selecteer een andere stad binnen bereik > \nVerplaats de eenheid naar de andere stad
# Requires translation!
See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' =
See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Bekijk je statistiekenoverzicht! \nOpen het overzichtsscherm (rechterbovenhoek) > \nKlik op 'Statistieken'
# Requires translation!
Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! =
@ -40,18 +40,18 @@ Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not s
## Ancient era buildings
# Requires translation!
Palace =
Palace = Paleis
# Requires translation!
Indicates the capital city =
# Requires translation!
Monument =
Monument = Monument
# Requires translation!
Granary =
# Requires translation!
Stone Works =
# Requires translation!
Must not be on plains =
Must not be on plains = Mag niet op een vlakte
# Requires translation!
Stonehenge =
@ -59,27 +59,27 @@ Stonehenge =
'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle =
# Requires translation!
Library =
Library = Bibliotheek
+1 Science Per 2 Population = +1 Wetenschap per 2 Populatie
# Requires translation!
Paper Maker =
Paper Maker = Papier Maker
# Requires translation!
The Great Library =
# Requires translation!
Free Technology =
Free Technology = Gratis Technologie
# Requires translation!
'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon =
# Requires translation!
Circus =
# Requires translation!
Walls =
Walls = Muren
# Requires translation!
Walls of Babylon =
Walls of Babylon = Muren van Babylon
# Requires translation!
The Pyramids =
The Pyramids = De piramides
# Requires translation!
'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge =
Worker construction increased 25% = Werkerproducktie met 25% vehoogt
@ -97,26 +97,26 @@ Colossus =
# Requires translation!
'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar =
# Requires translation!
+1 gold from worked water tiles in city =
+1 gold from worked water tiles in city = +1 goud van bewerkte water tegels in een stad
# Requires translation!
Temple =
Temple = Tempel
# Requires translation!
Burial Tomb =
Burial Tomb = Graftombe
# Requires translation!
The Oracle =
The Oracle = Het Orakel
# Requires translation!
'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates =
Free Social Policy = Gratis sociaalbeleid
# Requires translation!
Lighthouse =
Lighthouse = Vuurtoren
# Requires translation!
Can only be built in coastal cities =
Can only be built in coastal cities = Kan alleen gebouwd worden in kuststeden
# Requires translation!
+1 food from Ocean and Coast tiles =
+1 food from Ocean and Coast tiles = +1 voedsel van Oceaan en Kust tegels
# Requires translation!
The Great Lighthouse =
@ -135,7 +135,7 @@ Chichen Itza =
Golden Age length increases +50% = Gouden eeuw lengte neem toe met +50%
# Requires translation!
Courthouse =
Courthouse = Gerechtsgebouw
# Requires translation!
Remove extra unhappiness from annexed cities =
# Requires translation!
@ -483,21 +483,21 @@ Requires [resource] =
Required tech: [requiredTech] =
# Requires translation!
Diplomacy =
Diplomacy = Diplomatiek
# Requires translation!
War =
War = Oorlog
# Requires translation!
Peace =
Peace = Vrede
# Requires translation!
Declare war =
Declare war = Verklaar oorlog
# Requires translation!
Declare war on [civName]? =
Declare war on [civName]? = Verklaar oorlog met [civName]
# Requires translation!
[civName] has declared war on us! =
[civName] has declared war on us! = [civName] heeft ons de oorlog verklaard!
# Requires translation!
[leaderName] of [nation] =
# Requires translation!
You'll pay for this! =
You'll pay for this! = Je zult hier voor betalen!
# Requires translation!
Negotiate Peace =
# Requires translation!
@ -505,17 +505,17 @@ Very well. =
# Requires translation!
Farewell. =
# Requires translation!
Sounds good! =
Sounds good! = Klinkt goed!
# Requires translation!
Not this time. =
Not this time. = Niet deze keer.
# Requires translation!
Excellent! =
Excellent! = Uitstekend!
# Requires translation!
How about something else... =
# Requires translation!
A pleasure to meet you. =
# Requires translation!
Our relationship: =
Our relationship: = Onze relatie:
# Requires translation!
We have encountered the City-State of [name]! =
# Requires translation!
@ -527,7 +527,7 @@ Indeed! =
# Requires translation!
Denounce ([numberOfTurns] turns) =
# Requires translation!
We will remember this. =
We will remember this. = We zullen dit onthouden.
# Requires translation!
[civName] has declared war on [targetCivName]! =
@ -541,17 +541,17 @@ We will remember this. =
# Requires translation!
Unforgivable =
# Requires translation!
Enemy =
Enemy = Vijand
# Requires translation!
Competitor =
Competitor = Concurrent
# Requires translation!
Neutral =
Neutral = Neutraal
# Requires translation!
Favorable =
Favorable = Gunstig
# Requires translation!
Friend =
Friend = Vriend
# Requires translation!
Ally =
Ally = Bondgenoot
## Diplomatic modifiers
@ -2712,9 +2712,9 @@ Reduces damage taken from interception by 50% =
# Requires translation!
Bonus when intercepting [amount]% =
# Requires translation!
Ambush I =
Ambush I = Hinderlaag I
# Requires translation!
Ambush II =
Ambush II = Hinderlaag II
# Requires translation!
Haka War Dance =
# Requires translation!