Dutch (#1619)
* Update Dutch.properties * Update Dutch.properties Corrected mistake * Finish Dutch translations for 'Tutorial tasks'
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@ -2,33 +2,33 @@
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# Tutorial tasks
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# Requires translation!
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Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup =
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Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Een eenheid verplaatsen!\nKlik op een eenheid > Klik op een bestemming > Klik op de pijl popup
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# Requires translation!
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Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) =
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Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Sticht een stad!\nSelecteer de kolonist (vlaggeneenheid) > Klik op 'Stad Stichten' (linksonder)
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# Requires translation!
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Enter the city screen!\nClick the city button twice =
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Enter the city screen!\nClick the city button twice = Open het Stadscherm!\nKlik tweemaal op de stadsknop
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# Requires translation!
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Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) =
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Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Kies een technologie om te onderzoeken!\nKlik op de technologie knop (groenachtig, linksboven) > \n selecteer technologie > klik op 'Onderzoek' (rechtsonder)
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# Requires translation!
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Pick a construction!\nEnter city screen > Click on a unit or building (left side) =
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Pick a construction!\nEnter city screen > Click on a unit or building (left side) = Kies een constructie!\nOpen het stadsscherm > Klik op een eenheid of gebouw (linkerkant)
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# Requires translation!
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Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' =
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Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Beëindig je beurt!\nGa door de eenheden heen met 'Volgende eenheid' > Klik op 'Volgende beurt'
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# Requires translation!
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Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population =
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Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Wijs bewerkte tegels opnieuw toe!\nOpen het stadsscherm > klik op de toegewezen (groene) tegel om de toewijzing ongedaan te maken > \n klik op een niet-toegewezen tegel om populatie toe te wijzen
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# Requires translation!
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Meet another civilization!\nExplore the map until you encounter another civilization! =
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Meet another civilization!\nExplore the map until you encounter another civilization! = Ontmoet een andere beschaving!\nOntdek de kaart totdat je een andere beschaving tegenkomt!
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# Requires translation!
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Open the options table!\nClick the menu button (top left) > click 'Options' =
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Open the options table!\nClick the menu button (top left) > click 'Options' = Open de optiemenu!\nKlik op de menuknop (linksboven) > klik op 'Opties'
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# Requires translation!
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished =
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Bouw een verbetering!\nProduceer een werker eenheid > Verplaats naar een vlakte- of graslandtegel > \n Klik op 'Creër verbetering' (boven de eenheidstabel, linksonder)\n > Kies de boerderij > \n Laat de werker daar totdat deze klaar is
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# Requires translation!
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Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually =
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Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Maak een handelsroute!\nConstrueer wegen tussen je hoofdstad en een andere stad\nOf, automatiseer je werker en laat hem daar uiteindelijk aan toe komen
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# Requires translation!
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Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit =
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Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Verover een stad!\nBreng een vijandelijke stad tot lage gezondheid > \nGa de stad binnen met een melee-eenheid
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# Requires translation!
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Move an air unit!\nSelect an air unit > select another city withing range > \nMove the unit to the other city =
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Move an air unit!\nSelect an air unit > select another city withing range > \nMove the unit to the other city = Verplaats een luchteenheid!\nSelecteer een luchteenheid > selecteer een andere stad binnen bereik > \nVerplaats de eenheid naar de andere stad
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# Requires translation!
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See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' =
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See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Bekijk je statistiekenoverzicht! \nOpen het overzichtsscherm (rechterbovenhoek) > \nKlik op 'Statistieken'
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# Requires translation!
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! =
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@ -40,18 +40,18 @@ Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not s
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## Ancient era buildings
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# Requires translation!
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Palace =
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Palace = Paleis
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# Requires translation!
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Indicates the capital city =
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# Requires translation!
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Monument =
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Monument = Monument
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# Requires translation!
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Granary =
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# Requires translation!
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Stone Works =
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# Requires translation!
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Must not be on plains =
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Must not be on plains = Mag niet op een vlakte
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# Requires translation!
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Stonehenge =
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@ -59,27 +59,27 @@ Stonehenge =
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'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle =
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# Requires translation!
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Library =
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Library = Bibliotheek
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+1 Science Per 2 Population = +1 Wetenschap per 2 Populatie
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# Requires translation!
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Paper Maker =
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Paper Maker = Papier Maker
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# Requires translation!
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The Great Library =
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# Requires translation!
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Free Technology =
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Free Technology = Gratis Technologie
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# Requires translation!
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'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon =
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# Requires translation!
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Circus =
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# Requires translation!
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Walls =
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Walls = Muren
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# Requires translation!
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Walls of Babylon =
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Walls of Babylon = Muren van Babylon
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# Requires translation!
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The Pyramids =
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The Pyramids = De piramides
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# Requires translation!
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'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge =
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Worker construction increased 25% = Werkerproducktie met 25% vehoogt
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@ -97,26 +97,26 @@ Colossus =
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# Requires translation!
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'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar =
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# Requires translation!
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+1 gold from worked water tiles in city =
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+1 gold from worked water tiles in city = +1 goud van bewerkte water tegels in een stad
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# Requires translation!
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Temple =
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Temple = Tempel
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# Requires translation!
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Burial Tomb =
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Burial Tomb = Graftombe
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# Requires translation!
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The Oracle =
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The Oracle = Het Orakel
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# Requires translation!
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'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates =
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Free Social Policy = Gratis sociaalbeleid
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# Requires translation!
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Lighthouse =
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Lighthouse = Vuurtoren
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# Requires translation!
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Can only be built in coastal cities =
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Can only be built in coastal cities = Kan alleen gebouwd worden in kuststeden
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# Requires translation!
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+1 food from Ocean and Coast tiles =
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+1 food from Ocean and Coast tiles = +1 voedsel van Oceaan en Kust tegels
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# Requires translation!
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The Great Lighthouse =
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@ -135,7 +135,7 @@ Chichen Itza =
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Golden Age length increases +50% = Gouden eeuw lengte neem toe met +50%
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# Requires translation!
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Courthouse =
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Courthouse = Gerechtsgebouw
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# Requires translation!
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Remove extra unhappiness from annexed cities =
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# Requires translation!
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@ -483,21 +483,21 @@ Requires [resource] =
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Required tech: [requiredTech] =
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# Requires translation!
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Diplomacy =
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Diplomacy = Diplomatiek
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# Requires translation!
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War =
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War = Oorlog
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# Requires translation!
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Peace =
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Peace = Vrede
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# Requires translation!
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Declare war =
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Declare war = Verklaar oorlog
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# Requires translation!
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Declare war on [civName]? =
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Declare war on [civName]? = Verklaar oorlog met [civName]
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# Requires translation!
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[civName] has declared war on us! =
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[civName] has declared war on us! = [civName] heeft ons de oorlog verklaard!
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# Requires translation!
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[leaderName] of [nation] =
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# Requires translation!
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You'll pay for this! =
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You'll pay for this! = Je zult hier voor betalen!
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# Requires translation!
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Negotiate Peace =
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# Requires translation!
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@ -505,17 +505,17 @@ Very well. =
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# Requires translation!
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Farewell. =
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# Requires translation!
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Sounds good! =
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Sounds good! = Klinkt goed!
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# Requires translation!
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Not this time. =
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Not this time. = Niet deze keer.
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# Requires translation!
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Excellent! =
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Excellent! = Uitstekend!
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# Requires translation!
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How about something else... =
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# Requires translation!
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A pleasure to meet you. =
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# Requires translation!
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Our relationship: =
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Our relationship: = Onze relatie:
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# Requires translation!
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We have encountered the City-State of [name]! =
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# Requires translation!
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@ -527,7 +527,7 @@ Indeed! =
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# Requires translation!
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Denounce ([numberOfTurns] turns) =
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# Requires translation!
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We will remember this. =
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We will remember this. = We zullen dit onthouden.
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# Requires translation!
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[civName] has declared war on [targetCivName]! =
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@ -541,17 +541,17 @@ We will remember this. =
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# Requires translation!
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Unforgivable =
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# Requires translation!
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Enemy =
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Enemy = Vijand
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# Requires translation!
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Competitor =
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Competitor = Concurrent
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# Requires translation!
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Neutral =
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Neutral = Neutraal
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# Requires translation!
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Favorable =
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Favorable = Gunstig
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# Requires translation!
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Friend =
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Friend = Vriend
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# Requires translation!
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Ally =
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Ally = Bondgenoot
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## Diplomatic modifiers
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@ -2712,9 +2712,9 @@ Reduces damage taken from interception by 50% =
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# Requires translation!
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Bonus when intercepting [amount]% =
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# Requires translation!
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Ambush I =
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Ambush I = Hinderlaag I
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# Requires translation!
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Ambush II =
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Ambush II = Hinderlaag II
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# Requires translation!
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Haka War Dance =
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# Requires translation!
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