From 85a8e68a0a14e64588dc71a684a71be5308499ef Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Mon, 25 Jun 2018 14:16:39 +0300 Subject: [PATCH] Added Rifling with Rifleman unit --- android/assets/jsons/Techs.json | 9 +++++++-- android/assets/jsons/Units.json | 10 +++++++++- 2 files changed, 16 insertions(+), 3 deletions(-) diff --git a/android/assets/jsons/Techs.json b/android/assets/jsons/Techs.json index 89b26cd4..f5f6f625 100644 --- a/android/assets/jsons/Techs.json +++ b/android/assets/jsons/Techs.json @@ -303,9 +303,14 @@ }, { name:"Industrialization", - row:7, + row:6, prerequisites:["Economics"] }, + { + name:"Rifling", + row:7, + prerequisites:["Economics","Metallurgy"] + }, { name:"Military Science", row:8, @@ -338,7 +343,7 @@ { name:"Steam Power", row:7, - prerequisites:["Industrialization","Scientific Theory","Chemistry"] + prerequisites:["Industrialization","Scientific Theory","Rifling"] }, { name:"Dynamite", diff --git a/android/assets/jsons/Units.json b/android/assets/jsons/Units.json index ce81451b..eb2c13cf 100644 --- a/android/assets/jsons/Units.json +++ b/android/assets/jsons/Units.json @@ -247,7 +247,15 @@ hurryCostModifier:20 uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%","Bonus vs Mounted 50%" ], }, - + { + name:"Rifleman", + unitType:"Melee", + movement:2, + strength:34, + cost: 225, + requiredTech:"Rifling", + hurryCostModifier:20 + }, { name:"Cavalry", unitType:"Mounted",