diff --git a/android/assets/jsons/Translations.json b/android/assets/jsons/Translations.json index e73eeb60..ecbc2cc3 100644 --- a/android/assets/jsons/Translations.json +++ b/android/assets/jsons/Translations.json @@ -101,7 +101,7 @@ } "Construct improvement":{ - Italian:"Migliora costruzione" + Italian:"Costruisci miglioramento" Russian:"Построить улучшение" French:"Bâtir une amélioration" Romanian:"îmbunătățirea construcției" @@ -140,7 +140,9 @@ Spanish:"Fortificación" } - "Sleep":{} + "Sleep":{ + Italian:"Riposa" + } "Set up":{ // For siege units Italian:"Monta" @@ -287,7 +289,7 @@ } "GOLDEN AGE":{ - Italian:"ETÀ D'ORO" + Italian:"ETÀ DELL'ORO" Russian:"ЗОЛОТОЙ ВЕК" French:"ÂGE D'OR" Romanian:"EPOCA DE AUR" @@ -300,6 +302,7 @@ // Menu table "Civilopedia":{ + Italian:"Civilopedia" Russian:"Цивилопедия" French:"Civilopédie" Spanish:"Civilopedia" @@ -590,7 +593,7 @@ "Pick [technology] as free tech":{ - Italian:"Scegli [tecnology] come tecnologia libera" + Italian:"Scegli [tecnology] come tecnologia gratuita" Russian:"Выбрать [technology] как бесплатную технологию" French:"Choisir [technology] comme technologie libre" Romanian:"Alegeți [tehnology] ca tehnologie gratuită" @@ -668,7 +671,7 @@ } "provide":{ // as in "Camp, Customs House provide +1 Gold" - Italian:"forniscono" + Italian:"fornisce" Russian:"даёт" French:"fournit" Romanian:"Asigura" @@ -904,7 +907,7 @@ } "The civilization of [civName] has been destroyed!":{ - Italian:"La civiltà di [civName] è stata distrutta!" + Italian:"La civiltà [civName] è stata distrutta!" Russian:"Цивилизация [civName] была уничтожена!" French:"La civilisation des [civName] a été détruite!" Romanian:"Civilizația [civName] a fost distrus!" @@ -922,12 +925,14 @@ } "We have encountered [civName]!":{ + Italian:"Abbiamo incontrato [civName]!" Russian:"Мы встретились с цивилизацией [civName]!" Spanish:"¡Hemos encontrado [civName]!" French:"Nous sommes entrés en contact avec [civName]!" } "Cannot provide upkeep for [unitName] - unit has been disbanded!":{ + Italian:"Mantenimento troppo alto per [unitName]: l'unità si è sciolta!" Russian:"Невоможно предоставить содержание для [unitName] - юнит распущен!" Spanish:"¡No se puede mantener [unitName] - unidad disuelta!" French:"Le support ne peut être fournit pour [unitName] - l'unité a été dissoute!" @@ -1049,7 +1054,9 @@ Spanish:"Ataque" } - "[percentage] to unit defence":{} // e.g. +25% to unit defence + "[percentage] to unit defence":{ + Italian:"[] difesa dell'unità" + } // e.g. +25% to unit defence // Terrains @@ -1153,7 +1160,7 @@ } "Flood plains":{ // Possible typo. Changed from "food" to "flood". Need to change all languages - Italian:"Pianure alimentari" + Italian:"Pianure allagate" Russian:"Пищевые равнины" French:"Plaines inondables" Romanian:"Câmpiile alimentare" @@ -1223,7 +1230,9 @@ Spanish:"Piedra" } - "Fish":{} + "Fish":{ + Italian:"Pesce" + } // Strategic Resources @@ -1501,7 +1510,9 @@ Dutch:"Steengroeve" Spanish:"Cantera" } - "Fishing boats":{} + "Fishing boats":{ + Italian:"Peschereccio" + } "Road":{ Italian:"Strada" @@ -1523,14 +1534,17 @@ } "Remove Forest":{ + Italian:"Rimuovi foresta" Russian:"Вырубить лес" Spanish:"Quitar bosque" } "Remove Jungle":{ + Italian:"Rimuovi giungla" Russian:"Вырубить джунгли" Spanish:"Quitar selva" } "Remove Marsh":{ + Italian:"Rimuovi palude" Russian:"Осушить болото" Spanish:"Quitar pantano" } @@ -2203,10 +2217,12 @@ } "Improves movement speed on roads":{ + Italian:"Migliora la velocità sulle strade" Russian:"Ускоряет скорость передвижения по дорогам" Spanish:"Mejora la velocidad de movimiento en carreteras" } "+10% science and production in all cities":{ + Italian:"+10% Scienza e Produzione in tutte le città" Russian:"+10% науки и производства во всех городах" Spanish:"+10% de ciencia y producción en todas las ciudades" } @@ -2386,7 +2402,7 @@ Spanish:"25% de comida es arrastrada cada vez que nace un nuevo habitante" } "Jungles provide +2 science":{ - Italian:"+2 scienzada giungle" + Italian:"+2 scienza da giungle" Russian:"Джунгли обеспечивают +2 науки" French:"Jungles fournissent +2 science" Romanian:"Junglele oferă știință +2" @@ -2439,7 +2455,9 @@ Dutch:"Een gratis geweldige artiest verschijnt" Spanish:"Aparece un Gran Artista gratis" } - "Free great scientist appears":{} + "Free great scientist appears":{ + Italian:"Appare un Grande Scienziato" + } "Culture cost of adopting new Policies reduced by 10%":{ Italian:"-10% costo in cultura per nuove politiche" @@ -2495,10 +2513,18 @@ Dutch:"Ruimteschip onderdeel" Spanish:"Parte de Nave Espacial" } - "Can only be built in coastal cities":{} - "All military naval units receive +1 movement and +1 sight":{} - "+1 production from all sea resources worked by the city":{} - "Connects trade routes over water":{} + "Can only be built in coastal cities":{ + Italian:"Disponibile solo nelle città costiere" + } + "All military naval units receive +1 movement and +1 sight":{ + Italian:"+1 Movimento e +1 Visione per ogni unità militare marittima" + } + "+1 production from all sea resources worked by the city":{ + Italian:"+1 Produzione per ogni risorsa marittima sfruttata" + } + "Connects trade routes over water":{ + Italian:"Consente le rotte commerciali marittime" + } // Unit types "Civilian":{ @@ -2791,16 +2817,19 @@ Spanish:"Aceptar" } "There's nothing on the table":{ + Italian:"Non c'è niente da trattare" Russian:"Вы ничего не предложили" //Don't know how to properly translate this one, but i think this will do okay Spanish:"No hay nada sobre la mesa" } "Peace treaty":{ + Italian:"Trattato di pace" Russian:"Мирный договор" Spanish:"Tratado de paz" } "Gold per turn":{ + Italian:"Oro per turno" Russian:"Золота за ход" Spanish:"Oro por turno" } @@ -2941,7 +2970,7 @@ Spanish:"Civilización" } "World size":{ - Italian:"Dimensione del mondo" + Italian:"Dimensione della mappa" Russian:"Размер мира" French:"La taille du monde" Romanian:"Mărime universală" @@ -2971,20 +3000,24 @@ } "War":{ + Italian:"Guerra" Russian:"Война" Spanish:"Guerra" } "Peace":{ + Italian:"Pace" Russian:"Мир" Spanish:"Paz" } "Declare war":{ + Italian:"Dichiara guerra" Russian:"Объявить войну" Spanish:"Declarar guerra" } "[civName] has declared war on us!":{ + Italian:"[civName] ci ha dichiarato guerra!" Russian:"Цивилизация [civName] объявила нам войну!" Spanish:"¡[civName] te ha declarado la guerra!" } @@ -3054,7 +3087,7 @@ Spanish:"Recursos de lujo" } "Tile yields":{ - Italian:"Reso delle celle" + Italian:"Resa delle celle" Russian:"Клетка дает" French:"Rendement des carreaux" Romanian:"Randamentele plăcilor" @@ -3142,7 +3175,7 @@ Spanish:"Granero" } "Stone Works":{ - Italian:"Opere di pietra" + Italian:"Scalpellino" Russian:"Каменные работы" French:"Travaux de pierre" Romanian:"Lucrări de piatră" @@ -3163,7 +3196,7 @@ Spanish:"Biblioteca" } "The Great Library":{ - Italian:"La Grande Biblioteca" + Italian:"Grande Biblioteca" Russian:"Великая Библиотека" French:"La Grande Bibliothèque" Romanian:"Marea Bibliotecă" @@ -3177,14 +3210,14 @@ Spanish:"Circo" } "Walls":{ - Italian:"Muri" + Italian:"Mura" Russian:"Стены" French:"Murs" Romanian:"Pereţi" Spanish:"Muros" } "The Pyramids":{ - Italian:"Le piramidi" + Italian:"Grandi Piramidi" Russian:"Пирамиды" French:"Les pyramides" Romanian:"Piramidele" @@ -3205,7 +3238,7 @@ Spanish:"Templo" } "The Oracle":{ - Italian:"L'oracolo" + Italian:"Ooracolo" Russian:"Оракул" French:"L'oracle" Romanian:"Oracolul" @@ -3225,8 +3258,12 @@ Romanian:"Chichen Itza" Spanish:"Chichén Itzá" } - "Lighthouse":{} - "The Great Lighthouse":{} + "Lighthouse":{ + Italian:"Faro" + } + "The Great Lighthouse":{ + Italian:"Grande Faro" + } "Stable":{ Italian:"Scuderia" Russian:"Конюшня" @@ -3284,6 +3321,7 @@ Spanish:"Santa Sofía" } "Mint":{ + Italian:"Zecca" Russian:"Монетный двор" Spanish:"Casa de la moneda" } @@ -3315,7 +3353,9 @@ Romanian:"Forja" Spanish:"Forja" } - "Harbor":{} + "Harbor":{ + Italian:"Porto" + } "University":{ Italian:"Università" Russian:"Университет" @@ -3429,7 +3469,7 @@ Spanish:"Museo" } "Hermitage":{ - Italian:"Eremo" + Italian:"Hermitage" Russian:"Эрмитаж" French:"Ermitage" Romanian:"Schit" @@ -3533,7 +3573,9 @@ Romanian:"Implant Solar" Spanish:"Planta Solar" } - "Sydney Opera House":{} + "Sydney Opera House":{ + Italian:"Teatro dell'Opera di Sidney" + } "Apollo Program":{ Italian:"Programma Apollo" Russian:"Программа Аполлон" @@ -3556,15 +3598,19 @@ Spanish:"Fábrica de Nave Espacial" } "SS Booster":{ //no translation that I know of + Italian:"Propulsore dell'astronave" Spanish:"Potenciador (Nave espacial)" } "SS Cockpit":{ //no translation that I know of + Italian:"Abitacolo dell'astronave" Spanish:"Cabina (Nave espacial)" } "SS Engine":{ //no translation that I know of + Italian:"Motore dell'astronave" Spanish:"Motor (Nave espacial)" } "SS Stasis Chamber":{ //no translation that I know of + Italian:"Camera di stasi dell'astronave" Spanish:"Cámara de estasis (Nave espacial)" } @@ -3601,16 +3647,21 @@ Romanian:"Arcaş" Spanish:"Arquero" } - "Bowman":{ + "Bowman":{ + Italian:"Guerriero con arco" Russian:"Меткий лучник" //IS THIS SAME AS ARCHER IN OTHER LANGUAGES=?? //In official Russian localization it's accurate archer :) Spanish:"Arquero experto" } - "Work Boats":{} - "Trireme":{} + "Work Boats":{ + Italian:"Chiatta" + } + "Trireme":{ + Italian:"Trireme" + } "Chariot Archer":{ - Italian:"Arciere in carriola" + Italian:"Arciere su carro" Russian:"Лучник на колеснице" French:"Charrette archer" Romanian:"Arcer in caruta" @@ -3632,7 +3683,9 @@ Romanian:"Catapulta" Spanish:"Catapulta" } - "Ballista":{} + "Ballista":{ + Italian:"Ballista" + } "Swordsman":{ Italian:"Spadaccino" Russian:"Мечник" @@ -3656,7 +3709,9 @@ } // Medieval units - "Galleass":{} + "Galleass":{ + Italian:"Galeazza" + } "Crossbowman":{ Italian:"Balestriere" Russian:"Арбалетчик" @@ -3676,6 +3731,7 @@ Spanish:"Fundíbulo" } "Longswordsman":{ + Italian:"Guerriero con spada lunga" Russian:"Мечник (длинный меч)" Spanish:"Espadachín de espada larga" } @@ -3694,7 +3750,9 @@ } // Renaissance units - "Caravel":{} + "Caravel"{ + Italian:"Caravella" + } "Cannon":{ Italian:"Cannone" Russian:"Пушка" @@ -3707,7 +3765,9 @@ French:"Mousquetaire" Spanish:"Mosquetero" } - "Musketeer":{} + "Musketeer":{ + Italian:"Moschettiere" + } "Lancer":{ Italian:"lanciere" Russian:"Улан" @@ -3771,394 +3831,540 @@ // Social policies "Requires":{ + Italian:"Politiche sociali" Russian:"Требует" Spanish:"Requiere" } "Adopt policy":{ + Italian:"Adotta politica" Russian:"Принять общественный институт" Spanish:"Adoptar política" } "Unlocked at":{ + Italian:"Si sblocca con" Russian:"Разблокируется в" Spanish:"Desbloqueado en" } // Tradition branch "Tradition":{ + Italian:"Tradizione" Russian:"Традиция" Spanish:"Tradición" } "+3 culture in capital and increased rate of border expansion":{ + Italian: +3 Cultura nella capitale, e maggior tasso di espansione dei confini Russian:"+3 культуры в столице и увеличивается скорость расширения границ" Spanish:"+3 cultura en la capital e incremento del ritmo de expansión de fronteras" } "Aristocracy":{ + Italian:"Aristocrazia" Russian:"Аристократия" Spanish:"Aristocracia" } "+15% production when constructing wonders, +1 happiness for every 10 citizens in a city":{ + Italian: +15% produzione quando costruisci una Meraviglia, +1 Felicità ogni 10 cittadini in una città Russian:"+15% производства при создании чудес, +1 счастье за каждые 10 жителей в городе" Spanish:"+15% producción al construir maravillas, +1 felicidad cada 10 habitantes in una ciudad" } "Legalism":{ + Italian:"Legalismo" Russian:"Легализм" Spanish:"Legalismo" } "Free culture building in your first 4 cities":{ + Italian:"Un edificio culturale gratuito nelle prime 4 città" Russian:"Бесплатное культурное здание в первых 4 городах" Spanish:"Edificio de cultura gratis en las primeras 4 ciudades" } "Oligarchy":{ + Italian:"Oligarchia" Russian:"Олигархия" Spanish:"Oligarquía" } "Units in cities cost no maintainance":{ + Italian:"Nessuna manutenzione per le unità nelle città" Russian:"Юниты в городах содержаться бесплатно" Spanish:"Unidades en las ciudades no cuestan mantenimiento" } "Landed Elite":{ + Italian:"Nobiltà terriera" Russian:"Землевладельческая Элита" Spanish:"Élite terrateniente" } "+10% food growth and +2 food in capital":{ + Italian:"+10% crescita e +2 cibo nella capitale" Russian:"+10% прироста еды и +2 еды в столице" Spanish:"+10% crecimiento de comida y +2 comida en la capital" } "Monarchy":{ + Italian:"Monarchia" Russian:"Монархия" Spanish:"Monarquía" } "+1 gold and -1 unhappiness for every 2 citizens in capital":{ + Italian:"+1 oro e -1 Infelicità ogni 2 cittadini nella capitale" Russian:"+1 золто и -1 недовольство за каждых двух жителей в столице" Spanish:"+1 oro y -1 infelicidad cada 2 habitantes en la capital" } "Tradition Complete":{ + Italian:"Tradizione Completa" Russian:"Традиция Завершена" Spanish:"Tradición Completa" } "+15% growth and +2 food in all cities":{ + Italian:"+15% crescita e +2 cibo in tutte le città" Russian:"+15% роста и +2 еды во всех городах" Spanish:"+15% crecimiento y +2 comida en todas las ciudades" } // Liberty branch "Liberty":{ + Italian:"Libertà" Russian:"Воля" Spanish:"Liberación" } "+1 culture in every city":{ + Italian:"+1 Cultura in ogni città" Russian:"+1 культура во всех городах" Spanish:"+1 cultura en cada ciudad" } "Collective Rule":{ + Italian:"Governo collettivo" Russian:"Совместное управление" Spanish:"Reglas colectivas" } "Training of settlers increaed +50% in capital, recieve a new settler near capital":{ + Italian"+50% produzione di coloni nella capitale, più un colono gratuito nella capitale" Russian:"Увеличивает на 50% скорость создания поселенцев в столице. Также возле столицы бесплатно появляется посленец" Spanish:"Entrenamiento de colonos incrementado +50% en la capital y un colono gratis cerca de la capital" } "Citizenship":{ + Italian:"Cittadinanza" Russian:"Гражданство" Spanish:"Ciudadanía" } "+25% construction rate of workers, recieve free worker near the capital":{ + Italian:"+25% produzione su lavoratori, più un lavoratore gratuito vicino alla capitale" Russian:"Увеличивает на 25% скорость работы рабочих. Возле столицы появляется рабочий " Spanish:"+25% ritmo de construcción de trabajadores y un trabajador gratis cerca de la capital" } "Republic":{ + Italian:"Repubblica" Russian:"Республика" Spanish:"República" } "+1 construction in every city, +5% construction when constructing buildings":{ + Italian:"+1 Produzione in ogni città, +5% Produzione quando costruisci una struttura" Russian:"Увеличивает н 1% производство во всех городах и на 5% производство при строительстве зданий" Spanish:"+1 construcción en cada ciudad, +5% al construir edificios" } "Representation":{ + Italian:"Rappresentazione" Russian:"Представительство" Spanish:"Representación" } "Each city founded increases culture cost of policies 33% less than normal. Starts a golden age.":{ + Italian:"Il costo in Cultura delle nuove Politiche Sociali aumenta del 33% in meno ad ogni nuova città fondata. Avvia inoltre un'Età dell'Oro." Russian:"Каждый основанный город на 33% меньше увеличивает цену общественных институтов. Начинает в державе золотой век." Spanish:"Cada ciudad fundada incrementa el coste cultural de las políticas 33% menos de lo normal. Comienza una Edad de Oro" } "Meritocracy":{ + Italian:"Meritocrazia" Russian:"Меритократия" Spanish:"Meritocracia" } "+1 happiness for every city connected to capital, -5% unhappiness from citizens":{ + Italian:"+1 Felicità per ogni città connessa alla capitale, -5% Infelicità dai cittadini" Russian:"Улучшает на 1 настроение каждого города свзяанного со столицей. Уменьшает недовольство от граждан на 5%" Spanish:"+1 felicidad por cada ciudad conectada a la capital, -5% infelicdad de ciudadanos" } "Liberty Complete":{ + Italian:"Libertà Completa" Russian:"Воля Завершена" Spanish:"Liberación Completa" } "Free Great Person of choice near capital":{ + Italian:"Un Grande Personaggio gratuito nella capitale" Russian:"Бесплатный Великий Человек по выбору рядом со столицей" Spanish:"Gran Persona gratis a elegir cerca de la capital" } - + + + // Piety branch + "Piety":{ + Italian:"Pietà" + Russian:"Набожность" + Spanish:"Piedad" + } // Honor branch - "Honor":{} - "+25% bonus vs Barbarians":{} - "Warrior Code":{} - "+20% production when training melee units":{} - "Dicipline":{} - "+15% combat strength for melee units which have another military unit in an adjacent tile":{} - "Military Tradition":{} - "Military units gain 50% more Experience from combat":{} - "Military Caste":{} - "Each city with a garrison increases happiness by 1 and culture by 2":{} - "Professional Army":{} - "Gold cost of upgrading military units reduced by 50%":{} - "Honor Complete":{} - "Gain gold for each unit killed":{} + "Honor":{ + Italian:"Onore" + } + "+25% bonus vs Barbarians":{ + Italian:"+25% forza contro Barbari" + } + "Warrior Code":{ + Italian:"Codice guerriero" + } + "+20% production when training melee units":{ + Italian:"+20% Produzione per unità da mischia" + } + "Dicipline":{ + Italian:"Disciplina" + } + "+15% combat strength for melee units which have another military unit in an adjacent tile":{ + Italian:"+15% forza di combattimento alle unità da mischia vicine a un'altra unità militare" + } + "Military Tradition":{ + Italian:"Tradizione militare" + } + "Military units gain 50% more Experience from combat":{ + Italian:"+50% esperienza in battaglia per le unità militari" + } + "Military Caste":{ + Italian:"Casta Militare" + } + "Each city with a garrison increases happiness by 1 and culture by 2":{ + Italian:"+1 Felicità e +2 Cultura per ogni città con una guarnigione" + } + "Professional Army":{ + Italian:"Esercito professionale" + } + "Gold cost of upgrading military units reduced by 50%":{ + Italian:"-50% costi in Oro per aggiornare un'unità militare" + } + "Honor Complete":{ + Italian:"Onore Completo" + } + "Gain gold for each unit killed":{ + Italian:"Ottieni oro per ogni unità eliminata" + } // Piety branch "Piety":{ + Italian:"Pietà" Russian:"Набожность" Spanish:"Piedad" } "Building time of culture buildings reduced by 15%":{ + Italian:"-15% tempi di costruzione per strutture religiose" Russian:"Время строительства культурных зданий уменьшена на 15%" Spanish:"Tiempo de construcción de edificios de cultura reducido un 15%" } "Organized Religion":{ + Italian:"Religione Organizzata" Russian:"Организованная религия" Spanish:"Religión Organizada" } "+1 happiness for each monument, temple and monastery":{ + Italian:"+1 felicità per ogni Monumento, Tempio e Monastero" Russian:"+1 счастья за каждый монумент, храм и монастырь" Spanish:"+1 felicidad por cada monumento, templo y monasterio" } "Mandate Of Heaven":{ + Italian:"Mandato del Cielo" Russian:"Небесный мандат" Spanish:"Mandato del Cielo" } "50% of excess happiness added to culture towards policies":{ + Italian:"Il 50% di Felicità in eccesso si converte in Cultura per le Politiche" Russian:"50% избытка счатья прибавляется к культуре для попкупки общественных институтов" Spanish:"50% de exceso de felicidad añadido a la cultura para políticas" } "Theocracy":{ + Italian:"Teocrazia" Russian:"Теократия" Spanish:"Teocracia" } "Temples give +10% gold":{ + Italian:"+10% Oro dai Templi" Russian:"Храмы увеличивают на 10% приток золота в городах" Spanish:"Templos dan +10% oro" } "Reformation":{ + Italian:"Riforma" Russian:"Реформация" Spanish:"Reforma" } "+33% culture in all cities with a world wonder, immediately enter a golden age":{ + Italian:"+33% Cultura in tutte le città con una Meraviglia Mondiale, e avvio di un'Età dell'Oro" Russian:"+33% культуры во всез городах с чудом света, начинает в державе золотой век" Spanish:"+33% cultura en todas las ciudades con una Maravilla. Inmediatamente entras en una Edad de Oro" } "Free Religion":{ + Italian:"Tolleranza Religiosa" Russian:"Веротерпимость" Spanish:"Libertad de Culto" } "+1 culture for each monument, temple and monastery. Gain a free policy.":{ + Italian:"+1 Cultura per ogni Monumento, Tempio e Monastero, più una Politica gratuita" Russian:"+1 культура за каждый монумент, храм и монастырь. Даёт бесплатный общественный институт" Spanish:"+1 cultura por cada monumento, templo y monasterio. Ganas una política gratis" } "Piety Complete":{ + Italian:"Pietà Completa" Russian:"Набожность завершена" Spanish:"Piedad Completa" } "Reduce culture cost of future policies by 10%":{ + Italian:"-10% costi un Cultura per le Politiche future" Russian:"Уменьшает цену будущих общественных институтов на 10%" Spanish:"Reduce el coste de cultura de políticas futuras un 10%" } // Commerce branch "Commerce":{ + Italian:"Commercio Russian:"Коммерция" Spanish:"Comercio" } "+25% gold in capital":{ + Italian:"+25% Oro nella Capitale" Russian:"+25% золота в столице" Spanish:"+25% oro en la capital" } "Trade Unions":{ + Italian:"File di carri" Russian:"Караваны фургонов" Spanish:"Sindicatos" } "Maintainance on roads & railroads reduced by 33%, +2 gold from all trade routes":{ + Italian:"-33% manutenzioni su strade e ferrovie, +2 oro per ogni rotta commerciale" Russian:"Стоимость содержания дорог и железных дорог уменьшена на 33%, +2 золота от всех торговых маршрутов" Spanish:"Mantenimiento de carreteras y líneas de ferrocarril reducido un 33%, +2 oro de todas las rutas comerciales" } "Mercantilism":{ + Italian:"Mercantilismo" Russian:"Меркантилизм" Spanish:"Mercantilismo" } "-25% to purchasing items in cities":{ + Italian:"-25% costi d'acquisto nelle città" Russian:"-25% цены покупок в городах" Spanish:"-25% a la compra de ítems en ciudades" } "Entrepreneurship":{ + Italian:"Imprenditorialità" Russian:"Предпринимательство" Spanish:"Emprendimiento" } "Great Merchants are earned 25% faster, +1 Science from every Mint, Market, Bank and Stock Exchange.":{ + Italian:"+25% velocità di produzione Grandi Mercanti, +1 Scienza da ogni Zecca, Mercato, Banca e Borsa" Russian:"Великие торговцы появляют на 25% быстрее, +1 наука от каждого Монетного двора, Рынка, Банка и Биржи" Spanish:"Grandes Mercantes son ganados 25% más rápido, +1 ciencia por cada casa de la moneda, mercado, banco y Bolsa de Valores" } "Patronage":{ + Italian:"Mecenatismo" Russian:"Меценатство" Spanish:"Mecenazgo" } "Cost of purchasing culture buildings reduced by 50%":{ + Italian:"-50% costi di acquistare strutture culturali" Russian:"Цена покупки культурных строений уменьшена на 50%" Spanish:"Coste de comprar edificios de cultura reducido un 50%" } "Protectionism":{ + Italian:"Protezionismo" Russian:"Протекционизм" Spanish:"Proteccionismo" } "+1 happiness from each luxury resource":{ + Italian:"+1 Felicità per ogni risorsa di lusso" Russian:"+1 к счастью от каждого редкого ресурса" Spanish:"+1 felicidad por cada recurso de lujo" } "Commerce Complete":{ + Italian:"Commercio Completo" Russian:"Коммерция завершена" Spanish:"Comercio Completo" } "+1 gold from each specialist":{ + Italian:"+1 Oro per ogni specialista" Russian:"+1 золота от каждого специалиста" Spanish:"+1 oro por cada especialista" } //Rationalism branch "Rationalism":{ + Italian:"Razionalismo" Russian:"Рационализм" Spanish:"Racionalismo" } "Production to science conversion in cities increased by 33%":{ + Italian:"+33% conversione da Produzione a Scienza nelle città" Russian:"Перевод городского производства в науку увеличен на 33%" Spanish:"Conversión de producción a ciencia incrementado un 33% en todas las ciudades" } "Secularism":{ + Italian:"Secolarismo" Russian:"Секуляризм" Spanish:"Laicismo" } "+2 science from every specialist":{ + Italian:"+2 Scienza per ogni specialista" Russian:"+2 науки от каждого специалиста" Spanish:"+2 ciencia por cada especialista" } "Humanism":{ + Italian:"Umanesimo" Russian:"Гуманизм" Spanish:"Humanismo" } "+1 happiness from every university, observatory and public school":{ + Italian:"+1 Felicità per ogni Università, Osservatorio e Scuola Pubblica" Russian:"+1 счатье от каждого университета, обсерватории и школы" Spanish:"+1 felicidad por cada universidad, observatorio y escuela pública" } "Free Thought":{ + Italian:"Libertà di pensiero" Russian:"Свободомыслие" Spanish:"Pensamiento Libre" } "+1 science from every trading post, +17% science from universities":{ + Italian:"+1 Scienza per ogni base commerciale, +17% scienza per ogni Università" Russian:"+1 наука от каждого торгового поста, +17% науки от университетов" Spanish:"+1 ciencia por cada puesto comercial, +17% ciencia de las universidades" } "Sovereignty":{ + Italian:"Sovranità" Russian:"Суверинетет" Spanish:"Soberanía" } "+15% science while empire is happy":{ + Italian:"+15% Scienza quando l'Impero è felice" Russian:"+15% науки, когда империя счастлива" Spanish:"+15% ciencia mientras el imperio esté feliz" } "Scientific Revolution":{ + Italian:"Rivoluzione Scientifica" Russian:"Научная Революция" Spanish:"Revolución Científica" } "Gain 2 free technologies":{ + Italian:"Due Tecnologie gratuite" Russian:"Даёт 2 бесплатные технологии" Spanish:"Ganas 2 tecnologías gratis" } "Rationalism Complete":{ + Italian:"Razionalismo Completo" Russian:"Рационализм завершён" Spanish:"Racionalismo Completo" } "+1 gold from all science buildings":{ + Italian:"+1 Oro per ogni edificio scientifico Russian:"+1 золото от всех научных зданий" Spanish:"+1 oro de todos los edificios de ciencia" } // Freedom branch "Freedom":{ + Italian:"Libertà" Russian:"Свобода" Spanish:"Libertad" } "+25% great people rate":{ + Italian:"+25% generazione Grandi Personaggi" Russian:"+25% к скорости появления великих людей" Spanish:"+25% generación de Grandes Personas" } "Constitution":{ + Italian:"Costituzione" Russian:"Конституция" Spanish:"Constitución" } "+2 culture from each wonder":{ + Italian:"+2 Cultura per ogni Meravigli" Russian:"+2 культуры от каждого чуда" Spanish:"+2 cultura por cada Maravilla" } "Universal Suffrage":{ + Italian:"Suffragio Universale" Russian:"Всеобщее избирательное право" Spanish:"Sufragio Universal" } "+1 production per 5 population":{ + Italian:"+1 Produzione per ogni abitante" Russian:"+1 производство за каждые 5 единиц населения" Spanish:"+1 producción por cada 5 habitantes" } "Civil Society":{ + Italian:"Società Civile" Russian:"Гражданское общество" Spanish:"Sociedad Civil" } "-50% food consumption by specialists":{ + Italian:"-50% consumo di Cibo dagli specialisti" Russian:"-50% потребления еды специалистами" Spanish:"-50% gasto de comida por especialistas" } "Free Speech":{ + Italian:"Libertà di parola" Russian:"Свобода слова" Spanish:"Libertad de Expresión" } "+1 culture for every 2 citizens":{ + Italian:"+1 Cultura ogni 2 Cittadini" Russian:"+1 культура за каждых 2 жителей" Spanish:"+1 cultura por cada 2 habitantes" } "Democracy":{ + Italian:"Democrazia" Russian:"Демократия" Spanish:"Democracia" } "Specialists produce half normal unhappiness":{ + Italian:"Gli Specialisti dimezzano l'infelicità" Russian:"Специалисты производят в половину меньше недовольства" Spanish:"Especialistas producen la mitad de infelicidad" } "Freedom Complete":{ + Italian:"Libertà Completa" Russian:"Свобода завершена" Spanish:"Libertad Completa" } "Tile yield from great improvement +100%, golden ages increase by 50%":{ + Italian:"Doppia produzione dai miglioramenti, +50% durata da Età dell'Oro" Russian:"Доход клетки от великих улучшений +100%, золотые века увеличены на 50%" Spanish:"Rendimiento de casilla por gran mejora aumenta en 100%, Edades de Oro incrementan 50%" } // Autocracy branch - "Autocracy":{} - "-33% unit upkeep costs":{} - "Populism":{} - "Wounded military units deal +25% damage":{} - "Militarism":{} - "Gold cost of purchasing units -33%":{} - "Facism":{} - "Quantity of strategic resources produced by the empire increased by 100%":{} - "Police State":{} - "Captured cities retain their previous borders":{} - "Total War":{} - "+15% production when building military units and new military units start with 15 Experience":{} + "Autocracy":{ + Italian:"Autocrazia" + } + "-33% unit upkeep costs":{ + Italian:"-33% mantenimento delle unità" + } + "Populism":{ + Italian:"Populismo" + } + "Wounded military units deal +25% damage":{ + Italian:"+25% danno per le unità militari ferite" + } + "Militarism":{ + Italian:"Militarismo" + } + "Gold cost of purchasing units -33%":{ + Italian:"-33% costi d'acquisto di unità" + } + "Facism":{ + Italian:"Fascismo" + } + "Quantity of strategic resources produced by the empire increased by 100%":{ + Italian:"Doppia produzione di risorse strategiche nell'impero" + } + "Police State":{ + Italian:"Stato di polizia" + } + "Captured cities retain their previous borders":{ + Italian:"Le città catturate mantengono i loro confini precedenti" + } + "Total War":{ + Italian:"Guerra Totale" + } + "+15% production when building military units and new military units start with 15 Experience":{ + Italian:"+15% Produzione per le unità militari, +15 esperienza per le nuove unità militari" + } }