Added "user id from clipboard" button in New Game screen
Fixed other user id problems
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parent
455de79d28
commit
91ac744692
6 changed files with 25 additions and 12 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -134,3 +134,4 @@ android/assets/fonts/
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android/release/android.aab
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android/assets/maps/
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android/release/android.aab.sig
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android/release/android-release.aab
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@ -9,10 +9,10 @@ android:
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- platform-tools
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# The BuildTools version used by your project
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- build-tools-28.0.3
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- build-tools-29.0.3
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# The SDK version used to compile your project
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- android-28
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- android-29
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jdk:
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@ -20,9 +20,9 @@ android {
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defaultConfig {
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applicationId "com.unciv.app"
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minSdkVersion 14
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targetSdkVersion 28
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versionCode 293
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versionName "3.0.0"
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targetSdkVersion 29
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versionCode 294
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versionName "3.0.1"
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}
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// Had to add this crap for Travis to build, it wanted to sign the app
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@ -9,6 +9,7 @@ buildscript {
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repositories {
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// 以下四行代码为阿里gradle 源
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// Chinese mirrors for quicker loading for chinese devs
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maven{ url 'https://maven.aliyun.com/repository/jcenter'}
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maven{ url 'https://maven.aliyun.com/repository/google'}
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maven{ url 'https://maven.aliyun.com/repository/gradle-plugin'}
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@ -42,6 +43,7 @@ allprojects {
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repositories {
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// 以下四行代码为阿里gradle 源
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// Chinese mirrors for quicker loading for chinese devs
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maven{ url 'https://maven.aliyun.com/repository/jcenter'}
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maven{ url 'https://maven.aliyun.com/repository/google'}
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maven{ url 'https://maven.aliyun.com/repository/gradle-plugin'}
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@ -1,5 +1,6 @@
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package com.unciv.ui.newgamescreen
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.scenes.scene2d.Touchable
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import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane
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@ -60,11 +61,12 @@ class PlayerPickerTable(val newGameScreen: NewGameScreen, val newGameParameters:
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playerIdTable.add("Player ID:".toLabel())
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val playerIdTextfield = TextField(player.playerId, CameraStageBaseScreen.skin)
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playerIdTable.add(playerIdTextfield)
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playerIdTable.add(playerIdTextfield).colspan(2)
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val errorLabel = "Not a valid user id!".toLabel().setFontColor(Color.RED)
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errorLabel.isVisible=false
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playerIdTable.add(errorLabel)
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playerIdTextfield.addListener {
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fun onPlayerIdTextUpdated(){
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try {
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val uuid = UUID.fromString(playerIdTextfield.text)
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player.playerId = playerIdTextfield.text
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@ -72,19 +74,27 @@ class PlayerPickerTable(val newGameScreen: NewGameScreen, val newGameParameters:
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} catch (ex: Exception) {
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errorLabel.isVisible=true
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}
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true
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}
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playerIdTextfield.addListener { onPlayerIdTextUpdated(); true }
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playerIdTable.row()
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val currentUserId = UnCivGame.Current.settings.userId
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val setCurrentUserButton = TextButton("Set current user", CameraStageBaseScreen.skin)
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val setCurrentUserButton = TextButton("Set current user".tr(), CameraStageBaseScreen.skin)
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setCurrentUserButton.onClick {
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playerIdTextfield.text = currentUserId
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errorLabel.isVisible = false
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onPlayerIdTextUpdated()
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}
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playerIdTable.add(setCurrentUserButton)
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val copyFromClipboardButton = TextButton("Player ID from clipboard",CameraStageBaseScreen.skin)
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copyFromClipboardButton.onClick {
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playerIdTextfield.text = Gdx.app.clipboard.contents
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onPlayerIdTextUpdated()
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}
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playerIdTable.add(copyFromClipboardButton).pad(5f)
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playerTable.add(playerIdTable).colspan(playerTable.columns)
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}
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@ -96,9 +96,9 @@ class WorldScreenMenuTable(val worldScreen: WorldScreen) : PopupTable(worldScree
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val badGameIdLabel = "".toLabel().setFontColor(Color.RED)
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badGameIdLabel.isVisible = false
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multiplayerPopup.addButton("Join Game") {
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val gameId = Gdx.app.clipboard.contents.trim()
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val gameId = Gdx.app.clipboard.contents
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try {
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UUID.fromString(gameId)
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UUID.fromString(gameId.trim())
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} catch (ex: Exception) {
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badGameIdLabel.setText("Invalid game ID!")
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badGameIdLabel.isVisible = true
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