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# UnCiv
![](https://travis-ci.org/yairm210/UnCiv.svg?branch=master)
[![LibGDX](https://img.shields.io/badge/libgdx-1.9.6-red.svg)](https://libgdx.badlogicgames.com/)
[![Kotlin](https://img.shields.io/badge/kotlin-1.2.21-orange.svg)](http://kotlinlang.org/)
A Civ-like game for Android
Made with LibGDX on Andoid Studio
Made with LibGDX on Android Studio
## What is this?
An Android port of Civ V
# What's been implemented?
* Map tiles, resources and improvements
* Units and movement
* Cities, production and buildings
* Population and Specialists
* Policies and Golden Ages
# What's next?
* Combat and barbarians
* Other civilizations (combat-only)
* Diplomacy options
## So, does it work?
Everything that's been implemented so far, works.
You can start and finish a game by winning a Science victory - by building the Apollo Program and then all the required spaceship parts.
You can also (technically) win a culture victory, although it is unfeasable at this point