diff --git a/android/assets/jsons/Civ V - Vanilla/TileImprovements.json b/android/assets/jsons/Civ V - Vanilla/TileImprovements.json index 7ab28610..2d1cc0a9 100644 --- a/android/assets/jsons/Civ V - Vanilla/TileImprovements.json +++ b/android/assets/jsons/Civ V - Vanilla/TileImprovements.json @@ -146,28 +146,32 @@ { "name": "Academy", "science": 8, + "uniques": ["Great improvement"], "improvingTech": "Scientific Theory", "improvingTechStats": {"science": 2} }, { "name": "Landmark", - "culture": 6 + "culture": 6, + "uniques": ["Great improvement"], }, { "name": "Manufactory", "production": 4, "improvingTech": "Chemistry", + "uniques": ["Great improvement"], "improvingTechStats": {"production": 1} }, { "name": "Customs house", "gold": 4, "improvingTech": "Economics", + "uniques": ["Great improvement"], "improvingTechStats": {"gold": 1} }, { - name: "Citadel", - uniques: ["Gives a defensive bonus of 100%", "Deal 30 damage to adjacent enemy units"] + "name": "Citadel", + "uniques": ["Gives a defensive bonus of 100%", "Deal 30 damage to adjacent enemy units", "Great improvement"] // TODO (G&K): adds every tile around it to your territory }, diff --git a/changelog.md b/changelog.md index 8a13d80b..65f17c19 100644 --- a/changelog.md +++ b/changelog.md @@ -4,7 +4,9 @@ Resolved #2723 - resource-specific improvement bonuses are *in addition to* the Resolved #2708 - added rivers to plain tileset -Major translation updates +Medium-sized translation updates + +Meanwhile, in Google Play, we've reached 500K downloads! ## 3.9.2