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README.md
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README.md
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[![Discord Chat](https://img.shields.io/discord/586194543280390151.svg)](https://discord.gg/bjrB4Xw)
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## What is this?
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# What is this?
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An Android port of Civ V
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Made with LibGDX on Android Studio
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# What's been implemented?
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## What's been implemented?
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* Map tiles (including water), resources and improvements
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* Units and movement
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* Multiplayer (hotseat and across internet)
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* Map editor
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# What's the roadmap?
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## What's the roadmap?
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Is this order:
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THE most common request, hands down. Everyone wants their favorite Civ in the game, I get that. But there are so many other things to work on - automations, AI, UI, graphics, bugs, and of course other features from the original game that are currently missing. Eventually we'll have them all, but the key word is "eventually".
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## How can I translate to {language}?
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Awesome!
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Like most open-source projects, Unciv is developed at Github
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The translation files are at https://github.com/yairm210/UnCiv/tree/master/android/assets/jsons/Translations
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When you feel that you're ready to add your translation to the game, you'll need to create a merge request, which takes your changes and puts them into the main version of the game - it's pretty straightforward once you do it
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Do as much as you're comfortable with - it's a big game with a lot of named objects, so don't feel pressured into doing everything =)
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You don't need to download anything, all translation work can be done on the Github website :)
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Note that Right-to-Left languages such as Arabic and Hebrew are not supported by the framework :/
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## Will you implement Civ VI?
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Maybe, once we've finished with all of Civ V. But considering how long it took to get this far, Civ VII may be out by then.
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@ -86,6 +70,8 @@ However, it's difficult enough for me to handle one release cycle (on Google Pla
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If you really want to, you could install Android Studio and build it yourself :)
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# Contributing
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## How can I help?
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If you're a programmer, you can join us in any of the open issue, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version!
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@ -94,12 +80,28 @@ If not, you can help by spreading the word - vote for Unciv where you can, menti
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If you REALLY want to donate for some reason, I have a Patreon page [here!](https://www.patreon.com/yairm210)
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## How can I translate to {language}?
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Awesome!
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Like most open-source projects, Unciv is developed at Github
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The translation files are at https://github.com/yairm210/UnCiv/tree/master/android/assets/jsons/Translations
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When you feel that you're ready to add your translation to the game, you'll need to create a merge request, which takes your changes and puts them into the main version of the game - it's pretty straightforward once you do it
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Do as much as you're comfortable with - it's a big game with a lot of named objects, so don't feel pressured into doing everything =)
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You don't need to download anything, all translation work can be done on the Github website :)
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Note that Right-to-Left languages such as Arabic and Hebrew are not supported by the framework :/
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## How can I get started working on this?
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- Install Android Studio
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- Fork the repo, and clone your fork
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- Configure an Application run configuration with DesktopLauncher as the Main Class and \<repo_folder\>\android\assets\ as the Working directory
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# [Adding a new Civ](docs/NewCivs.md)
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## [Adding a new Civ](docs/NewCivs.md)
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# [Credits and 3rd parties](docs/Credits.md)
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