OptionsPopup with two experimental switches: Spectator mode, Extended Map editor. (#2834)
This commit is contained in:
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438a4dbaff
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15 changed files with 81 additions and 87 deletions
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android/Images/OtherIcons/Options.png
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android/Images/OtherIcons/Options.png
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@ -433,49 +433,49 @@ BuildingIcons/Opera House
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index: -1
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BuildingIcons/Oxford University
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rotate: false
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xy: 1430, 186
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xy: 716, 173
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/Palace
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rotate: false
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xy: 716, 173
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xy: 818, 172
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/Paper Maker
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rotate: false
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xy: 206, 116
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xy: 308, 116
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/Pentagon
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rotate: false
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xy: 614, 116
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xy: 1532, 106
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/Porcelain Tower
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rotate: false
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xy: 1226, 84
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xy: 1430, 84
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/Public School
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rotate: false
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xy: 818, 70
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xy: 206, 14
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/Research Lab
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rotate: false
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xy: 1940, 4
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xy: 2, 2
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -748,35 +748,35 @@ ImprovementIcons/Oil well
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index: -1
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ImprovementIcons/Pasture
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rotate: false
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xy: 410, 116
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xy: 512, 116
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Plantation
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rotate: false
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xy: 920, 84
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xy: 1022, 84
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Quarry
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rotate: false
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xy: 308, 14
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xy: 410, 14
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Railroad
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rotate: false
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xy: 1532, 4
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xy: 1634, 4
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TileSets/Default/Railroad
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rotate: false
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xy: 1532, 4
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xy: 1634, 4
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -902,14 +902,14 @@ NationIcons/Mongolia
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index: -1
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NationIcons/Persia
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rotate: false
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xy: 1634, 106
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xy: 1736, 106
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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NationIcons/Polynesia
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rotate: false
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xy: 1124, 84
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xy: 1226, 84
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -1005,30 +1005,37 @@ OtherIcons/New
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orig: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Options
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rotate: false
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xy: 1430, 186
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Pentagon
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rotate: false
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xy: 1532, 106
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xy: 1634, 106
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Pillage
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rotate: false
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xy: 104, 88
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xy: 920, 84
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Puppet
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rotate: false
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xy: 206, 14
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xy: 308, 14
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Quickstart
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rotate: false
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xy: 410, 14
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xy: 512, 14
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -1168,7 +1175,7 @@ ResourceIcons/Oil
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index: -1
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ResourceIcons/Pearls
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rotate: false
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xy: 512, 116
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xy: 614, 116
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -1236,13 +1243,6 @@ StatIcons/Production
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orig: 200, 200
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offset: 0, 0
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index: -1
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StatIcons/Resistance
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rotate: false
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xy: 2, 2
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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StatIcons/Science
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rotate: false
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xy: 1541, 1642
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@ -1609,84 +1609,84 @@ TechIcons/Optics
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index: -1
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TechIcons/Particle Physics
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rotate: false
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xy: 308, 116
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xy: 410, 116
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Pharmaceuticals
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rotate: false
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xy: 1838, 106
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xy: 1940, 106
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Philosophy
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rotate: false
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xy: 1940, 106
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xy: 2, 104
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Physics
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rotate: false
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xy: 2, 104
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xy: 1328, 90
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Plastics
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rotate: false
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xy: 1022, 84
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xy: 1124, 84
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Pottery
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rotate: false
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xy: 1430, 84
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xy: 716, 71
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Printing Press
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rotate: false
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xy: 716, 71
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xy: 818, 70
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Radar
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rotate: false
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xy: 512, 14
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xy: 614, 14
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size: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Radio
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rotate: false
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xy: 614, 14
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xy: 1532, 4
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size: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Railroad
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rotate: false
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xy: 1634, 4
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xy: 1736, 4
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size: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Refrigeration
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rotate: false
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xy: 1736, 4
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xy: 1838, 4
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size: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Replaceable Parts
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rotate: false
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xy: 1838, 4
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xy: 1940, 4
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -2274,21 +2274,21 @@ UnitIcons/Nuclear Missile
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index: -1
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UnitIcons/Panzer
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rotate: false
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xy: 818, 172
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xy: 206, 116
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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UnitIcons/Persian Immortal
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rotate: false
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xy: 1736, 106
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xy: 1838, 106
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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UnitIcons/Pikeman
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rotate: false
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xy: 1328, 90
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xy: 104, 88
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -2301,35 +2301,35 @@ filter: MipMapLinearLinear,MipMapLinearLinear
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repeat: none
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BuildingIcons/SS Booster
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rotate: false
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xy: 308, 922
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xy: 2, 514
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/SS Cockpit
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rotate: false
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xy: 2, 514
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xy: 104, 616
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/SS Engine
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rotate: false
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xy: 104, 616
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xy: 206, 718
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/SS Stasis Chamber
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rotate: false
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xy: 206, 718
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xy: 308, 820
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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BuildingIcons/Satrap's Court
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rotate: false
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xy: 104, 514
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xy: 206, 616
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -2525,7 +2525,7 @@ BuildingIcons/Workshop
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index: -1
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ImprovementIcons/Road
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rotate: false
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xy: 2, 718
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xy: 104, 820
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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@ -2546,14 +2546,14 @@ ImprovementIcons/Trading post
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index: -1
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NationIcons/Rome
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rotate: false
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xy: 104, 718
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xy: 206, 820
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size: 100, 100
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offset: 0, 0
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index: -1
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NationIcons/Russia
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rotate: false
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xy: 206, 820
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size: 100, 100
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offset: 0, 0
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@ -2609,19 +2609,12 @@ OtherIcons/Down
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index: -1
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OtherIcons/Resume
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rotate: false
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xy: 2, 922
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xy: 2, 820
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size: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Scenario
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rotate: false
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xy: 206, 616
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size: 100, 100
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offset: 0, 0
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OtherIcons/Scenario_old
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rotate: false
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xy: 308, 718
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size: 100, 100
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@ -3041,6 +3034,13 @@ StatIcons/RangedStrength
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offset: 0, 0
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StatIcons/Resistance
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rotate: false
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size: 100, 100
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offset: 0, 0
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StatIcons/Specialist
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rotate: false
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xy: 206, 310
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@ -3050,35 +3050,35 @@ StatIcons/Specialist
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index: -1
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TechIcons/Rifling
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rotate: false
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xy: 104, 922
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size: 100, 100
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offset: 0, 0
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TechIcons/Robotics
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rotate: false
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offset: 0, 0
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TechIcons/Rocketry
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rotate: false
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xy: 2, 616
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xy: 104, 718
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size: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Sailing
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rotate: false
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xy: 308, 820
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xy: 410, 922
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size: 100, 100
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offset: 0, 0
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index: -1
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TechIcons/Satellites
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rotate: false
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xy: 2, 412
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xy: 104, 514
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size: 100, 100
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offset: 0, 0
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@ -4821,21 +4821,21 @@ TileSets/FantasyHex/Units/Work Boats
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index: -1
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UnitIcons/Rifleman
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rotate: false
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xy: 2, 820
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xy: 104, 922
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size: 100, 100
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offset: 0, 0
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UnitIcons/Rocket Artillery
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rotate: false
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xy: 206, 922
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xy: 2, 616
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size: 100, 100
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offset: 0, 0
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index: -1
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UnitIcons/Samurai
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rotate: false
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xy: 410, 922
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xy: 2, 412
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size: 100, 100
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offset: 0, 0
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@ -145,7 +145,7 @@ class MainMenuScreen: CameraStageBaseScreen() {
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loadMapButton.background = tableBackground
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mapEditorPopup.add(loadMapButton).row()
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if (UncivGame.Current.scenarioDebugSwitch) {
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if (UncivGame.Current.settings.extendedMapEditor) {
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val loadScenarioButton = getTableBlock("Load scenario", "OtherIcons/Scenario") {
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val loadScenarioScreen = LoadScenarioScreen(null)
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loadScenarioScreen.closeButton.isVisible = true
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@ -58,9 +58,6 @@ class UncivGame(parameters: UncivGameParameters) : Game() {
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/** Console log battles
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*/
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val alertBattle = false
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/** Debug new Scenario functionality
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*/
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val scenarioDebugSwitch = false
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lateinit var worldScreen: WorldScreen
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@ -36,6 +36,8 @@ class GameSettings {
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var isFreshlyCreated = false
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var minimapSize = 20
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var minimapSquare = false
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var extendedMapEditor = false
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var spectatorMode = false
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init {
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// 26 = Android Oreo. Versions below may display permanent icon in notification bar.
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@ -36,7 +36,7 @@ class MapEditorMenuPopup(var mapEditorScreen: MapEditorScreen): Popup(mapEditorS
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addCopyMapAsTextButton()
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addLoadMapButton()
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addUploadMapButton()
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if (UncivGame.Current.scenarioDebugSwitch) {
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if (UncivGame.Current.settings.extendedMapEditor) {
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addScenarioButton()
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addSaveScenarioButton()
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addLoadScenarioButton()
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@ -60,7 +60,7 @@ class TileEditorOptionsTable(val mapEditorScreen: MapEditorScreen): Table(Camera
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tabPickerTable.add(improvementsButton)
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// debug Scenario mode
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if (UncivGame.Current.scenarioDebugSwitch && mapEditorScreen.hasScenario()) {
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if (UncivGame.Current.settings.extendedMapEditor && mapEditorScreen.hasScenario()) {
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val unitsButton = "Units".toTextButton().onClick { setUnits() }
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tabPickerTable.add(unitsButton)
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}
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@ -163,7 +163,7 @@ class TileEditorOptionsTable(val mapEditorScreen: MapEditorScreen): Table(Camera
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val nationTable = Table()
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if (UncivGame.Current.scenarioDebugSwitch) {
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if (UncivGame.Current.settings.extendedMapEditor) {
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/** new scenario/improvements functionality
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* We shouldn't be able to edit random players or spectators
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* */
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@ -29,7 +29,7 @@ class MapOptionsTable(val newGameScreen: NewGameScreen): Table() {
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add("{Map Type}:".toLabel())
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val mapTypes = arrayListOf("Generated")
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if (MapSaver.getMaps().isNotEmpty()) mapTypes.add(MapType.custom)
|
||||
if (MapSaver.getScenarios().isNotEmpty() && UncivGame.Current.scenarioDebugSwitch) mapTypes.add(MapType.scenario)
|
||||
if (MapSaver.getScenarios().isNotEmpty() && UncivGame.Current.settings.extendedMapEditor) mapTypes.add(MapType.scenario)
|
||||
val mapTypeSelectBox = TranslatedSelectBox(mapTypes, "Generated", CameraStageBaseScreen.skin)
|
||||
|
||||
val mapFileSelectBox = getMapFileSelectBox()
|
||||
|
|
|
@ -21,8 +21,6 @@ import kotlin.concurrent.thread
|
|||
|
||||
|
||||
class GameSetupInfo(var gameId:String, var gameParameters: GameParameters, var mapParameters: MapParameters) {
|
||||
// var ruleset = RulesetCache.getComplexRuleset(gameParameters.mods)
|
||||
|
||||
constructor() : this("", GameParameters(), MapParameters())
|
||||
constructor(gameInfo: GameInfo) : this("", gameInfo.gameParameters.clone(), gameInfo.tileMap.mapParameters)
|
||||
constructor(gameParameters: GameParameters, mapParameters: MapParameters) : this("", gameParameters, mapParameters)
|
||||
|
@ -63,14 +61,6 @@ class NewGameScreen(previousScreen:CameraStageBaseScreen, _gameSetupInfo: GameSe
|
|||
return@onClick
|
||||
}
|
||||
|
||||
if (gameSetupInfo.gameParameters.players.count { it.chosenCiv == Constants.spectator } > 1) {
|
||||
val noMoreSpectatorsPopup = Popup(this)
|
||||
noMoreSpectatorsPopup.addGoodSizedLabel("Sorry! No more than one spectator for the moment".tr()).row()
|
||||
noMoreSpectatorsPopup.addCloseButton()
|
||||
noMoreSpectatorsPopup.open()
|
||||
return@onClick
|
||||
}
|
||||
|
||||
if (gameSetupInfo.gameParameters.isOnlineMultiplayer) {
|
||||
for (player in gameSetupInfo.gameParameters.players.filter { it.playerType == PlayerType.Human }) {
|
||||
try {
|
||||
|
|
|
@ -25,7 +25,7 @@ import kotlin.reflect.typeOf
|
|||
/**
|
||||
* This [Table] is used to pick or edit players information for new game/scenario creation.
|
||||
* Could be inserted to [NewGameScreen], [GameParametersScreen] or any other [Screen]
|
||||
* which provides [GameSetupInfo] for ruleset and updates.
|
||||
* which provides [GameSetupInfo] and [Ruleset].
|
||||
* Upon player changes updates property [gameParameters]. Also updates available nations when mod changes.
|
||||
* In case it is used in map editor, as a part of [GameParametersScreen], additionally tries to
|
||||
* update units/starting location on the [previousScreen] when player deleted or
|
||||
|
@ -273,8 +273,10 @@ class PlayerPickerTable(val previousScreen: IPreviousScreen, var gameParameters:
|
|||
private fun getAvailablePlayerCivs(): ArrayList<Nation> {
|
||||
var nations = ArrayList<Nation>()
|
||||
for (nation in previousScreen.ruleset.nations.values
|
||||
.filter { it.isMajorCiv() }) {
|
||||
if (gameParameters.players.any { it.chosenCiv == nation.name && it.chosenCiv != Constants.spectator})
|
||||
.filter { it.isMajorCiv() || it.isSpectator() }) {
|
||||
if (gameParameters.players.any { it.chosenCiv == nation.name })
|
||||
continue
|
||||
if (!UncivGame.Current.settings.spectatorMode && nation.isSpectator())
|
||||
continue
|
||||
nations.add(nation)
|
||||
}
|
||||
|
|
|
@ -118,6 +118,9 @@ class WorldScreenOptionsPopup(val worldScreen:WorldScreen) : Popup(worldScreen)
|
|||
|
||||
addHeader("Other options")
|
||||
|
||||
addYesNoRow("Extended map editor", settings.extendedMapEditor) { settings.extendedMapEditor = it }
|
||||
addYesNoRow("Experimental spectator mode", settings.spectatorMode) { settings.spectatorMode = it }
|
||||
|
||||
addSoundEffectsVolumeSlider()
|
||||
addMusicVolumeSlider()
|
||||
addTranslationGeneration()
|
||||
|
|
|
@ -526,6 +526,7 @@ Unless otherwise specified, all the following are from [the Noun Project](https:
|
|||
* [New](https://thenounproject.com/search/?q=new&i=1886943) by Alice Design for New Game
|
||||
* [Go back](https://thenounproject.com/search/?q=go%20back&i=1901947) by Salvia Santos for Resume
|
||||
* [Multiplayer](https://thenounproject.com/search/?q=multiplayer&i=1215652) by Roy Charles
|
||||
* [Options](https://thenounproject.com/search/?q=options&i=866090) By Thengakola
|
||||
|
||||
# Sound credits
|
||||
|
||||
|
|
|
@ -43,7 +43,6 @@ class BasicTests {
|
|||
&& !game.viewEntireMapForDebug
|
||||
&& game.simulateUntilTurnForDebug <= 0
|
||||
&& !game.simulateUntilWin
|
||||
&& !game.scenarioDebugSwitch
|
||||
&& !game.consoleMode
|
||||
)
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue