Resolved #488 - Recalibrated tech costs
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2 changed files with 15 additions and 15 deletions
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@ -84,7 +84,7 @@
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{
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columnNumber: 3,
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era:"Classical",
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techCost: 115,
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techCost: 105,
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buildingCost:100,
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wonderCost:250,
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techs:[
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@ -115,7 +115,7 @@
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{
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columnNumber: 4,
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era:"Classical",
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techCost: 305,
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techCost: 175,
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buildingCost:120,
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wonderCost:300,
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techs:[
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@ -144,7 +144,7 @@
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{
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columnNumber: 5,
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era:"Medieval",
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techCost: 535,
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techCost: 250,
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buildingCost:160,
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wonderCost:400,
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techs:[
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@ -174,7 +174,7 @@
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{
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columnNumber: 6,
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era:"Medieval",
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techCost: 855,
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techCost: 440,
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buildingCost:200,
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wonderCost:500,
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techs:[
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@ -215,7 +215,7 @@
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{
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columnNumber: 7,
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era:"Renaissance",
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techCost: 1265,
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techCost: 650,
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buildingCost:250,
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wonderCost:625,
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techs:[
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@ -250,7 +250,7 @@
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{
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columnNumber: 8,
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era:"Renaissance",
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techCost: 1755,
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techCost: 900,
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buildingCost:300,
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wonderCost:750,
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techs:[
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@ -284,7 +284,7 @@
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{
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columnNumber: 9,
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era:"Industrial",
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techCost: 2585,
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techCost: 1300,
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buildingCost:360,
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wonderCost:920,
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techs:[
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@ -323,7 +323,7 @@
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{
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columnNumber: 10,
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era:"Industrial",
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techCost: 3405,
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techCost: 1680,
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buildingCost:500,
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wonderCost:1060,
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techs:[
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@ -353,7 +353,7 @@
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{
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columnNumber: 11,
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era:"Modern",
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techCost: 4505,
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techCost: 3000,
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buildingCost:500,
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wonderCost:1250,
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techs:[
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@ -387,7 +387,7 @@
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{
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columnNumber: 12,
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era:"Modern",
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techCost: 5605,
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techCost: 4100,
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buildingCost:500,
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wonderCost:1250,
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techs:[
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@ -416,7 +416,7 @@
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{
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columnNumber: 13,
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era:"Information",
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techCost: 7035,
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techCost: 5330,
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buildingCost:500,
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wonderCost:1250,
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techs:[
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@ -446,7 +446,7 @@
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{
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columnNumber: 14,
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era:"Information",
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techCost: 8465,
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techCost: 6850,
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buildingCost:750,
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wonderCost:2000,
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techs:[
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@ -475,7 +475,7 @@
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{
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columnNumber: 15,
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era:"Future",
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techCost: 9675,
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techCost: 8182,
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buildingCost:750,
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wonderCost:1250,
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techs:[
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@ -499,7 +499,7 @@
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{
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columnNumber: 16,
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era:"Future",
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techCost: 9675,
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techCost: 9500,
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buildingCost:750,
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wonderCost:1250,
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techs:[
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@ -20,7 +20,7 @@ class UnCivGame : Game() {
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val viewEntireMapForDebug = false
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// For when you need to test something in an advanced game and don't have time to faff around
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val superchargedForDebug = true
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val superchargedForDebug = false
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lateinit var worldScreen: WorldScreen
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