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# [UnCiv](https://play.google.com/store/apps/details?id=com.unciv.app)
![](https://lh3.googleusercontent.com/UKRJog9ZI6w93hYLf_VXIKP5gRU9jP8IW3Ka9FhbFasdMjiFTA-ktmGzCMD-HFMsZw=w1920-h867-rw)
![](https://travis-ci.org/yairm210/UnCiv.svg?branch=master)
[![LibGDX](https://img.shields.io/badge/libgdx-1.9.9-red.svg)](https://libgdx.badlogicgames.com/)
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* Units and movement
* Cities, production and buildings
* Population and Specialists
* Science, Cultural and Domination victories
* Policies and Golden Ages
* Combat and barbarians
* Promotions and combat modifiers
* Other civilizations, diplomacy and trade
* Hotseat multiplayer
* Map editor
# What's next?
* UI+UX improvements (suggestions welcome!)
* Map editor
## So, does it work?
Everything that's been implemented so far, works.
You can start and finish a game by:
* Science victory - building the Apollo Program and then all the required spaceship parts.
* Cultural victory - completing 4 policy branches
* Domination victory - defeating all other civilizations!
* City-states
* Air units
I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!