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# [UnCiv](https://play.google.com/store/apps/details?id=com.unciv.app)
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![](https://lh3.googleusercontent.com/UKRJog9ZI6w93hYLf_VXIKP5gRU9jP8IW3Ka9FhbFasdMjiFTA-ktmGzCMD-HFMsZw=w1920-h867-rw)
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![](https://travis-ci.org/yairm210/UnCiv.svg?branch=master)
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[![LibGDX](https://img.shields.io/badge/libgdx-1.9.9-red.svg)](https://libgdx.badlogicgames.com/)
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* Units and movement
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* Cities, production and buildings
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* Population and Specialists
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* Science, Cultural and Domination victories
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* Policies and Golden Ages
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* Combat and barbarians
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* Promotions and combat modifiers
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* Other civilizations, diplomacy and trade
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* Hotseat multiplayer
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* Map editor
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# What's next?
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* UI+UX improvements (suggestions welcome!)
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* Map editor
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## So, does it work?
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Everything that's been implemented so far, works.
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You can start and finish a game by:
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* Science victory - building the Apollo Program and then all the required spaceship parts.
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* Cultural victory - completing 4 policy branches
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* Domination victory - defeating all other civilizations!
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* City-states
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* Air units
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I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!
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