We now fail a build if the debug parameters were commited to the repo
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2 changed files with 10 additions and 1 deletions
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@ -24,7 +24,8 @@ cache:
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- $HOME/.android/build-cache
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script:
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- ./gradlew test
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- ./gradlew check
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- ./gradlew tests:test
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- if [ -n "$TRAVIS_TAG" ]; then
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wget -O jdk-windows.zip https://github.com/ojdkbuild/ojdkbuild/releases/download/java-1.8.0-openjdk-1.8.0.232-1.b09/java-1.8.0-openjdk-1.8.0.232-1.b09.ojdkbuild.windows.x86_64.zip;
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./gradlew desktop:packrWindows32;
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@ -3,6 +3,7 @@
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package de.tomgrill.gdxtesting.examples;
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import com.badlogic.gdx.Gdx;
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import com.unciv.UncivGame;
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import com.unciv.models.gamebasics.Ruleset;
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import org.junit.Test;
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@ -29,6 +30,13 @@ public class BasicTests {
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new Ruleset(true).getBuildings().size() > 0);
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}
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@Test
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public void gameIsNotRunWithDebugModes() {
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assertTrue("This test will only pass if the game is not run with debug modes",
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!new UncivGame("").getSuperchargedForDebug()
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&& !new UncivGame("").getViewEntireMapForDebug());
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}
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// @Test
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// public void setMapEditorScreen() {
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