diff --git a/android/assets/game.atlas b/android/assets/game.atlas index 951f7614..d0ca26ef 100644 --- a/android/assets/game.atlas +++ b/android/assets/game.atlas @@ -2588,14 +2588,14 @@ OtherIcons/Aircraft index: -1 OtherIcons/BackArrow rotate: false - xy: 1278, 460 + xy: 1022, 152 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 OtherIcons/Down rotate: false - xy: 1798, 460 + xy: 1850, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 @@ -2609,21 +2609,21 @@ OtherIcons/Stop index: -1 OtherIcons/TableBackground rotate: false - xy: 1386, 304 + xy: 1230, 96 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 OtherIcons/Up rotate: false - xy: 1438, 304 + xy: 1282, 96 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 OtherIcons/whiteDot rotate: false - xy: 614, 5 + xy: 1728, 313 size: 1, 1 orig: 1, 1 offset: 0, 0 @@ -2637,266 +2637,266 @@ PolicyIcons/Aristocracy index: -1 PolicyIcons/Citizenship rotate: false - xy: 1434, 460 + xy: 1486, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Civil Society rotate: false - xy: 1486, 460 + xy: 1538, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Collective Rule rotate: false - xy: 1590, 460 + xy: 1642, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Constitution rotate: false - xy: 1642, 460 + xy: 1694, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Democracy rotate: false - xy: 1746, 460 + xy: 1798, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Entrepreneurship rotate: false - xy: 1902, 460 + xy: 1954, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Fascism rotate: false - xy: 1074, 204 + xy: 1074, 152 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Free Religion rotate: false - xy: 1074, 100 + xy: 1176, 358 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Free Speech rotate: false - xy: 1074, 48 + xy: 1126, 306 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Free Thought rotate: false - xy: 1176, 358 + xy: 1126, 254 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Humanism rotate: false - xy: 1126, 202 + xy: 1126, 98 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Landed Elite rotate: false - xy: 1178, 254 + xy: 1178, 150 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Legalism rotate: false - xy: 1178, 202 + xy: 1178, 98 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Mandate Of Heaven rotate: false - xy: 1178, 98 + xy: 1178, 46 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Mercantilism rotate: false - xy: 1228, 408 + xy: 1332, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Meritocracy rotate: false - xy: 1280, 408 + xy: 1384, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Militarism rotate: false - xy: 1332, 408 + xy: 1436, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Military Caste rotate: false - xy: 1384, 408 + xy: 1488, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Military Tradition rotate: false - xy: 1436, 408 + xy: 1540, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Monarchy rotate: false - xy: 1540, 408 + xy: 1644, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Oligarchy rotate: false - xy: 1644, 408 + xy: 1748, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Organized Religion rotate: false - xy: 1696, 408 + xy: 1800, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Patronage rotate: false - xy: 1748, 408 + xy: 1852, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Police State rotate: false - xy: 1800, 408 + xy: 1904, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Populism rotate: false - xy: 1852, 408 + xy: 1956, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Professional Army rotate: false - xy: 1904, 408 + xy: 1230, 356 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Protectionism rotate: false - xy: 1956, 408 + xy: 1230, 304 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Reformation rotate: false - xy: 1282, 356 + xy: 1282, 304 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Representation rotate: false - xy: 1282, 304 + xy: 1230, 200 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Republic rotate: false - xy: 1334, 356 + xy: 1282, 252 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Scientific Revolution rotate: false - xy: 1230, 200 + xy: 1334, 304 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Secularism rotate: false - xy: 1334, 304 + xy: 1230, 148 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Sovereignty rotate: false - xy: 1334, 252 + xy: 1438, 356 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Theocracy rotate: false - xy: 1230, 96 + xy: 1334, 200 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Total War rotate: false - xy: 1282, 148 + xy: 1386, 252 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Trade Unions rotate: false - xy: 1334, 200 + xy: 1438, 304 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Universal Suffrage rotate: false - xy: 1386, 252 + xy: 1490, 356 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Warrior Code rotate: false - xy: 1282, 96 + xy: 1386, 200 size: 50, 50 orig: 50, 50 offset: 0, 0 @@ -2945,28 +2945,28 @@ ResourceIcons/Wine index: -1 StatIcons/InterceptRange rotate: false - xy: 1126, 98 + xy: 1178, 254 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 StatIcons/Movement rotate: false - xy: 1592, 408 + xy: 1696, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 StatIcons/Range rotate: false - xy: 1230, 356 + xy: 1282, 356 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 StatIcons/RangedStrength rotate: false - xy: 1230, 304 + xy: 1230, 252 size: 50, 50 orig: 50, 50 offset: 0, 0 @@ -3050,7 +3050,7 @@ TileSets/FantasyHex/Tiles/Ancient ruins index: -1 TileSets/FantasyHex/Tiles/Atoll rotate: false - xy: 1334, 118 + xy: 1438, 222 size: 32, 28 orig: 32, 28 offset: 0, 0 @@ -3071,987 +3071,987 @@ TileSets/FantasyHex/Tiles/Barbarian encampment index: -1 TileSets/FantasyHex/Tiles/Barringer Crater rotate: false - xy: 1438, 244 + xy: 1542, 348 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Camp+Deer rotate: false - xy: 1644, 378 + xy: 1610, 378 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Camp+Furs rotate: false - xy: 1678, 378 + xy: 1576, 320 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Camp+Ivory rotate: false - xy: 1712, 378 + xy: 1610, 348 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Cattle rotate: false - xy: 1848, 378 + xy: 1644, 320 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Cerro de Potosi rotate: false - xy: 1916, 374 + xy: 1712, 374 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Citadel rotate: false - xy: 1158, 11 + xy: 1814, 373 size: 32, 33 orig: 32, 33 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/City rotate: false - xy: 1192, 9 + xy: 1848, 371 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+City rotate: false - xy: 1192, 9 + xy: 1848, 371 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+City rotate: false - xy: 1192, 9 + xy: 1848, 371 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/City ruins rotate: false - xy: 1490, 296 + xy: 1882, 378 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Coal rotate: false - xy: 1386, 140 + xy: 1950, 378 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Coast rotate: false - xy: 1542, 348 + xy: 1678, 318 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Coast+Oil well rotate: false - xy: 1576, 350 + xy: 1712, 344 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Cotton rotate: false - xy: 1712, 348 + xy: 1158, 16 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Customs house rotate: false - xy: 1814, 341 + xy: 1746, 313 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Deer rotate: false - xy: 1848, 348 + xy: 1780, 320 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert rotate: false - xy: 1882, 348 + xy: 1814, 343 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert+City rotate: false - xy: 1916, 339 + xy: 1848, 336 size: 32, 33 orig: 32, 33 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert+Fallout rotate: false - xy: 1950, 348 + xy: 1882, 348 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert+Farm rotate: false - xy: 1230, 36 + xy: 1814, 313 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert+Flood plains rotate: false - xy: 1264, 36 + xy: 1916, 348 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert+Flood plains+Farm rotate: false - xy: 1298, 36 + xy: 1950, 348 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert+Flood plains+Trading post rotate: false - xy: 1332, 58 + xy: 1848, 306 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert+Oasis rotate: false - xy: 1226, 6 + xy: 1882, 318 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Desert+Trading post rotate: false - xy: 1260, 6 + xy: 1916, 318 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Dyes rotate: false - xy: 1294, 6 + xy: 1334, 88 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/El Dorado rotate: false - xy: 1332, 27 + xy: 1386, 139 size: 32, 29 orig: 32, 29 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Fish rotate: false - xy: 1984, 378 + xy: 1438, 192 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Fishing Boats rotate: false - xy: 1984, 348 + xy: 1490, 244 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Fishing Boats+Whales rotate: false - xy: 1780, 322 + xy: 1230, 36 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Fort rotate: false - xy: 1848, 313 + xy: 1298, 31 size: 32, 33 orig: 32, 33 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Fountain of Youth rotate: false - xy: 1882, 314 + xy: 1226, 2 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Furs rotate: false - xy: 1950, 318 + xy: 1332, 58 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Gems rotate: false - xy: 682, 73 + xy: 1984, 348 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Gold rotate: false - xy: 682, 43 + xy: 1984, 318 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grand Mesa rotate: false - xy: 682, 9 + xy: 1524, 270 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland rotate: false - xy: 1472, 266 + xy: 1524, 240 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Fallout rotate: false - xy: 1472, 236 + xy: 648, 8 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Farm rotate: false - xy: 1472, 206 + xy: 682, 73 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest rotate: false - xy: 1472, 173 + xy: 682, 40 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Aluminum rotate: false - xy: 1506, 263 + xy: 682, 7 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Camp rotate: false - xy: 1506, 230 + xy: 1368, 106 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Camp+Deer rotate: false - xy: 1506, 197 + xy: 1368, 73 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Camp+Furs rotate: false - xy: 1506, 164 + xy: 1366, 40 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Coal rotate: false - xy: 1368, 107 + xy: 1402, 106 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Gold rotate: false - xy: 1368, 74 + xy: 1402, 73 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Iron rotate: false - xy: 1366, 41 + xy: 1400, 40 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Lumber mill rotate: false - xy: 1402, 107 + xy: 1472, 211 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Forest+Silver rotate: false - xy: 1402, 74 + xy: 1472, 178 size: 32, 31 orig: 32, 31 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Jungle rotate: false - xy: 1400, 38 + xy: 1506, 204 size: 32, 34 orig: 32, 34 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Jungle+Camp rotate: false - xy: 1524, 312 + xy: 1506, 168 size: 32, 34 orig: 32, 34 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Jungle+Trading post rotate: false - xy: 1558, 312 + xy: 1540, 204 size: 32, 34 orig: 32, 34 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Marsh rotate: false - xy: 1592, 319 + xy: 1540, 173 size: 32, 29 orig: 32, 29 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Grassland+Trading post rotate: false - xy: 1626, 320 + xy: 1780, 290 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Great Barrier Reef rotate: false - xy: 1400, 8 + xy: 1848, 276 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill rotate: false - xy: 1574, 278 + xy: 1882, 254 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Fallout rotate: false - xy: 1574, 244 + xy: 1916, 254 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Forest rotate: false - xy: 1574, 197 + xy: 1950, 243 size: 32, 45 orig: 32, 45 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Forest+Camp rotate: false - xy: 1574, 150 + xy: 1984, 241 size: 32, 45 orig: 32, 45 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Forest+Camp+Deer rotate: false - xy: 1608, 272 + xy: 2008, 435 size: 32, 45 orig: 32, 45 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Forest+Camp+Furs rotate: false - xy: 1608, 225 + xy: 1558, 271 size: 32, 45 orig: 32, 45 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Forest+Lumber mill rotate: false - xy: 1608, 178 + xy: 1592, 273 size: 32, 45 orig: 32, 45 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Mine rotate: false - xy: 1608, 144 + xy: 1626, 286 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Quarry rotate: false - xy: 1642, 286 + xy: 1660, 284 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Hill+Terrace Farm rotate: false - xy: 1642, 252 + xy: 1626, 252 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Horses rotate: false - xy: 1642, 162 + xy: 1660, 254 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Incense rotate: false - xy: 1420, 156 + xy: 1574, 181 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Iron rotate: false - xy: 1950, 288 + xy: 1694, 286 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Ivory rotate: false - xy: 2008, 452 + xy: 1694, 256 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Krakatoa rotate: false - xy: 1984, 255 + xy: 1728, 246 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Lakes rotate: false - xy: 1676, 318 + xy: 1762, 260 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Landmark rotate: false - xy: 1744, 318 + xy: 1728, 216 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Manufactory rotate: false - xy: 1744, 281 + xy: 1728, 179 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Marble rotate: false - xy: 1710, 200 + xy: 1796, 163 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Mine rotate: false - xy: 1710, 170 + xy: 1830, 188 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Moai rotate: false - xy: 1744, 190 + xy: 1642, 193 size: 32, 29 orig: 32, 29 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Mount Fuji rotate: false - xy: 1744, 156 + xy: 1864, 190 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Mountain rotate: false - xy: 1778, 284 + xy: 1898, 216 size: 32, 36 orig: 32, 36 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Ocean rotate: false - xy: 1812, 281 + xy: 1932, 183 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Oil rotate: false - xy: 1812, 251 + xy: 1932, 153 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Oil well rotate: false - xy: 1812, 221 + xy: 1966, 211 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Old Faithful rotate: false - xy: 1812, 187 + xy: 1966, 177 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Pasture rotate: false - xy: 1846, 197 + xy: 2000, 181 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Pasture+Cattle rotate: false - xy: 1880, 220 + xy: 1642, 159 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Pasture+Horses rotate: false - xy: 1914, 249 + xy: 1608, 149 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Pasture+Sheep rotate: false - xy: 1914, 215 + xy: 1574, 147 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Pasture2 rotate: false - xy: 1880, 254 + xy: 2000, 151 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Pearls rotate: false - xy: 1948, 228 + xy: 1540, 143 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains rotate: false - xy: 1914, 185 + xy: 1676, 138 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+City rotate: false - xy: 1948, 191 + xy: 1608, 112 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Fallout rotate: false - xy: 1982, 195 + xy: 1574, 117 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Farm rotate: false - xy: 1812, 157 + xy: 1642, 99 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Forest rotate: false - xy: 1846, 162 + xy: 1676, 103 size: 32, 33 orig: 32, 33 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Forest+Camp rotate: false - xy: 1880, 155 + xy: 1710, 144 size: 32, 33 orig: 32, 33 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Forest+Camp+Deer rotate: false - xy: 1914, 150 + xy: 1710, 109 size: 32, 33 orig: 32, 33 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Forest+Camp+Furs rotate: false - xy: 1948, 156 + xy: 1744, 135 size: 32, 33 orig: 32, 33 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Forest+Lumber mill rotate: false - xy: 1982, 160 + xy: 1744, 100 size: 32, 33 orig: 32, 33 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Jungle rotate: false - xy: 1778, 129 + xy: 1778, 126 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Jungle+Trading post rotate: false - xy: 1744, 119 + xy: 1778, 89 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plains+Trading post rotate: false - xy: 1812, 127 + xy: 1710, 79 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation rotate: false - xy: 1846, 132 + xy: 1744, 70 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation+Bananas rotate: false - xy: 1880, 125 + xy: 1676, 73 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation+Cotton rotate: false - xy: 1914, 120 + xy: 1778, 59 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation+Dyes rotate: false - xy: 1948, 126 + xy: 1710, 49 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation+Incense rotate: false - xy: 1982, 130 + xy: 1744, 40 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation+Silk rotate: false - xy: 1778, 99 + xy: 1778, 29 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation+Spices rotate: false - xy: 1812, 97 + xy: 1812, 128 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation+Sugar rotate: false - xy: 1846, 102 + xy: 1812, 98 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Plantation+Wine rotate: false - xy: 1880, 95 + xy: 1812, 68 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Polder rotate: false - xy: 1914, 90 + xy: 1812, 38 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Quarry rotate: false - xy: 1948, 96 + xy: 1846, 128 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Quarry+Marble rotate: false - xy: 1982, 100 + xy: 1846, 98 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Quarry+Stone rotate: false - xy: 1846, 72 + xy: 1846, 68 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/River-Bottom rotate: false - xy: 1914, 58 + xy: 1880, 126 size: 32, 30 orig: 32, 30 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/River-BottomLeft rotate: false - xy: 1948, 64 + xy: 1880, 94 size: 32, 30 orig: 32, 30 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/River-BottomRight rotate: false - xy: 1982, 68 + xy: 1880, 62 size: 32, 30 orig: 32, 30 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/River-Top rotate: false - xy: 1676, 108 + xy: 1880, 30 size: 32, 30 orig: 32, 30 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/River-TopLeft rotate: false - xy: 1710, 108 + xy: 1914, 121 size: 32, 30 orig: 32, 30 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/River-TopRight rotate: false - xy: 1744, 87 + xy: 1914, 89 size: 32, 30 orig: 32, 30 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Rock of Gibraltar rotate: false - xy: 1778, 65 + xy: 1914, 55 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Sheep rotate: false - xy: 1880, 35 + xy: 1948, 89 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Silk rotate: false - xy: 1914, 28 + xy: 1948, 31 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Silver rotate: false - xy: 1948, 34 + xy: 1982, 119 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Spices rotate: false - xy: 1948, 4 + xy: 1812, 8 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Stone rotate: false - xy: 1982, 10 + xy: 1846, 8 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Sugar rotate: false - xy: 1436, 115 + xy: 1454, 148 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra rotate: false - xy: 1468, 25 + xy: 1470, 60 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra+City rotate: false - xy: 1504, 127 + xy: 1504, 131 size: 32, 35 orig: 32, 35 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra+Fallout rotate: false - xy: 1504, 97 + xy: 1504, 101 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra+Forest rotate: false - xy: 1504, 63 + xy: 1504, 67 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra+Forest+Camp rotate: false - xy: 1538, 128 + xy: 1538, 109 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra+Forest+Camp+Deer rotate: false - xy: 1538, 94 + xy: 1538, 75 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra+Forest+Camp+Furs rotate: false - xy: 1572, 116 + xy: 1572, 83 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra+Forest+Lumber mill rotate: false - xy: 1538, 60 + xy: 1606, 78 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Tundra+Trading post rotate: false - xy: 1572, 86 + xy: 1640, 69 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Uranium rotate: false - xy: 1606, 86 + xy: 1606, 48 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Whales rotate: false - xy: 1640, 72 + xy: 1468, 2 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Wheat rotate: false - xy: 1674, 78 + xy: 1502, 2 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Tiles/Wine rotate: false - xy: 1708, 78 + xy: 1640, 39 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/TopBorder rotate: false - xy: 1436, 55 + xy: 1434, 28 size: 32, 28 orig: 32, 28 offset: 0, 0 @@ -4065,28 +4065,28 @@ TileSets/FantasyHex/Units/Anti-Aircraft Gun index: -1 TileSets/FantasyHex/Units/Anti-Tank Gun rotate: false - xy: 1438, 274 + xy: 1542, 378 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Archer rotate: false - xy: 1490, 326 + xy: 1334, 118 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Artillery rotate: false - xy: 1542, 378 + xy: 1386, 170 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Ballista rotate: false - xy: 1386, 170 + xy: 1490, 274 size: 32, 28 orig: 32, 28 offset: 0, 0 @@ -4098,13 +4098,6 @@ TileSets/FantasyHex/Units/Battleship orig: 32, 26 offset: 0, 0 index: -1 -TileSets/FantasyHex/Units/Destroyer - rotate: false - xy: 1576, 380 - size: 32, 26 - orig: 32, 26 - offset: 0, 0 - index: -1 TileSets/FantasyHex/Units/Berserker rotate: false xy: 1090, 18 @@ -4121,546 +4114,560 @@ TileSets/FantasyHex/Units/Bowman index: -1 TileSets/FantasyHex/Units/Brute rotate: false - xy: 1438, 214 + xy: 1542, 318 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Camel Archer rotate: false - xy: 1610, 378 + xy: 1576, 350 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Cannon rotate: false - xy: 1746, 378 + xy: 1644, 378 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Caravel rotate: false - xy: 1780, 380 + xy: 1610, 320 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 -TileSets/FantasyHex/Units/Catapult - rotate: false - xy: 1814, 378 - size: 32, 28 - orig: 32, 28 - offset: 0, 0 - index: -1 -TileSets/FantasyHex/Units/Cavalry - rotate: false - xy: 1882, 378 - size: 32, 28 - orig: 32, 28 - offset: 0, 0 - index: -1 -TileSets/FantasyHex/Units/Chariot Archer - rotate: false - xy: 1950, 378 - size: 32, 28 - orig: 32, 28 - offset: 0, 0 - index: -1 -TileSets/FantasyHex/Units/Chu-Ko-Nu - rotate: false - xy: 1124, 16 - size: 32, 28 - orig: 32, 28 - offset: 0, 0 - index: -1 -TileSets/FantasyHex/Units/CivilianLandUnit - rotate: false - xy: 1334, 88 - size: 32, 28 - orig: 32, 28 - offset: 0, 0 - index: -1 -TileSets/FantasyHex/Units/Companion Cavalry - rotate: false - xy: 1610, 350 - size: 32, 26 - orig: 32, 26 - offset: 0, 0 - index: -1 -TileSets/FantasyHex/Units/Conquistador +TileSets/FantasyHex/Units/Carrier rotate: false xy: 1644, 350 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 -TileSets/FantasyHex/Units/Cossack +TileSets/FantasyHex/Units/Catapult + rotate: false + xy: 1678, 378 + size: 32, 28 + orig: 32, 28 + offset: 0, 0 + index: -1 +TileSets/FantasyHex/Units/Cavalry rotate: false xy: 1678, 348 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 +TileSets/FantasyHex/Units/Chariot Archer + rotate: false + xy: 1746, 378 + size: 32, 28 + orig: 32, 28 + offset: 0, 0 + index: -1 +TileSets/FantasyHex/Units/Chu-Ko-Nu + rotate: false + xy: 1780, 378 + size: 32, 28 + orig: 32, 28 + offset: 0, 0 + index: -1 +TileSets/FantasyHex/Units/CivilianLandUnit + rotate: false + xy: 1916, 378 + size: 32, 28 + orig: 32, 28 + offset: 0, 0 + index: -1 +TileSets/FantasyHex/Units/Companion Cavalry + rotate: false + xy: 1746, 350 + size: 32, 26 + orig: 32, 26 + offset: 0, 0 + index: -1 +TileSets/FantasyHex/Units/Conquistador + rotate: false + xy: 1780, 350 + size: 32, 26 + orig: 32, 26 + offset: 0, 0 + index: -1 +TileSets/FantasyHex/Units/Cossack + rotate: false + xy: 1124, 16 + size: 32, 28 + orig: 32, 28 + offset: 0, 0 + index: -1 TileSets/FantasyHex/Units/Crossbowman rotate: false - xy: 1746, 348 + xy: 1192, 16 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Cruiser rotate: false - xy: 1780, 352 + xy: 1712, 316 + size: 32, 26 + orig: 32, 26 + offset: 0, 0 + index: -1 +TileSets/FantasyHex/Units/Destroyer + rotate: false + xy: 1950, 320 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Foreign Legion rotate: false - xy: 1814, 311 + xy: 1264, 36 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Frigate rotate: false - xy: 1916, 311 + xy: 1260, 8 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Galleass rotate: false - xy: 1984, 320 + xy: 1332, 30 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Galley rotate: false - xy: 1438, 186 + xy: 1294, 2 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Gatling Gun rotate: false - xy: 648, 8 + xy: 1984, 378 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Machine Gun rotate: false - xy: 648, 8 + xy: 1984, 378 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Great Artist rotate: false - xy: 1366, 11 + xy: 1814, 283 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Great Engineer rotate: false - xy: 1540, 282 + xy: 1882, 288 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Worker rotate: false - xy: 1540, 282 + xy: 1882, 288 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Great General rotate: false - xy: 1540, 252 + xy: 1916, 288 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Great Merchant rotate: false - xy: 1540, 222 + xy: 1950, 290 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Settler rotate: false - xy: 1540, 222 + xy: 1950, 290 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Great Scientist rotate: false - xy: 1540, 192 + xy: 1984, 288 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Great War Infantry rotate: false - xy: 1540, 162 + xy: 1420, 162 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Infantry rotate: false - xy: 1540, 162 + xy: 1420, 162 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Hoplite rotate: false - xy: 1642, 222 + xy: 1558, 241 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Horseman rotate: false - xy: 1642, 192 + xy: 1592, 243 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Hwach'a rotate: false - xy: 1642, 132 + xy: 1574, 211 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Ironclad rotate: false - xy: 1984, 292 + xy: 1328, 2 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Jaguar rotate: false - xy: 2008, 422 + xy: 1608, 213 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Janissary rotate: false - xy: 1882, 284 + xy: 1608, 183 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Keshik rotate: false - xy: 1916, 283 + xy: 1362, 2 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Khan rotate: false - xy: 1848, 285 + xy: 1396, 12 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Knight rotate: false - xy: 1950, 258 + xy: 1728, 283 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Lancer rotate: false - xy: 1710, 318 + xy: 1762, 230 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/LandUnit rotate: false - xy: 1676, 288 + xy: 1694, 226 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Warrior rotate: false - xy: 1676, 288 + xy: 1694, 226 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Landship rotate: false - xy: 1676, 258 + xy: 1660, 224 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Landsknecht rotate: false - xy: 1676, 228 + xy: 1762, 200 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Legion rotate: false - xy: 1710, 288 + xy: 1796, 253 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Longbowman rotate: false - xy: 1676, 198 + xy: 1796, 223 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Longswordsman rotate: false - xy: 1710, 258 + xy: 1796, 193 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Mandekalu Cavalry rotate: false - xy: 1710, 230 + xy: 1694, 198 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Maori Warrior rotate: false - xy: 1676, 168 + xy: 1762, 170 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Marine rotate: false - xy: 1744, 251 + xy: 1830, 246 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Mechanized Infantry rotate: false - xy: 1676, 140 + xy: 1830, 218 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Minuteman rotate: false - xy: 1744, 221 + xy: 1830, 158 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Mohawk Warrior rotate: false - xy: 1710, 140 + xy: 1864, 224 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Musketeer rotate: false - xy: 1778, 254 + xy: 1864, 160 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Musketman rotate: false - xy: 1778, 224 + xy: 1898, 186 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Naresuan's Elephant rotate: false - xy: 1778, 196 + xy: 1898, 158 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Norwegian Ski Infantry rotate: false - xy: 1778, 166 + xy: 1932, 213 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Panzer rotate: false - xy: 1846, 257 + xy: 1966, 149 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Paratrooper rotate: false - xy: 1846, 227 + xy: 2000, 211 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Persian Immortal rotate: false - xy: 1880, 190 + xy: 1676, 168 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Pikeman rotate: false - xy: 1982, 225 + xy: 1642, 129 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Rifleman rotate: false - xy: 1880, 65 + xy: 1846, 38 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Rocket Artillery rotate: false - xy: 1812, 67 + xy: 1914, 25 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Scout rotate: false - xy: 1846, 42 + xy: 1948, 119 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Ship of the Line rotate: false - xy: 1812, 39 + xy: 1948, 61 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Sipahi rotate: false - xy: 1982, 40 + xy: 1982, 91 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Slinger rotate: false - xy: 1846, 12 + xy: 1982, 61 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Spearman rotate: false - xy: 1880, 5 + xy: 1982, 31 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Submarine rotate: false - xy: 1454, 145 + xy: 1880, 2 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Swordsman rotate: false - xy: 1436, 85 + xy: 1436, 118 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Tank rotate: false - xy: 1470, 115 + xy: 1436, 88 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Tercio rotate: false - xy: 1470, 85 + xy: 1436, 58 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Trebuchet rotate: false - xy: 1470, 55 + xy: 1470, 118 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Trireme rotate: false - xy: 1434, 27 + xy: 1470, 90 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Turtle Ship rotate: false - xy: 1606, 116 + xy: 1572, 55 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/War Chariot rotate: false - xy: 1640, 102 + xy: 1538, 45 size: 32, 28 orig: 32, 28 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/War Elephant rotate: false - xy: 1572, 58 + xy: 1504, 39 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/WaterUnit rotate: false - xy: 1606, 58 + xy: 1470, 32 size: 32, 26 orig: 32, 26 offset: 0, 0 index: -1 TileSets/FantasyHex/Units/Work Boats rotate: false - xy: 1640, 44 + xy: 1674, 45 size: 32, 26 orig: 32, 26 offset: 0, 0 @@ -4791,233 +4798,247 @@ UnitPromotionIcons/Ambush orig: 50, 50 offset: 0, 0 index: -1 -UnitPromotionIcons/Barrage +UnitPromotionIcons/Armor Plating rotate: false - xy: 1022, 152 + xy: 1278, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 -UnitPromotionIcons/Blitz +UnitPromotionIcons/Barrage rotate: false xy: 1330, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 -UnitPromotionIcons/Boarding Party +UnitPromotionIcons/Blitz rotate: false xy: 1022, 100 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 -UnitPromotionIcons/Bombardment +UnitPromotionIcons/Boarding Party rotate: false xy: 1382, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 -UnitPromotionIcons/Charge +UnitPromotionIcons/Bombardment rotate: false xy: 1022, 48 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 +UnitPromotionIcons/Charge + rotate: false + xy: 1434, 460 + size: 50, 50 + orig: 50, 50 + offset: 0, 0 + index: -1 UnitPromotionIcons/Coastal Raider rotate: false - xy: 1538, 460 + xy: 1590, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Cover rotate: false - xy: 1694, 460 + xy: 1746, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 PolicyIcons/Discipline rotate: false - xy: 1694, 460 + xy: 1746, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 StatIcons/Strength rotate: false - xy: 1694, 460 + xy: 1746, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Drill rotate: false - xy: 1850, 460 + xy: 1902, 460 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Evasion rotate: false - xy: 1954, 460 + xy: 1074, 256 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Extended Range rotate: false - xy: 1074, 256 + xy: 1074, 204 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Operational Range rotate: false - xy: 1074, 256 + xy: 1074, 204 + size: 50, 50 + orig: 50, 50 + offset: 0, 0 + index: -1 +UnitPromotionIcons/Flight Deck + rotate: false + xy: 1074, 100 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Formation rotate: false - xy: 1074, 152 + xy: 1074, 48 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Haka War Dance rotate: false - xy: 1126, 306 + xy: 1126, 202 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Heal Instantly rotate: false - xy: 1126, 254 + xy: 1126, 150 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Indirect Fire rotate: false - xy: 1126, 150 + xy: 1178, 306 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Interception rotate: false - xy: 1178, 306 + xy: 1178, 202 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Logistics rotate: false - xy: 1178, 150 + xy: 1126, 46 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/March rotate: false - xy: 1126, 46 + xy: 1228, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Medic rotate: false - xy: 1178, 46 + xy: 1280, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Mobility rotate: false - xy: 1488, 408 + xy: 1592, 408 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Rejuvenation rotate: false - xy: 1230, 252 + xy: 1334, 356 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Scouting rotate: false - xy: 1282, 252 + xy: 1386, 356 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Sentry rotate: false - xy: 1282, 252 + xy: 1386, 356 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Shock rotate: false - xy: 1386, 356 + xy: 1282, 200 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Siege rotate: false - xy: 1230, 148 + xy: 1334, 252 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Sortie rotate: false - xy: 1282, 200 + xy: 1386, 304 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Targeting rotate: false - xy: 1438, 356 + xy: 1282, 148 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Targeting I (air) rotate: false - xy: 1438, 356 + xy: 1282, 148 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Volley rotate: false - xy: 1490, 356 + xy: 1334, 148 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Wolfpack rotate: false - xy: 1334, 148 + xy: 1438, 252 size: 50, 50 orig: 50, 50 offset: 0, 0 index: -1 UnitPromotionIcons/Woodsman rotate: false - xy: 1386, 200 + xy: 1490, 304 size: 50, 50 orig: 50, 50 offset: 0, 0 diff --git a/android/assets/game2.png b/android/assets/game2.png index fe7bc6e6..c7392da0 100644 Binary files a/android/assets/game2.png and b/android/assets/game2.png differ diff --git a/android/assets/jsons/translationsByLanguage/Czech.properties b/android/assets/jsons/translationsByLanguage/Czech.properties index 93c1befa..a218d460 100644 --- a/android/assets/jsons/translationsByLanguage/Czech.properties +++ b/android/assets/jsons/translationsByLanguage/Czech.properties @@ -124,6 +124,8 @@ Mint = Mincovna Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Těžko se hledá romantika, jenž může někdy překonat žulové citadely na vrcholu broukavých srázů Machu Picchu, koruny Incké země.' - Hiram Bingham Gold from all trade routes +25% = +25% Zlata ze všech obchodních cest + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Akvadukt 40% of food is carried over after a new citizen is born = 40% Jídla je zachováno poté, co se město rozroste o nového obyvatele @@ -682,6 +684,7 @@ Are you sure you want to delete this map? = Jste si jistý(á), že chcete smaza Upload map = Nahrát mapu Could not upload map! = Nelze nahrát mapu! Map uploaded successfully! = Mapa úspěšně nahrána! +Saving... = # Options @@ -1042,6 +1045,11 @@ Version = Verze Resolution = Rozlišení Tileset = Políčka Map editor = Editor mapy +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Jazyk Terrains & Resources = Terén & Zdroje Improvements = Vylepšení @@ -1756,6 +1764,22 @@ Bonus when intercepting [amount]% = Bonus při zachytávání útoků [amount]% Ambush I = Přepadení I Ambush II = Přepadení II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = Haka War Dance = Haka - valečný tanec -10% combat strength for adjacent enemy units = -10% bojové síly pro nepřátelské jednotky na sousedních políčkách diff --git a/android/assets/jsons/translationsByLanguage/Dutch.properties b/android/assets/jsons/translationsByLanguage/Dutch.properties index 6b1d2391..ab7208eb 100644 --- a/android/assets/jsons/translationsByLanguage/Dutch.properties +++ b/android/assets/jsons/translationsByLanguage/Dutch.properties @@ -167,6 +167,8 @@ Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = Gold from all trade routes +25% = Van alle handelroutes +25% goud + # Requires translation! +Must have an owned mountain within 2 tiles = # Requires translation! Aqueduct = @@ -1051,6 +1053,7 @@ Upload map = Could not upload map! = # Requires translation! Map uploaded successfully! = +Saving... = # Options @@ -1599,6 +1602,11 @@ Resolution = Tileset = # Requires translation! Map editor = +Create = + # Requires translation! +New map = + # Requires translation! +Empty = # Requires translation! Language = # Requires translation! @@ -2760,6 +2768,22 @@ Bonus when intercepting [amount]% = Ambush I = Hinderlaag I Ambush II = Hinderlaag II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = # Requires translation! Haka War Dance = diff --git a/android/assets/jsons/translationsByLanguage/English.properties b/android/assets/jsons/translationsByLanguage/English.properties index fa046850..3f39bb00 100644 --- a/android/assets/jsons/translationsByLanguage/English.properties +++ b/android/assets/jsons/translationsByLanguage/English.properties @@ -204,6 +204,8 @@ Machu Picchu = 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = # Requires translation! Gold from all trade routes +25% = + # Requires translation! +Must have an owned mountain within 2 tiles = # Requires translation! Aqueduct = @@ -1131,6 +1133,7 @@ Upload map = Could not upload map! = # Requires translation! Map uploaded successfully! = +Saving... = # Options @@ -1802,6 +1805,11 @@ Resolution = Tileset = # Requires translation! Map editor = +Create = + # Requires translation! +New map = + # Requires translation! +Empty = # Requires translation! Language = # Requires translation! diff --git a/android/assets/jsons/translationsByLanguage/French.properties b/android/assets/jsons/translationsByLanguage/French.properties index 443d10ad..083652f0 100644 --- a/android/assets/jsons/translationsByLanguage/French.properties +++ b/android/assets/jsons/translationsByLanguage/French.properties @@ -119,6 +119,8 @@ Mint = Hôtel de la monnaie Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Peu de sites romantiques peuvent surpasser la citadelle de granit au sommet des précipices des scarabées du Machu Picchu, la couronne du pays inca.' - Hiram Bingham Gold from all trade routes +25% = Or de toutes les routes commerciales + 25% + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Aqueduc 40% of food is carried over after a new citizen is born = 40% de la nourriture est préservée après la naissance d'un nouveau citoyen @@ -312,7 +314,6 @@ Declare war on [civName]? = Déclarer la guerre à [civName]? [leaderName] of [nation] = [leaderName] de [nation] You'll pay for this! = Vous allez payer pour cela! Negotiate Peace = Négocier la paix - # Requires translation! Peace with [civName]? = Faire la Paix avec [civName] ? Very well. = Très bien. Farewell. = Adieu. @@ -372,53 +373,29 @@ We noticed your new city near our borders, despite your promise. This will have. # City states - # Requires translation! Manila = Manille - # Requires translation! Kuala Lumpur = Kuala Lumpur - # Requires translation! Helsinki = Helsinki - # Requires translation! Quebec City = Québec - # Requires translation! Hanoi = Hanoï - # Requires translation! Kathmandu = Katmandou - # Requires translation! Cape Town = Le Cap - # Requires translation! Sydney = Sydney - # Requires translation! Zanzibar = Zanzibar - # Requires translation! Singapore = Singapour - # Requires translation! Edinburgh = Édimbourg - # Requires translation! Almaty = Almaty - # Requires translation! Sidon = Sidon - # Requires translation! Kabul = Kaboul - # Requires translation! Brussels = Bruxelles - # Requires translation! Venice = Venise - # Requires translation! Genoa = Gênes - # Requires translation! Ur = Ur - # Requires translation! Tyre = Tyr - # Requires translation! Dublin = Dublin - # Requires translation! Antwerp = Anvers - # Requires translation! Rio de Janeiro = Rio de Janeiro - # Requires translation! Florence = Florence - # Requires translation! Milan = Milan Provides [amountOfCulture] culture at 30 Influence = Fournit [amountOfCulture] de Culture à 30 d'influence @@ -570,13 +547,9 @@ Map type = Type de carte Generated = Généré Existing = Existant Map generation type = Type de carte générée - # Requires translation! Default = Défaut - # Requires translation! Pangaea = Pangée - # Requires translation! Perlin = Perlin - # Requires translation! Continents = Continents Number of city-states = Nombre de cité-état One City Challenge = Défi ville unique @@ -661,6 +634,7 @@ Are you sure you want to delete this map? = Etes-vous certain de vouloir supprim Upload map = Télécharger une carte Could not upload map! = Impossible de télécharger la carte ! Map uploaded successfully! = Carte téléchargée avec succès ! +Saving... = # Options @@ -762,7 +736,6 @@ Your relationship with [cityStateName] is about to degrade = Notre relation avec Your relationship with [cityStateName] degraded = Notre relation avec [cityStateName] est dégradée A new barbarian encampment has spawned! = Un nouveau campement barbare est apparu ! Received [goldAmount] Gold for capturing [cityName] = Vous recevez [goldAmount] Or pour la capture de [cityName] - # Requires translation! Our proposed trade request is no longer relevant! = Notre demande commerciale n'est plus pertinente ! # World Screen UI @@ -1009,6 +982,11 @@ Version = Version Resolution = Résolution Tileset = Taille des cases Map editor = Editeur de carte +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = langage Terrains & Resources = Terrains & Ressources Improvements = Améliorations @@ -1692,6 +1670,21 @@ Bonus when intercepting [amount]% = Bonus en interception de [amount]% Ambush I = Embuscade I Ambush II = Embuscade II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = Can carry 2 aircraft = Peut transporter 2 avions Haka War Dance = Haka - Danse de guerre -10% combat strength for adjacent enemy units = -10% de force de combats pour toutes les unités ennemies adjacentes diff --git a/android/assets/jsons/translationsByLanguage/German.properties b/android/assets/jsons/translationsByLanguage/German.properties index 23415bf4..7ef38567 100644 --- a/android/assets/jsons/translationsByLanguage/German.properties +++ b/android/assets/jsons/translationsByLanguage/German.properties @@ -124,6 +124,8 @@ Machu Picchu = Machu Picchu # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = Gold from all trade routes +25% = Gold von allen Handelsrouten um 25% erhöht + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Aquädukt 40% of food is carried over after a new citizen is born = 40% der Nahrung wird übertragen, wenn ein neuer Einwohner geboren wird @@ -676,6 +678,7 @@ Are you sure you want to delete this map? = Karte wirklich löschen? Upload map = Karte hochladen Could not upload map! = Kann Karte nicht hochladen! Map uploaded successfully! = Karte hochladen war erfolgreich! +Saving... = # Options @@ -1036,6 +1039,11 @@ Version = Version Resolution = Auflösung Tileset = Felderset Map editor = Karteneditor +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Sprache Terrains & Resources = Gelände & Ressourcen Improvements = Verbesserungen @@ -1755,6 +1763,22 @@ Bonus when intercepting [amount]% = [amount]% Bonus beim Abfangen Ambush I = Lufthinterhalt I Ambush II = Lufthinterhalt II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = Haka War Dance = Haka Kriegstanz -10% combat strength for adjacent enemy units = -10% Kampfstärke für angrenzende feindliche Einheiten diff --git a/android/assets/jsons/translationsByLanguage/Indonesian.properties b/android/assets/jsons/translationsByLanguage/Indonesian.properties index a48a858d..8d27ddec 100644 --- a/android/assets/jsons/translationsByLanguage/Indonesian.properties +++ b/android/assets/jsons/translationsByLanguage/Indonesian.properties @@ -126,6 +126,8 @@ Machu Picchu = Machu Picchu # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = Gold from all trade routes +25% = +25% emas dari seluruh rute perdagangan + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Terowongan Air 40% of food is carried over after a new citizen is born = 40% makanan dibawa saat penduduk baru lahir @@ -687,6 +689,7 @@ Are you sure you want to delete this map? = Apakah yakin untuk menghapus peta in Upload map = Upload peta Could not upload map! = Tidak bisa upload peta! Map uploaded successfully! = Map telah sukses diupload! +Saving... = # Options @@ -1081,6 +1084,11 @@ Resolution = Tileset = # Requires translation! Map editor = +Create = + # Requires translation! +New map = + # Requires translation! +Empty = # Requires translation! Language = # Requires translation! @@ -2057,6 +2065,22 @@ Bonus when intercepting [amount]% = Bonus ketika mencegat [amount]% Ambush I = Sergapan I Ambush II = Sergapan II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = Haka War Dance = Tarian Perang Haka -10% combat strength for adjacent enemy units = -10% kekuatan tempur karena di dekat unit musuh diff --git a/android/assets/jsons/translationsByLanguage/Italian.properties b/android/assets/jsons/translationsByLanguage/Italian.properties index a520ee2b..7b5c6415 100644 --- a/android/assets/jsons/translationsByLanguage/Italian.properties +++ b/android/assets/jsons/translationsByLanguage/Italian.properties @@ -119,6 +119,8 @@ Mint = Zecca Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Pochi racconti fantastici possono sorpassare quello della cittadella di granito sospesa in cima ai precipizi, Machu Picchu, la corona delle terre degli Inca.' - Hiram Bingham Gold from all trade routes +25% = +25% oro da ogni rotta commerciale + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Acquedotto 40% of food is carried over after a new citizen is born = Il 40% del cibo viene immagazzinato dopo la nascita di un nuovo cittadino @@ -300,7 +302,7 @@ Queue empty = Coda vuota Add to queue = Aggiungi a coda Remove from queue = Rimuovi da coda Show stats drilldown = Mostra riepilogo statistiche -Show construction queue = Mostra coda di costruzione +Show construction queue = Mostra coda costruzione Diplomacy = Diplomazia War = Guerra @@ -394,10 +396,6 @@ Antwerp = Anversa Rio de Janeiro = Rio de Janeiro Florence = Firenze Milan = Milano -M'Banza-Kongo = M'Banza-Kongo -Vancouver = Vancouver -Lhasa = Lhasa -Mogadishu = Mogadiscio Provides [amountOfCulture] culture at 30 Influence = Dona [amountOfCulture] punti Cultura a minimo 30 Punti Influenza Provides 3 food in capital and 1 food in other cities at 30 Influence = Dona 3 Cibo alla Capitale e 1 Cibo alle altre Città a minimo 30 Punti Influenza @@ -635,6 +633,7 @@ Are you sure you want to delete this map? = Vuoi davvero cancellare questa mappa Upload map = Carica Could not upload map! = Impossibile caricare mappa! Map uploaded successfully! = Mappa caricata con successo +Saving... = # Options @@ -823,7 +822,6 @@ Specialist Buildings = Edifici specialisti Specialist Allocation = Assegna specialisti Specialists = Specialisti Food eaten = Cibo consumato -Excess food to production = Cibo in eccesso per produzione Growth bonus = Bonus crescita Unassigned population = Popolazione libera [turnsToExpansion] turns to expansion = Espansione dei confini tra [turnsToExpansion] turni @@ -842,9 +840,6 @@ Points per turn = Punti per turno Convert production to gold at a rate of 4 to 1 = Converte la Produzione a Oro a un tasso di 4 a 1 Convert production to science at a rate of 4 to 1 = Converte la Produzione a Scienza a un tasso di 4 a 1 The city will not produce anything. = La città non produrrà nulla -Show stats drilldown = Mostra riepilogo statistiche -Show construction queue = Mostra coda costruzione - # Technology UI @@ -986,6 +981,11 @@ Version = Versione Resolution = Risoluzione Tileset = Set celle Map editor = Editor mappe +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Lingua Terrains & Resources = Terreni e risorse Improvements = Miglioramenti @@ -1667,6 +1667,22 @@ Reduces damage taken from interception by 50% = Dimezza i danni da intercettazio Bonus when intercepting [amount]% = [amount]% bonus d'intercettazione Ambush I = Imboscata aerea I Ambush II = Imboscata aerea II + # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = Can carry 2 aircraft = Trasporta due unità aeree Haka War Dance = Danza di guerra Haka -10% combat strength for adjacent enemy units = -10% Forza alle unità nemiche adiacenti a questa diff --git a/android/assets/jsons/translationsByLanguage/Korean.properties b/android/assets/jsons/translationsByLanguage/Korean.properties index 0191382a..7c911ac7 100644 --- a/android/assets/jsons/translationsByLanguage/Korean.properties +++ b/android/assets/jsons/translationsByLanguage/Korean.properties @@ -136,6 +136,8 @@ Mint = 조폐국 Machu Picchu = 마추픽추 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = '잉카 땅의 정수 마추픽추의 들쭉날쭉한 벼랑 위에 우뚝 선 화강암 도시의 낭만보다 더한 낭만은 잘 없을 것이다.' - 하이람 빙엄 Gold from all trade routes +25% = 교역로에서 얻는 금 +25% + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = 송수로 40% of food is carried over after a new citizen is born = 새로운 시민이 태어난 후 40%의 식량이 보전됨 @@ -700,6 +702,7 @@ Are you sure you want to delete this map? = 이 지도를 삭제하시겠습니 Upload map = 지도 업로드 Could not upload map! = 지도를 업로드할 수 없습니다! Map uploaded successfully! = 지도가 성공적으로 업로드되었습니다! +Saving... = # Options @@ -1065,6 +1068,11 @@ Version = 버전 Resolution = 해상도 Tileset = 타일셋 Map editor = 지도 편집기 +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = 언어 Terrains & Resources = 지형 & 자원 Improvements = 시설 @@ -1788,6 +1796,22 @@ Bonus when intercepting [amount]% = 적을 요격할 때 전투력 +[amount]% Ambush I = 공중 매복 I Ambush II = 공중 매복 II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = Haka War Dance = 하카 전쟁 의식 -10% combat strength for adjacent enemy units = 이 유닛과 인접한 적 유닛의 전투력 -10% diff --git a/android/assets/jsons/translationsByLanguage/Malay.properties b/android/assets/jsons/translationsByLanguage/Malay.properties index 34c76734..c76bd24f 100644 --- a/android/assets/jsons/translationsByLanguage/Malay.properties +++ b/android/assets/jsons/translationsByLanguage/Malay.properties @@ -183,6 +183,8 @@ Machu Picchu = 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = # Requires translation! Gold from all trade routes +25% = + # Requires translation! +Must have an owned mountain within 2 tiles = # Requires translation! Aqueduct = @@ -1020,6 +1022,7 @@ Upload map = Could not upload map! = # Requires translation! Map uploaded successfully! = +Saving... = # Options @@ -1691,6 +1694,11 @@ Resolution = Tileset = # Requires translation! Map editor = +Create = + # Requires translation! +New map = + # Requires translation! +Empty = # Requires translation! Language = # Requires translation! @@ -2926,6 +2934,22 @@ Ambush I = # Requires translation! Ambush II = # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = # Requires translation! Haka War Dance = diff --git a/android/assets/jsons/translationsByLanguage/Polish.properties b/android/assets/jsons/translationsByLanguage/Polish.properties index 9536ad12..fd73a7c0 100644 --- a/android/assets/jsons/translationsByLanguage/Polish.properties +++ b/android/assets/jsons/translationsByLanguage/Polish.properties @@ -119,6 +119,8 @@ Mint = Mennica Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Niewiele romansów może się równać ze związkiem granitowej cytadeli stojącej na strzelistych urwiskach Machu Picchu, korony Kraju Inków.' – Hiram Bingham Gold from all trade routes +25% = +25% złota ze wszystkich szlaków handlowych + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Akwedukt 40% of food is carried over after a new citizen is born = 40% więcej żywności za każdego nowego obywatela @@ -632,6 +634,7 @@ Are you sure you want to delete this map? = Czy na pewno chcesz usunąc tą map Upload map = Prześlij mapę Could not upload map! = Nie udało się przesłać mapy Map uploaded successfully! = Mapa została przesłana pomyślnie +Saving... = # Options @@ -980,6 +983,11 @@ Version = Wersja Resolution = Rozdzielczość Tileset = Pola Map editor = Edytor Map +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Język Terrains & Resources = Teren i Zasoby Improvements = Ulepszenia @@ -1662,6 +1670,22 @@ Reduces damage taken from interception by 50% = Redukuje obrażenia otrzymane po Bonus when intercepting [amount]% = Bonus podczas przechwytywania o [amount]% Ambush I = Zasadzka I (lotnictwo) Ambush II = Zasadzka II (lotnictwo) + # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = Can carry 2 aircraft = Może przenieść dwa samoloty Haka War Dance = Haka - taniec wojenny -10% combat strength for adjacent enemy units = -10% walecznej siły dla jednostek przeciwnika leżących na przyległych polach diff --git a/android/assets/jsons/translationsByLanguage/Portuguese.properties b/android/assets/jsons/translationsByLanguage/Portuguese.properties index dc06bf2f..28bf4d2d 100644 --- a/android/assets/jsons/translationsByLanguage/Portuguese.properties +++ b/android/assets/jsons/translationsByLanguage/Portuguese.properties @@ -124,6 +124,8 @@ Mint = Casa da moeda Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Poucos romances podem se quer superar o da cidadela de granito no topo do precipício de Machu Picchu, a coroa da terra Inca.' - Hiram Bingham Gold from all trade routes +25% = +25% de ouro de todas as rotas comerciais + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Aqueduto 40% of food is carried over after a new citizen is born = 40% da comida é mantida depois de um novo cidadão nascer @@ -694,6 +696,7 @@ Are you sure you want to delete this map? = Tem certeza que quer deletar esse ma Upload map = Carregar mapa Could not upload map! = Não foi possível carregar mapa! Map uploaded successfully! = Mapa carregado com sucesso! +Saving... = # Options @@ -1131,6 +1134,11 @@ Version = Versão Resolution = Resolução Tileset = Estilo mapa Map editor = Editor de mapa +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Língua # Requires translation! Terrains & Resources = @@ -1941,6 +1949,22 @@ Bonus when intercepting [amount]% = [amount]% de bônus ao interceptar Ambush I = Emboscada Aérea I Ambush II = Emboscada Aérea II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = Haka War Dance = Dança de Guerra Haka -10% combat strength for adjacent enemy units = -10% de força de combate para cada unidade inimiga adjacente diff --git a/android/assets/jsons/translationsByLanguage/Romanian.properties b/android/assets/jsons/translationsByLanguage/Romanian.properties index 7a7cd491..11989cc3 100644 --- a/android/assets/jsons/translationsByLanguage/Romanian.properties +++ b/android/assets/jsons/translationsByLanguage/Romanian.properties @@ -144,6 +144,8 @@ Machu Picchu = Machu Picchu # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = Gold from all trade routes +25% = Aur din toate rutele comerciale +25% + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Apeduct 40% of food is carried over after a new citizen is born = 40% din hrană este păstrată după ce se naște un nou cetățean @@ -754,6 +756,7 @@ Upload map = Could not upload map! = # Requires translation! Map uploaded successfully! = +Saving... = # Options @@ -1175,6 +1178,11 @@ Resolution = Rezoluție Tileset = # Requires translation! Map editor = +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Limbă # Requires translation! Terrains & Resources = @@ -2037,6 +2045,22 @@ Bonus when intercepting [amount]% = Ambush I = Ambuscadă I Ambush II = Ambuscadă II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = # Requires translation! Haka War Dance = diff --git a/android/assets/jsons/translationsByLanguage/Russian.properties b/android/assets/jsons/translationsByLanguage/Russian.properties index 20d9208f..9e4bdedf 100644 --- a/android/assets/jsons/translationsByLanguage/Russian.properties +++ b/android/assets/jsons/translationsByLanguage/Russian.properties @@ -119,6 +119,8 @@ Mint = Монетный двор Machu Picchu = Мачу-Пикчу 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Даже самый захватывающий вид не вызовет такого движения сердца, как гранитная крепость на крутых уступах Мачу-Пикчу - короны земли инков.' - Хирам Бингам Gold from all trade routes +25% = Золото со всех торговых путей + 25% + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Акведук 40% of food is carried over after a new citizen is born = 40% продовольства сохраняется после рождения нового гражданина @@ -632,6 +634,7 @@ Are you sure you want to delete this map? = Вы уверены что хоти Upload map = Отправить Could not upload map! = Невозможно отправить карту! Map uploaded successfully! = Карта успешно загружена! +Saving... = # Options @@ -979,6 +982,11 @@ Version = Версия Resolution = Разрешение Tileset = Палитра клеток Map editor = Редактор карт +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Язык Terrains & Resources = Ландшафты и ресурсы Improvements = Улучшения @@ -1661,6 +1669,22 @@ Reduces damage taken from interception by 50% = Уменьшает урон от Bonus when intercepting [amount]% = Бонус при перехвате [amount]% Ambush I = Засада I Ambush II = Засада II + # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = Can carry 2 aircraft = Может транспортировать 2 авиационных единицы Haka War Dance = Боевой танец Маори "Хака" -10% combat strength for adjacent enemy units = -10% силы в сражениях за соседних вражеских юнитов diff --git a/android/assets/jsons/translationsByLanguage/Simplified_Chinese.properties b/android/assets/jsons/translationsByLanguage/Simplified_Chinese.properties index c3707e56..9518c9e9 100644 --- a/android/assets/jsons/translationsByLanguage/Simplified_Chinese.properties +++ b/android/assets/jsons/translationsByLanguage/Simplified_Chinese.properties @@ -18,8 +18,8 @@ Move an air unit!\nSelect an air unit > select another city withing range > \nMo See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = 查看当前文明详细信息!\n点击概览按钮(右上角) >\n点击"统计" Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! = NO!看起来游戏好像出现了灾难性的Bug! 这绝对不应该发生! 请将游戏存档信息发送给我,方法如下:依次点击“菜单->保存游戏->复制当前游戏数据到剪贴板”,将剪贴板的内容通过email发送给我。我的email地址:yairm210@hotmail.com。我会尽快处理! - # Requires translation! Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! = 哦,不!好像出了什么大问题!这绝不应该发生!请给我们发送一份报告,我们会尽快将它修复完毕! + # Buildings ## Ancient era buildings @@ -122,6 +122,8 @@ Mint = 铸币厂 Machu Picchu = 马丘比丘 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = “很少有能超越这座建立在马丘比丘顶峰峭壁上的石头城塞的浪漫,它是印加的皇冠。”——海勒姆·宾厄姆(美国探险家) Gold from all trade routes +25% = 所有贸易路线的金币收益+25% + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = 引水渠 40% of food is carried over after a new citizen is born = 城市增加新的市民后保留40%食物储备以加速成长 @@ -159,7 +161,6 @@ Cost of acquiring new tiles reduced by 25% = 购买新地块花费-25% Porcelain Tower = 大报恩寺塔 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = “我们所失去的总是要在回望之时才更知道它的美好,而那曾经不可一世的高塔如今是多么的渴望能够有所依靠。”——詹姆斯·罗素·洛威尔(美国诗人) Free great scientist appears = 免费的大科学家出现 - # Requires translation! Science gained from research agreements +50% = 科研协定产出的科研+50% Ironworks = 钢铁厂 @@ -636,6 +637,7 @@ Are you sure you want to delete this map? = 您真想删除这张地图吗? Upload map = 上传地图 Could not upload map! = 无法上传地图! Map uploaded successfully! = 地图上传成功! +Saving... = # Options @@ -984,6 +986,11 @@ Version = 版本 Resolution = 分辨率 Tileset = 地块设置 Map editor = 地图编辑器 +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = 语言设置 Terrains & Resources = 地形地貌与资源 Improvements = 设施 @@ -1020,7 +1027,6 @@ Victory Types = 胜利类型 Workers = 工人 # Other civilopedia things - Nations = 领袖 Promotions = 晋升 Available for [unitTypes] = 用于[unitTypes] @@ -1674,6 +1680,22 @@ Reduces damage taken from interception by 50% = 遭受拦截时的损伤-50% Bonus when intercepting [amount]% = 执行拦截任务时+[amount]%战斗力 Ambush I = 伏击I级 Ambush II = 伏击II级 + # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = Can carry 2 aircraft = 可以带两家飞机 Haka War Dance = 哈卡战舞 -10% combat strength for adjacent enemy units = 相邻的敌方单位-10%战斗力 diff --git a/android/assets/jsons/translationsByLanguage/Spanish.properties b/android/assets/jsons/translationsByLanguage/Spanish.properties index 39340311..0a97ddd1 100644 --- a/android/assets/jsons/translationsByLanguage/Spanish.properties +++ b/android/assets/jsons/translationsByLanguage/Spanish.properties @@ -119,6 +119,8 @@ Mint = Casa de la moneda Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Pocas historias pueden llegar a superar la de esa ciudadela de granito en la cima de los salientes precipicios de Machu Picchu, corona de la Tierra de los Incas.- Hiram Bingham Gold from all trade routes +25% = +25% de oro en todas las rutas de comercio + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Acueducto 40% of food is carried over after a new citizen is born = 40% de comida es traspasado cada vez que nace un nuevo habitante @@ -661,6 +663,7 @@ Are you sure you want to delete this map? = ¿Estas seguro de que quieres borrar Upload map = Subir mapa Could not upload map! = ¡No se pudo subir el mapa! Map uploaded successfully! = ¡Se ha subido el mapa correctamente! +Saving... = # Options @@ -1009,6 +1012,11 @@ Version = Versión Resolution = Resolución Tileset = Tileset Map editor = Editor de mapa +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Idioma Terrains & Resources = Terrenos y recursos Improvements = Mejoras @@ -1692,6 +1700,22 @@ Bonus when intercepting [amount]% = [amount]% de bonus al interceptar Ambush I = Emboscada I Ambush II = Emboscada II # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = Haka War Dance = Danza de la guerra Haka -10% combat strength for adjacent enemy units = -10% de fuerza de combate para unidades enemigas adyacentes diff --git a/android/assets/jsons/translationsByLanguage/Traditional_Chinese.properties b/android/assets/jsons/translationsByLanguage/Traditional_Chinese.properties index 5563656d..cce7fee9 100644 --- a/android/assets/jsons/translationsByLanguage/Traditional_Chinese.properties +++ b/android/assets/jsons/translationsByLanguage/Traditional_Chinese.properties @@ -123,6 +123,8 @@ Mint = 鑄幣廠 Machu Picchu = 馬丘比丘 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = “很少有能超越這座建立在馬丘比丘頂峰峭壁上的石頭城塞的浪漫,它是印加的皇冠。”——海勒姆·賓厄姆(美國探險家) Gold from all trade routes +25% = 所有貿易路線的金錢收益+25% + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = 引水渠 40% of food is carried over after a new citizen is born = 城市增加新的市民後保留40%食物儲備以加速成長 @@ -160,7 +162,6 @@ Cost of acquiring new tiles reduced by 25% = 購買新地塊花費-25% Porcelain Tower = 大報恩寺塔 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = “我們所失去的總是要在回望之時才更知道它的美好,而那曾經不可一世的高塔如今是多麼的可望能夠有所依靠。”——詹姆斯·羅素·洛威爾(美國詩人) Free great scientist appears = 免費的大科學家出現 - # Requires translation! Science gained from research agreements +50% = 科研協定產出的科研+50% Ironworks = 鋼鐵廠 @@ -677,6 +678,7 @@ Are you sure you want to delete this map? = 你真的想刪除這張地圖嗎? Upload map = 上傳地圖 Could not upload map! = 無法上傳地圖! Map uploaded successfully! = 成功上傳地圖! +Saving... = # Options @@ -1039,6 +1041,11 @@ Version = 版本 Resolution = 解析度 Tileset = 地塊設定 Map editor = 地圖編輯器 +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = 語言設定 Terrains & Resources = 地形地貌與資源 Improvements = 設施 @@ -1750,6 +1757,22 @@ Bonus when intercepting [amount]% = 執行攔截任務時+[amount]%戰鬥力 Ambush I = 伏擊I級 Ambush II = 伏擊II級 # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = + # Requires translation! Can carry 2 aircraft = Haka War Dance = 哈卡戰舞 -10% combat strength for adjacent enemy units = 相鄰的敵方單位-10%戰鬥力 diff --git a/android/assets/jsons/translationsByLanguage/Turkish.properties b/android/assets/jsons/translationsByLanguage/Turkish.properties index 811a4155..97856f67 100644 --- a/android/assets/jsons/translationsByLanguage/Turkish.properties +++ b/android/assets/jsons/translationsByLanguage/Turkish.properties @@ -119,6 +119,8 @@ Mint = Para Bas Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'İnka Diyarı'nın tacı Machu Picchu'nun çıkıntılı uçurumlarının üzerindeki granit kaleyi aşkların pek azı aşar.' - Hiram Bingham Gold from all trade routes +25% = Tüm ticaret yollarından altın +25% + # Requires translation! +Must have an owned mountain within 2 tiles = Aqueduct = Su Kemeri 40% of food is carried over after a new citizen is born = Yiyeceklerin 40%'ı yeni bir vatandaş doğduktan sonra taşınıyor @@ -631,6 +633,7 @@ Are you sure you want to delete this map? = Bu haritayı silmek istediğinizden Upload map = Haritayı yükle Could not upload map! = Harita yüklenemedi! Map uploaded successfully! = Harita başarıyla yüklendi! +Saving... = # Options @@ -978,6 +981,11 @@ Version = Sürüm Resolution = Çözünürlük Tileset = Grafik seti Map editor = Harita düzenleyici +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Dil Terrains & Resources = Araviler & Kaynaklar Improvements = Geliştirmeler @@ -1659,6 +1667,22 @@ Reduces damage taken from interception by 50% = Toplamadan alınan hasarı% 50 a Bonus when intercepting [amount]% = [amount]% ele geçirilirken bonus Ambush I = Pusu 1 Ambush II = Pusu 2 + # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = Can carry 2 aircraft = 2 uçak taşıyabilir Haka War Dance = Haka Savaş Dansı -10% combat strength for adjacent enemy units = Bitişik düşman birimleri için% -10 savaş gücü diff --git a/android/assets/jsons/translationsByLanguage/Ukrainian.properties b/android/assets/jsons/translationsByLanguage/Ukrainian.properties index e76ddd1f..f3d26f81 100644 --- a/android/assets/jsons/translationsByLanguage/Ukrainian.properties +++ b/android/assets/jsons/translationsByLanguage/Ukrainian.properties @@ -632,7 +632,7 @@ Are you sure you want to delete this map? = Ви впевнені, що бажа Upload map = Вивантажити мапу Could not upload map! = Неможливо вивантажити мапу! Map uploaded successfully! = Мапа вивантажена успішно! -Saving... = Збереження... +Saving... = # Options @@ -980,6 +980,11 @@ Version = Версія Resolution = Роздільність Tileset = Палітра клітинок Map editor = Редактор мап +Create = + # Requires translation! +New map = + # Requires translation! +Empty = Language = Мова Terrains & Resources = Місцевість і ресурси Improvements = Удосконалення @@ -1661,6 +1666,22 @@ Reduces damage taken from interception by 50% = Пошкодження від п Bonus when intercepting [amount]% = При перехопленні отримує силу +[amount]% Ambush I = Засідка I Ambush II = Засідка II + # Requires translation! +Armor Plating I = + # Requires translation! +Armor Plating II = + # Requires translation! +Armor Plating III = + # Requires translation! ++25% Combat Bonus when defending = + # Requires translation! +Flight Deck I = + # Requires translation! +Flight Deck II = + # Requires translation! +Flight Deck III = + # Requires translation! +Can carry 1 extra air unit = Can carry 2 aircraft = Може нести 2 літальні апарати Haka War Dance = Бойовий танець Гака -10% combat strength for adjacent enemy units = Сусідні ворожі підрозділи отримують силу атаки -10% diff --git a/android/assets/jsons/translationsByLanguage/completionPercentages.properties b/android/assets/jsons/translationsByLanguage/completionPercentages.properties index 2624e286..b5736c8d 100644 --- a/android/assets/jsons/translationsByLanguage/completionPercentages.properties +++ b/android/assets/jsons/translationsByLanguage/completionPercentages.properties @@ -1,18 +1,18 @@ Traditional_Chinese = 93 -Italian = 100 -Polish = 96 -Russian = 97 -Romanian = 74 -Korean = 91 -Simplified_Chinese = 94 +Italian = 99 +Polish = 99 +Russian = 99 +Romanian = 73 +Korean = 90 +Simplified_Chinese = 98 German = 92 -Turkish = 97 +Turkish = 99 English = 0 Ukrainian = 99 -French = 97 +French = 99 Portuguese = 80 Indonesian = 72 -Czech = 93 +Czech = 92 Malay = 13 Spanish = 97 Dutch = 24 diff --git a/android/build.gradle b/android/build.gradle index dddf6839..9832c5d0 100644 --- a/android/build.gradle +++ b/android/build.gradle @@ -21,8 +21,8 @@ android { applicationId "com.unciv.app" minSdkVersion 14 targetSdkVersion 29 - versionCode 367 - versionName "3.5.5-patch1" + versionCode 368 + versionName "3.5.6" archivesBaseName = "Unciv" } diff --git a/changelog.md b/changelog.md index d13eef66..f3897728 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,21 @@ +## 3.5.6 + +Research agreements! - by lishaoxia1985 + +Exploring units no longer auto-enter city states + +Map editor menu fix - by lyrjie + +Can no longer acquire another player's tiles in multiplayer - by lyrjie + +Specialist allocation is immediately viewable on the City screen + +Legalism fix - by reversi + +Fix #1759: correct 'turns to construction' for multiple units of the same type - by reversi + +Translation updates + ## 3.5.5 Aircraft Carriers added - by ltrcao and Jack Rainy