Yair Morgenstern
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01ece11185
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Added Camel Archer, Arabian unique unit
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2018-12-06 23:08:11 +02:00 |
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Yair Morgenstern
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6672b9e7bd
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Added Minuteman, American unique, and England special ability
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2018-12-06 22:02:03 +02:00 |
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Yair Morgenstern
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20994cb908
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Dev: Save & Load screens put into separate package
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2018-12-06 20:19:16 +02:00 |
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Yair Morgenstern
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7cacff0a37
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Can no longer see diplomatic staus of civs you haven't met in Diplomacy Overview
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2018-12-06 16:12:31 +02:00 |
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Yair Morgenstern
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37dc952fe6
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MoveHereButton dissapears after unit has moved
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2018-12-06 15:55:28 +02:00 |
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Yair Morgenstern
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9b07120080
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Added Destroyer, late-game naval melee unit
Caravel upgrades to ironclad
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2018-12-06 15:47:35 +02:00 |
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Yair Morgenstern
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5d56b930c1
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Added Diplomacy overview!
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2018-12-06 13:33:10 +02:00 |
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Yair Morgenstern
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44d5017f6f
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MoveHereButton creation deferred to main thread, in order to LibGDX errors caused by concurrent UI alteration
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2018-12-06 12:30:02 +02:00 |
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yairm210
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eb4844c48d
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Merge pull request #308 from ninjatao/fix_free_building
Free culture building now generates culture. Add map size option.
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2018-12-06 11:44:06 +02:00 |
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Yair Morgenstern
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e53f8d8933
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-12-06 11:41:49 +02:00 |
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Duan Tao
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fbfde0d9fb
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Add resistance icon.
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2018-12-06 14:44:18 +08:00 |
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Duan Tao
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fc5fc48f7d
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Better addCultureBuilding.
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2018-12-06 11:17:35 +08:00 |
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Duan Tao
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d1a86079a2
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Add city resistance.
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2018-12-06 01:03:23 +08:00 |
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Duan Tao
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b25f8751e6
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Free culture building now generates culture. Add map size option.
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2018-12-05 23:42:18 +08:00 |
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Yair Morgenstern
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ed1753d4ad
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Added small black spinning circle around selected unit, so it will be more noticable
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2018-12-05 15:01:42 +02:00 |
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Yair Morgenstern
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67625321b8
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Great merchant trade mission gold increases with era (as per original civ)
Added Great People actions translations
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2018-12-05 13:48:23 +02:00 |
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Yair Morgenstern
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d530740d35
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-12-05 10:31:20 +02:00 |
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Yair Morgenstern
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13ff4843c0
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Civilopeida entries sorted alphabetically
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2018-12-05 10:30:50 +02:00 |
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yairm210
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7800a003db
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Merge pull request #305 from ninjatao/fix_acquire
Add icon for aquirable tiles in city screen.
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2018-12-05 10:23:05 +02:00 |
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Yair Morgenstern
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93646cd74b
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Missing French accentuated characters now shown
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2018-12-05 10:21:14 +02:00 |
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Duan Tao
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f1c27ca0ea
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Add icon for aquirable tiles in city screen.
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2018-12-05 15:13:06 +08:00 |
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Yair Morgenstern
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c706fa455a
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Code inspection and other general fixes - gotta clean up when there are guests ;)
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2018-12-04 23:21:57 +02:00 |
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Yair Morgenstern
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7410cb8efe
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BuildingTable and UnitTable texts translated!
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2018-12-04 22:41:54 +02:00 |
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Yair Morgenstern
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c359616824
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General code cleanup - performance improvements on order in ||, StringBuilders replaced with line lists, added missing translations
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2018-12-04 21:23:25 +02:00 |
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Yair Morgenstern
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d087a3f69a
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Solved 2 edge cases - one where Unciv.resume() is called with an empty GameInfo, and the other where the MoveHereButton in TileMapHolder can throw an exception if the board changed between 2 actions.
Both impossible to replicate, both will work if the user tries again, but still better solved than unsolved.
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2018-12-04 20:47:37 +02:00 |
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yairm210
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bb78673edc
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Merge pull request #302 from ninjatao/fix_acquire
Fix : can acquire tiles that already belong to the city.
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2018-12-04 20:22:40 +02:00 |
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Duan Tao
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26a4a37389
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Fix : can acquire tiles that already belong to the city.
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2018-12-04 22:26:05 +08:00 |
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Yair Morgenstern
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3fe6bbeecc
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Unhappiness combat penalty capped at 90% - kudos anh pham-vu!
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2018-12-04 13:09:38 +02:00 |
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yairm210
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eba64d38ee
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Merge pull request #299 from ninjatao/fix_conquered_population
Fix : city might have negative free population after been conquered.
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2018-12-04 12:32:25 +02:00 |
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Duan Tao
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6934ed0b0d
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Unassign population before conquered city given to conquerer.
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2018-12-04 18:21:05 +08:00 |
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yairm210
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a2a2c2ca00
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Merge pull request #300 from ninjatao/allow_tranfer_tile
Allow city to acuqire nearby tiles from friendly cities.
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2018-12-04 12:14:45 +02:00 |
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Duan Tao
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76ecec8511
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Remove wraping method for transfering tile.
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2018-12-04 18:09:17 +08:00 |
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Yair Morgenstern
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bc1b1e7672
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Solved a super-rare bug where the game would get stuck if you expanded the city onto a tile with an enemy that couldn't be teleported anywhere else - kudos Groundless Name!
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2018-12-04 11:45:16 +02:00 |
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Duan Tao
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7c0179b268
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Only connected tiles are acquirable.
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2018-12-04 14:07:14 +08:00 |
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Duan Tao
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473bb17eba
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Allow city to acuqire nearby tiles from friendly cities.
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2018-12-04 12:57:29 +08:00 |
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Duan Tao
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b5adf08dbe
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Fix city might have negative free population after been conquered.
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2018-12-04 10:48:38 +08:00 |
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Yair Morgenstern
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c12906f63b
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Removed old StatExplainer code
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2018-12-03 17:42:41 +02:00 |
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Duan Tao
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6cb965f0ad
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Can no longer choose Great War Infantry as free gp.
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2018-12-03 22:48:37 +08:00 |
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Yair Morgenstern
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53bac34b42
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Added Gatling Gun unit
Cannon upgrades to Artillery
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2018-12-03 16:00:29 +02:00 |
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yairm210
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23e55495d4
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Merge pull request #297 from ninjatao/fix_city_button_color
City button changes color after been conquered.
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2018-12-03 15:27:34 +02:00 |
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Duan Tao
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a769678e63
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City button changes color after been conquered.
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2018-12-03 19:26:35 +08:00 |
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Yair Morgenstern
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b3b2cbe23c
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Organized trade table
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2018-12-03 13:08:34 +02:00 |
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Yair Morgenstern
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1e17df4b1e
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Travis update, using 'android:components' instead of 'install' for base installations
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2018-12-03 10:17:06 +02:00 |
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Yair Morgenstern
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4f0f163c00
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Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder
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2018-12-03 09:57:27 +02:00 |
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Yair Morgenstern
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24b27a791f
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Added Replacable Parts tech and Great War Infantry
Musketman now upgrades to Rifleman
Solved more rare concurrency problems
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2018-12-02 23:05:05 +02:00 |
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Yair Morgenstern
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28ae533acc
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Added Landship, the first Armor unit!
Added promotions for Armor units
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2018-12-02 15:46:45 +02:00 |
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Yair Morgenstern
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1301b1181a
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City stats details in city screen moved from table to right-side scroller
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2018-12-02 10:35:05 +02:00 |
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Yair Morgenstern
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cd28358289
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Fixed bug where you could convince AI to declare war on defeated civs - kudos ninjatao!
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2018-12-01 22:40:14 +02:00 |
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Yair Morgenstern
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8ec63f2e94
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Re-added language picker, hope it won't generate negative reviews again =\
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2018-12-01 22:22:30 +02:00 |
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Yair Morgenstern
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ec65268099
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AI now uses Great People properly
Fixed bug where loading a game with a free policy would freeze everything
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2018-12-01 22:16:26 +02:00 |
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