Yair Morgenstern
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baed1e50cd
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Returned tile info table in the city screen, construction scroll now translated, added city screen translations to translations file - #417
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2019-01-22 21:48:30 +02:00 |
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Yair Morgenstern
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2267d2945d
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Merge pull request #427 from ninjatao/fix_cityscreen
Fix city screen info windows.
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2019-01-22 13:19:52 +02:00 |
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Duan Tao
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2d69fa9804
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Fix city screen info windows.
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2019-01-22 19:09:46 +08:00 |
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Yair Morgenstern
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9ba73c4a6f
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No height difference between hills and hills with jungle/forest
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2019-01-21 23:10:03 +02:00 |
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Yair Morgenstern
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d7067d2835
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Resolved #409 - rewrite line-of-sight rules
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2019-01-21 22:41:22 +02:00 |
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Yair Morgenstern
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d1de589e4f
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Resolved #422 - can no longer move through units of other civs we're at war with
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2019-01-21 20:17:48 +02:00 |
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Yair Morgenstern
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811ed5a7a2
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Better AI build order for #416
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2019-01-20 23:05:08 +02:00 |
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Yair Morgenstern
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effec4856c
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Resolved #424 and upgraded gradle
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2019-01-20 22:44:09 +02:00 |
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Yair Morgenstern
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f765566cbc
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Merge pull request #421 from ninjatao/city_screen_info
Fix city screen population info.
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2019-01-20 16:27:04 +02:00 |
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Duan Tao
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a0ee9b6bd7
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Fix city screen population info.
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2019-01-20 21:22:00 +08:00 |
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Yair Morgenstern
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fa8f9deb2c
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Solved #420 - viewable tiles not updated when trading cities, kudos zivvel!
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2019-01-19 23:49:46 +02:00 |
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Yair Morgenstern
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2ca894b05f
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City construction picking now done through a scroll on the city screen, like in the original =D
Also resolved #417 on the way
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2019-01-19 23:43:28 +02:00 |
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Yair Morgenstern
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a371aedf23
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Changes to city screen - city summary in top-left corner like original
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2019-01-19 21:01:47 +02:00 |
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Yair Morgenstern
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61d2d3499a
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Merge pull request #419 from reijin90/master
Added last bit of German translation (it is now complete).
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2019-01-19 18:52:38 +02:00 |
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Benedikt Tröster
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5bd35df607
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Added last bit of German translation (it is now complete).
Is proof read once
Added gerneral tips on translation
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2019-01-18 16:36:05 +01:00 |
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Yair Morgenstern
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8840f42c5b
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Merge pull request #418 from reijin90/master
Added to about 90% of all German translations. And fixed some typos
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2019-01-17 20:46:43 +02:00 |
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Benedikt Tröster
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0e57402817
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Added to about 90% of all German translations. And fixed some typos
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2019-01-17 19:38:17 +01:00 |
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Yair Morgenstern
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e16bb2b8a7
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Added Tank, Anti-Tank Gun units
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2019-01-16 23:15:02 +02:00 |
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Yair Morgenstern
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e573368d18
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Added CN Tower, Pentagon #245
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2019-01-16 22:24:29 +02:00 |
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Yair Morgenstern
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eeaca08f57
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Added Alhambra #245
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2019-01-16 21:45:46 +02:00 |
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Yair Morgenstern
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49ed7570f8
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Added Hubble Space Telescope wonder, Stable unique ability
Added missing translations
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2019-01-16 21:26:14 +02:00 |
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Yair Morgenstern
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2df64861d1
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Added Infantry, Machine Gun units
Added Railroad, Ballistics techs
Added Statue of Liberty wonder
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2019-01-15 22:17:34 +02:00 |
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Yair Morgenstern
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ee278586e7
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Solved #413 probable (ANR trying to load super-huge autosave game) by disabling the update() in the initialize, instead setting shouldUpdate to true by default so it'll update in the rendering thread
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2019-01-14 21:57:09 +02:00 |
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Yair Morgenstern
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53c5c6d5ab
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Can now choose to start a game with multiple human players!
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2019-01-14 20:48:30 +02:00 |
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Yair Morgenstern
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92888c82dd
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Merge pull request #415 from ninjatao/bombard2
Adjust city attack strength. Also shown in unittable when selected.
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2019-01-12 18:20:10 +02:00 |
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Duan Tao
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c198db0641
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Adjust city attack strength. Also shown in unittable when selected.
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2019-01-12 20:33:30 +08:00 |
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Yair Morgenstern
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abd9d6d9a4
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Decreased bombard strength as per Civ V
Don't display empty stats in city detail table
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2019-01-11 12:12:19 +02:00 |
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Yair Morgenstern
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8e478d2d71
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Added intermediate screen between players on the same phone, so they won't see each other's screens
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2019-01-11 12:10:27 +02:00 |
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Yair Morgenstern
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640f2fa338
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Merge pull request #411 from ninjatao/bombard
Bombard!
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2019-01-11 10:56:56 +02:00 |
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Yair Morgenstern
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3ddacff4f4
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Merge branch 'master' into bombard
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2019-01-11 10:56:34 +02:00 |
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Yair Morgenstern
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401aa942eb
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Can now play with multiple human players!
Need to find a way for all human players to choose their civs in a simple manner
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2019-01-11 09:58:32 +02:00 |
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Yair Morgenstern
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8bf84393fc
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More changes to enable multiplayer - save the current player in the civInfo, distinguish between "current player" and "human player"
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2019-01-10 21:29:24 +02:00 |
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Yair Morgenstern
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d19861b348
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Maybe solved an ANR caused by resume(), it's hard to tell
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2019-01-10 20:43:32 +02:00 |
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Duan Tao
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4e77edcec0
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Code cleanup 2.
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2019-01-10 11:30:33 +08:00 |
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Duan Tao
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57dce317ea
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Code cleanup.
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2019-01-09 21:17:05 +08:00 |
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Duan Tao
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2f22b1d576
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City bombardment is counted as ranged.
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2019-01-09 18:56:52 +08:00 |
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Yair Morgenstern
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c7dbad1085
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Merge pull request #412 from ninjatao/auto_fix_pillage
Avoid pillaged great improvement from being replaced by resource impr…
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2019-01-09 07:53:24 +02:00 |
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Duan Tao
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f237adef4b
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Avoid pillaged great improvement from being replaced by resource improvement.
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2019-01-09 11:09:57 +08:00 |
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Duan Tao
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730111993e
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Code cleanup and bug fix.
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2019-01-09 10:12:00 +08:00 |
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Yair Morgenstern
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a7bbea106c
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Resolved #407 - units cannot pillage when at full health
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2019-01-08 18:45:06 +02:00 |
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Yair Morgenstern
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2fdd3e2628
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Fixed #402 - couldn't build wonder if it was being built by a rival civ
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2019-01-08 18:43:06 +02:00 |
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Yair Morgenstern
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c282ffb423
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Resolved #410 - land units on lake aren't shown as embarked
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2019-01-08 15:43:54 +02:00 |
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Duan Tao
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a2764d7b91
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Ai uses bombardment.
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2019-01-08 20:16:18 +08:00 |
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Duan Tao
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0f16a25cc6
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You can actually Bombard! But ai cannot yet.
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2019-01-08 19:55:35 +08:00 |
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Duan Tao
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7a17779bf4
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Mark bombard targets.
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2019-01-08 18:35:14 +08:00 |
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Duan Tao
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9054496940
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Select city before entering city screen.
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2019-01-08 15:34:32 +08:00 |
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Yair Morgenstern
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eeb494364b
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Resolved #407 - Add pillaging terrain improvements
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2019-01-07 21:56:02 +02:00 |
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Yair Morgenstern
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b8aa4932a0
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Added unique ability for Egypt and France
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2019-01-07 18:44:42 +02:00 |
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Yair Morgenstern
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911bd6fc67
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Merge pull request #406 from ninjatao/fix_automate
chooseImprovement returns null when there is already better improvement.
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2019-01-07 08:12:50 +02:00 |
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Duan Tao
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b11c96ce3f
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chooseImprovement returns null when there is already better improvement.
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2019-01-07 11:58:57 +08:00 |
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