Commit graph

  • 205b5ccfea
    Implement custom save locations for Android and Desktop (#3160) master Billy Brawner 2020-09-20 13:22:07 -0700
  • a4d3e80f57 Rename save/load completion callbacks for custom locations and implement error handling custom-save-location William Brawner 2020-09-20 12:34:39 -0700
  • fded66b523 Trade table options are now mousewheel-scrollable - the problem was there was a scrollpane within a scrollpane - #2824 Yair Morgenstern 2020-09-20 22:20:33 +0300
  • f9b43c9b61 Use early return for readability William Brawner 2020-09-20 11:59:36 -0700
  • a932b3e728 Use nullability checks as defined in coding style guide William Brawner 2020-09-20 11:03:47 -0700
  • 70949688ee Use nullability checks as defined in coding style guide William Brawner 2020-09-20 10:55:02 -0700
  • ef181a4f4c
    Adds "Start with [] technology" unique (#3150) givehub99 2020-09-20 10:29:04 -0700
  • d0d0481f00 3.10.10 Yair Morgenstern 2020-09-20 20:21:40 +0300
  • 1dbafece02
    Translations update (#3162) uncivbot[bot] 2020-09-20 20:13:12 +0300
  • a844216298 Fix padding for custom save/load location buttons William Brawner 2020-09-19 19:29:55 -0700
  • 643fb89e71 Remove unnecessary WRITE_EXTERNAL_STORAGE permission for saving files William Brawner 2020-09-19 19:25:20 -0700
  • a48672f7b3 Fix race condition for custom saves/loads caused by autosaves William Brawner 2020-09-19 19:22:35 -0700
  • f3527912f2 Request write permission to save to external storage William Brawner 2020-09-19 18:23:38 -0700
  • 0211f47a6c Implement custom save locations for Android and Desktop William Brawner 2020-09-19 17:27:10 -0700
  • 63dac3fb70 Attempt to implement custom save locations for Android custom-saves-folder William Brawner 2020-09-19 10:38:32 -0700
  • eb7aac0959 Added 'back button' functionality to victory screen (#2824) Yair Morgenstern 2020-09-18 13:58:17 +0300
  • 8db955b851 3.10.10 Yair Morgenstern 2020-09-18 11:27:11 +0300
  • dcb1b3f1e8
    Major update german.properties (#3147) Stefan 2020-09-18 10:18:52 +0200
  • 177bb6a973
    Translations update (#3155) uncivbot[bot] 2020-09-18 11:06:42 +0300
  • 9f4607635b
    UI Upgrade (#3149) lishaoxia1985 2020-09-18 15:59:18 +0800
  • a0d18889e0 Generified "[X] free [] units" Barbarians don't try to attack with civilian units (classic Mod) Yair Morgenstern 2020-09-16 20:46:34 +0300
  • 1ceb3548dd Resolved #3130 - "All policies adopted" shown in policy picker screen when relevant Yair Morgenstern 2020-09-16 19:17:25 +0300
  • e0e8d2fb6f WIP: Enable custom folder for game saves location William Brawner 2020-09-15 07:28:15 -0700
  • 1f4d5f5573 Multiselect applies to civilian units and from city overlays Yair Morgenstern 2020-09-14 21:48:46 +0300
  • 76741b446b 3.10.9 Yair Morgenstern 2020-09-12 23:06:42 +0300
  • 02def47f1b
    Translations update (#3132) uncivbot[bot] 2020-09-12 22:43:58 +0300
  • 044d04ab28
    implement fun isHill() = baseTerrain == Constants.hill (#3128) HadeanLake 2020-09-12 21:34:23 +0300
  • 7a7028e3a5 Can now move multiple units to nearby tiles at the same turn Yair Morgenstern 2020-09-11 17:56:23 +0300
  • 5a44d7e098 Multiple selected units are more obvious on-map Yair Morgenstern 2020-09-11 17:09:50 +0300
  • f63005ad3c Multiselect & move works! Currently very restricted and not all selected units are visible to user Yair Morgenstern 2020-09-11 16:55:35 +0300
  • c659af8762 Movement popup can handle multiple selected units, but only considers one of them 'moveable' - so far no functional change, only bricklaying Yair Morgenstern 2020-09-11 16:16:25 +0300
  • b9938eb116 Unreachable tiles for air units merged with the rest of the 'can move tile to' logic Yair Morgenstern 2020-09-11 15:57:23 +0300
  • 7e36b51db5 Changes to MoveButtonDto in preparation for multiple unit movement Yair Morgenstern 2020-09-11 15:40:43 +0300
  • 395292e2f3 Added backing field selectedUnits:ArrayList<MapUnit> for selectedUnit in UnitTable - will allow multi-select in the future, no functional change for now Yair Morgenstern 2020-09-11 12:04:43 +0300
  • 7d32412646 Translation updates, with minor changes to ensure consistency Yair Morgenstern 2020-09-11 11:16:31 +0300
  • ea08a96482
    Translations update (#3124) uncivbot[bot] 2020-09-11 11:07:39 +0300
  • 4844a0e005 Fixed fresh water adjacency - @HadeanLake Yair Morgenstern 2020-09-11 11:02:05 +0300
  • 265e6416f9 Ottoman unique is back to how it should be in Vanilla - @lishaoxia1985 don't slip gameplay changes into a UI commit please. Yair Morgenstern 2020-09-11 09:29:56 +0300
  • cb0599b9f5 Simplified "on [seacost]" and "on [tile next to fresh water]" to "next to [Coast]" and "next to [Fresh water]" Yair Morgenstern 2020-09-11 09:24:08 +0300
  • 9e7b28a6e4 Background tiles are no longer "fuzzy" Yair Morgenstern 2020-09-11 09:09:29 +0300
  • 9f48f43ad0
    parameterized some uniques, fixes some minor bugs (#3122) HadeanLake 2020-09-11 07:56:56 +0300
  • 3eee2bff78 Resolved #3115 - AI no longer congregates great people in cities where it can't improve tiles Yair Morgenstern 2020-09-10 21:00:53 +0300
  • 9ba9dd6fcf Fixed AI unit upgrading - can now 'skip' over intermediate units, the way the "promote unit" action works. #3115 Yair Morgenstern 2020-09-10 19:51:14 +0300
  • 10b0d498c6 Merge branch 'master' of https://github.com/yairm210/Unciv Yair Morgenstern 2020-09-10 19:50:05 +0300
  • 5e8f1176f3 3.10.8-patch1 Yair Morgenstern 2020-09-10 19:32:45 +0300
  • 9d951835d1
    UI Update (#3102) lishaoxia1985 2020-09-11 00:25:56 +0800
  • f859259c2a 3.10.8 Yair Morgenstern 2020-09-08 19:34:25 +0300
  • baa7044fd1 Resolved #3048 - Fixed ANRs on 'Resume' on huge save files Yair Morgenstern 2020-09-08 19:30:56 +0300
  • bf2742350d
    Translations update (#3107) uncivbot[bot] 2020-09-08 19:14:56 +0300
  • 3719b5c4f6 Added mod screen translation terms Yair Morgenstern 2020-09-07 23:03:12 +0300
  • 4fa77ac20b Mod management screen scrolls lists separately Yair Morgenstern 2020-09-07 22:38:05 +0300
  • 6d4c1cb347 Resolved #3059 - better city expansion rules Yair Morgenstern 2020-09-06 23:18:15 +0300
  • 9034729dfd Intercept damage bonus (from promotions) treated as a unique Yair Morgenstern 2020-09-06 20:19:20 +0300
  • 588aa7a177 Resolved #3081 - fixed bug in air interception Yair Morgenstern 2020-09-06 20:05:36 +0300
  • f2ddda0a6f
    Show that air units can move to tiles within attack range (#3101) Bjorn Bringert 2020-09-06 17:48:45 +0200
  • ddc7072b22
    Update build.gradle.kts (#3093) CrispyXYZ 2020-09-06 01:38:33 +0800
  • 8ac3a88cec
    fixed #3066, crash in chooseMilitaryUnit and some great people actions (#3099) HadeanLake 2020-09-05 20:32:27 +0300
  • ca36084e8b 3.10.7 Yair Morgenstern 2020-09-04 16:44:00 +0300
  • 4bc4138f2f
    Translations update (#3089) uncivbot[bot] 2020-09-04 16:22:32 +0300
  • 23a57c711f Mods can handle situations where there is no military unit that is available for construction Yair Morgenstern 2020-09-04 16:11:48 +0300
  • 95002bc69b Getting the mod list for download now works from Android as well Yair Morgenstern 2020-09-04 13:09:01 +0300
  • 8a73e4618b
    Linked Desktop downloads to itch.io, for metrics ;) Yair Morgenstern 2020-09-04 00:14:32 +0300
  • 2ac552d5a5
    Added itch.io badge and updated existing badges Yair Morgenstern 2020-09-04 00:09:00 +0300
  • c906f5d8cb Added screenshots to repo Yair Morgenstern 2020-09-03 23:54:39 +0300
  • 0ee07dd547 Let's try and upload ALL the versions! Yair Morgenstern 2020-09-03 22:07:40 +0300
  • 57cf94544f Once more, with feeling Yair Morgenstern 2020-09-03 21:48:07 +0300
  • 7eaa5d7610 How about comments INSIDE the ;? Yair Morgenstern 2020-09-03 21:29:24 +0300
  • 11fee62110 Okay so that prevous one worked, how about now? Does it accept comments? Yair Morgenstern 2020-09-03 21:28:04 +0300
  • eb2dce6da0 It's really unclear what Travis's problem is Yair Morgenstern 2020-09-03 21:25:49 +0300
  • 3b85a1c8cf Maybe it didn't like the empty spaces? Yair Morgenstern 2020-09-03 21:07:21 +0300
  • 12040c4920 Travis + Butler test Yair Morgenstern 2020-09-03 20:56:41 +0300
  • 08a15a888f Fixed test Yair Morgenstern 2020-09-03 17:58:24 +0300
  • 139ca0087d I think I ruined the travis by adding spaces Yair Morgenstern 2020-09-03 17:49:51 +0300
  • f9f0b93d4e "Make travis output test output" take 2 Yair Morgenstern 2020-09-03 17:33:56 +0300
  • 6de4300cb8 Testing how the test errors are displayed in Travis Yair Morgenstern 2020-09-03 14:03:17 +0300
  • 4fd82084d8 Better padding for notifications and aircraft Yair Morgenstern 2020-09-03 12:45:08 +0300
  • 3eb9b36550 Restored techButton visualization Yair Morgenstern 2020-09-03 12:37:04 +0300
  • 1b3469ea2e Resolved #3076 - automation now happens at the end of turn rather than the beginning Yair Morgenstern 2020-09-02 23:05:24 +0300
  • def96071e7
    Use NinePatch in getRoundedEdgeTableBackground (#3080) lishaoxia1985 2020-09-03 01:51:21 +0800
  • 8f75368b99
    Farms near freshwater (#3063) HadeanLake 2020-09-02 19:49:29 +0300
  • 64d12a5d2f 3.10.6-patch1 Yair Morgenstern 2020-09-02 19:48:19 +0300
  • 0e71da82d4
    fixed base ruleset mods (#3078) HadeanLake 2020-09-02 13:18:51 +0300
  • 0335b3ba46
    fixed crash (#3077) HadeanLake 2020-09-02 10:36:34 +0300
  • 6d190d1097 Merge branch 'master' of https://github.com/yairm210/Unciv Yair Morgenstern 2020-09-01 22:58:59 +0300
  • 145db68248 3.10.6 Yair Morgenstern 2020-09-01 22:58:52 +0300
  • d89526b8b8
    new selected constructions will be inserted before infinite output (#3073) HadeanLake 2020-09-01 22:48:21 +0300
  • 6c2d597c39
    Translations update (#3072) uncivbot[bot] 2020-09-01 19:34:12 +0300
  • 0570f0a974
    Few UI fixes (#3070) HadeanLake 2020-09-01 18:44:00 +0300
  • 91ad769eb2 Options button now appears in main menu Yair Morgenstern 2020-08-31 23:42:09 +0300
  • e111bba509 #3050 - Added "automated workers don't replace improvements" setting Yair Morgenstern 2020-08-31 22:39:03 +0300
  • c61ec2120b Separated base ruleset mods in new game screen - cannot activate multiple base ruleset mods Yair Morgenstern 2020-08-31 21:24:36 +0300
  • ce8e410969 Resolved #2886 - new Plains+Forest tiles by The Bucketeer that don't hide the rivers behind them :) Yair Morgenstern 2020-08-31 21:02:50 +0300
  • 757ecd8590 Resolved #3053 - improvements can be built on neutral tiles Yair Morgenstern 2020-08-31 20:51:53 +0300
  • 697e193f51 Resolved #3065 - Ottomans' unique is now according to Vanilla Yair Morgenstern 2020-08-31 20:42:50 +0300
  • 503bf45e8d
    Chinese update, Fix CityInfoTable bug (#3062) lishaoxia1985 2020-09-01 00:49:01 +0800
  • e6e31b4e1a
    Aztecs and some other things (#3033) HadeanLake 2020-08-30 21:02:59 +0300
  • 683cbb5864 3.10.5-patch1 Yair Morgenstern 2020-08-30 20:50:56 +0300
  • fb38fb9da7
    Translations update (#3056) uncivbot[bot] 2020-08-30 20:27:13 +0300
  • 15ed1a608b
    New uniques and stuff for mods (#3055) HadeanLake 2020-08-30 15:48:00 +0300
  • 5e1508e481
    fix nationsToRemove (#3041) HadeanLake 2020-08-28 15:55:44 +0300