{ ///////// Unit types "Civilian":{ Italian:"unità civile" //Unità civile Russian:"Мирный" French:"Civile" Romanian:"Civil" German:"Zivilist" Dutch:"Burger" Spanish:"Civil" Simplified_Chinese:"平民单位" Portuguese:"Cidadão" } "land units":{ Italian:"unità terrestri" Simplified_Chinese:"陆军单位" Russian:"наземные юниты" } "water units":{ Italian:"unità anfibie" Simplified_Chinese:"海军单位" Russian:"морские юниты" } "air units":{ Italian:"unità aeree" Simplified_Chinese:"空军单位" Russian:"воздушные юниты" } "WaterCivilian":{ // In the file "Uints.json", every unit have the "unitType", i think we should show the "unitType" in wiki,because some units get a bonus attack to other units. English:"Water Civilian" Italian:"unità marittima civile" //Unità marittima civile Simplified_Chinese:"海上平民单位" French:"Civil embarqué" Russian:"Мирный, морской" } "Melee":{ Italian:"da mischia" //Unità da mischia Russian:"Ближний бой" French:"Mêlée" Romanian:"Luptător de contact" German:"Nahkämpfer" Dutch:"Melee" Spanish:"Cuerpo a cuerpo" Simplified_Chinese:"近战单位" Portuguese:"Corpo a corpo" } "WaterMelee":{ English:"Water Melee" Italian:"marittima da mischia" //Unità marittima da mischia Simplified_Chinese:"海军近战单位" French:"Navire de combat rapproché" Russian:"Ближний бой (море)" } "Ranged":{ Italian:"da tiro" //Unità da tiro Russian:"Дальний бой" French:"À distance" Romanian:"Luptător la distanță" German:"Fernkämpfer" Dutch:"Afstands" Spanish:"A distancia" Simplified_Chinese:"远程单位" Portuguese:"Ataque a distancia" } "WaterRanged":{ English:"Water Ranged" Italian:"marittima a distanza" //Unità marittima a distanza Simplified_Chinese:"海军远程单位" French:"Navire de combat à distance" Russian:"Дальний бой (море)" } "WaterSubmarine":{ //In the file "Uints.json", every unit have the "unitType".This unitType includes submarine and nuclear submarine. English:"Submarine" Italian:"sottomarina" //Unità sottomarina Simplified_Chinese:"海军潜艇单位" French:"Navires sous-marins" Russian:"Субмарина" } "Siege":{ Italian:"d'assedio" //Unità d'assedio Russian:"Осадный" French:"Siège" //Unité de siège Romanian:"Dispozitiv de asediu" German:"Belagerungsmaschiene" Dutch:"Belegering" Spanish:"Asedio" Simplified_Chinese:"攻城单位" Portuguese:"Cerco" } "Mounted":{ Italian:"a cavallo" //Unità a cavallo Russian:"Конный" French:"Montée" Romanian:"Luptător călare" German:"Beritten" Dutch:"Bereden" Spanish:"Montado" Simplified_Chinese:"骑乘单位" Portuguese:"Montado(a)" } "Scout":{ Italian:"d'esplorazione" //Unità d'esplorazione Russian:"Разведчик" French:"Éclaireur" Romanian:"Cercetaș" German:"Kundschafter" Dutch:"Verkening" Spanish:"Explorador" Simplified_Chinese:"侦察单位" Portuguese:"Explorador" } "Armor":{ Italian:"corazzata" //Unità corazzata Simplified_Chinese:"装甲单位" French:"Blindé" Russian:"Бронемашина" } "City":{ Italian:"Città" Russian:"Город" French:"Ville" Romanian:"Oraș" German:"Stadt" Dutch:"Stad" Spanish:"Ciudad" Simplified_Chinese:"城市" Portuguese:"Cidade" } // - - - - NOTE: Unit uniques are to be put next to the first unit that has this unique! - - - ////// Ancient Era Units // Settler already translated in difficulties "Founds a new city":{ Italian:"Può fondare una nuova città" Russian:"Основывает новый город" French:"Fonder une nouvelle ville" Romanian:"Fondează un oraș nou" German:"Gründet eine neue Stadt" Dutch:"Sticht een nieuwe stad" Spanish:"Funda una nueva ciudad" Simplified_Chinese:"建立一座城市,组建此单位时城市的食物积累停止" Portuguese:"Funda uma nova cidade" } "Worker":{ Italian:"Lavoratore" Russian:"Рабочий" French:"Ouvrier" Romanian:"Muncitor" Spanish:"Trabajador" Simplified_Chinese:"工人" Portuguese:"Assalariado" // may change to trabalhador (assalariado means wage earner wich in portuguese has the same meaning of worker it is just another way to put it German:"Arbeiter" } "Can build improvements on tiles":{ Italian:"Può costruire miglioramenti sulle caselle" Russian:"Может создавать улучшения на клетках" French:"Peut construire des améliorations sur les cases" Romanian:"Poate construi îmbunătățiri pe celule" German:"Kann Verbesserungen auf Feldern bauen" Dutch:"Kan verbeteringen op velden bouwen" Spanish:"Puede construir mejoras en casillas" Simplified_Chinese:"可以在地块上建造设施" Portuguese:"Pode construir melhorias em terrenos" } "Scout":{ Italian:"Scout" Russian:"Разведчик" French:"Éclaireur" Romanian:"Explorator" Spanish:"Explorador" Simplified_Chinese:"斥候" Portuguese:"Explorador" German:"Kundschafter" } "Ignores terrain cost":{ Italian:"Ignora i costi di movimento su terreno" Russian:"Игнорирует штрафы местности" French:"Ignore le coût du terrain" Romanian:"Ignoră costul terenului" German:"Ignoriert Geländekosten" Dutch:"Negeert terreinskosten" Spanish:"Ignora el coste del terreno" Simplified_Chinese:"所有地形都只消耗1移动力" Portuguese:"Ignora custo de movimento em terrennos díficeis" } "Brute":{ Russian:"Громила" Italian:"Bruto" Simplified_Chinese:"蛮族勇士" } "Warrior":{ Italian:"Guerriero" Russian:"Воин" French:"Guerrier" Romanian:"Războinic" Spanish:"Guerrero" Simplified_Chinese:"勇士" Portuguese:"Guerreiro" German:"Krieger" } "Archer":{ Italian:"Arciere" Russian:"Лучник" French:"Archer" Romanian:"Arcaş" Spanish:"Arquero" Simplified_Chinese:"弓箭手" Portuguese:"Arqueiro" German:"Bogenschütze" } "Bowman":{ // babylons unique Italian:"Guerriero con arco" Russian:"Меткий лучник" French:"Archer Babylonien" Romanian:"Arcaș" //IS THIS SAME AS ARCHER IN OTHER LANGUAGES=?? //In official Russian localization it's accurate archer :) //Spanish:Yep, exacly the same problem whit musketman and musketer Spanish:"Arquero experto" Simplified_Chinese:"巴比伦弓手" Portuguese:"Arqueiro" German:"Kampfbogenschütze" //from original game } "Work Boats":{ Spanish:"Barco de trabajo" Italian:"Chiatta" Russian:"Рабочая лодка" French:"Bateau-atelier" Romanian:"Barcă de lucru" Simplified_Chinese:"工船" Portuguese:"Barcos de trabalho" German:"Arbeitsboote" } "Cannot enter ocean tiles until Astronomy":{ Spanish:"No puede entrar al oceanó hasta investigar astronomia" Italian:"Può entrare nell'oceano solo dopo aver scoperto l'Astronomia" French:"Ne peut pas aller sur les tuiles océan avant la découverte de l'Astronomie" Romanian:"Nu poate accesa celule ocean înainte de descoperirea Astronomiei" Simplified_Chinese:"不能进入海洋直到掌握天文学" Portuguese:"Não pode entrar o terreno 'oceano' até a pesquisa Astronomia" // if you want you can take away the 'a pesquisa' German:"Ozeanfelder können nicht befahren werden bis Astronomie erforscht ist" Russian:"Для выхода в океан нужно открыть Астрономию" } "May create improvements on water resources":{ Spanish:"Puede crear mejoras en recursos acuaticos" Italian:"Può costruire miglioramenti sulle risorse acquatiche" French:"Peut créer des améliorations de ressources maritimes" Romanian:"Poate crea îmbunătățiri pe resurse acvatice" Simplified_Chinese:"可在水域资源建造设施" Portuguese:"Pode criar melhorias em recursos aquáticos" German:"Kann Verbesserungen auf Wasserfeldern bauen" Russian:"Может создать улучшения на водных ресурсах" } "Trireme":{ Spanish:"Trirreme" Italian:"Trireme" Russian:"Трирема" French:"Trirème" Romanian:"Triremă" Simplified_Chinese:"三列桨战船" Portuguese:"Trireme" //same in German } /* "Galley":{ Italian:"Galea" }//The Galley is the Barbarian starter naval military unit, and it's weaker than Trireme */ "Cannot enter ocean tiles":{ Spanish:"No puede entrar al oceanó" Italian:"Non può entrare nelle caselle oceaniche" French:"Ne peut pas aller sur les tuiles océan" Romanian:"Nu poate accesa celule ocean" Simplified_Chinese:"不能进入海洋" Portuguese:"Não pode entrar o terreno 'oceano' " German:"Ozeanfelder können nicht befahren werden" Russian:"Не может выйти в океан" } "Chariot Archer":{ Italian:"Arciere su carro" Russian:"Лучник на колеснице" French:"Archer sur char" Romanian:"Arcaș în car" Spanish:"Arquero a carruaje" Simplified_Chinese:"战车射手" Portuguese:"Arqueiro de Biga" German:"Streitwagen-Bogenschütze" } "No defensive terrain bonus":{ Italian:"Nessun bonus difensivo su terreno" Russian:"Нет бонуса защиты от ландшафта" French:"Aucun bonus de terrain défensif" Romanian:"Niciun bonus defensiv de teren" German:"Kein geländeabhängiger Verteidigungsbonus" Dutch:"Geen defensiefe terreinsbonussen" Spanish:"Sin bonus de defensa de terreno" Simplified_Chinese:"无地形防御力加成" Portuguese:"Nenhum bonus de defesa do terreno" } "Rough terrain penalty":{ Italian:"Penalità su terreno accidentato" Russian:"Штраф грубой местности" French:"Pénalité de terrain difficile" Romanian:"Penalizare pentru teren accidentat" German:"Im Nachteil auf rauem Gelände" Dutch:"Nadeel in ruig terrein" Spanish:"Penalización en terreno escabroso" Simplified_Chinese:"复杂地形惩罚" Portuguese:"Penalidade de terreno díficil" } "War Chariot":{ // Egypt unique Italian:"Carro da guerra" Russian:"Боевая колесница" Romanian:"Războinic în car" Spanish:"Carruaje de guerra" Simplified_Chinese:"埃及战车" German:"Streitwagen" French:"Char de guerre" } "Spearman":{ Italian:"Lanciere" Russian:"Копейщик" French:"Lancier" Romanian:"Lăncier" Spanish:"Lancero" Simplified_Chinese:"枪兵" Portuguese:"Lanceiro" German:"Speerkrieger" } "Hoplite":{ // Greek unique Russian:"Гоплит" Italian:"Oplita" Romanian:"Hoplit" Spanish:"Hoplita" Simplified_Chinese:"希腊重步兵" German:"Hoplit" French:"Hoplite" } "Immortal":{ // Persian unique Italian:"Immortale" Simplified_Chinese:"波斯长生军" } "+10 HP when healing":{ Italian:"+10 PF quando si cura" Simplified_Chinese:"生命回复时额外回复10生命值" } ////// Classical Era Units "Composite Bowman":{ Italian:"Arciere composito" Romanian:"Arcaș cu arc compozit" Spanish:"Arcos Compuestos" Simplified_Chinese:"复合弓兵" German:"Kompositbogenschütze" French:"Archer composite" Russian:"Лучник (составной лук)" } "Catapult":{ Italian:"Catapulta" Russian:"Катапульта" French:"Catapulte" Romanian:"Catapultă" Spanish:"Catapulta" Simplified_Chinese:"石弩" Portuguese:"Catapulta" German:"Katapult" } "Must set up to ranged attack":{ Italian:"Deve allestirsi per attaccare a distanza" Russian:"Необходимо подготовиться к дальнобойной атаке" French:"Doit être installé pour attaquer à distance" Romanian:"Trebuie să fie montat pentru a putea ataca" German:"Muss aufgestellt werden um Fernattacken auszuführen" Dutch:"Moet opstellen voordat er een aanval op afstand kan worden gemaakt" Spanish:"Debe montarse para atacar a distancia" Simplified_Chinese:"必须架设才能远程攻击" Portuguese:"Prescisa de preparação para atacar a distancia" } "Ballista":{ Spanish:"Balista" Italian:"Ballista" French:"Balliste" Romanian:"Balistă" Simplified_Chinese:"弩炮" Portuguese:"Balista" German:"Balliste" Russian:"Баллиста" } "Swordsman":{ Italian:"Spadaccino" Russian:"Мечник" French:"Épéiste" Romanian:"Spadasin" Spanish:"Espadachín" Simplified_Chinese:"剑士" Portuguese:"Espadachin" // may replace with guerreiro com espada if nescessary German:"Schwertkämpfer" } "Mohawk Warrior":{ Italian:"Guerriero Mohawk" Simplified_Chinese:"莫霍克战士" } "+33% combat bonus in Forest/Jungle":{ Italian:"+33% Forza su Foreste o Giungle" Simplified_Chinese:"位于森林/丛林时战斗力+33%" } "Legion":{ Italian:"Legionario" Romanian:"Legionar" Spanish:"Legionario" Simplified_Chinese:"古罗马军团" German:"Legionär" French:"Légion" Russian:"Легионер" } "Can construct roads":{ Italian:"Può costruire Strade" Simplified_Chinese:"可以建造道路" French:"Peut construire des routes" Russian:"Может строить дороги" } "Construct road":{ // for unit action button Italian:"Costruisci Strada" Simplified_Chinese:"建造道路" French:"Construire une route" Russian:"Построить дорогу" } "Horseman":{ Italian:"Guerriero a cavallo" Russian:"Всадник" French:"Cavalier" Romanian:"Călăreţ" Spanish:"Jinete" Simplified_Chinese:"骑手" Portuguese:"Cavaleiro" //can be replaced by guerreiro montado if nescessary German:"Reiter" } "Can move after attacking":{ Italian:"Può muoversi dopo aver attaccato" Russian:"Может двигаться после атаки" French:"Peut se déplacer après avoir attaqué" Romanian:"Poate să se deplaseze după ce a atacat" German:"Kann sich nach dem Angriff bewegen" Dutch:"Kan zich verplaatsen na het aanvallen" Spanish:"Puede mover después de atacar" Simplified_Chinese:"攻击后可移动" Portuguese:"Pode se mover após atacar" } "Companion Cavalry":{ Italian:"Cavalleria dei Compagni" Russian:"Сопутствующая кавалерия" French:"Cavalerie des Compagnons" Romanian:"Cavalerie de companie" Spanish:"Caballería de compañia" Simplified_Chinese:"马其顿禁卫骑兵" Portuguese:"Cavalaria companheira" //may be replaced by cavalaria de compania if nescessary German:"Hetairenreiter" } "War Elephant":{//Indian unique unit Italian:"Elefante da guerra" French:"Éléphant de Guerre" Russian:"Боевой слон" Simplified_Chinese:"印度战象" } ////// Medieval units "Galleass":{ Spanish:"Galeaza" Italian:"Galeazza" French:"Galléasse" Romanian:"Galeră" Simplified_Chinese:"桨帆战舰" Portuguese:"Galleass" German:"Galeere" Russian:"Галера" } "Crossbowman":{ Italian:"Balestriere" Russian:"Арбалетчик" French:"Arbalétrier" Romanian:"Trăgător cu arbaleta" Spanish:"Ballestero" Simplified_Chinese:"弩手" Portuguese:"Besteiro" German:"Armbrustschütze" } "Longbowman":{ Italian:"Arciere con arco lungo" French:"Archer long" Romanian:"Arcaș cu arc lung" Spanish:"Arquero de arco largo" Simplified_Chinese:"长弓手" Portuguese:"Arqueiro de arco longo" German:"Langbogenschütze" Russian:"Лучник (длинный лук)" } "Chu-Ko-Nu":{ Italian:"Chu-ko-nu"//same in Italian Romanian:"Chu-ko-nu" Spanish:"Chu-ko-nu" Simplified_Chinese:"诸葛弩" Russian:"Чу-ко-ну (арбалет)" //same in German //same in French } // Chinese unique, can transliterate "Logistics":{ Italian:"Logistica" German:"Logistick" French:"Logistique" Russian:"Логистика" Simplified_Chinese:"后勤补给" } "1 additional attack per turn":{ Italian:"L'unità può attaccare due volte ogni turno" French:"1 attaque supplémentaire par tour" Russian:"Дополнительная атака за ход" Simplified_Chinese:"每回合有一次额外的攻击机会" } "Trebuchet":{ Italian:"Trabocco" Russian:"Требушет" French:"Trébuchet" Romanian:"Aruncător de pietre" Spanish:"Trabuquete" Simplified_Chinese:"抛石机" Portuguese:"Trebuchet" German:"Tribock" } "Hwach'a":{ Italian:"Hwach'a" Simplified_Chinese:"火厢车" Russian:"Хвачха" } "Limited Visibility":{ Italian:"Visibilità limitata" Russian:"Ограниченная видимость" French:"Visibilité réduite" Romanian:"Vizibilitate redusă" German:"Begrenzte Sichtweite" Dutch:"Gelimiteerd zicht" Spanish:"Visibilidad limitada" Simplified_Chinese:"视野受限" Portuguese:"Visibilidade limitada" } "Longswordsman":{ Italian:"Guerriero con spada lunga" Russian:"Мечник (длинный меч)" French:"Spadassin à épée longue" Romanian:"Spadasin cu sabie lungă" Spanish:"Espadachín de espada larga" Simplified_Chinese:"长剑士" Portuguese:"Espachin de espada longa" // May replace espadachin with guerreiro if nescessary" German:"Langschwertkämpfer" } "Pikeman":{ Italian:"Picchiere" Russian:"Пикинер" French:"Piquier" Romanian:"Suliţaş" Spanish:"Piquero" Simplified_Chinese:"长枪兵" Portuguese:"Piqueiro" German:"Pikenier" } "Landsknecht":{ Italian:"Lanzichenecco" French:"Lansquenet" Russian:"Ландскнехт" Simplified_Chinese:"自由佣兵" } "Knight":{ Italian:"Cavaliere" Russian:"Рыцарь" French:"Chevalier" Romanian:"Cavaler" Spanish:"Caballero" Simplified_Chinese:"骑士" Portuguese:"Cavaleiro" German:"Ritter" } "Camel Archer":{ Italian:"Arciere su cammello" Romanian:"Arcaș pe cămilă" Spanish:"Arquero a camello" Simplified_Chinese:"骆驼骑射手" Russian:"Лучник на верблюде" German:"Kamel-Bogenschütze" French:"Archer méhariste" } "Samurai":{ Italian:"Samurai" //Same as in Italian Simplified_Chinese:"日本武士" French:"Samuraï" Russian:"Самурай" } "Combat very likely to create Great Generals":{ Italian:"Può generare un Grande Generale combattendo" Simplified_Chinese:"战斗能更快地产生出大军事家" French:"A de grande chance de faire apparaitre un général illustre suite à un combat" Russian:"Большой шанс получения Великого Полководца в бою" } ////// Renaissance units "Caravel":{ Spanish:"Caravela" Italian:"Caravella" French:"Caravelle" Romanian:"Caravelă" Simplified_Chinese:"轻帆船" Portuguese:"Caravela" Russian:"Каравелла" German:"Karavelle" } "Turtle Ship":{ Italian:"Nave tartaruga" Spanish:"Nave tartaruga"//Should be "Barco tortuga" Simplified_Chinese:"龟船" Russian:"Кобуксон" } "+1 Visibility Range":{ Spanish:"+1 Al Rango de Visibilidad" Italian:"+1 raggio di Visione" French:"+1 à la Portée de Vision" Romanian:"+1 Rază vizuală" Simplified_Chinese:"+1视野" Portuguese:"+1 de alcançe ao campo de visão" German:"+1 Sichtweite" Russian:"+1 Диапазон видимости" } "Cannon":{ Italian:"Cannone" Russian:"Пушка" French:"Canon" Romanian:"Tun" Spanish:"Cañón" Simplified_Chinese:"加农炮" Portuguese:"Canhão" German:"Kanone" } "Musketman":{ Italian:"Soldato con moschetto" French:"Arquebusier" Romanian:"Muschetar" Spanish:"Mosquetero" Simplified_Chinese:"火铳手" Portuguese:"Soldado com mosquete" Russian:"Стрельцы" German:"Musketschütze" } "Musketeer":{ //french unique Spanish:"Mosquetero Revolucionario" Italian:"Moschettiere" French:"Mousquetaire" Romanian:"Muschetar" Simplified_Chinese:"火枪手" Portuguese:"Mosqueteiro" Russian:"Мушкетёр" German:"Musketier" } "Janissary":{ // Ottoman unique Italian:"Giannizzero" French:"Janissaire" Russian:"Янычары" Simplified_Chinese:"苏丹亲兵" } "Heals [amountHealed] damage if it kills a unit":{ Italian:"Cura [amountHealed] PF quando uccide un'unità nemica" French:"Soigne [amountHealed] dégâts si il tue une unité" Russian:"Восстаналивает [amountHealed] здоровья при уничтожении юнита" Simplified_Chinese:"消灭敌方单位后回复50点损伤" } "Minuteman":{ // american unique Italian:"Minuteman" //same in Italian Romanian:"Rezervist" Spanish:"Milicia Revolucionaria" Simplified_Chinese:"快速民兵" Russian:"Минитмэн" //same in German //same in French } "Frigate":{ Spanish:"Fragata" Italian:"Fregata" French:"Frégate" Romanian:"Fregată" Simplified_Chinese:"护卫舰" Portuguese:"Fragata" Russian:"Фрегат" German:"Frigatte" } "Ship of the Line":{ // English unique Italian:"Nave di linea" Romanian:"Navă de atac" Spanish:"Barco De La Línea" Simplified_Chinese:"主力舰" Russian:"Линейный корабль" German:"Linienschiff" French:"Navire de ligne" } "Lancer":{ Italian:"Lanciere a cavallo" Russian:"Улан" French:"Lancier monté" Romanian:"Lăncier montat" Spanish:"Jinete lancero" Simplified_Chinese:"枪骑兵" Portuguese:"Lanceiro montado" German:"Lanzer" } "Sipahi":{ Italian:"Sipahi"//same as in Italian Russian:"Сипаи" //same in french Simplified_Chinese:"西帕希骑兵" } "No movement cost to pillage":{ Italian:"Nessun costo di movimento per il saccheggio" French:"L'action pillage ne coûte pas de point de mouvement" Russian:"Разграбление не тратит очков передвижения" Simplified_Chinese:"劫掠不消耗移动力" } ////// Industrial units "Gatling Gun":{ Italian:"Mitragliatrice Gatling" Romanian:"Mitralieră Gatling" Spanish:"Ametralladora De Plomo" Simplified_Chinese:"加特林" Russian:"Пулемёт Гатлинга" German:"Gatling Kanone" French:"Mitrailleuse Gatling" } "Rifleman":{ Italian:"Fuciliere" Russian:"Стрелок" French:"Fusilier" Romanian:"Carabinier" Spanish:"Fusilero" Simplified_Chinese:"来复枪兵" Portuguese:"Fuzileiro" German:"Gewehrschütze" } "Cavalry":{ Italian:"Cavalleria" Russian:"Кавалерия" French:"Cavalerie" Romanian:"Cavalerie" Spanish:"Cavallería" Simplified_Chinese:"近代骑兵" Portuguese:"Cavalaria" German:"Kavallerie" } "Cossack":{ Italian:"Cosacco" Romanian:"Cazac" Spanish:"Cosaco" Simplified_Chinese:"哥萨克骑兵" Russian:"Казаки" German:"Kosak" French:"Cosaque" } "Artillery":{ Italian:"Artiglieria" Russian:"Артиллерия" French:"Artillerie" Romanian:"Artilerie" Spanish:"Artillería" Simplified_Chinese:"火炮" Portuguese:"Artilharia" German:"Artillerie" } "Indirect Fire":{ Italian:"Fuoco indiretto" German:"Indirektes Feuer" French:"Attaque indirecte" //not sure Russian:"Непрямой Огонь" Simplified_Chinese:"间瞄射击" } "Ironclad":{ Spanish:"Buque a vapor" Italian:"Ironclad" French:"Cuirassé" Romanian:"Blindat" Simplified_Chinese:"铁甲舰" // iron clad has 3 different tranlations to portuguese but i am not sure wich one to use Russian:"Броненосец" German:"Panzerschiff" } "Double movement in coast":{ Spanish:"Doble movimiento en costas" Italian:"Doppio movimento sulla costa" French:"Double mouvement le long des côtes" Romanian:"Deplasare dublă pe țărm" Simplified_Chinese:"海滨移动时双倍移动力" Portuguese:"Movimento em dobro nas costas" German:"Doppelte Bewegungsgeschwindigkeit an der Küste" Russian:"Двойное движение на побережье" } ////// Modern units "Landship":{ Italian:"Nave di terra" Romanian:"Vehicul terestru" Spanish:"Tanque de la Gran Guerra" Simplified_Chinese:"履带战车" Russian:"Танкетка" German:"Landschiff" French:"Véhicule terrestre" //official translation but ugly } "Great War Infantry":{ Italian:"Fante della Grande Guerra" Romanian:"Infanteria Marelui Război" Spanish:"Infanteria de la Gran Guerra" Simplified_Chinese:"早期现代步兵" Russian:"Стрелок" German:"Weltkriegs Infanterie" French:"Infanterie de la grande guerre" } "Foreign Legion":{ // French Unique Italian:"Legione straniera" Romanian:"Legiunea Străină" Spanish:"Legion Olvidada" Simplified_Chinese:"外籍军团" Russian:"Иностранный легион" German:"Fremdenlegion" French:"Légion étrangère" } /* "Foreign Legion":{ // this can be deleted Italian:"Legione Straniera" Simplified_Chinese:"外籍军团" French:"Légion étrangère" } */ "+20% bonus outside friendly territory":{ Italian:"+20% Forza fuori da territorio amico" Simplified_Chinese:"境外作战时战斗力+20%" French:"+20% bonus lors de combat hors d'un territoire allié" Russian:"+20 бонус вне дружественной территории" } "Foreign Land":{ // for battle table combat percentage Italian:"Terra Straniera" Simplified_Chinese:"境外" French:"Terre étrangère" Russian:"Чужая земля" } "Destroyer":{ Italian:"Cacciatorpediniere" Romanian:"Distrugător" Spanish:"Destructor" Simplified_Chinese:"驱逐舰" Russian:"Миноносец" German:"Zerstörer" French:"Destroyer" } "Can attack submarines":{ Italian:"Può attaccare i sottomarini" Simplified_Chinese:"能够发现和攻击潜艇单位" French:"Peut attaquer les sous-marins" Russian:"Может атаковать подлодки" } "Machine Gun":{ Italian:"Mitragliatrice" Romanian:"Mitralieră" Spanish:"Ametralladora montada" Simplified_Chinese:"机关枪" Russian:"Пулемёт" German:"Maschienengewehr" French:"Mitrailleuse" } "Anti-Aircraft Gun":{ Italian:"Cannone antiaereo" Romanian:"Tun antiaerian" Spanish:"Arma Anti-Aerea" Simplified_Chinese:"高射炮" Russian:"Зенитное орудие" German:"FLAK" French:"Canon anti-aérien" } "Infantry":{ Italian:"Fanteria" Romanian:"Infanterie" Spanish:"Infanteria" Simplified_Chinese:"现代步兵" Russian:"Пехота" German:"Infanterie" French:"Infanterie" } "Battleship":{ Italian:"Corazzata" Romanian:"Navă de luptă" Spanish:"Buque de guerra" Simplified_Chinese:"战列舰" Russian:"Линкор" German:"Schlachtschiff" French:"cuirassé" } "Submarine":{ Italian:"Sottomarino" Romanian:"Submarin" Spanish:"Submarino" Simplified_Chinese:"潜艇" Russian:"Подводная лодка" German:"U-Boot" French:"Sous-marin" } "Bonus as Attacker [amount]%":{ Italian:"[amount]% Bonus in attacco" Simplified_Chinese:"主动发起攻击时+[amount]%战斗力" French:"Bonus en tant qu'attaquant +[amount]%" Russian:"Бонус при атаке +[amount]%" } "Invisible to others":{ Italian:"Invisibile per le altre unità" Simplified_Chinese:"对其他单位隐形" French:"Invisible aux autres" // (unités) Russian:"Невидим остальным" } "Can only attack water":{ Italian:"Può attaccare solo unità acquatiche" Simplified_Chinese:"只能攻击海上目标" French:"Ne peut attaquer que les unités marines" Russian:"Может атаковать только морские юниты" } "Carrier":{ // aircrat carrier Italian:"Portaerei" Romanian:"Portavion" Spanish:"Porta Aviones" Simplified_Chinese:"航空母舰" Russian:"Авианосец" German:"Flugzeugträger" French:"Porte-avions" } "Triplane":{ Italian:"Triplano" Romanian:"Triplan" Spanish:"Triplano" Simplified_Chinese:"三翼机" Russian:"Триплан" German:"Dreidecker" French:"Triplan" } "[percent]% chance to intercept air attacks":{ Italian:"[percent]% probabilità di intercettare attacchi aerei" French:"[percent]% chance d'intercepter une attaque aérienne" Russian:"[percent]% шанс перехвата воздушных атак" Simplified_Chinese:"[percent]%几率拦截来袭的敌军飞机" } "6 tiles in every direction always visible":{ Italian:"6 caselle in ogni direzione sempre visibili" Simplified_Chinese:"6格视野范围内可见" Russian:"Всегда видимы 6 клеток вокруг" } "Great War Bomber":{ Italian:"Bombardiere della Grande Guerra" Romanian:"Bombardier din Marele Război" Spanish:"Bombardero de la Gran Guerra" Simplified_Chinese:"早期轰炸机" Russian:"Бомбардировщик" German:"Weltkriegsbomber" French:"Bombardier de la grande guerre" } ////// Atomic units (not in game yet but will be, not super important but why not) "Rocket Artillery":{ Italian:"Artiglieria lanciarazzi" Romanian:"Artilerie de rachete" Spanish:"Artilleria de misiles" Simplified_Chinese:"火箭炮" Russian:"Ракетная Артиллерия" German:"Raketenartillerie" French:"Lance-roquettes" } "Anti-Tank Gun":{ Italian:"Cannone anticarro" Romanian:"Tun antitanc" Spanish:"Arma Anti-Pesados" Simplified_Chinese:"反坦克炮" Russian:"Противотанковое орудие" German:"Panzerabwehr-Kanone" French:"Canon antichar" } "Marine":{ Italian:"Marine" Romanian:"Pușcaș marin" Spanish:"Marine" Simplified_Chinese:"海军陆战队" Russian:"Морской пехотинец" German:"Marine" //not sure if this is correct here French:"Fusillier marin" } "Mobile SAM":{ Italian:"SAM mobile" Romanian:"Tanc antiaerian" Spanish:"Vehiculo SAM" Simplified_Chinese:"防空导弹车" Russian:"Мобильный ЗРК" German:"Mobile Flugabwehrrakte" French:"Lance-missiles SAM mobile" } "Paratrooper":{ Italian:"Paracadutista" Romanian:"Soldat parașutist" Spanish:"Fuerzas Especiales" Simplified_Chinese:"伞兵" Russian:"Парашютист" German:"Fallschirmjäger" French:"Parachutiste" } "Tank":{ Italian:"Carro armato" Romanian:"Tanc" Spanish:"Tanque" Simplified_Chinese:"坦克" Russian:"Танк" German:"Panzer" French:"Char" } "Panzer":{ // german unique Italian:"Panzer" Romanian:"Panzer" Spanish:"Panzer" Simplified_Chinese:"“虎II”坦克" Russian:"Танк Тигр" German:"Königstiger" //I used a more late WW2 panzer name here to destinguish French:"Panzer" } "Bomber":{ Italian:"Bombardiere" Romanian:"Bombardier" Spanish:"Bombardero" Simplified_Chinese:"轰炸机" Russian:"Тяжелый бомбардировщик" French:"Bombardier" } "Mechanized Infantry":{ Italian:"Fanteria meccanizzata" Simplified_Chinese:"机械化步兵" French:"Infantrie mécanisée" Russian:"Мотопехота" } "Modern Armor":{ Italian:"Armatura moderna" Simplified_Chinese:"现代坦克" French:"Blindé moderne" Russian:"Современный танк" } "B17":{ // american unique Italian:"B-17" Romanian:"B17" Spanish:"B-17" Simplified_Chinese:"B-17“空中堡垒”" French:"B-17" Russian:"B-17" } "Fighter":{ Italian:"Caccia" Romanian:"Avion de vânătoare" Spanish:"Caza" Simplified_Chinese:"战斗机" German:"Jäger" French:"Chasseur" Russian:"Истребитель" } "Zero":{//Japanese unique Italian:"Zero" Simplified_Chinese:"零式战斗机" Russian:"Истребитель Зеро" } "Helicopter Gunship":{ Italian:"Elicottero da guerra" Romanian:"Elicopter de atac" Spanish:"Helicoptero Apache" Simplified_Chinese:"武装直升机" Russian:"Боевой вертолёт" German:"Angriffshelikopter" French:"Hélicoptère de combat" } /* "Atomic Bomb":{ Italian:"Bomba atomica" } */ ////// Information era - not even putting here, too far off /* "Giant Death Robot":{ Italian:"Robot Gigante della Morte" French:"Robot Mortel Géant" //The most accurate should be "Robot géant de la mort" but it sound really ridiculous Simplified_Chinese:"末日机甲" } "Stealth Bomber":{ Italian:"Bombardiere stealth" } "Jet Fighter":{ Italian:"Caccia Jet" } "Guided Missile":{ Italian:"Missile guidato" } "Nuclear Missile":{ Italian:"Missile nucleare" } */ ////// Great units "Great Artist":{ Italian:"Grande Artista" Russian:"Великий художник" French:"Artiste illustre" Romanian:"Mare Artist" Spanish:"Gran Artista" Simplified_Chinese:"大艺术家" Portuguese:"Grande Artista" German:"Großer Künstler" } "Unbuildable":{ Italian:"Non costruibile" Simplified_Chinese:"不可组建单位" French:"Ne peut être construit" // or Inconstruisible but not sure that it's correct Russian:"Невозможно построить" } "Can start an 8-turn golden age":{ Romanian:"Poate începe o eră de aur de 8 runde" Spanish:"Comienza una edad dorada por 8 turnos" Italian:"Può avviare un'Età dell'Oro di 8 turni" French:"Peut commencer un âge d'or de 8 tours" Simplified_Chinese:"可以开启8回合黄金时代" Portuguese:"Pode criar uma Idade Dourada de 8 turnos" German:"Kann ein Goldenes Zeitalter über 8 Runden starten" //I chose to transl. as if Golden Age is a proper name Russian:"Может начать золотой век на 8 ходов" } "Can build improvement: Landmark":{ Spanish:"Puede construir mejora: Edificio Emblematico" Italian:"Può costruire il miglioramento: Punto di riferimento" French:"Peut construire l'amélioration suivante: Monument culturel" Romanian:"Poate construi îmbunătățire: Reper" Simplified_Chinese:"可以建造设施:风景地标" Russian:"Можно построить улучшение: Достопримечательность" Portuguese:"Pode construir melhoria: ponto de refêrencia" German:"Kann Verbesserung errichten: Sehenswürdigkeit" } "Great Scientist":{ Italian:"Grande Scienziato" Russian:"Великий ученый" French:"Scientifique illustre" Romanian:"Mare Om de Știință" Spanish:"Gran Científico" Simplified_Chinese:"大科学家" Portuguese:"Grande Ciêntista" German:"Großer Wissenschaftler" } "Can discover a technology":{ Spanish:"Puede descubrir una tecnologia" Italian:"Può scoprire una tecnologia" French:"Peut découvrir une technologie" Romanian:"Poate descoperi o tehnologie" Simplified_Chinese:"可以发现1项科技" Portuguese:"Pode descobrir uma tecnologia" German:"Kann eine Technologie entdecken" Russian:"Может открыть технологию" } "Can build improvement: Academy":{ Spanish:"Puede construir mejora: Academia" Italian:"Può costruire il miglioramento: Accademia" French:"Peut construire l'amélioration suivante: Académie" Romanian:"Poate construi îmbunătățire: Academie" Simplified_Chinese:"可以建造设施:学院" Portuguese:"Pode construir melhoria: Academia" German:"Kann Verbesserung errichten: Akademie" Russian:"Можно построить улучшение: Академия" } "Great Merchant":{ Italian:"Grande Mercante" Russian:"Великий торговец" French:"Marchand illustre" Romanian:"Mare Comerciant" Spanish:"Gran Mercader" Simplified_Chinese:"大商业家" Portuguese:"Grande Mercador" German:"Großer Händler" } "Can undertake a trade mission, giving a large sum of gold":{ Spanish:"Puede tomar una mision de comercio, generando una gran suma de Oro" Italian:"Può compiere missioni commerciali, donando grandi quantità di Oro" French:"Peut entreprendre une mission commerciale qui donne une large somme en or" Romanian:"Poate iniția o misiune comercială, oferind o sumă considerabilă de aur" Simplified_Chinese:"可以开展贸易获得大笔金钱" Portuguese:"Pode entrar em uma missão comercial, dando grande quantidades de ouro" German:"Kann eine Handelsmission durchführen, die viel Gold einbringt" Russian:"Может провести торговую сделку, получив много золота" } "Can build improvement: Customs house":{ Spanish:"Puede construir mejora: Aduana" Italian:"Può costruire il miglioramento: Dogana" French:"Peut construire l'amélioration suivante: Douanes" Romanian:"Poate construi îmbunătățire: Punct vamal" Simplified_Chinese:"可以建造设施:海关" Portuguese:"Pode criar melhoria: Alfândega" Russian:"Можно построить улучшение: Таможня" German:"Kann Verbesserung errichten: Zollhaus" } "Great Engineer":{ Italian:"Grande Ingegnere" Russian:"Великий инженер" French:"Ingénieur illustre" Romanian:"Mare Inginer" Spanish:"Gran Ingeniero" Simplified_Chinese:"大工程师" Portuguese:"Grande engenheiro" German:"Großer Ingenieur" } "Can speed up construction of a wonder":{ Spanish:"Puede acelerar la construccion de una maravilla" Italian:"Può accelerare la costruzione di una Meraviglia" French:"Peut accélérer la construction d'une Merveille" Romanian:"Poate accelera construirea unei minuni" Simplified_Chinese:"可以加快一座奇观的建造速度" Portuguese:"Pode acelerar a construção de uma maravilha" German:"Kann die Produktion eines Wunders beschleunigen" Russian:"Может ускорить строительство чуда света" } "Can build improvement: Manufactory":{ Italian:"Può costruire il miglioramento: Manifattura" French:"Peut construire l'amélioration suivante: Manufacture" Romanian:"Poate construi îmbunătățire: fabrică" Simplified_Chinese:"可以建造设施:制造中心" Portuguese:"Pode construir melhoria: Fábrica" German:"Kann Verbesserung errichten: Manufaktur" Russian:"Можно построить улучшение: Мануфактура" Spanish:"Se puede construir mejora: Manufactura" } "Great General":{ Italian:"Grande Generale" Romanian:"Mare General" Spanish:"Gran General" Simplified_Chinese:"大军事家" Russian:"Великий полководец" German:"Großer General" French:"Général illustre" } "Bonus for units in 2 tile radius 15%" :{ Italian:"15% Bonus per le unità nel raggio di 2 caselle" French:"Bonus de combat +15% pour les unités dans un rayon de 2 cases" Simplified_Chinese:"周围两格地块内的我方所有陆军单位+15%战斗力" Russian:"Бонус к атаке юнитам в радиусе 2-х клеток" } ////// Unit Promotions "Pick promotion":{ Italian:"Scegli promozione" French:"Choisissez une promotion" Simplified_Chinese:"选择晋升项" Russian:"Повышение" } " OR ":{// as in "Requires Accuracy I OR Barrage I Italian:" O " Spanish:" O " Romanian:" SAU " Simplified_Chinese:" 或 " Portuguese:" OR " Russian:" ИЛИ " German:" ODER " French:" OU " } "Bonus vs [unitType]":{ Italian:"Bonus contro [unitType]" // es. Bonus contro unità da tiro Russian:"Бонус против [unitType]" French:"Bonus contre [unitType]" Romanian:"Bonus contra [unitType]" German:"Im Vorteil gegen [unitType]" // Gender sensitive --> not necessary as we talk about "types" not specific units Dutch:"Voordeel tegen [unitType]" Spanish:"Bonus contra [unitType]" Simplified_Chinese:"对战[unitType]时战斗力+" Portuguese:"Bonus contra [unitType]" } "Penalty vs [unitType]":{ Italian:"Malus contro [unitType]" Russian:"Штраф против [unitType]" French:"Pénalité contre [unitType]" Romanian:"Penalizare contra [unitType]" German:"Im Nachteil gegen [unitType]" // Gender sensitive --> not necessary as we talk about "types" not specific units Dutch:"Nadeel tegen [unitType]" Spanish:"Penalización contra [unitType]" Simplified_Chinese:"对战[unitType]时战斗力-" Portuguese:"Penalidade contra [unitType]" } "Accuracy I":{ Italian:"Precisione I" German:"Genauigkeit I" French:"Précision I" Russian:"Точность I" Simplified_Chinese:"精准I级" } "Accuracy II":{ Italian:"Precisione II" German:"Genauigkeit II" French:"Précision II" Russian:"Точность II" Simplified_Chinese:"精准II级" } "Accuracy III":{ Italian:"Precisione III" German:"Genauigkeit III" French:"Précision III" Russian:"Точность III" Simplified_Chinese:"精准III级" } "units in open terrain":{ Italian:"unità su terreno aperto" Simplified_Chinese:"位于开阔地形的单位" French:"Unités en terrain ouvert" Russian:"юниты на открытой местности" } "units in rough terrain":{ Italian:"unità su terreno accidentato" Romanian:"unități în teren accidentat" Spanish:"unidades en terreno accidentado" Simplified_Chinese:"位于复杂地形的单位" German:"Einheiten in unwegsamem Gelände" French:"unités en terrain accidenté" Portuguese:"unidades em terreno acidentado" Russian:"юниты на пересеченной местности" } "Barrage I":{ Italian:"Fuoco di Fila I" German:"Sperrfeuer I" French:"Barrage I" Russian:"Преграда I" Simplified_Chinese:"弹幕I级" } "Barrage II":{ Italian:"Fuoco di Fila II" German:"Sperrfeuer II" French:"Barrage II" Russian:"Преграда II" Simplified_Chinese:"弹幕II级" } "Barrage III":{ Italian:"Fuoco di Fila III" German:"Sperrfeuer III" French:"Barrage III" Russian:"Преграда III" Simplified_Chinese:"弹幕III级" } "Shock I":{ Italian:"Assalto I" German:"Schock I" French:"Choc I" Russian:"Натиск I" Simplified_Chinese:"冲击I级" } "Shock II":{ Italian:"Assalto II" German:"Schock II" French:"Choc II" Russian:"Натиск II" Simplified_Chinese:"冲击II级" } "Shock III":{ Italian:"Assalto III" German:"Schock III" French:"Choc III" Russian:"Натиск III" Simplified_Chinese:"冲击III级" } "Drill I":{ Italian:"Addestramento I" German:"Drill I" French:"Percée I" Russian: "Муштра I" Simplified_Chinese:"操练I级" } "Drill II":{ Italian:"Addestramento II" German:"Drill II" French:"Percée II" Russian: "Муштра II" Simplified_Chinese:"操练II级" } "Drill III":{ Italian:"Addestramento III" German:"Drill III" French:"Percée III" Russian: "Муштра III" Simplified_Chinese:"操练III级" } "Scouting I":{ Italian:"Esplorazione I" German:"Spähen I" French:"Eclaireur I" Russian:"Разведка I" Simplified_Chinese:"侦察I级" } "Scouting II":{ Italian:"Esplorazione II" German:"Spähen II" French:"Eclaireur II" Russian:"Разведка II" Simplified_Chinese:"侦察II级" } "Scouting III":{ Italian:"Esplorazione III" German:"Spähen III" French:"Eclaireur III" Russian:"Разведка III" Simplified_Chinese:"侦察III级" } "+1 Movement":{ Italian:"+1 Movimento" German:"+1 Sichtweite" French:"+1 Mouvement" Russian:"+1 Передвижение" Simplified_Chinese:"+1移动力" } "Cover I":{ Italian:"Copertura I" German:"Deckung I" French:"Protection I" Russian:"Укрытие I" Simplified_Chinese:"隐蔽I级" } "Cover II":{ Italian:"Copertura II" German:"Deckung II" French:"Protection II" Russian:"Укрытие II" Simplified_Chinese:"隐蔽II级" } "+25% Defence against ranged attacks":{ Italian:"+25 difesa contro gli attacchi a distanza" German:"+25% Verteidigung gegen alle Fernangriffe" French:"+25% défence contre les attaques à distance" Russian:"+25% защиты от дальних атак" Simplified_Chinese:"对战远程单位时+25%防御力" } "March":{ Italian:"Marcia" German:"Marschieren" French:"Marche" Russian:"Марш" Simplified_Chinese:"长途行军" } "Charge":{ Italian:"Carica" German:"Angriff" French:"Charge" Simplified_Chinese:"猛烈冲锋" Russian:"Атака" } "wounded units":{ Italian:"unità ferite" French:"unités blessés" Simplified_Chinese:"受伤单位" Russian:"раненые юниты" } "Mobility":{ Italian:"Mobilità" German:"Mobilität" French:"Mobilité" Russian:"Мобильность" Simplified_Chinese:"机动能力" } "Siege":{ Italian:"Assedio" German:"Belagerung" French:"Siège" Russian:"Осада" Simplified_Chinese:"攻坚能力" } "Volley":{ Italian:"Raffica" German:"Salve" French:"Volée" Russian:"Залп" Simplified_Chinese:"齐射能力" } "Sentry":{ Italian:"Sentinella" German:"Wache" French:"Sentinel" Russian:"Караул" Simplified_Chinese:"警戒能力" } "Range":{ Italian:"Raggio di tiro ampliato" German:"Reichweite" French:"Portée" Russian:"Обзор" Simplified_Chinese:"Range"// the unit attribute and the promotions ability have the same name,if we do not solve this problem,i will not translate it. } "+1 Range":{ Italian:"+1 raggio" German:"+1 Reichweite" French:"+1 portée d'attaque" Russian:"+1 Обзор" Simplified_Chinese:"+1射程" } "Ranged attacks may be performed over obstacles":{ Italian:"Permette di sparare a distanza superando gli ostacoli" French:"Les attaques à distances peuvent être effectués à travers des obstacles" Russian:"Дальнобойные атаки могут выполняться над препятствиями" Simplified_Chinese:"越过障碍进行远程攻击" } "Formation I":{ Italian:"Formazione I" German:"Formation I" French:"Formation I" Russian:"Формация I" Simplified_Chinese:"列阵I级" } "Formation II":{ Italian:"Formazione II" German:"Formation II" French:"Formation II" Russian:"Формация II" Simplified_Chinese:"列阵II级" } "Blitz":{ Italian:"Incursione" German:"Blitz" French:"Guerre éclair" Russian:"Блиц" Simplified_Chinese:"闪击战术" } "Bombardment I":{ Italian:"Bombardamento I" German:"Bombardierung I" French:"Bombardement I" Russian:"Бомбардировка I" Simplified_Chinese:"轰炸I级" } "Bombardment II":{ Italian:"Bombardamento II" German:"Bombardierung II" French:"Bombardement II" Russian:"Бомбардировка II" Simplified_Chinese:"轰炸II级" } "Bombardment III":{ Italian:"Bombardamento III" German:"Bombardierung III" French:"Bombardement III" Russian:"Бомбардировка III" Simplified_Chinese:"轰炸III级" } "Boarding Party I":{ Italian:"Abbordaggio I" German:"Entermannschaft I" French:"Embarquement I" Russian:"Абордаж I" Simplified_Chinese:"接舷I级" } "Boarding Party II":{ Italian:"Abbordaggio II" German:"Entermannschaft II" French:"Embarquement II" Russian:"Абордаж II" Simplified_Chinese:"接舷II级" } "Boarding Party III":{ Italian:"Abbordaggio III" German:"Entermannschaft III" French:"Embarquement III" Russian:"Абордаж III" Simplified_Chinese:"接舷III级" } "Coastal Raider I":{ Italian:"Incursione costiera I" German:"Küstenräuber I" French:"Commando Côtier I" //not very accurate Russian:"Береговой налетчик I" Simplified_Chinese:"海掠I级" } "Coastal Raider II":{ Italian:"Incursione costiera II" German:"Küstenräuber II" French:"Commando Côtier II" Russian:"Береговой налетчик II" Simplified_Chinese:"海掠II级" } "Coastal Raider III":{ Italian:"Incursione costiera III" German:"Küstenräuber III" French:"Commando Côtier III" Russian:"Береговой налетчик III" Simplified_Chinese:"海掠III级" } "Targeting I":{ Italian:"Puntamento I" German:"Gezielter Schlag I" French:"Ciblage I" Russian:"Прицеливание I" Simplified_Chinese:"定位I级" } "Targeting II":{ Italian:"Puntamento II" German:"Gezielter Schlag II" French:"Ciblage II" Russian:"Прицеливание II" Simplified_Chinese:"定位II级" } "Targeting III":{ Italian:"Puntamento III" German:"Gezielter Schlag III" French:"Ciblage III" Russian:"Прицеливание III" Simplified_Chinese:"定位III级" } "Wolfpack I":{ Italian:"Attacco in massa I" German:"Rudeltaktik I" French:"Meute I" Russian:"Массовая атака I" Simplified_Chinese:"狼群I级" } "Wolfpack II":{ Italian:"Attacco in massa II" German:"Rudeltaktik II" French:"Meute II" Russian:"Массовая атака II" Simplified_Chinese:"狼群II级" } "Wolfpack III":{ Italian:"Attacco in massa III" German:"Rudeltaktik III" French:"Meute III" Russian:"Массовая атака III" Simplified_Chinese:"狼群III级" } "Wolfpack III":{ //Duplicate? Italian:"Attacco in massa III" German:"Rudeltaktik III" French:"Meute III" Russian:"Массовая атака III" Simplified_Chinese:"狼群III级" } "Woodsman":{ Italian:"Forestali" Simplified_Chinese:"林地幽灵" French:"Bûcheron" Russian:"Передвижение через лес" } "Double movement rate through Forest and Jungle":{ Italian:"Movimento doppio attraverso Foreste e Giungle." Simplified_Chinese:"通过森林或丛林时移动速度加倍" French:"Déplacement doublé dans la Forêt et la Jungle" Russian:"Передвижение через Лес и Джунгли тратит вдвое меньше очков действия" } "Heal Instantly":{ Italian:"Cura istantanea" Simplified_Chinese:"浴火重生" French:"Soin instantané" Russian:"Мгновенное излечение" } "Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion":{ Italian:"Cura l'unità di 50 PF, rinunciando però all'opportunità di scegliere una promozione." Simplified_Chinese:"立即回复50生命值,同时放弃本次晋升机会" French:"Soigne cette unité de 50 PV, coûte une promotion" Russian:"Излечить юнит на 50 ОЗ. Данное действие заменяет возможность повышения." } "Medic":{ Italian:"Medico I" Simplified_Chinese:"治疗I" French:"Médecin" Russian:"Медик" } "This unit and all others in adjacent tiles heal 5 additional HP per turn":{ Italian:"L'unità attuale e quelle circostanti guariscono di 5 PF al turno" Simplified_Chinese:"本单位及其相邻单位每回合额外回复5生命值" French:"Cette unité et toutes celles présentes dans les cases adjacentes se soignent de 5 PV supplémentaires par tour" Russian:"Данный юнит и юниты на близлежащих территориях восстанавливают 5 ОЗ за ход" } "Medic II":{ Italian:"Medico II" Simplified_Chinese:"治疗II" French:"Médecin II" Russian:"Медик II" } "This unit and all others in adjacent tiles heal 5 additional HP. This unit heals 5 additional HP outside of friendly territory.":{ Italian:"L'unità attuale e quelle circostanti guariscono di 5 PF al turno. Inoltre, l'unità recupera 5 PF aggiuntivi se si trova fuori dal territorio amico." Simplified_Chinese:"本单位及其相邻单位每回合额外回复5生命值,该单位在己方领土以外每回合额外回复5生命值" French:"Cette unité et toutes celles présentes dans les cases adjacentes se soignent de 5 PV supplémentaires par tour. Cette unité se soigne de 5 PV supplémentaires par tour en dehors d'un territoire allié" Russian:"Данный юнит и юниты на близлежащих территориях восстанавливают 5 ОЗ за ход. Данный юнит восстанавливает ещё 5 ОЗ вне дружественной территории" } "Targeting I (air)":{//Should be Air Targeting I Italian:"Puntamento aereo I" French:"Visée I (air)" Russian:"Прицеливание I (воздух)" Simplified_Chinese:"空·定位I级" } "Targeting II (air)":{//Should be Air Targeting II Italian:"Puntamento aereo II" French:"Visée II (air)" Russian:"Прицеливание II (воздух)" Simplified_Chinese:"空·定位II级" } "Targeting III (air)":{ Italian:"Puntamento aereo III" French:"Visée III (air)" Russian:"Прицеливание II (воздух)" Simplified_Chinese:"空·定位III级" } "Air Repair":{ Italian:"Riparazione aerea" French:"Réparation Aérienne" Russian:"Ремонт в полёте" Simplified_Chinese:"空中维修" } "Unit will heal every turn, even if it performs an action":{ Italian:"L'unità guarisce ad ogni turno, anche quando esegue un'azione " French:"L'unité se soignera à chaque tour, même si elle effectue une action" Russian:"Юнит будет восстанавливаться каждый ход, даже при действии" Simplified_Chinese:"每回合回复(包括执行指令后)" } "Operational Range":{ Italian:"Raggio operativo" French:"Portée" Russian:"Дальность" Simplified_Chinese:"航程拓展" } "+2 Range":{ Italian:"+2 Raggio" French:"+2 Portée" Russian:"+2 Дальность" Simplified_Chinese:"+2航程" } "Sortie":{ Italian:"Sortita" //same in french Simplified_Chinese:"连续出击" Russian:"Вылазка" } "1 extra Interception may be made per turn":{ Italian:"Può eseguire un'Intercettazione extra per turno" French:"1 interception supplémentaire par tour" Russian:"+1 Перехват за ход" Simplified_Chinese:"1额外拦截次数/回合" } "Dogfighting I":{ Italian:"Duello aereo I" French:"Combat aérien I" //official translate but not very accurate Russian:"Воздушный бой I" Simplified_Chinese:"缠斗I级" } "Bonus when performing air sweep [bonusAmount]%":{ Italian:"+[bonusAmount]% Forza nella distruzione delle difese aeree" French:"Bonus de combat aérien +[bonusAmount]%" Russian:"Бонус +[bonusAmount]% при выполнении отвлекающего манёвра (воздух)" Simplified_Chinese:"+[bonusAmount]%战斗力(进行空中游猎时)" } "Dogfighting II":{ Italian:"Duello aereo II" French:"Combat aérien II" Russian:"Воздушный бой II" Simplified_Chinese:"缠斗II级" } "Dogfighting III":{ Italian:"Duello aereo III" French:"Combat aérien III" Russian:"Воздушный бой III" Simplified_Chinese:"缠斗III级" } "Interception I":{ Italian:"Intercettazione I" //same in french Russian:"Перехват I" Simplified_Chinese:"拦截I级" } "Bonus when intercepting [bonusAmount]%":{ Italian:"+[bonusAmount]% Bonus d'intercettazione" French:"Bonus d'interception +[bonusAmount]%" Russian:"Бонус при перехвате +[bonusAmount]%" Simplified_Chinese:"+[bonusAmount]%战斗力(拦截敌方飞机时)" } "Interception II":{ Italian:"Intercettazione II" //same in french Russian:"Перехват II" Simplified_Chinese:"拦截II级" } "Interception III":{ Italian:"Intercettazione III" //same in french Russian:"Перехват III" Simplified_Chinese:"拦截III级" } "Siege I":{//Air Italian:"Assedio I" French:"Siège I" Russian:"Осада I" Simplified_Chinese:"攻坚I级" } "Siege II":{ Italian:"Assedio II" French:"Siège II" Russian:"Осада III" Simplified_Chinese:"攻坚II级" } "Siege III":{ Italian:"Assedio III" French:"Siège III" Russian:"Осада III" Simplified_Chinese:"攻坚III级" } "Evasion":{ Italian:"Manovre evasive" French:"Esquive" Russian:"Уклонение" Simplified_Chinese:"规避能力" } "Reduces damage taken from interception by 50%":{ Italian:"Dimezza i danni da intercettazione contraerea" French:"Réduit les dégâts des unités d'interception de 50%" Russian:"Уменьшает урон от перехвата на 50%" Simplified_Chinese:"遭受拦截时的损伤-50%" } "Bonus when intercepting [amount]%":{ Italian:"[amount]% bonus d'intercettazione" Simplified_Chinese:"执行拦截任务时+[amount]%战斗力" Russian:"Бонус при перехвате [amount]%" } "Ambush I":{//Should be Air Ambush I Italian:"Imboscata aerea I" Simplified_Chinese:"伏击I级" Russian:"Засада I" } "Ambush II":{//Should be Air Ambush II Italian:"Imboscata aerea II" Simplified_Chinese:"伏击II级" Russian:"Засада II" } }