[ // Bonus resources { name:"Cattle", resourceType:"Bonus", terrainsCanBeFoundOn:["Grassland"], food:1, improvement:"Pasture", improvementStats:{production:1}, building:"Stable" }, { name:"Sheep", resourceType:"Bonus", terrainsCanBeFoundOn:["Plains","Hill"], food:1, improvement:"Pasture", improvementStats:{food:1}, building:"Stable" }, { name:"Deer", resourceType:"Bonus", terrainsCanBeFoundOn:["Forest","Tundra"], food:1, improvement:"Camp", improvementStats:{production:1}, building:"Granary" }, { name:"Bananas", resourceType:"Bonus", terrainsCanBeFoundOn:["Jungle"], food:1, improvement:"Plantation", improvementStats:{food:2,production:-1}, building:"Granary" }, { name:"Wheat", resourceType:"Bonus", terrainsCanBeFoundOn:["Plains","Flood plains","Desert"], food:1, improvement:"Farm", improvementStats:{food:1}, building:"Granary" }, { name:"Stone", resourceType:"Bonus", terrainsCanBeFoundOn:["Plains","Desert"], production:1, improvement:"Quarry", improvementStats:{production:1}, building:"Stone Works" }, // Strategic resources { name:"Horses", resourceType:"Strategic", revealedBy:"Animal Husbandry", terrainsCanBeFoundOn:["Plains","Grassland","Hill","Desert"], production:1, improvement:"Pasture", improvementStats:{production:1}, building:"Stable" }, { name:"Iron", resourceType:"Strategic", revealedBy:"Iron Working", terrainsCanBeFoundOn:["Grassland","Plains","Desert","Tundra","Snow","Hill"], production:1, improvement:"Mine", improvementStats:{production:1}, building:"Forge" }, { name:"Coal", resourceType:"Strategic", revealedBy:"Scientific Theory", terrainsCanBeFoundOn:["Grassland","Plains","Hill"], production:1, improvement:"Mine", improvementStats:{production:2} }, { name:"Oil", resourceType:"Strategic", revealedBy:"Biology", terrainsCanBeFoundOn:["Desert","Coast","Tundra","Snow","Marsh","Jungle"], production:1, improvement:"Oil well", improvementStats:{production:3} }, { name:"Aluminum", resourceType:"Strategic", revealedBy:"Electricity", terrainsCanBeFoundOn:["Plains","Desert","Tundra","Hill"], production:1, improvement:"Mine", improvementStats:{production:2} }, { name:"Uranium", resourceType:"Strategic", revealedBy:"Atomic Theory", terrainsCanBeFoundOn:["Plains","Desert","Tundra","Hill","Snow","Forest","Desert","Marsh","Grassland"], production:1, improvement:"Mine", improvementStats:{production:2} }, // Luxury resources { name:"Furs", resourceType:"Luxury", terrainsCanBeFoundOn:["Forest","Tundra"], gold:2, improvement:"Camp", improvementStats:{gold:1} }, { name:"Cotton", resourceType:"Luxury", terrainsCanBeFoundOn:["Grassland","Plains","Desert"], gold:2, improvement:"Plantation", improvementStats:{gold:1} }, { name:"Dyes", resourceType:"Luxury", terrainsCanBeFoundOn:["Jungle","Forest"], gold:2, improvement:"Plantation", improvementStats:{gold:1} }, { name:"Gems", resourceType:"Luxury", terrainsCanBeFoundOn:["Jungle","Grassland","Plains","Desert","Tundra","Hill"], gold:3, improvement:"Mine", improvementStats:{gold:1} }, { name:"Gold", resourceType:"Luxury", terrainsCanBeFoundOn:["Grassland","Plains","Desert","Hill"], gold:2, improvement:"Mine", improvementStats:{gold:1}, building:"Mint" }, { name:"Silver", resourceType:"Luxury", terrainsCanBeFoundOn:["Desert","Tundra","Hill"], gold:2, improvement:"Mine", improvementStats:{gold:1}, building:"Mint" }, { name:"Incense", resourceType:"Luxury", terrainsCanBeFoundOn:["Plains","Desert"], gold:2, improvement:"Plantation", improvementStats:{gold:1}, building:"Monastery" }, { name:"Ivory", resourceType:"Luxury", terrainsCanBeFoundOn:["Plains"], gold:2, improvement:"Camp", improvementStats:{gold:1} }, { name:"Silk", resourceType:"Luxury", terrainsCanBeFoundOn:["Forest"], gold:2, improvement:"Plantation", improvementStats:{gold:1} }, { name:"Spices", resourceType:"Luxury", terrainsCanBeFoundOn:["Jungle","Forest"], gold:2, improvement:"Plantation", improvementStats:{gold:1} }, { name:"Wine", resourceType:"Luxury", terrainsCanBeFoundOn:["Grassland","Plains"], gold:2, improvement:"Plantation", improvementStats:{gold:1}, building:"Monastery" }, { name:"Sugar", resourceType:"Luxury", terrainsCanBeFoundOn:["Plains","Flood plains","Grassland","Marsh"], gold:2, improvement:"Plantation", improvementStats:{gold:1} }, { name:"Marble", resourceType:"Luxury", terrainsCanBeFoundOn:["Desert","Plains","Tundra","Hill","Grassland"], gold:2, improvement:"Quarry", improvementStats:{gold:1,production:1}, building:"Stone Works" } ]