# [UnCiv](https://play.google.com/store/apps/details?id=com.unciv.game) ![](https://travis-ci.org/yairm210/UnCiv.svg?branch=master) [![LibGDX](https://img.shields.io/badge/libgdx-1.9.6-red.svg)](https://libgdx.badlogicgames.com/) [![Kotlin](https://img.shields.io/badge/kotlin-1.2.21-orange.svg)](http://kotlinlang.org/) A Civ-like game for Android Made with LibGDX on Android Studio ## What is this? An Android port of Civ V # What's been implemented? * Map tiles, resources and improvements * Units and movement * Cities, production and buildings * Population and Specialists * Policies and Golden Ages * Combat and barbarians * Other civilizations (No diplomacy) # What's next? * Expanding combat - available units, combat modifiers, and promotions * UI+UX improvements * Diplomacy options ## So, does it work? Everything that's been implemented so far, works. You can start and finish a game by winning a Science victory - by building the Apollo Program and then all the required spaceship parts. You can also (technically) win a culture victory, although it is unfeasable at this point I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com! # [Credits and 3rd parties](Credits.md)