[ { "name": "Settler", "baseHappiness": 15, "extraHappinessPerLuxury": 1, "researchCostModifier": 0.9, "unitCostModifier": 0.5, "buildingCostModifier": 0.5, "policyCostModifier": 0.5, "unhappinessModifier": 0.4, "barbarianBonus": 0.75, "aiCityGrowthModifier": 1.6, // that is to say it'll take them 1.6 times as long to grow the city "aiUnitCostModifier": 1.75, "aiBuildingCostModifier": 1.6, "aiWonderCostModifier": 1.6, "aiBuildingMaintenanceModifier": 1, "aiUnitMaintenanceModifier": 1, "aiFreeTechs": [], "aiFreeUnits": [], "aiUnhappinessModifier": 1, "aisExchangeTechs": false, "turnBarbariansCanEnterPlayerTiles": 10000, "clearBarbarianCampReward": 50 }, { "name": "Chieftain", "baseHappiness": 12, "extraHappinessPerLuxury": 1, "researchCostModifier": 0.95, "unitCostModifier": 0.67, "buildingCostModifier": 0.67, "policyCostModifier": 0.67, "unhappinessModifier": 0.6, "barbarianBonus": 0.5, "aiCityGrowthModifier": 1.3, "aiUnitCostModifier": 1.3, "aiBuildingCostModifier": 1.3, "aiWonderCostModifier": 1.3, "aiBuildingMaintenanceModifier": 1, "aiUnitMaintenanceModifier": 1, "aiFreeTechs": [], "aiFreeUnits": [], "aiUnhappinessModifier": 1, "aisExchangeTechs": false, "turnBarbariansCanEnterPlayerTiles": 60, "clearBarbarianCampReward": 40 }, { "name": "Warlord", "baseHappiness": 12, "extraHappinessPerLuxury": 0, "researchCostModifier": 1, "unitCostModifier": 0.85, "buildingCostModifier": 0.85, "policyCostModifier": 0.85, "unhappinessModifier": 0.75, "barbarianBonus": 0.4, "aiCityGrowthModifier": 1.1, "aiUnitCostModifier": 1.1, "aiBuildingCostModifier": 1.1, "aiWonderCostModifier": 1.1, "aiBuildingMaintenanceModifier": 1, "aiUnitMaintenanceModifier": 1, "aiFreeTechs": [], "aiFreeUnits": [], "aiUnhappinessModifier": 1, "aisExchangeTechs": false, "turnBarbariansCanEnterPlayerTiles": 20, "clearBarbarianCampReward": 30 }, { "name": "Prince", "baseHappiness": 9, "extraHappinessPerLuxury": 0, "researchCostModifier": 1, "unitCostModifier": 1, "buildingCostModifier": 1, "policyCostModifier": 1, "unhappinessModifier": 1, "barbarianBonus": 0.33, "aiCityGrowthModifier": 1, "aiUnitCostModifier": 1, "aiBuildingCostModifier": 1, "aiWonderCostModifier": 1, "aiBuildingMaintenanceModifier": 1, "aiUnitMaintenanceModifier": 0.85, "aiFreeTechs": [], "aiFreeUnits": [], "aiUnhappinessModifier": 1, "aisExchangeTechs": true, "turnBarbariansCanEnterPlayerTiles": 0, "clearBarbarianCampReward": 25 }, { "name": "King", "baseHappiness": 9, "extraHappinessPerLuxury": 0, "researchCostModifier": 1, "unitCostModifier": 1, "buildingCostModifier": 1, "policyCostModifier": 1, "unhappinessModifier": 1, "barbarianBonus": 0.25, "aiCityGrowthModifier": 0.9, "aiUnitCostModifier": 0.85, "aiBuildingCostModifier": 0.85, "aiWonderCostModifier": 1, "aiBuildingMaintenanceModifier": 0.85, "aiUnitMaintenanceModifier": 0.8, "aiFreeTechs": ["Pottery"], "aiFreeUnits": ["Warrior"], "aiUnhappinessModifier": 0.9, "aisExchangeTechs": true, "turnBarbariansCanEnterPlayerTiles": 0, "clearBarbarianCampReward": 25 }, { "name": "Emperor", "baseHappiness": 9, "extraHappinessPerLuxury": 0, "researchCostModifier": 1, "unitCostModifier": 1, "buildingCostModifier": 1, "policyCostModifier": 1, "unhappinessModifier": 1, "barbarianBonus": 0.2, "aiCityGrowthModifier": 0.85, "aiUnitCostModifier": 0.8, "aiBuildingCostModifier": 0.8, "aiWonderCostModifier": 1, "aiBuildingMaintenanceModifier": 0.8, "aiUnitMaintenanceModifier": 0.75, "aiFreeTechs": ["Pottery","Animal Husbandry"], "aiFreeUnits": ["Warrior", "Scout"], "aiUnhappinessModifier": 0.85, "aisExchangeTechs": true, "turnBarbariansCanEnterPlayerTiles": 0, "clearBarbarianCampReward": 25 }, { "name": "Immortal", "baseHappiness": 9, "extraHappinessPerLuxury": 0, "researchCostModifier": 1, "unitCostModifier": 1, "buildingCostModifier": 1, "policyCostModifier": 1, "unhappinessModifier": 1, "barbarianBonus": 0.1, "aiCityGrowthModifier": 0.75, "aiUnitCostModifier": 0.65, "aiBuildingCostModifier": 0.65, "aiWonderCostModifier": 1, "aiBuildingMaintenanceModifier": 0.65, "aiUnitMaintenanceModifier": 0.65, "aiFreeTechs": ["Pottery","Animal Husbandry","Mining"], "aiFreeUnits": ["Warrior", "Warrior", "Worker", "Scout"], "aiUnhappinessModifier": 0.75, "aisExchangeTechs": true, "turnBarbariansCanEnterPlayerTiles": 0, "clearBarbarianCampReward": 25 }, { "name": "Deity", "baseHappiness": 9, "extraHappinessPerLuxury": 0, "researchCostModifier": 1, "unitCostModifier": 1, "buildingCostModifier": 1, "policyCostModifier": 1, "unhappinessModifier": 1, "barbarianBonus": 0, "aiCityGrowthModifier": 0.6, "aiUnitCostModifier": 0.5, "aiBuildingCostModifier": 0.5, "aiWonderCostModifier": 1, "aiBuildingMaintenanceModifier": 0.5, "aiUnitMaintenanceModifier": 0.5, "aiFreeTechs": ["Pottery","Animal Husbandry","Mining","The Wheel"], "aiFreeUnits": ["Settler", "Warrior", "Warrior", "Worker", "Worker", "Scout"], "aiUnhappinessModifier": 0.6, "aisExchangeTechs": true, "turnBarbariansCanEnterPlayerTiles": 0, "clearBarbarianCampReward": 25 } ]