Unciv/android/assets/skin/flat-earth-ui.json
lishaoxia1985 9d951835d1
UI Update (#3102)
* Add "Load game" in WorldscreenMenuPopup

* UI Update

* Fix the Ottomans uniques, edit Tech description
2020-09-10 19:25:56 +03:00

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JSON

{
com.badlogic.gdx.graphics.g2d.BitmapFont: {
button: "Nativefont"
font: "Nativefont"
title: "Nativefont"
}
com.badlogic.gdx.graphics.Color: {
black: {
r: 0
g: 0
b: 0
a: 1
}
color: {
r: 0.2
g: 0.3
b: 0.5
a: 1
}
gray: {
r: 0.5
g: 0.5
b: 0.5
a: 1
}
highlight: {
r: 0.42156863
g: 1
b: 0.5552286
a: 1
}
pressed: {
r: 0.2529412
g: 0.6
b: 0.33313715
a: 1
}
selection: {
r: 0.22745098
g: 0.59607846
b: 0.85882354
a: 1
}
white: {
r: 1
g: 1
b: 1
a: 1
}
}
com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
button-c: {
name: "Button"
color: color
}
button-pressed-c: {
name: "Button"
color: color
}
button-h: {
name: "Button"
color: highlight
}
checkbox-c: {
name: checkbox
color: color
}
checkbox-pressed-c: {
name: checkbox-pressed
color: color
}
list-c: {
name: list
color: color
}
scrollbar-c: {
name: scrollbar
color: color
}
select-box-c: {
name: select-box
color: color
}
select-box-pressed-c: {
name: select-box-pressed
color: color
}
slider-horizontal-c: {
name: slider-horizontal
color: color
}
slider-knob-c: {
name: slider-knob
color: color
}
slider-vertical-c: {
name: slider-vertical
color: color
}
splitpane-horizontal-c: {
name: splitpane-horizontal
color: color
}
splitpane-vertical-c: {
name: splitpane-vertical
color: color
}
textfield-c: {
name: "Button"
color: color
}
color: {
name: white
color: color
}
selection: {
name: white
color: selection
}
slider-horizontal-s: {
name: slider-horizontal
color: selection
}
slider-vertical-s: {
name: slider-vertical
color: selection
}
select-box-pressed-h: {
name: select-box-pressed
color: highlight
}
select-box-h: {
name: select-box
color: highlight
}
slider-knob-h: {
name: slider-knob
color: highlight
}
slider-horizontal-p: {
name: slider-horizontal
color: pressed
}
slider-vertical-p: {
name: slider-vertical
color: pressed
}
black: {
name: white
color: black
}
button-p: {
name: "Button"
color: pressed
}
slider-fancy-p: {
name: slider-fancy
color: pressed
}
checkbox-h: {
name: checkbox
color: highlight
}
checkbox-pressed-h: {
name: checkbox-pressed
color: highlight
}
checkbox-p: {
name: checkbox
color: pressed
}
checkbox-pressed-p: {
name: checkbox-pressed
color: pressed
}
}
com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
default: {
up: button-c
down: button-p
over: button-h
}
}
com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
default: {
checkboxOn: checkbox-pressed-c
checkboxOff: checkbox-c
font: button
fontColor: color
downFontColor: pressed
overFontColor: highlight
}
}
com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
default: {
font: font
fontColor: color
}
}
com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
default: {
font: font
fontColorSelected: white
fontColorUnselected: white
selection: selection
background: list-c
}
}
com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
default: {
hScrollKnob: scrollbar-c
vScrollKnob: scrollbar-c
}
}
com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
default: {
font: font
fontColor: white
background: select-box-c
scrollStyle: default
listStyle: default
backgroundOver: select-box-h
backgroundOpen: select-box-pressed-c
}
}
com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
default-horizontal: {
knobOver: slider-knob-h
knobDown: slider-knob-h
background: slider-horizontal-p
knob: slider-knob-c
knobBefore: slider-horizontal-s
}
default-vertical: {
knobOver: slider-knob-h
knobDown: slider-knob-h
background: slider-vertical-p
knob: slider-knob-c
knobBefore: slider-vertical-s
}
fancy: {
knobOver: slider-knob-h
knobDown: slider-knob-h
background: slider-fancy-p
knob: slider-knob-c
knobBefore: slider-fancy-knob
}
}
com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
default-horizontal: {
handle: splitpane-horizontal-c
}
default-vertical: {
handle: splitpane-vertical-c
}
}
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
default: {
font: button
fontColor: white
downFontColor: white
overFontColor: gray
up: button-c
down: button-p
over: button-h
}
}
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
default: {
font: font
fontColor: white
background: textfield-c
cursor: white
selection: selection
}
}
}