Unciv/android
HadeanLake 15ed1a608b
New uniques and stuff for mods (#3055)
* "[+1 Gold] for each adjacent [Road]" Roadstatus can be used now in tile improvement uniques

* Added hasViewableResource check to "[stats] from every [Resource]"

* Fixed translation of nation uniques

* Eras with no researchable techs will not appear in dropdown menu in new game options

* Implemented startingUnits, aiMajorCivStartingUnits and aiCityStateStartingUnits fields in difficulty

* reassignRemovedModReferences will also reassign if nation is a City-State in current ruleset
e.g. Venice will be unselected if player unselects Civ5ExpansionMod which has it as playable civ

* "Cannot be purchased" - new unique for non-wonders and units. SS parts have it

* Update template.properties

* Update Difficulty.kt
2020-08-30 15:48:00 +03:00
..
assets New uniques and stuff for mods (#3055) 2020-08-30 15:48:00 +03:00
Images Added initial mod management screen 2020-08-25 18:43:05 +03:00
ImagesToNotAddToGame Organized non-game images (icon, feature and promo graphics etc) 2019-02-14 21:44:25 +02:00
res Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
src/com/unciv/app Added unit symbols for Strength, Ranged Strength, Range and Movement as 'emojis' 2020-08-24 22:48:00 +03:00
AndroidManifest.xml Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
build.gradle.kts #1492 - Added civilopedia info for great people and great improvements, removing terrain features, and strategic resource provision. 2020-06-03 18:11:56 +03:00
gradle.properties Multiplayer Notification Fix for random Termination (#2024) 2020-02-27 19:35:40 +02:00
ic_launcher-web.png Initial commit 2017-11-22 00:09:35 +02:00
proguard-rules.pro Remove gdx-box2d from build files because it isn't used (#2595) 2020-05-08 08:05:26 +03:00
project.properties Initial commit 2017-11-22 00:09:35 +02:00