38a28888ef
* Ai bonus. * AI modifiers apply correctly. * AI initial units. * Use gameInfo.getDifficulty() instead of civInfo.getDifficulty(). * Minor fix. |
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.. | ||
src | ||
build.gradle |
38a28888ef
* Ai bonus. * AI modifiers apply correctly. * AI initial units. * Use gameInfo.getDifficulty() instead of civInfo.getDifficulty(). * Minor fix. |
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---|---|---|
.. | ||
src | ||
build.gradle |