2a67294554
* Snow, Atoll & Ice * Fix White Hexagon + Small NW refactor * More Land in Continents #1886 * Atoll can spawn only on Coast * Added new constants and turned Constant into an object * Latitude and Longitude utility methods * New MapGenerator steps * New MapParameters & MapGenerator cleanup * Added New Map option to MapEditor menu * New parameters default values and limits * archipelagos map type * Translations & Atlas * removing unneeded octave displacement * Fix Archipelago * Perlin noise parameters & no-elvis in TileMap * Rebuilt Atlas Co-authored-by: Eddh <remi.dufour@protonmail.com>
310 lines
7.1 KiB
JSON
310 lines
7.1 KiB
JSON
[
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// Bonus resources
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{
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"name": "Cattle",
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"resourceType": "Bonus",
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"terrainsCanBeFoundOn": ["Grassland"],
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"food": 1,
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"improvement": "Pasture",
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"improvementStats": {"production": 1},
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"building": "Stable"
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},
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{
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"name": "Sheep",
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"resourceType": "Bonus",
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"terrainsCanBeFoundOn": ["Plains","Hill"],
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"food": 1,
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"improvement": "Pasture",
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"improvementStats": {"food": 1},
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"building": "Stable"
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},
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{
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"name": "Deer",
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"resourceType": "Bonus",
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"terrainsCanBeFoundOn": ["Forest","Tundra"],
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"food": 1,
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"improvement": "Camp",
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"improvementStats": {"production": 1},
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"building": "Granary"
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},
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{
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"name": "Bananas",
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"resourceType": "Bonus",
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"terrainsCanBeFoundOn": ["Jungle"],
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"food": 1,
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"improvement": "Plantation",
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"improvementStats": {"food": 2,"production": -1},
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"building": "Granary"
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},
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{
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"name": "Wheat",
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"resourceType": "Bonus",
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"terrainsCanBeFoundOn": ["Plains","Flood plains","Desert"],
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"food": 1,
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"improvement": "Farm",
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"improvementStats": {"food": 1},
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"building": "Granary"
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},
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{
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"name": "Stone",
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"resourceType": "Bonus",
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"terrainsCanBeFoundOn": ["Plains","Desert","Snow"],
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"production": 1,
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"improvement": "Quarry",
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"improvementStats": {"production": 1},
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"building": "Stone Works"
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},
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{
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"name": "Fish",
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"resourceType": "Bonus",
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"terrainsCanBeFoundOn": ["Coast"],
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"food": 1,
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"improvement": "Fishing Boats",
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"improvementStats": {"food": 1},
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"building": "Lighthouse"
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},
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/*
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{
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"name": "Bison",
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"resourceType": "Bonus",
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"terrainsCanBeFoundOn": ["Plains","Grassland"],
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"food": 1,
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"improvement": "Camp",
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"improvementStats": {"food": 1},
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"building": "Granary"
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},
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*/
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// Strategic resources
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{
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"name": "Horses",
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"resourceType": "Strategic",
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"revealedBy": "Animal Husbandry",
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"terrainsCanBeFoundOn": ["Plains","Grassland","Hill","Desert"],
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"production": 1,
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"improvement": "Pasture",
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"improvementStats": {"production": 1},
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"building": "Stable"
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},
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{
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"name": "Iron",
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"resourceType": "Strategic",
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"revealedBy": "Iron Working",
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"terrainsCanBeFoundOn": ["Grassland","Plains","Desert","Tundra","Snow","Hill"],
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"production": 1,
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"improvement": "Mine",
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"improvementStats": {"production": 1},
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"building": "Forge"
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},
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{
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"name": "Coal",
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"resourceType": "Strategic",
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"revealedBy": "Industrialization",
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"terrainsCanBeFoundOn": ["Grassland","Plains","Hill"],
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"production": 1,
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"improvement": "Mine",
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"improvementStats": {"production": 2}
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},
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{
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"name": "Oil",
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"resourceType": "Strategic",
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"revealedBy": "Biology",
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"terrainsCanBeFoundOn": ["Desert","Coast","Tundra","Snow","Marsh","Jungle"],
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"production": 1,
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"improvement": "Oil well",
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"improvementStats": {"production": 3}
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},
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{
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"name": "Aluminum",
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"resourceType": "Strategic",
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"revealedBy": "Electricity",
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"terrainsCanBeFoundOn": ["Plains","Desert","Tundra","Hill"],
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"production": 1,
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"improvement": "Mine",
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"improvementStats": {"production": 2}
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},
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{
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"name": "Uranium",
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"resourceType": "Strategic",
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"revealedBy": "Atomic Theory",
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"terrainsCanBeFoundOn": ["Plains","Desert","Tundra","Hill","Snow","Forest","Desert","Marsh","Grassland"],
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"production": 1,
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"improvement": "Mine",
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"improvementStats": {"production": 2}
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},
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// Luxury resources
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{
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"name": "Furs",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Forest","Tundra"],
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"gold": 2,
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"improvement": "Camp",
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Cotton",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Grassland","Plains","Desert"],
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"gold": 2,
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"improvement": "Plantation",
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Dyes",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Jungle","Forest"],
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"gold": 2,
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"improvement": "Plantation",
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Gems",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Jungle","Grassland","Plains","Desert","Tundra","Hill"],
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"gold": 3,
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"improvement": "Mine",
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Gold",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Grassland","Plains","Desert","Hill"],
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"gold": 2,
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"improvement": "Mine",
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"improvementStats": {"gold": 1},
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"building": "Mint"
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},
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{
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"name": "Silver",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Desert","Tundra","Hill"],
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"gold": 2,
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"improvement": "Mine",
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"improvementStats": {"gold": 1},
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"building": "Mint"
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},
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{
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"name": "Incense",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Plains","Desert"],
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"gold": 2,
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"improvement": "Plantation",
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"improvementStats": {"gold": 1},
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"building": "Monastery"
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},
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{
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"name": "Ivory",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Plains"],
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"gold": 2,
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"improvement": "Camp",
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Silk",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Forest"],
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"gold": 2,
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"improvement": "Plantation",
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Spices",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Jungle","Forest"],
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"gold": 2,
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"improvement": "Plantation",
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Wine",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Grassland","Plains"],
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"gold": 2,
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"improvement": "Plantation",
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"improvementStats": {"gold": 1},
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"building": "Monastery"
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},
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{
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"name": "Sugar",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Plains","Flood plains","Grassland","Marsh"],
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"gold": 2,
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"improvement": "Plantation",
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Marble",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Desert","Plains","Tundra","Hill","Grassland"],
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"gold": 2,
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"improvement": "Quarry",
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"improvementStats": {"gold": 1,"production": 1},
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"unique": "+15% production towards Wonder construction",
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"building": "Stone Works"
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},
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{
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"name": "Whales",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Coast"],
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"food": 1,
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"gold": 1,
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"improvement": "Fishing Boats",
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"improvementStats": {"food": 1}
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},
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{
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"name": "Pearls",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Coast"],
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"gold": 2,
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"improvement": "Fishing Boats",
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"improvementStats": {"food": 1}
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}
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/*
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{
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"name": "Citrus",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Plains","Grassland"],
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"food": 1,
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"gold": 1,
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"improvement": "Plantation",
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"improvementStats": {"food": 1,"gold": 1},
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"building": "Granary"
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},
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{
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"name": "Copper",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Plains","Grassland","Desert","Tundra","Snow"],
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"gold": 2,
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"improvement": "Mine",
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"improvementStats": {"gold": 2}
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},
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{
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"name": "Cocoa",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Jungle"],
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"food": 1,
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"gold": 1,
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"improvement": "Plantation",
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"improvementStats": {"food": 1,"gold": 1}
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},
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{
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"name": "Crab",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Coast"],
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"food": 1,
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"gold": 1,
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"improvement": "Fishing Boats",
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"improvementStats": {"food": 1,"gold": 1},
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},
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{
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"name": "Truffles",
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Forest","Marsh","Jungle"],
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"gold": 2,
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"improvement": "Camp",
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"improvementStats": {"gold": 2}
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},
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*/
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]
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