Unciv/core/src/com/unciv
sulai 73e397c2c2 Improved city button (#771)
* improved CityButton

* keep city button out of the way if a unit on the city tile is selected

* fixed city button to be clickable always. however this hides units behind it

* added click area for city buttons in an own layer, so the units render in front and the city button click area handles the clicks

* city button: simplified code
2019-05-18 23:09:02 +03:00
..
logic Resolved #752 - Added big friendship penalty for betraying declaration of friendship 2019-05-17 15:00:24 +03:00
models Separated City-state and Major civ diplomacy tables, because they're more different than similar at this point 2019-05-08 17:58:49 +03:00
ui Improved city button (#771) 2019-05-18 23:09:02 +03:00
Constants.kt Trade button changed to "Negotiate Peace" when at war, and peace treaties are a must when "trading" in this situation 2019-05-11 23:32:12 +03:00
GameSettings.kt Continuation of d2541e6, to better fit coding standards (everything worked fine) 2019-05-12 19:29:02 +03:00
GameStarter.kt Trade button changed to "Negotiate Peace" when at war, and peace treaties are a must when "trading" in this situation 2019-05-11 23:32:12 +03:00
UnCivGame.kt Ibrushed up on the rules and there are ways to have influence decrease in quantities less than 1, so you were right, it is a float 2019-04-30 20:45:09 +03:00