Open-source Android/Desktop remake of Civ V
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2018-05-23 23:40:52 +03:00
android Added icons for unit actions 2018-05-23 22:59:05 +03:00
core Added icons for unit actions 2018-05-23 22:59:05 +03:00
desktop Added FreeType, which lets us use whatever fonts we want 2018-05-01 21:41:02 +03:00
gradle/wrapper Game now fits to the screen, without 'extra bits' 2017-12-05 13:47:33 +02:00
ios Selected unit now has a white circle around it 2018-04-17 21:56:58 +03:00
.gitignore Improvements on tiles can advance 2017-11-30 22:25:20 +02:00
.travis.yml Split unit actions to a separate file (unitactions), because of all the separate cases 2018-03-03 23:30:27 +02:00
build.gradle Added CenterX and CenterY functions for actors 2018-05-16 21:38:09 +03:00
Credits.md Update Credits.md 2018-05-17 21:27:10 +03:00
gradlew Initial commit 2017-11-22 00:09:35 +02:00
gradlew.bat Initial commit 2017-11-22 00:09:35 +02:00
keystore.jks Google play-able 2017-11-25 21:56:04 +02:00
LICENSE Create LICENSE 2018-02-25 00:13:37 +02:00
README.md Update README.md 2018-05-23 23:40:52 +03:00
settings.gradle Initial commit 2017-11-22 00:09:35 +02:00

UnCiv

LibGDX Kotlin

What is this?

An Android port of Civ V Made with LibGDX on Android Studio

What's been implemented?

  • Map tiles, resources and improvements
  • Units and movement
  • Cities, production and buildings
    • Population and Specialists
  • Policies and Golden Ages
  • Combat and barbarians
  • Other civilizations (No diplomacy)

What's next?

  • Expanding combat - available units, combat modifiers, and promotions
  • UI+UX improvements
  • Diplomacy options

So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by:

  • Science victory - building the Apollo Program and then all the required spaceship parts.
  • Cultural victory - completing 4 policy branches
  • Domination victory - defeating all other civilizations!

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

Credits and 3rd parties