881aff1166
* Update Korean.properties (#2874) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> * Create Persian_PingilishDIN.properties (#2866) This is the Persian translation for UnCiv, please note that since the Persian has its own alphabet (which is from right to left) I just used an alphabet derived from the DIN 31635 standard made by "Deutsches Institut für Normung" * Create Persain_PinglishUN.properties (#2867) This is a Persian translation for UnCiv, please note that since Persian has its own alphabet (which is written from right to left) I just used an alphabet derived from the ALA_LC standard made by "American Library Association - Library of Congress". * Update Brazilian_Portuguese.properties (#2868) Co-authored-by: TG <saud2410@naver.com> Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: TheRNB <44290454+TheRNB@users.noreply.github.com> Co-authored-by: Dalmolax <63485458+Dalmolax@users.noreply.github.com>
917 lines
55 KiB
INI
917 lines
55 KiB
INI
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# If you want to add new translations, please follow these guidelines (for unification purposes):
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# Please note that the letter ع(ein) does not have a direct translation, Simply because there is no need to, like in “edaalat”(=justice) or “abas”(=vain) however, In words like “Sa’adi”(a famous poet) where the /∅/ is tangible, I opted to use apostrophe (‘) and put the two vowels that are heard before and after ‘ein’ around it, Like in Sa’adi (sa + a + di) you hear ‘a’ before and after ‘ein’, In a word like “sa’aadat” (=happiness, felicity, well-being) since its pronounced as (sa + aa + dat), I put “a’aa” instead of ‘ein’.
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# If you encountered a word which had ‘tashdid’ (it was intensified in pronunciation), Like “Mohabbat” (=kindness) just write the vowel that was intensified twice.
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# Don’t use ‘u’ instead of ‘oo’ (like “rood” (= river) instead of “rud”).
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# Avoid using ‘ee’ as much as possible, use ‘i’instead (like “khaatere i khoob” (= a good memory), instead of “khaatere ee khoob”)
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# And also just like English, use capital letters for special names and at the beginning of sentences.
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# To make the translations more in line with the contemporaneous Persian language I have changed some nouns to a more common one, or something that makes sense, like there is no direct translation for ‘warpath’ so considering the phrase (The Great Warpath) I opted to translate it as ‘warrior’ instead.
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# PLEASE NOTE! This alphabet was derivated from “ALA_LC” standard. It is also similar to the standard approved by the United Nations before their 2012 review
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# Tutorial tasks
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Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Yek niroo raa harekat dahid!\nRooye yek niroo kilik konid > Rooye yek maghsad kilik konid > Rooye felesh e zaaher shode kilik konid
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Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Saakht e shahr!\nKoloni raa entekhaab konid (Nirooyi ke parcham daarad) > Rooye ‘Saakht e shahr’ kilik konid (gooshe paayin samt e chap)
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Enter the city screen!\nClick the city button twice = Vaared safhe ye shahr shavid!\nRooye gozine ye shahr 2 bar kilik konid
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Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Yek teknoloji baraaye tahghigh entekhaab konid!\nRooye gozine teknoloji kilik konid (sabz, baalaa chap) > \n teknoloji entekhaab konid > rooye ‘tahghigh’ kilik konid (paayin raast)
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Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = yek saakht-o-saaz entekhaab konid!\nVared safhe ye shahr shavid > Rooye yek Niroo yaa saakhtemaan kilik konid (samt e paayin chap) > \n rooye ‘Ezaafe kardan be saf’ kilik konid
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Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Yek nobat begozarid!\nBa ‘Niroo ye ba’adi’ tooye niroo ha charkh bezanid > Rooye ‘Nobat e ba’adi’ kilik konid
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Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = zamin haaye kaar shode raa dobaare entesaab konid!\nVaared safhe ye shahr shavid > Rooye zamin e entesaab shode (sabz) kilik konid taa entesaab bardaashte shavad > \n rooye yek zamin e entesaab nashode kilik konid taa shahrvandi be aan entesaab shavad
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Meet another civilization!\nExplore the map until you encounter another civilization! = Baa yek tamaddon e digar aashna shavid!\nNaghshe raa kaavosh konid ta baa yek tamaddon e digar rooberoo shavid!
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Open the options table!\nClick the menu button (top left) > click 'Options' = Menoye tanzimaat raa baaz konid!\nRooye dokme ye meno kilik konid (baalaa chap) > rooye ‘Tanzimat’ kilik konid
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = yek zamin raa behbood bebakhshid!\nYek niroo ye Kaargar besaazid > Be yek zamin e dasht yaa chamanzaar harekat konid > \n Rooye ‘Behbood bakhshidan’ kilik konid (baalaaye panjere ye niroo, paayin chap)\n > Mazra’e raa entekhaab konid > \n Kaargar raa aanja bogzaarid taa kaar tamaam shavad
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Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Yek masir e tejaari besaazid!\nBein paaytakhtetoon va yek shahr digar jaadde bekeshid\nYaa, kaargar khod raa rooye khodkaar begozaarid va sabr konid taa oo dar nahaayat in kaar raa bokonad
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Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Yek shahr raa fath konid!\nJoon e yek shahr e doshman raa kam konid > \nBaa yek niroo ye zamini ye nazdik-bord vaared shahr shavid
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Move an air unit!\nSelect an air unit > select another city within range > \nMove the unit to the other city = Yek niroo ye havaai raa harekat dahid!\nYek niroo ye havaai raa entekhab konid > yek shahr digar ke dar bord ast raa entekhaab konid > \nNiroo raa be aan shahr montaghel konid
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See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Barresi aamari khod raa bebinid!\nVaared e safhe ye Barresi shavid (gooshe ye baalaa raast) >\nRooye ‘Aamaar’ kilik konid
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! = Vaay na! Be nazar yek moshkel FAaJE’E AaMIZ be vojood aamad! Hamchin chizi GhATA’AN nabaayad ettefaagh bioftad! Lotfan be man yek email (yairm210@hotmail.com) baa ettelaa’aat baazi bezanid (meno -> zakhire ye baazi -> ettelaa’aat baazi raa kopi konid -> dar email peyst konid) va man sa’ay khaaham kard dar asra’e e vaght aanraa dorost konam!
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! = Vaay na! Be nazar yek moshkel FAaJE’E AaMIZ be vojood aamad! Hamchin chizi GhATA’AN nabaayad ettefaagh bioftad! Lotfan be maa yek gozaaresh befrestid va maa sa’ay khaahim kard aanraa dar asra’e e vaght dorost konim!
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# Buildings
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Choose a free great person = Yek fard e bozorg raa raaygaan begirid
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Get = Begirid
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Hydro Plant = Niroogaah e Aabi
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+1 population in each city = +1 jame’iat dar har shahr
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+1 happiness in each city = +1 rezaayat dar har shahr
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# Diplomacy,Trade,Nations
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Requires [buildingName] to be built in the city = Niaaz daarad ke [buildingName] dar shahr saakhte shode baashad
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Requires [buildingName] to be built in all cities = Niaaz daarad ke [buildingName] dar hame ye shahr haa saakhte shode baashad
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Provides a free [buildingName] in the city = Yek [buildingName] e raaygaan dar shahr eraae midahad
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Requires worked [resource] near city = Niaaz be yek [resource] kaar shode nazdik e shahr daarad
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Wonder is being built elsewhere = In O’ejoobe dar jaaye digari dar haal saakhte shodan ast
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Requires a [buildingName] in all cities = Niaaz daarad ke yek [buildingName] dar hame ye shahr haa baashad
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Requires a [buildingName] in this city = Niaaz daarad ke yek [buildingName] dar in shahr baashad
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Consumes 1 [resource] = 1 [resource] masraf mikonad
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Required tech: [requiredTech] = Teknoloji mored e niaaz: [requiredTech]
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Current construction = Saakht-o-saaz e dar haal e haazer
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Construction queue = Saakht-o-saaz e dar saf
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Pick a construction = Yek saakht-o-saaz entekhaab konid
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Queue empty = Saf khaali ast
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Add to queue = Ezaafe kardan be saf
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Remove from queue = Hazf kardan az saf
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Show stats drilldown = Neshaan daadan e aamaar be joze’eiat
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Show construction queue = Neshan daadan e saf e saakht-o-saaz
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Diplomacy = Diplomasi
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War = Jang
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Peace = Solh
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Research Agreement = Tavaafogh e Tahghighaati
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Declare war = E’elaam e jang
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Declare war on [civName]? = E’elaam e jang be [civName]?
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[civName] has declared war on us! = [civName] be maa e’elaam e jang karde ast!
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[leaderName] of [nation] = [leaderName] az [nation]
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You'll pay for this! = Hazine ye in kaar raa pardaakht khaahi kard!
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Negotiate Peace = Mozaakere dar baare ye Solh
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Peace with [civName]? = Solh kardan baa [civName]?
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Very well. = Kheyle khob.
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Farewell. = Khoda Negahdaar.
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Sounds good! = Be nazar khoob miaad!
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Not this time. = In dafe’e na.
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Excellent! = Aalie!
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How about something else... = Yek chiz e dige chetore...
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A pleasure to meet you. = Az molaaghaat baa shomaa khoshbakhtam.
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Our relationship: = Ravaabet e ma:
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We have encountered the City-State of [name]! = Maa be Shahrestaan e [name] barkhord kardim!
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Declare Friendship ([numberOfTurns] turns) = E’elaam doosti ([numberOfTurns] nobat)
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May our nations forever remain united! = Baashad ke dolat haaye maa baraaye hamishe mottahed bemaanand!
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Indeed! = Albate!
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Denounce ([numberOfTurns] turns) = Dar jaame’e ye jahaani mahkoom kardan ([numberOfTurns] turns)
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We will remember this. = Maa inraa be yaad khaahim daasht.
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[civName] has declared war on [targetCivName]! = [civName] be [targetCivName] e’elaam jang karde ast!
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[civName] and [targetCivName] have signed the Peace Treaty! = [civName] va [targetCivName] baa ham Mo’aahede ye Solh bastand!
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[civName] and [targetCivName] have signed the Declaration of Friendship! = [civName] va [targetCivName] baa ham peymaan doosti bastand!
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[civName] has denounced [targetCivName]! = [civName], [targetCivName] raa mahkoom karde ast!
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Unforgivable = Gheyr e Ghaabel e Bakhshesh
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Enemy = Doshman
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Competitor = Raghib
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Neutral = Aaddi
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Favorable = Tarafdaar
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Friend = Doost
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Ally = Ham-Peymaan
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## Diplomatic modifiers
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You declared war on us! = Shomaa be maa e’elaam e jang kardid
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Your warmongering ways are unacceptable to us. = Raah haaye jang talabaane ye shoma baraaye maa ghaabel e ghabool nist.
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You have captured our cities! = Shoma shahr e maa raa taskhir karde id!
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We applaud your liberation of our conquered cities! = Maa aazad kardan e shahr e taskhir shode ye maan, be dast shomaa raa, tahsin mikonim!
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Years of peace have strengthened our relations. = Saal haaye motemaadi e solh ravaabet maaraa mohkam karde ast.
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Our mutual military struggle brings us closer together. = Taghallaa ye nezaami e moshtarak e maa, maa raa be ham nazdik tar karde.
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We have signed a public declaration of friendship = Maa yek peymaan doosti e omoomi baste im
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You have declared friendship with our enemies! = Shomaa be doshmanaan maa e’elaam doosti karde id!
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You have declared friendship with our allies = Shomaa be ham-peymaanaan maa e’elaam doosti karde id
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Our open borders have brought us closer together. = Marz haaye baaz e maa, maa raa be ham nazdik tar karde ast.
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Your so-called 'friendship' is worth nothing. = In be-estelaah ‘doosti’ e shomaa hich arzeshi nadaarad.
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You have publicly denounced us! = Shomaa maa raa be soorat e omoomi mahkoom kardid!
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You have denounced our allies = Shomaa ham-peymaanaan maa raa mahkoom karde id!
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You have denounced our enemies = Shomaa doshmanaan maa raa mahkoom karde id!
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You betrayed your promise to not settle cities near us = Shomaa ghol khod ke kenaar shahr haaye maa mostaghar nashid raa zir e paa gozashtid
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You fulfilled your promise to stop settling cities near us! = Shomaa be ghol khod ke kenaar shahr haaye maa mostaghar nashid amal kardid!
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You refused to stop settling cities near us = Shomaa ghabool nakardid ke kenaar shahr haaye maa mostaghar nashid
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Your arrogant demands are in bad taste = taghaazaa haaye maghrooraane ye shoma aziat konande ast
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Your use of nuclear weapons is disgusting! = Estefaade shoma az selaah haaye haste i, haal-behamzan ast.
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You have stolen our lands! = Shomaa zamin haaye maaraa dozdide id!
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Demands = Khaaste haa
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Please don't settle new cities near us. = Lotfan nazdik e maa shahr jadid nasaazid.
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Very well, we shall look for new lands to settle. = kheyle khob, maa donbaal e zamin haaye jadid baraaye mostaghar shodan khaahim gasht.
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We shall do as we please. = Maa har kaari delemaan bekhaahad anjaam midahim.
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We noticed your new city near our borders, despite your promise. This will have....implications. = Maa motevajje shodim alaa-raghm e gholi ke daadid nazdik e marz haaye maa shahr saakhte id. In... payaamad haayi khaahad daasht.
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# City-States
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Provides [amountOfCulture] culture at 30 Influence = Dar 30 Nofooz, [amountOfCulture] farhang midahad
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Provides 3 food in capital and 1 food in other cities at 30 Influence = Dar 30 Nofooz, 3 ghazaa dar paaytakht va 1 ghazaa dar shahr haaye digar midahad
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Provides 3 happiness at 30 Influence = Dar 30 Nofooz, 3 rezaayat midahad
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Provides land units every 20 turns at 30 Influence = dar 30 Nofooz, har 20 nobat niroo haaye zamini midahad
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Gift [giftAmount] gold (+[influenceAmount] influence) = hadie daadan e [giftAmount] talaa (+[influenceAmount] Nofooz)
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Relationship changes in another [turnsToRelationshipChange] turns = Ravaabet dar [turnsToRelationshipChange] nobat e digar, avaz mishavand.
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Cultured = Baa Farhang
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Maritime = Daryaai
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Mercantile = Baazargaani
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Militaristic = Nezaami
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Type: = noe’e:
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Influence: = Nofooz
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Reach 30 for friendship. = Baraye doosti be 30 beresid.
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Reach highest influence above 60 for alliance. = Be bishtarin Nofooz, baalaaye 60, beresid to ham-peymaan shavid.
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Ally: = Ham-Peymaan:
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# Trades
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Trade = Tejaarat
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Offer trade = Pishnahaad tejaarat
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Retract offer = Pas gereftan e pishnahaad
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What do you have in mind? = che chizi dar nazar daarid?
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Our items = Aaytem haaye maa
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Our trade offer = Pishnahaad e tejaari e maa
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[otherCiv]'s trade offer = Pishnahaad e tejaari e [otherCiv]
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[otherCiv]'s items = Aaytem haaye [otherCiv]
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Pleasure doing business with you! = Kaar kardan baa shomaa baaes e eftekhaare!
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I think not. = Movaafegh nistam.
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That is acceptable. = In ghaabel e ghabool ast.
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Accept = Ghabool
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Keep going = Edaame bede
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There's nothing on the table = Hich pishnahaadi rooye miz nist
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Peace Treaty = Mo’aahede ye Solh
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Agreements = Tavaafogh haa
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Open Borders = Baaz Kardan Marz Haa
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Gold per turn = Tala dar har nobat
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Cities = Shahr Haa
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Technologies = Teknoloji Haa
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Declarations of war = E’elaam jang haa
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Introduction to [nation] = Mo’arefi kardan be [nation]
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Declare war on [nation] = E’elaam jang be [nation]
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Luxury resources = Manaabe’e loox
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Strategic resources = Manaabe’e esteraatejik
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Owned: [amountOwned] = Daarim: [amountOwned]
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# Nation picker
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[resourceName] not required = Niaazi be [resourceName] nist
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Lost ability = Tavaanaai az dast rafte
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National ability = Tavaanaai melli
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[firstValue] vs [secondValue] = [firstValue] bar alayh e [secondValue]
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# Nations
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Receive free Great Scientist when you discover Writing, Earn Great Scientists 50% faster = Yek Daaneshmand e Bozorg e raaygaan vaghti Neveshtan raa kashf mikonid daryaaft konid, Daaneshmand haaye Bozorg raa 50% sari’e tar daryaaft konid
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Ingenuity = Noboogh
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City-State Influence degrades at half and recovers at twice the normal rate = Nofooz rooye Shahrestaan haa baa nesf e sora’at e aaddi kam mishavad va baa 2 baraabar e sora’at e aaddi ziaad mishavad
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Hellenic League = Ettehaad e Yoonaani
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Great general provides double combat bonus, and spawns 50% faster = Farmaande Ye Bozorg 2 baraabar jaayeze ye nezami midahad, va 50$ sari’e tar zaaher mishavad
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Art of War = Honar e Jang
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+20% production towards Wonder construction = +20% tolid baraaye saakht e Ajaayeb
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Monument Builders = Saazandegan e Aasaar e Yaadbood
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+2 movement for all naval units = +2 harekat baraaye tamaam e niroo haaye daryaai
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Sun Never Sets = Khorshid Hichvaght Ghoroob Nemikonad
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+2 Culture per turn from cities before discovering Steam Power = +2 Farhang az shahr haa dar har nobat, taa ghabl az kashf e Motore e Bokhaar
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Ancien Régime = Hokoomat e Kohan
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Strategic Resources provide +1 Production, and Horses, Iron and Uranium Resources provide double quantity = Manaabe’e Esteraatejik +1 Tolid ezaafe eraae midahand hamchenin, Manaabe’e Asb, Aahan va Oraaniom 2 baraabar e meghdaar e aaddi midahand
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Siberian Riches = Servatmandaan e Siberiai
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+25% Production towards any buildings that already exist in the Capital = +25% Tolid baraaye saakht e har saakhtemaani ke ghablan dar Paaytakht saakhte shode baashad
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The Glory of Rome = Shokooh e Rom
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+1 Gold from each Trade Route, Oil resources provide double quantity = +1 Talaa be ezaaye har Masir e Tejaari, Manaabe’e Naft 2 baraabar e meghdaar e aaddi midahand
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Trade Caravans = Kaarevaan Haaye Baazargaani
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All land military units have +1 sight, 50% discount when purchasing tiles = Tamaam niroo haaye nezaami e zamini +1 Did bishtar daarand, 50% takhfif baraaye kharid khane haa
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Manifest Destiny = Sarnevesht e Aashekaar
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Units fight as though they were at full strength even when damaged = Niroo haa hengaami ke aasib dide and tori mijangand ke engaar aasibi nadide and
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Bushido = Booshido
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67% chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment, -25% land units maintenance. = 67% ehtemaal daarad ke az yek ordoogaah e Barbar taskhir shode 25 Talaa va yek niroo ye Barbar daryaaft konid, -25% negahdaari e niroo haaye zamini
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Furor Teutonicus = Khashm e Aalmaani
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Unhappiness from number of Cities doubled, Unhappiness from number of Citizens halved. = Naarezaayati az tedaad e Shahr haa 2 baraabar mishavad, ammaa Naarezayati az tedaad e Shahrvandaan nesf mishavad.
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Population Growth = Roshd e Jame’iat
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Pay only one third the usual cost for naval unit maintenance. Melee naval units have a 1/3 chance to capture defeated naval units. = 1/3 hazine ye negahdaari e niroo haaye daryaai raa bepardaazid. Niroo haaye daryaai nazdik-bord 1/3 shaans daarand ke niroo haaye daryaai shekast khorde raa taskhir konand.
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Barbary Corsairs = Dozdaan Daryaai e Barbar
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+2 Science for all specialists and Great Person tile improvements = +2 Elm baraaye har motekhasses va zamin haaye behbood bakhshide shode tavasot e Afraad e Bozorg
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Scholars of the Jade Hall = Pazhooheshgaraan e Taalaar e Jeyd
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All units move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. = Tamaam e niroo haa tori toye Jangal va Bishe haa dar ghalamro e khodi harekat mikonand ke engaar jaadde daarand. Az in zamin haa hamchenin mitavaan pas az tahghigh va kashf e Charkh, baraaye mottasel kardan shahr haa estefaade kard.
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The Great Warpath = Jangjooye Bozorg
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Golden Ages last 50% longer. During a Golden Age, units receive +1 Movement and +10% Strength = Asr haaye Talaai 50% bishtar davaam daarand. Hengaam e yek Asr e Talaai, niroo haa +1 Harekat va +10% Ghovvat daryaaft mikonand
|
||
Achaemenid Legacy = Miraas e Hakhaamaneshi
|
||
|
||
Can embark and move over Coasts and Oceans immediately. +1 Sight when embarked. +10% Combat Strength bonus if within 2 tiles of a Moai. = Mitavaan mostaghiman az daryaa be saahel raft va bar aks. +1 Did vaghti dar daryaa hastid. +10% Ghovvat e Jangi agar be faasele ye 2 khaane az yek Moaay baashid.
|
||
Wayfinding = Masiryaabi
|
||
|
||
Food and Culture from Friendly City-States are increased by 50% = Ghazaa va Farhang az Shahrestaan haaye doost 50% afzaayesh miyaaband.
|
||
Father Governs Children = Pedar bar Farzandaan Hokoomat Mikonad
|
||
|
||
Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = 3 baraabar Talaa az Ordoogaah haaye Barbar va az ghaarat e Shahr haa bedast avarid. Niroo haaye zamini mostaghar dar aab mitavaanand az khod defaa konand.
|
||
River Warlord = Sepahbod e Daryaa haa
|
||
|
||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = 100 talaa baraaye kashf kardan e yeki az Ajaayeb e Tabi’I (500 talaa agar avvalin nafari bashid ke kashfash mikonad). Farhang, Rezaayat, va zamin haaye daade shode az Ajaayeb e Tabi’i 2 baraabar mishavand.
|
||
Seven Cities of Gold = Haft Shahr e Talaa
|
||
|
||
Combat Strength +30% when fighting City-State units or attacking a City-State itself. All mounted units have +1 Movement. = +30% Ghovvat e Jangi vaghti be niroo haaye yek shahrestaan yaa be khod shahrestaan hamle mikonid. Tamaam niroo haaye savaare +1 Harekat khaahand daasht.
|
||
Mongol Terror = Tars az Moghol
|
||
|
||
Units ignore terrain costs when moving into any tile with Hills. No maintenance costs for improvements in Hills; half cost elsewhere. = Niroo haa hazine ye harekat be zamini ke tappe daarad raa nmidahand. Hazine ye negahdaari baraaye zamin haaye tappe i behbood bakhshide shode napardaazid. Hazine ye tamaam zamin haaye digar ham nesf mishavaf.
|
||
Great Andean Road = Jaade ye Azim e Kooh haaye Aand
|
||
|
||
+1 Movement to all embarked units, units pay only 1 movement point to embark and disembark. Melee units pay no movement cost to pillage. = +1 Harekat baraaye tamaam niroo haaye zamini e dar daryaa, Niroo haa faghat 1 Harekat baraaye kharej va vaared be aab shodan mipardaazand. Niroo haaye nazdik-bord baraaye ghaarat hich Harekati az dast nemidahand.
|
||
Viking Fury = Khasht Vaayking haa
|
||
|
||
Sacrificial Captives = Asir haaye Ghorbaani
|
||
Gain Culture for the empire from each enemy unit killed = be ezaaye har niroo ye doshman ke koshte mishavad Farhang daryaaft konid.
|
||
|
||
# New game screen
|
||
|
||
Uniques = Bi Maanand haa
|
||
Promotions = Beh-saazi haa
|
||
Load copied data = Baargozaari e Etela’at Kopi Shode
|
||
Could not load game from clipboard! = Baazi e kopi shode baargozaari nashod!
|
||
Start game! = Shoro’e baazi!
|
||
Map Options = Tanzimaat e Naghshe
|
||
Game Options = Tanzimaat e Baazi
|
||
Civilizations = Tamaddon haa
|
||
Map Type = No’e Naghshe
|
||
Generated = Jadid dorost kardan
|
||
Existing = Mojood
|
||
Custom = Delkhaah
|
||
Map Generation Type = No’e Doros Kardan Naghshe
|
||
Default = Pishfarz
|
||
Pangaea = Paange-aa
|
||
Perlin = Perlin
|
||
Continents = Ghaarre haa
|
||
Archipelago = Majma’ol Jazaayer
|
||
Number of City-States = Tedaad e Shahrestaan haa
|
||
One City Challenge = Chaalesh tak shahri
|
||
No Barbarians = Bedoon Barbar haa
|
||
No Ancient Ruins = Bedoon Kharaabe haaye Baastaani
|
||
No Natural Wonders = Bedun Ajaayeb e Tabi’i
|
||
Victory Conditions = Sharaayet e Piroozi
|
||
Scientific = Elmi
|
||
Domination = Solte bar Digaraan
|
||
Cultural = Farhangi
|
||
|
||
Map Shape = Shekl e Naghshe
|
||
Hexagonal = Shesh-zeli
|
||
Rectangular = Morabbari
|
||
|
||
Show advanced settings = Neshaan daadan e tanzimaat e pishrafte
|
||
Hide advanced settings = Bastan e tanzimaat e pishrafte
|
||
Map Height = Ertefa’e Naghshe
|
||
Temperature extremeness = Sheddat e damaa
|
||
Resource richness = Mizaan e manaabe
|
||
Vegetation richness = Mizaan e sarsabzi
|
||
Rare features richness = Mizaan e vizhegi haaye kamyaab
|
||
Max Coast extension = Haddeaksar e pishravi e saahel
|
||
Biome areas extension = Haddeaksar e tose’e ye zist-boom haa
|
||
Water level = Sath e aab
|
||
Reset to default = Baazgardaani be pishfarz
|
||
|
||
HIGhLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = ShADIDAN AaZMAaYEShI – BE ShOMA EKhTAaR DAaDE MIShAVAD!
|
||
Online Multiplayer = Chand-nafare e Aanlaayn
|
||
|
||
World Size = Aandaaze ye Jahaan
|
||
Tiny = Riz
|
||
Small = Koochak
|
||
Medium = Motevasset
|
||
Large = Bozorg
|
||
Huge = Azim
|
||
|
||
Difficulty = Daraje ye Sakhti
|
||
|
||
AI = Hoosh-Masnooi
|
||
Remove = Hazf
|
||
Random = Tasaadofi
|
||
Human = Ensaan
|
||
Hotseat = Masool
|
||
User ID = ID e Karbar
|
||
Click to copy = Baraaye kopi kilik konid
|
||
|
||
|
||
Game Speed = Sorat e Baazi
|
||
Quick = Sari
|
||
Standard = Motevasset
|
||
Epic = Araam
|
||
Marathon = Maaraaton
|
||
|
||
Starting Era = Asr e Haazer dar Ebtedaa
|
||
It looks like we can't make a map with the parameters you requested! = Be nazar miaad nemitavaanim naghshe i baa in paaraametr haa dorost konim!
|
||
Maybe you put too many players into too small a map? = Shayad tedaad ziaadi baazikon dar yek naghshe ye koochak gharaar daade id.
|
||
No human players selected! = Hich baazikon e ensaani entekhaab nashode ast!
|
||
Mods: = Mod haa:
|
||
|
||
# Multiplayer
|
||
|
||
Username = Nām e Kaarbari
|
||
Multiplayer = Chand-nafare
|
||
Could not download game! = Baazi daanlod nashod!
|
||
Could not upload game! = Baazi aaplod nashod!
|
||
Join Game = Peyvastan be Baazi
|
||
Invalid game ID! = ID e baazi naa-motabar ast!
|
||
Copy User ID = Kopi Kardan e ID e Kaarbari
|
||
Copy Game ID = Kopi Kardan e ID e Baazi
|
||
UserID copied to clipboard = ID e Kaarbari kopi shod
|
||
GameID copied to clipboard = ID e Baazi kopi shod
|
||
Set current user = Gharaar daadan e hamin kaarbar
|
||
Player ID from clipboard = ID e Kaarbari e kopi shode
|
||
To create a multiplayer game, check the 'multiplayer' toggle in the New Game screen, and for each human player insert that player's user ID. = Baraaye saakht e yek baazi chand-nafare, tik e ‘chand-nafare’ raa dar safhe ye Baazi e Jadid bezanid, va be ezaaye har fard ID oo raa vaared konid.
|
||
You can assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. = Shomaa mitavaanid ID khod raa aanjaa be raahati vaared konid, va baazikonaan digar ham mitavaanand ID haaye khod raa az injaa kopi konand va baraaye shoma befrestand taa dar baazi gharaareshaan dahid.
|
||
Once you've created your game, the Game ID gets automatically copied to your clipboard so you can send it to the other players. = Vaghti baazi e khod raa saakhtid, ID e Baazi baraaye shomaa khodkaar kopi mishavad taa shomaa betavaanid aanraa be baazikonaan e digar befrestid.
|
||
Players can enter your game by copying the game ID to the clipboard, and clicking on the 'Add Multiplayer Game' button = Baazikonaan baa kopi kardan e ID e Baazi va kilik rooye ‘Ezaafe Kardan e Baazi e Chand-nafare’, vaared e baazi shomaa shavand.
|
||
The symbol of your nation will appear next to the game when it's your turn = Namaad e mellat e shoma vaghti nobatetaan mishavad, kenaar e baazi namaayaan mishavad
|
||
Back = Aghab
|
||
Rename = Taghyir e Naam
|
||
Edit Game Info = Taghyir e Etelaa’aat e Baazi
|
||
Add Multiplayer Game = Ezaafe Kardan e Baazi e Chand-nafare
|
||
Refresh List = Riferesh Kardan e List
|
||
Could not save game! = Baazi zakhire nashod!
|
||
Could not delete game! = Baazi hazf nashod!
|
||
Could not refresh! = Riferesh anjaam nashod!
|
||
Last refresh: [time] minutes ago = Aakharin riferesh: [time] daghighe pish
|
||
Current Turn: = Nobat e Fe’eli:
|
||
Add Currently Running Game = Ezaafe Kardan Baazi e Dar Haal e Anjaam
|
||
Game name = Naam e baazi
|
||
Loading latest game state... = Baargozaari e aakharin vaze’iat e baazi
|
||
Couldn't download the latest game state! = Aakharin vaze’iat e baazi daanlod nashod!
|
||
|
||
# Save game menu
|
||
|
||
Current saves = Zakhire-saazi haaye fe’eli
|
||
Show autosaves = Neshaan daadan e Zakhire-saazi haaye khodkaar
|
||
Saved game name = Naam e baazi e zakhire shode
|
||
Copy to clipboard = Kopi
|
||
Copy saved game to clipboard = Kopi kardan e baazi e zakhire shode
|
||
Could not load game = Baazi baargozaari nashod
|
||
Load [saveFileName] = Baargozaari e [saveFileName]
|
||
Delete save = Hazf e zakhire-saazi
|
||
Saved at = Zakhire shode dar
|
||
Load map = Baargozaari e naghshe
|
||
Delete map = Hazf e naghshe
|
||
Are you sure you want to delete this map? = Aayaa az hazf e in naghshe motma’en hastid?
|
||
Upload map = Aaplod e naghshe
|
||
Could not upload map! = Naghshe aaplod nashod!
|
||
Map uploaded successfully! = Naghshe baa movaffaghi’at aaplod shod!
|
||
Saving... = zakhire saazi …
|
||
It looks like your saved game can't be loaded! = Be nazar miresad baazi e zakhire shode ye shomaa, baargozaari nemishavad!
|
||
If you could copy your game data ("Copy saved game to clipboard" - = agar tavaanestid etelaa’aat e baazi khod raa kopi konid (“Kopi kardan e baazi e zakhire shode” -
|
||
paste into an email to yairm210@hotmail.com) = anraa dar emaili be yairm210@hotmail.com peyst konid)
|
||
I could maybe help you figure out what went wrong, since this isn't supposed to happen! = Man ehtemaalan mitavaanam komaketaan konam moshkel raa peydaa konim, cheraa ke in nabaayad ettefaagh mioftaad!
|
||
Missing mods: [mods] = Mod haaye mafghood: [mods]
|
||
|
||
# Options
|
||
|
||
Options = Tanzimaat
|
||
Display options = Tanzimaat e safhe
|
||
Gameplay options = Tanzimaat e geym-peley
|
||
Other options = Tanzimaat e digar
|
||
Turns between autosaves = Tedaad e nobat haa beyn e har zakhire-saazi khodkaar
|
||
Sound effects volume = Hajm e sedaa ye efekt haaye soti
|
||
Music volume = Hajm e sedaa ye mosighi
|
||
Download music = Daanlod e mosighi
|
||
Downloading... = Dar haal e daanlod...
|
||
Could not download music! = Mosighi daanlod nashod!
|
||
Show = Neshaan daadan
|
||
Hide = Bastan
|
||
Show worked tiles = Neshaan daadan e zamin haaye kaar shode
|
||
Show resources and improvements = Neshaan daadan e manaabe’ va behbood-shazi haa
|
||
Check for idle units = Gashtan baraaye niroo haaye bikaar
|
||
Move units with a single tap = Harekat daadan e niroo haa baa yek kilik
|
||
Show tutorials = Neshaan daadan e raahnamaai
|
||
Auto-assign city production = Entekhaab e khodkaar e saakht-o-saaz baraaye shahr
|
||
Auto-build roads = saakht e khodkaar jaadde
|
||
Show minimap = Neshaan daadan e minimap
|
||
Show pixel units = Neshaan daadan e tasviri e niroo haa
|
||
Show pixel improvements = Neshaan daadan e tasviri e behbood-saazi haa
|
||
Enable nuclear weapons = Fa’aal kardan e selaah haaye haste i
|
||
Fontset = Noe Font
|
||
Continuous rendering = Render e peyvaste
|
||
When disabled, saves battery life but certain animations will be suspended = Vaghti gheyr e fa’aal ast baatri raa kamtar masraf mikonad vali ba’azi animeyshen haa gheyr fa’aal mishavand
|
||
Order trade offers by amount = Morattab kardan e pishnahaad haaye tejaari az meghdaareshoon
|
||
Generate translation files = Saakht e faayl e tajome
|
||
Translation files are generated successfully. = Faayl haaye tarjome baa movaffaghi’at saakhte shodand.
|
||
|
||
# Notifications
|
||
|
||
Research of [technologyName] has completed! = Tahghig darbaare ye [technologyName] be natije resid!
|
||
You have entered a golden age! = Shomaa vaared e yek asr e talaai shodid!
|
||
[resourceName] revealed near [cityName] = [resourceName] kenaar e [cityName] peydaa shode ast
|
||
A [greatPerson] has been born in [cityName]! = Yek [greatPerson] dar [cityName] be donyaa aamade ast!
|
||
We have encountered [civName]! = Maa baa [civName] movaaje shodim!
|
||
Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Hazine ye negahdaari baraaye [unitName] tamin nashod – niroo monhal shod!
|
||
[cityName] has grown! = [cityName] roshd karde ast!
|
||
[cityName] has been founded! = [cityName] saakhte shod!
|
||
[cityName] is starving! = [cityName] gorosnegi mikeshad!
|
||
[construction] has been built in [cityName] = [construction] dar [cityName] saakhte shod
|
||
[wonder] has been built in a faraway land = [wonder] dar sarzamini door saakhte shod
|
||
Work has started on [construction] = Kaar bar rooye [construction] shoroo shod
|
||
[cityName] cannot continue work on [construction] = [cityName] nemitavaanad be kaar bar rooye [construction] edaame dahad
|
||
[cityname] has expanded its borders! = [cityname] marz haayash raa gostaresh daad!
|
||
Your Golden Age has ended. = Asr e Talaai e shomaa be paayaan resid.
|
||
[cityName] has been razed to the ground! = [cityName] viraan shod!
|
||
We have conquered the city of [cityname]! = Maa baa shahrestaan e [cityname] movaaje shodim!
|
||
An enemy [unit] has attacked [cityname] = Yek [unit] e doshman, be [cityname] hamle kard
|
||
An enemy [unit] has attacked our [ourUnit] = Yek [unit] e doshman, be [ourUnit] e maa hamle kard
|
||
Enemy city [cityName] has attacked our [ourUnit] = Shahr e [cityName] e doshman be [ourUnit] e maa hamle kard
|
||
An enemy [unit] has captured [cityname] = Yek [unit] e doshman, [cityname] raa taskhir kard
|
||
An enemy [unit] has captured our [ourUnit] = Yek [unit] e doshman, [ourUnit] e maa raa taskhir kard
|
||
An enemy [unit] has destroyed our [ourUnit] = Yek [unit] e doshman, [ourUnit] maa raa naabood kard
|
||
An enemy [RangedUnit] has destroyed the defence of [cityname] = Yek [RangedUnit] e doshman, defaa e [cityname] raa naabood kard
|
||
Enemy city [cityName] has destroyed our [ourUnit] = shahr e [cityName] e doshman, [ourUnit] e maa raa naabood kard
|
||
An enemy [unit] was destroyed while attacking [cityname] = Yek [unit] e doshman, dar heyn e hamle be [cityname] naabood shod
|
||
An enemy [unit] was destroyed while attacking our [ourUnit] = Yek [unit] e doshman dar heyn e hamle be [ourUnit] e maa naabood shod
|
||
Our [attackerName] was destroyed by an intercepting [interceptorName] = [attackerName] e maa, tavasot e yek [interceptorName] e modaafe naabood shod
|
||
Our [interceptorName] intercepted and destroyed an enemy [attackerName] = [interceptorName] defaa kard va yek [attackerName] e doshman raa naabood kard
|
||
Our [$attackerName] was attacked by an intercepting [$interceptorName] = be [$attackerName] e maa tavasot yek [$interceptorName] e doshman hamle shod
|
||
Our [$interceptorName] intercepted and attacked an enemy [$attackerName] = [$interceptorName] e maa defaa kard va be yek [$attackerName] e doshman hamle kard
|
||
An enemy [unit] was spotted near our territory = Yek [unit] e doshman kenaar e ghalamro e maa dide shod
|
||
An enemy [unit] was spotted in our territory = Yek [unit] e doshman dar ghalamro e maa dide shod
|
||
[amount] enemy units were spotted near our territory = [amount] niroo ye doshman kenaar e ghalamro e maa dide shod
|
||
[amount] enemy units were spotted in our territory = [amount] niroo ye doshman dar ghalamro e maa dide shod
|
||
The civilization of [civName] has been destroyed! = Tamaddon e [civName] naabood shod!
|
||
The City-State of [name] has been destroyed! = Shahrestaan e [name] naabood shod!
|
||
We have captured a barbarian encampment and recovered [goldAmount] gold! = Maa yek ordoogaah e Barbari raa taskhir kadim va [goldAmount] Talaa bedast aavardim!
|
||
A barbarian [unitType] has joined us! = Yek [unitType] Barbari be maa molhagh shod!
|
||
We have found survivors in the ruins - population added to [cityName] = Maa baazmaandegaani dar kharaabe haa peydaa kardim - jame’iati be [cityName] ezaafe shod
|
||
We have discovered the lost technology of [techName] in the ruins! = Maa teknoloji e gom shode ye [techName] raa dar kharaabe haa peydaa kardim!
|
||
A [unitName] has joined us! = Yek [unitName] be maa molhagh shod!
|
||
An ancient tribe trains our [unitName] in their ways of combat! = Yek ghabile ye baastaani, ravesh haaye jangidan khod raa be [unitName] e maa aamoozesh midahad!
|
||
We have found a stash of [amount] gold in the ruins! = Maa yek anbaar baa [amount] Talaa dar kharaabe haa peydaa kardim!
|
||
We have found a crudely-drawn map in the ruins! = Maa yek naghshe baa khotoot e kaj-o-ma’avaj dar kharaabe haa peydaa kardim!
|
||
[unit] finished exploring. = [unit] Kaavoshash tamaam shod.
|
||
[unit] has no work to do. = [unit] kaari baraye anjaam nadaarad.
|
||
You're losing control of [name]. = Shomaa daarid kontorol e [name] raa az dast midahid.
|
||
You and [name] are no longer friends! = Shomaa va [name] digar doost nistid!
|
||
Your alliance with [name] is faltering. = Ham-peymaani e shomaa baa [name] dar haal e tazalzol peydaa kardan ast.
|
||
You and [name] are no longer allies! = Shomaa va [name] digar ham-peymaan nistid!
|
||
[civName] gave us a [unitName] as gift near [cityName]! = [civName] be onvaan e hadie be maa yek [unitName] dar nazdiki e [cityName] daad!
|
||
[civName] has denounced us! = [civName] maa raa dar jaame’e ye jahaani mahkoom karde ast!
|
||
[cityName] has been connected to your capital! = [cityName] be paaytakht e shomaa vasl shod!
|
||
[cityName] has been disconnected from your capital! = Etesaal e [cityName] az paaytakht e shomaa ghat shod!
|
||
[civName] has accepted your trade request = [civName] darkhaast e tejaari shomaa raa ghabool kard
|
||
[civName] has denied your trade request = [civName] darkhaast e tejaari shomaa raa rad kard
|
||
[tradeOffer] from [otherCivName] has ended = [tradeOffer] az [otherCivName] be paayaan resid
|
||
[tradeOffer] to [otherCivName] has ended = [tradeOffer] be [otherCivName] be paayaan resid
|
||
One of our trades with [nation] has ended = Yeki az tejaarat haaye maa baa [nation] be paayaan resid
|
||
One of our trades with [nation] has been cut short = Yeki az tejaarat haaye maa baa [nation] faskh shod
|
||
[nation] agreed to stop settling cities near us! = [nation] ghabool kard ke nazdik e maa shahr nasaazad!
|
||
[nation] refused to stop settling cities near us! = [nation] ghabool nakard ke nazdik e maa shahr nasaazad!
|
||
We have allied with [nation]. = Maa baa [nation] ham-peymaan shodim.
|
||
We have lost alliance with [nation]. = Maa digar baa [nation] ham-peymaan nistim.
|
||
We have discovered [naturalWonder]! = Maa [naturalWonder] raa kashf kardim!
|
||
We have received [goldAmount] Gold for discovering [naturalWonder] = Maa [goldAmount] Talaa baraaye kashf e [naturalWonder] daryaaft kardim
|
||
Your relationship with [cityStateName] is about to degrade = Ravaabet e shomaa baa [cityStateName] dar shorof e tazalzol peydaa kardan ast
|
||
Your relationship with [cityStateName] degraded = Ravaabet e shomaa baa [cityStateName] tazalzol peydaa kard
|
||
A new barbarian encampment has spawned! = Yek ordoogaah e Barbari jadid be vojood aamad!
|
||
Received [goldAmount] Gold for capturing [cityName] = [goldAmount] Talaa baraaye taskhir e [cityName] daryaaft shod
|
||
Our proposed trade request is no longer relevant! = Darkhaast e tejaari pishnahaadi ye maa digar monaaseb nist!
|
||
[defender] could not withdraw from a [attacker] - blocked. = [defender] natavaanest az yek [attacker] aghab-neshini konad – masir masdood ast.
|
||
[defender] withdrew from a [attacker] = [defender] az yek [attacker] aghab-neshini kard
|
||
[building] has provided [amount] Gold! = [building], [amount] Talaa eraa’e daade ast!
|
||
[civName] has stolen your territory! = [civName] zamin haaye maa raa dozdid!
|
||
|
||
|
||
# World Screen UI
|
||
|
||
Working... = dar haal kaar...
|
||
Waiting for other players... = Montazer baraaye baghie ye baazikonan...
|
||
in = Daakhel
|
||
Next turn = Nobat e ba’adi
|
||
Turn = Nobat
|
||
turns = nobat
|
||
turn = nobat
|
||
Next unit = Niroo ye ba’adi
|
||
Pick a policy = Yek siaasat entekhaab konid
|
||
Movement = Harekat
|
||
Strength = Ghovvat
|
||
Ranged strength = Ghovvat e door-bord
|
||
Bombard strength = Ghovvat e bomb-baaraan
|
||
Range = Bord
|
||
Move unit = Harekat daadan e niroo
|
||
Stop movement = Tavaghghof e harekat
|
||
Construct improvement = Behbood bakhshidan
|
||
Automate = Khodkaar kardan
|
||
Stop automation = Tavaghghof e khodkaar kaari
|
||
Construct road = Saakht e jaadde
|
||
Fortify = Moghaavem saazi
|
||
Fortify until healed = Moghaavem saazi taa eltiaam yaaftan
|
||
Fortification = Moghaavem saazi
|
||
Sleep = Khaabidan
|
||
Sleep until healed = Khaabidan taa eltiaam yaaftan
|
||
Moving = dar haal e harekat
|
||
Set up = Barpaa kardan
|
||
Upgrade to [unitType] ([goldCost] gold) = Behine kardan be [unitType] ([goldCost] Talaa)
|
||
Found city = Saakht e shahr
|
||
Promote = Erteghaa daadan
|
||
Health = Joon
|
||
Disband unit = Monhal kardan e niroo
|
||
Explore = Kaavosh kardan
|
||
Stop exploration = Tavaghghof e kaavosh
|
||
Pillage = Ghaarat kardan
|
||
Do you really want to disband this unit? = Aayaa az monhal kardan e in niroo motma’enid?
|
||
Disband this unit for [goldAmount] gold? = Monhal kardan e in niroo baraaye [goldAmount] Talaa?
|
||
Create [improvement] = Saakht e [improvement]
|
||
Start Golden Age = Shoro’e Asr e Talaai
|
||
Yes = Bale
|
||
No = Kheyr
|
||
Acquire = Gereftan
|
||
Science = Elm
|
||
Happiness = Rezaayat
|
||
Production = Tolid
|
||
Culture = Farhang
|
||
Food = Ghazaa
|
||
Crop Yield = Bardaasht mahsool
|
||
Land = Zamin
|
||
Force = Ghovaa
|
||
GOLDEN AGE = ASR E TALAaI
|
||
Golden Age = Asr e Talaai
|
||
[year] BC = [year] Ghable Milaad
|
||
[year] AD = [year] Ba’ade Milaad
|
||
Civilopedia = Daaeratolma’aaref
|
||
Start new game = Shoro kardan e baazi e jadid
|
||
Save game = Zakhire saazi e baazi
|
||
Load game = Baargozaari e baazi
|
||
Main menu = Meno ye asli
|
||
Resume = Edaame daadan
|
||
Cannot resume game! = Baazi edaame daade nashod!
|
||
Not enough memory on phone to load game! = Gooshi haafeze ye kaafi baraaye baargozaari e baazi nadaarad!
|
||
Quickstart = Shoro e sari
|
||
Victory status = Vazi’at e piroozi
|
||
Social policies = Siaasat haaye ejtemaai
|
||
Community = Anjoman
|
||
Close = Bastan
|
||
Do you want to exit the game? = Aayaa mikhaahid az baazi khaarej shavid?
|
||
Start bias: = Aavaantaaj hengaam e shoro
|
||
Avoid [terrain] = Ejtenaab kardan az [terrain]
|
||
|
||
# City screen
|
||
|
||
Exit city = Khorooj az shahr
|
||
Raze city = Viraan kardan e shahr
|
||
Stop razing city = Tavvaghof e baa khaak yeksaan saazi
|
||
Buy for [amount] gold = Kharid be ezaaye [amount] Talaa
|
||
Buy = Kharid
|
||
You have [amount] gold = Shomaa [amount] Talaa daarid
|
||
Currently you have [amount] gold. = Dar haal e haazer shomaa [amount] Talaa daarid
|
||
Would you like to purchase [constructionName] for [buildingGoldCost] gold? = Aayaa mikhaahid [constructionName] raa be ezaaye [buildingGoldCost] Talaa bekharid?
|
||
No space available to place [unit] near [city] = Hich fazaai baraaye gharaar daadan e [unit] kenaar e [city] nist
|
||
Maintenance cost = Hazine ye negahdaari
|
||
Pick construction = Entekhaab e saakht-o-saaz
|
||
Pick improvement = Entekhaab e behbood saazi
|
||
Provides [resource] = [resource] eraae midahad
|
||
Replaces [improvement] = Jaygozin e [improvement] mishavad
|
||
Pick now! = Hamin alaan entekhaab konid!
|
||
Build [building] = Saakht e [building]
|
||
Train [unit] = Aamoozesh daadan e [unit]
|
||
Produce [thingToProduce] = Tolid e [thingToProduce]
|
||
Nothing = Hich kaari
|
||
Annex city = Mosta’emere kardan e shahr
|
||
Specialist Buildings = Saakhtemaan haaye motekhasesin
|
||
Specialist Allocation = Takhsis e motekhasesin
|
||
Specialists = Motekhasesin
|
||
[specialist] slots = Jaaygaah e [specialist]
|
||
Engineer specialist = Motekhasses e mohandesi
|
||
Merchant specialist = Motekhasses e tejaarat
|
||
Scientist specialist = Motekhasses e elmi
|
||
Artist specialist = Motekhasses e honari
|
||
Food eaten = Ghazaa ye khorde shode
|
||
Growth bonus = Jaayeze e roshd
|
||
Unassigned population = Jame’iat e entesaab nashode
|
||
[turnsToExpansion] turns to expansion = [turnsToExpansion] nobat taa tose’e
|
||
Stopped expansion = Tose’e motevaghef shode
|
||
[turnsToPopulation] turns to new population = [turnsToPopulation] nobat taa jame’iat jadid
|
||
Food converts to production = Ghazaa be Tolid tabdil mishavad
|
||
[turnsToStarvation] turns to lose population = [turnsToStarvation] nobat taa az dast daadan e jame’iat
|
||
Stopped population growth = Roshd e jame’iat motevaghef shode
|
||
In resistance for another [numberOfTurns] turns = Dar moghaavemat baraaye [numberOfTurns] nobat e digar
|
||
Sell for [sellAmount] gold = Foroosh baraaye [sellAmount] Talaa
|
||
Are you sure you want to sell this [building]? = Aayaa az foroosh e in [building] motma’enid?
|
||
[greatPerson] points = [greatPerson] Emtiaaz
|
||
Great person points = Emtiaaz e Afraad e Bozorg
|
||
Current points = Emtiaaz e fe’eli
|
||
Points per turn = Taghyir e emtiaaz dar har nobat
|
||
Convert production to gold at a rate of 4 to 1 = Tolid raa be Talaa baa nesbat e 4 be 1 tabdil konid
|
||
Convert production to science at a rate of [rate] to 1 = Tolid raa be Elm baa nesbat e [rate] be 1 tabdil konid
|
||
The city will not produce anything. = In shahr chizi tolid nakhaahad kard.
|
||
Worked by [cityName] = Dar dast e ejraa dar [cityName]
|
||
Lock = Ghofl
|
||
|
||
# Technology UI
|
||
|
||
Pick a tech = Yek teknoloji entekhaab konid
|
||
Pick a free tech = Yek teknoloji ye raaygaan ente
|
||
Research [technology] = [technology] tahghigh shavad
|
||
Pick [technology] as free tech = [technology] raa be onvaan teknoloji e raaygaan entekhaab konid
|
||
Units enabled = Niroo haaye fa’aal shode
|
||
Buildings enabled = Saakhtemaan haaye fa’aal shode
|
||
Wonder = Ojoobe
|
||
National Wonder = Ojoobe ye melli
|
||
National Wonders = Ajaayeb e melli
|
||
Wonders enabled = Ajaayeb e fa’aal shode
|
||
Tile improvements enabled = Behbood saazi haaye fa’aal shode
|
||
Reveals [resource] on the map = [resource] raa rooye naghshe aashkaar mikonad
|
||
XP for new units = XP baraaye niroo haaye jadid
|
||
provide = Faraaham kardan
|
||
provides = Faraaham mikonad
|
||
City strength = Ghovvat e shahr
|
||
City health = Joon e shahr
|
||
Occupied! = Mashghool!
|
||
Attack = Hamle
|
||
Bombard = Bomb-baaraan
|
||
NUKE = HAMLE HASTE I
|
||
Captured! = Taskhir shode!
|
||
defence vs ranged = Defaa bar alayh bord
|
||
[percentage] to unit defence = [percentage] be defaa’e niroo
|
||
Attacker Bonus = Jayeze ye hamle konande
|
||
Landing = Dar haal forood
|
||
Flanking = Dar haal hamle az posht
|
||
vs [unitType] = bar alayh [unitType]
|
||
Terrain = No’e zamin
|
||
Missing resource = Manabe’e naa mojood
|
||
|
||
|
||
Hurry Research = Sorat bakhshidan be tahghigh
|
||
Conduct Trade Mission = Pardaakhtan be mamooriat e tejaari
|
||
Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Mamoriat e tejaari shoma be [civName] baaes e bedast aavardan e [goldAmount] Talaa va [influenceAmount] Nofooz shod!
|
||
Hurry Wonder = Sorat bakhshidan be Ojoobe
|
||
Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Shahrvandaan e shomaa be haddi az hokoomat e shomaa raazi and ke vared e yek Asr e Talaai shodid!
|
||
You have entered the [newEra]! = Shomaa vaared e [newEra] shodid!
|
||
[civName] has entered the [eraName]! = [civName] vaared e [eraName] shod!
|
||
[policyBranch] policy branch unlocked! = Shaakhe ye siaasat e [policyBranch] baaz shod!
|
||
Overview = Barresi
|
||
Total = Majmoo’
|
||
Stats = Aamaar
|
||
Policies = Siaasat haa
|
||
Base happiness = Rezaayat e paaye
|
||
Occupied City = Shahr e taskhir shode
|
||
Buildings = Saakhtemaan haa
|
||
Wonders = Ajaayeb
|
||
Base values = Meghdaar haaye paaye
|
||
Bonuses = Jayeze haa
|
||
Final = Nahaai
|
||
Other = Digar
|
||
Population = Jame’iat
|
||
City-States = Shahrestaan haa
|
||
Tile yields = Mahsool e zamin haa
|
||
Trade routes = Masir haaye tejaari
|
||
Maintenance = Negahdaari
|
||
Transportation upkeep = Hazine ye negah daari masir haa
|
||
Unit upkeep = Hazine ye negah daari niroo haa
|
||
Trades = Tejaarat haa
|
||
Units = Niroo haa
|
||
Name = Naam
|
||
Closest city = Nazdik tarin shahr
|
||
Action = Eghdaam
|
||
Defeated = Shekast khordid
|
||
Tiles = Zamin haa
|
||
Natural Wonders = Ajaayeb e Tabi’i
|
||
Treasury deficit = Kasri ye khazaane
|
||
|
||
# Victory
|
||
|
||
Science victory = Piroozi e elmi
|
||
Cultural victory = Piroozi e farhangi
|
||
Conquest victory = Pirooze baa taskhir
|
||
Complete all the spaceship parts\n to win! = Tamaam e bakhsh haaye fazaapeymaa raa takmil konid\n taa bebarid!
|
||
Complete 5 policy branches\n to win! = 5 shaakhe ye siasat raa takmil konid\n taa bebarid!
|
||
Destroy all enemies\n to win! = Tamaam e doshmanaan raa nabood konid\n taa bebarid!
|
||
You have won a scientific victory! = Shomaa baa piroozi e elmi barande shodid!
|
||
You have won a cultural victory! = Shomaa baa piroozi e farhangi barande shodid!
|
||
You have won a domination victory! = Shomaa be piroozi baa taskhir barande shodid!
|
||
You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Shomaa be komak e ghodrat e aali e farhangetoon be piroozi residid. Azemat e tamaddon e shoma – tajalol e banaa haa va ghodrate honarmandaan – jahaan raa heyrat zade karde! Shaeraan taa vaghti ke zibaai be deli pir shadi mibakhshe az shomaa yaad khaahand kard.
|
||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = Jahaan baa jang moteshannej shode. Besiyaari az tamaddon haaye bozorg va ghodratmand soghoot karde and, vali shomaa davaam avardid – va yek barande zaaher shodid! Jahaan taa moddat haa piroozi ye baa shokooh e shomaa raa be yaad khaahad daasht!
|
||
#############################################################################
|
||
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Shomaa baa tasallot bar elm be piroozi residid! Shomaa bar romooz e tabi’at solte peydaa kardid va mardometoon raa be doraani movaffagh va omidvaaraane hedaayat kardid! Piroozi e shomaa taa moghe i ke setaare haa dar aasemaan e shab miderakhshand dar yaad haa baaghi khaahad maand!
|
||
You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Shomaa shekast khordid. Tamaddon e shomaa tavassot e doshmanaan e besiaarash paaymaal shod. Vali mardom e shomaa ma’ayoos nistand, cheraa ke midaanand roozi shomaa bar migardid – va aanhaa raa mostaghim be pirooze hedaayat mikonid!
|
||
One more turn...! = Yek nobat dige...!
|
||
Built Apollo Program = Barnaame ye Apollo ro saakht
|
||
Destroy [civName] = Nabood kardan e [civName]
|
||
Our status = Vazi’at e maa
|
||
Global status = Vazi’at e jahaani
|
||
Rankings = Rade bandi haa
|
||
Spaceship parts remaining = Ghesmat haaye maande ye fazaapeymaa
|
||
Branches completed = Shaakhe haaye takmil shode
|
||
Undefeated civs = Tamaddon haaye shekast nakhorde
|
||
|
||
# Capturing a city
|
||
|
||
What would you like to do with the city? = Baa shahr che kaari mikhaahid bokonid?
|
||
Annex = Zamime
|
||
Annexed cities become part of your regular empire. = Shahr haaye zamime shode bakhshi az emperaatoori e aaddi e shomaa mishavand.
|
||
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Shahrvandaan e aanhaa 2 baraabar Naarezaayati toolid mikonand, magar inke yek daadgaah besaazid
|
||
Puppet = Mosta’emere
|
||
Puppeted cities do not increase your tech or policy cost, but their citizens generate 1.5x the regular unhappiness. = Shahr haaye mosta’emere hazine ye teknoloji yaa siaasat shomaa raa ziad nemikonand, vali shahrvandaan e aanhaa 1.5 baraabar e haalat e ma’amool Naarezaayati toolid mikonand.
|
||
You have no control over the the production of puppeted cities. = Shomaa hich kontoroli be saakht-o-saaz e shahr haaye mosta’emere nadaarid.
|
||
Puppeted cities also generate 25% less Gold and Science. = Shahr haaye mosta’emere hamchenin 25% Talaa va Elm e kamtari toolid mikonand.
|
||
A puppeted city can be annexed at any time. = Yek shahr e mosta’emere harvaghti mitavaanad zamime shavad.
|
||
Liberate = Aazaad Kardan
|
||
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Aazaad kardan e yek shahr aan raa be saaheb e asli ash bar migardaanad, yek komak bozorg dar ravaabet e shomaa baa aanhaa mikonad!
|
||
Raze = Viraan Kardan
|
||
Razing the city annexes it, and starts razing the city to the ground. = Viraan karadn e shahr aanraa zamime mikonad, sepas shoro be viraan kardan mikonad taa baa khaak yeksaan shavad.
|
||
The population will gradually dwindle until the city is destroyed. = Jame’iat
|
||
Remove your troops in our border immediately! = Jame’iat be tadrij kaahesh miyaabad taa vaghti ke shahr naabood shavad.
|
||
Sorry. = Bebakhshid.
|
||
Never! = Hargez!
|
||
|
||
Offer Declaration of Friendship ([30] turns) = Pishnahaad e Ezhaarnaame ye Doosti daadan ([30] turns)
|
||
My friend, shall we declare our friendship to the world? = Doost e man, Doosti e maan raa be jahaan e’elaam konim?
|
||
Sign Declaration of Friendship ([30] turns) = Emzaa kardan e Ezhaarnaame ye Doosti
|
||
We are not interested. = Maa alaaghe i nadaarim.
|
||
We have signed a Declaration of Friendship with [otherCiv]! = Maa yek Ezhaarnaame ye Doosti baa [otherCiv] emzaa kardim!
|
||
[otherCiv] has denied our Declaration of Friendship! = [otherCiv] Ezhaarnaame ye Doosti e maa raa rad kard!
|
||
|
||
Basics = Mabaani
|
||
Resources = Manaabe
|
||
Terrains = zamin haaye yek no’e
|
||
Tile Improvements = Behbood saazi haaye zamin
|
||
Unique to [civName], replaces [unitName] = Monhaser be fard e [civName], Jaaygozin e [unitName] mishavad
|
||
Unique to [civName] = Monhaser be fard e [civName]
|
||
Tutorials = Aamoozesh
|
||
Cost = Hazine
|
||
May contain [listOfResources] = Momken ast daaraaye [listOfResources] baashad
|
||
Upgrades to [upgradedUnit] = Be [upgradedUnit] behine mishavad
|
||
Obsolete with [obsoleteTech] = Baa [obsoleteTech] mansookh mishavad
|
||
Occurs on [listOfTerrains] = Rooye [listOfTerrains] etefaagh mioftad
|
||
Placed on [terrainType] = Gharaar gerefte rooye [terrainType]
|
||
Can be found on = Peydaa mishavad rooye
|
||
Improved by [improvement] = Behbood-saakhte shode baa [improvement]
|
||
Bonus stats for improvement: = Khavaas ezaafe shode bekhaater e behbood-saazi
|
||
Buildings that consume this resource: = Saakhtemaan haayi ke in manba raa masraf mikonand:
|
||
Units that consume this resource: = Niroo haayi ke in manba raa masraf mikonand:
|
||
Can be built on = Mitavaanad saakhte shavad rooye
|
||
Defence bonus = Emtiaaz e defaai
|
||
Movement cost = Hazine ye harekat
|
||
Rough Terrain = Zamin e naahamvaar
|
||
for = baraaye
|
||
Missing translations: = Tarjome haaye naamojood:
|
||
Version = Noskhe
|
||
Resolution = Vozooh e tasvir
|
||
Tileset = No’e zamin
|
||
Map editor = Viraayeshgar e naghshe
|
||
Create = Saakhtan
|
||
New map = Naghshe ye jadid
|
||
Empty = Khaali
|
||
Language = Zabaan
|
||
Terrains & Resources = Anvaa’e zamin haa va manaabe
|
||
Improvements = Behbood-saazi haa
|
||
Clear current map = paak kardan e naghshe ye fe’eli
|
||
Save map = Zakhire kardan e naghshe
|
||
Download map = Daanlod e naghshe
|
||
Loading... = dar haal e bargozaari...
|
||
Filter: = Filter:
|
||
Exit map editor = Khorooj az viraayeshgar e naghshe
|
||
[nation] starting location = Mahalle shoro’e [nation]
|
||
Clear terrain features = Paak kardan e khavaas e zamin
|
||
Clear improvements = Paak kardan e behbood-saazi haa
|
||
Clear resource = Paak kardan e manabe
|
||
Requires = Niaz daarad be
|
||
Menu = Meno
|
||
Brush Size = Andaaze ye ghalam
|
||
Map saved = Naghshe zakhire shod
|
||
|
||
# Civilopedia difficulty levels
|
||
Player settings = Tanzimaat e baazikon
|
||
Base Happiness = Rezaayati e paaye
|
||
Happiness per luxury = Rezaayat be ezaye har manba’e loox
|
||
Research cost modifier = Zarib e hazine ye tahghigh
|
||
Unit cost modifier = Zarib e hazine ye niroo
|
||
Building cost modifier = Zarib e hazine ye saakhtemaan
|
||
Policy cost modifier = Zarib e hazine ye siaasat
|
||
Unhappiness modifier = Zarib e Naarezaayati
|
||
Bonus vs. Barbarians = komak bar alayh e Barbar haa
|
||
|
||
AI settings = Tanzimaat e hoosh-masnooi
|
||
AI city growth modifier = Zarib e roshd e shahr haaye hoosh-masnooi
|
||
AI unit cost modifier = Zarib e hazine ye niroo haaye hoosh-masnooi
|
||
AI building cost modifier = Zarib e hazine ye saakhtemaan haaye hoosh-masnooi
|
||
AI wonder cost modifier = Zarib e hazine ye ajaayeb baraaye hoosh-masnooi
|
||
AI building maintenance modifier = Zarib e hazine ye negahdaari e saakhtemaan haa baraaye hoosh-masnooi
|
||
AI unit maintenance modifier = Zarib e hazine ye negahdaari e niroo haa baraaye hoosh-masnooi
|
||
AI unhappiness modifier = Zarib e Naarezaayati e hoosh-masnooi
|
||
|
||
Turns until barbarians enter player tiles = Tedaad nobat taa inke Barbar haa vaared zamin haaye baazikon shavand
|
||
Gold reward for clearing barbarian camps = Talaa ye jayeze baraaye paak kardan e ordoogaah haaye Barbar haa
|
||
|
||
# Other civilopedia things
|
||
Nations = Melal
|
||
Available for [unitTypes] = Ghaabel estefaade baraaye [unitTypes]
|
||
Free promotion: = Beh-saazi ye raaygaan
|
||
Free promotions: = Beh-saazi ye raaygaan
|
||
Free for [units] = Raaygaan baraaye [units]
|
||
[bonus] with [tech] = [bonus] baa [tech]
|
||
Difficulty levels = Sotooh e sakhti
|
||
|
||
# Policies
|
||
|
||
Adopt policy = Ettekhaaz e siaasat
|
||
Adopt free policy = Ettekhaaz e siaasat e raaygaan
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Unlocked at = Baaz-shode dar
|
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Gain 2 free technologies = 2 teknoloji e raaygaan begirid
|
||
|
||
# Technologies
|
||
|
||
Mass Media = Resaane haaye jame’i
|
||
|
||
# Terrains
|
||
|
||
Impassable = Gheyr e ghaabel e oboor
|
||
|
||
# Resources
|
||
|
||
Bison = Ghaav
|
||
Copper = Mes
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||
Cocoa = Kaakaaoo
|
||
Crab = Kharchang
|
||
Citrus = Morakkabaat
|
||
Truffles = Ghaarch
|
||
|
||
# Unit types
|
||
|
||
Civilian = Shahrvand
|
||
land units = Niroo haaye zamini
|
||
water units = Niroo haaye daryaai
|
||
air units = Niroo haaye havaai
|
||
WaterCivilian = Shahrvand
|
||
Melee = Nazdik-bord
|
||
WaterMelee = Nazdik-bord
|
||
Ranged = Door-bord
|
||
WaterRanged = Door-bord
|
||
WaterSubmarine = Zirdaryaai
|
||
Mounted = Savaare
|
||
Armor = Zereh
|
||
City = Shahr
|
||
Missile = Mooshak
|
||
WaterAircraftCarrier = Naav e havaapeymaa bar
|
||
|
||
# Units
|
||
|
||
Composite Bowman = Kamaandaar e morakkab
|
||
Foreign Land = Zamin e khaareji
|
||
Marine = Daryaai
|
||
Mobile SAM = Mooshak e zamin-be-havaa ye moteharrek
|
||
Paratrooper = Chatrbaaz
|
||
Helicopter Gunship = Baalgard e nezaami
|
||
Atomic Bomb = Bomb e haste i
|
||
Unbuildable = Gheyr e ghaabel e saakht
|
||
|
||
# Promotions
|
||
|
||
Pick promotion = Entekhaab e behsaazi
|
||
OR = YAa
|
||
units in open terrain = Niroo haa dar zamin e hamvaar
|
||
units in rough terrain = Niroo haa dar zamin e naahamvaar
|
||
wounded units = Niroo haa majrooh
|
||
Targeting II (air) = Neshaane giri 2
|
||
Targeting III (air) = Neshaane giri 3
|
||
Bonus when performing air sweep [bonusAmount]% = [bonusAmount]% komak hendaam defaa’e havaai
|
||
Dogfighting I = Mobaareze ye nazdik 1
|
||
Dogfighting II = Mobaareze ye nazdik 2
|
||
Dogfighting III = Mobaareze ye nazdik 3
|
||
# Multiplayer Turn Checker Service
|
||
|
||
Multiplayer options = Tanzimaat e chand-nafare
|
||
Enable out-of-game turn notifications = Fa’aal kardan e yaadaavar e nobat dar khaarej e baazi
|
||
Time between turn checks out-of-game (in minutes) = Moddat mian har barresi e nobat (daghighe)
|
||
Show persistent notification for turn notifier service = Neshaan daadan e yaadaavar e nobat e modaavem
|
||
Take user ID from clipboard = Peyst kardan e ID e kaarbari e kopi shode
|
||
Doing this will reset your current user ID to the clipboard contents - are you sure? = Baa in kor ID e kaarbari e shomaa be ID kopi shode taghyir daade mishavad – aayaa motmaenid?
|
||
ID successfully set! = ID baa movafaghiat tanzim shod
|
||
Invalid ID! = ID e naa motabar!
|
||
|