Unciv/android
HadeanLake 8f75368b99
Farms near freshwater (#3063)
* Farms near freshwater
* Farm now has unique "Can also be built on tiles adjacent to fresh water"
https://civilization.fandom.com/wiki/Farm_(Civ5)
Even snow: https://www.reddit.com/r/civ/comments/11qtko/farms_on_snow/
Hill+Farm, Snow+Farm, Tundra+Farm sprites by THE BUCKETEER and Ravignir from discord
* fields improvingTech and improvingTechStats converted into uniques
e.g.:
"[+1 Production] once [Scientific Theory] is discovered"
"[+1 Food] on [fresh water] tiles once [Civil Service] is discovered"
"[+1 Food] on [non-fresh water] tiles once [Fertilizer] is discovered"

* ai will build trading posts and farms in snow and tundra if it has no better tiles to work on

* "Provides a one-time Production bonus to the closest city when cut down" unique for forest

* update template.properties
2020-09-02 19:49:29 +03:00
..
assets Farms near freshwater (#3063) 2020-09-02 19:49:29 +03:00
Images Farms near freshwater (#3063) 2020-09-02 19:49:29 +03:00
ImagesToNotAddToGame Organized non-game images (icon, feature and promo graphics etc) 2019-02-14 21:44:25 +02:00
res Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
src/com/unciv/app Added unit symbols for Strength, Ranged Strength, Range and Movement as 'emojis' 2020-08-24 22:48:00 +03:00
AndroidManifest.xml Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
build.gradle.kts #1492 - Added civilopedia info for great people and great improvements, removing terrain features, and strategic resource provision. 2020-06-03 18:11:56 +03:00
gradle.properties Multiplayer Notification Fix for random Termination (#2024) 2020-02-27 19:35:40 +02:00
ic_launcher-web.png Initial commit 2017-11-22 00:09:35 +02:00
proguard-rules.pro Remove gdx-box2d from build files because it isn't used (#2595) 2020-05-08 08:05:26 +03:00
project.properties Initial commit 2017-11-22 00:09:35 +02:00