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* Farms near freshwater * Farm now has unique "Can also be built on tiles adjacent to fresh water" https://civilization.fandom.com/wiki/Farm_(Civ5) Even snow: https://www.reddit.com/r/civ/comments/11qtko/farms_on_snow/ Hill+Farm, Snow+Farm, Tundra+Farm sprites by THE BUCKETEER and Ravignir from discord * fields improvingTech and improvingTechStats converted into uniques e.g.: "[+1 Production] once [Scientific Theory] is discovered" "[+1 Food] on [fresh water] tiles once [Civil Service] is discovered" "[+1 Food] on [non-fresh water] tiles once [Fertilizer] is discovered" * ai will build trading posts and farms in snow and tundra if it has no better tiles to work on * "Provides a one-time Production bonus to the closest city when cut down" unique for forest * update template.properties |
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assets | ||
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ImagesToNotAddToGame | ||
res | ||
src/com/unciv/app | ||
AndroidManifest.xml | ||
build.gradle.kts | ||
gradle.properties | ||
ic_launcher-web.png | ||
proguard-rules.pro | ||
project.properties |