120 lines
4 KiB
Groovy
120 lines
4 KiB
Groovy
import com.badlogicgames.packr.Packr
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import com.badlogicgames.packr.PackrConfig
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apply plugin: "kotlin"
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sourceCompatibility = 1.6
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sourceSets.main.java.srcDirs = [ "src/" ]
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project.ext.mainClassName = "com.unciv.app.desktop.DesktopLauncher"
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project.ext.assetsDir = file("../android/assets")
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project.ext.discordDir = file("discord_rpc")
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def deployFolder = file("../deploy")
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task run(dependsOn: classes, type: JavaExec) {
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main = project.mainClassName
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = project.assetsDir
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ignoreExitValue = true
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}
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task debug(dependsOn: classes, type: JavaExec) {
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main = project.mainClassName
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = project.assetsDir
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ignoreExitValue = true
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debug = true
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}
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task dist(dependsOn: classes, type: Jar) { // Compiles the jar file
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from files(sourceSets.main.output.resourcesDir)
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from files(sourceSets.main.output.classesDirs)
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// see Laurent1967's comment on https://github.com/libgdx/libgdx/issues/5491
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from {configurations.compileClasspath.collect { it.isDirectory() ? it : zipTree(it) }}
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from files(project.assetsDir)
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// This is for the .dll and .so files to ake the Discord RPC work on all desktops
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from files(project.discordDir)
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archiveFileName = "${appName}.jar"
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manifest {
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attributes 'Main-Class': project.mainClassName
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attributes 'Specification-Version': appVersion
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}
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}
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for(platform in PackrConfig.Platform.values()) {
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def platformName = platform.toString()
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task "packr${platformName}"(dependsOn: dist) {
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def jarFile = "desktop/build/libs/${appName}.jar".toString()
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PackrConfig config = new PackrConfig()
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config.platform = platform
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def forTravis = true // change to false for local build
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if(forTravis) {
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if (platform == PackrConfig.Platform.Linux32 || platform == PackrConfig.Platform.Linux64)
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config.jdk = System.env.'JAVA_HOME'
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// take the jdk straight from the building linux computer
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if (platform == PackrConfig.Platform.Windows32 || platform == PackrConfig.Platform.Windows64)
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config.jdk = "jdk-windows.zip" // see how we download and name this in travis yml
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}
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else {
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// for my computer
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config.jdk = "C:/Users/LENOVO/Downloads/java-1.8.0-openjdk-1.8.0.232-1.b09.ojdkbuild.windows.x86_64.zip"
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}
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config.executable = "Unciv"
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config.classpath = Arrays.asList(jarFile)
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config.removePlatformLibs = config.classpath
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config.mainClass = project.ext.mainClassName
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config.vmArgs = Arrays.asList("Xmx1G")
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config.minimizeJre = "desktop/packrConfig.json"
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config.outDir = file("packr")
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doLast {
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if(config.outDir.exists()) delete(config.outDir)
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new Packr().pack(config)
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}
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task "zip${platformName}"(type: Zip) {
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archiveFileName = "${appName}-${platformName}.zip"
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from config.outDir
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destinationDirectory = deployFolder
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}
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finalizedBy "zip${platformName}"
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}
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}
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task zipLinuxFilesForJar(type: Zip) {
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archiveFileName = "linuxFilesForJar.zip"
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from file("linuxFilesForJar")
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destinationDirectory = deployFolder
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}
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task packr(){
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for(platform in PackrConfig.Platform.values())
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finalizedBy "packr${platform.toString()}"
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}
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eclipse {
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project {
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name = appName + "-desktop"
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linkedResource name: 'assets', type: '2', location: 'PARENT-1-PROJECT_LOC/android/assets'
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}
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}
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task afterEclipseImport(description: "Post processing after project generation", group: "IDE") {
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doLast {
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def classpath = new XmlParser().parse(file(".classpath"))
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new Node(classpath, "classpathentry", [ kind: 'src', path: 'assets' ])
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def writer = new FileWriter(file(".classpath"))
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def printer = new XmlNodePrinter(new PrintWriter(writer))
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printer.setPreserveWhitespace(true)
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printer.print(classpath)
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}
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}
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