Unciv/core/src/com/unciv/ui
2019-04-24 21:14:53 +03:00
..
cityscreen When purchasing a building, the buildings list (on the left) is immediately updated to reflect that 2019-04-24 21:03:33 +03:00
mapeditor Fantasy hex tileset is go! 2019-03-19 18:35:58 +02:00
pickerscreens Icons for units replaced by civ unique units are no longer shown in tech button 2019-04-02 21:53:36 +03:00
saves Removed our getRandom() extension, because it now comes built-in in Kotlin, yay! 2019-04-14 22:12:54 +03:00
tilegroups Resolved #603 - Move unit icons back above city label 2019-04-09 16:49:24 +03:00
trade Moved hasOpenBorders to a transient bool for "next turn" performance reasons 2019-04-24 11:58:03 +03:00
utils Removed our getRandom() extension, because it now comes built-in in Kotlin, yay! 2019-04-14 22:12:54 +03:00
worldscreen Open Borders is now only available with Civil Service, as per Civ V 2019-04-24 11:31:50 +03:00
CivilopediaScreen.kt Memory-saving tweak 2019-03-10 23:04:04 +02:00
EmpireOverviewScreen.kt Declaring war now cancels all prior trade agreements 2019-04-24 12:15:30 +03:00
LanguagePickerScreen.kt Added helper function to create labels from text 2019-02-13 23:53:50 +02:00
NationTable.kt Added War Chariot unique unit - #563 2019-04-11 23:16:14 +03:00
NewGameScreen.kt Added a popup for people who try to create a game and fail 2019-04-24 21:14:53 +03:00
VictoryScreen.kt More changes to enable multiplayer - save the current player in the civInfo, distinguish between "current player" and "human player" 2019-01-10 21:29:24 +02:00