Unciv/android/assets
HadeanLake 9f48f43ad0
parameterized some uniques, fixes some minor bugs (#3122)
Fixed Moai
Wonder overlay will remove terrain overlay in default tileset
Oasis, Marsh and Atoll now have "Rare feature" unique, rare features can be added by mods
implemented TileInfo.fitsUniqueFilter(filterText:String): Boolean
parameterized uniques:
* "Must have an owned [Mountain] within [2] tiles"
* "Must be on [River]" - not to be confused with "Must be next to [River]" - the tile city on must have river at its border, not the adjacent tile
* "Must not be on [Hill]"
* "Must not be next to []"
* "Must be on [seacoast]" - next to "Coast" tile
* "Must be on [tile adjacent to source of fresh water]"
* "Must be next to [Water]" - next to any water tile, including "Lakes"
* "Must be next to [terrainFeature]"
* "Must be next to [unique]" - e.g "Must be next to [Rare feature]" - next to terrain or terrain feature having this unique
2020-09-11 07:56:56 +03:00
..
ExtraImages Resolved #1422 - resources are now spread over different terrains as much as possible 2019-12-08 21:19:45 +02:00
jsons parameterized some uniques, fixes some minor bugs (#3122) 2020-09-11 07:56:56 +03:00
music Music now downloads on another thread to not harm the user experience 2019-10-31 09:40:50 +02:00
skin UI Update (#3102) 2020-09-10 19:25:56 +03:00
sounds Normalized "Buy" and "Fortify" sounds, so they're not overly loud 2020-05-11 23:11:18 +03:00
game.atlas UI Update (#3102) 2020-09-10 19:25:56 +03:00
game.png UI Update (#3102) 2020-09-10 19:25:56 +03:00
game2.png UI Update (#3102) 2020-09-10 19:25:56 +03:00