2a67294554
* Snow, Atoll & Ice * Fix White Hexagon + Small NW refactor * More Land in Continents #1886 * Atoll can spawn only on Coast * Added new constants and turned Constant into an object * Latitude and Longitude utility methods * New MapGenerator steps * New MapParameters & MapGenerator cleanup * Added New Map option to MapEditor menu * New parameters default values and limits * archipelagos map type * Translations & Atlas * removing unneeded octave displacement * Fix Archipelago * Perlin noise parameters & no-elvis in TileMap * Rebuilt Atlas Co-authored-by: Eddh <remi.dufour@protonmail.com>
267 lines
4.8 KiB
JSON
267 lines
4.8 KiB
JSON
[
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// Base terrains
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{
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"name": "Ocean",
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"type": "Water",
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"food": 1,
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"gold": 1,
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"movementCost": 1,
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"RGB": [100,100,255]
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},
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{
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"name": "Coast",
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"type": "Water",
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"food": 1,
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"movementCost": 1,
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"RGB": [150,150,255]
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},
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{
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"name": "Grassland",
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"type": "Land",
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"food": 2,
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"movementCost": 1,
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"RGB": [109,139,53]
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},
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{
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"name": "Plains",
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"type": "Land",
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"food": 1,
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"production": 1,
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"movementCost": 1,
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"RGB": [200,208,161]
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},
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{
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"name": "Tundra",
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"type": "Land",
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"food": 1,
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [125,122,113]
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},
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{
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"name": "Desert",
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"type": "Land",
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [ 255, 255, 102]
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},
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{
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"name": "Lakes",
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"type": "Water",
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"food": 2,
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"gold": 1,
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"RGB": [ 200, 200, 255],
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"canHaveOverlay": false
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},
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{
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"name": "Hill",
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"type": "Land",
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"production": 2,
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"movementCost": 2,
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"defenceBonus": 0.25,
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"RGB": [74,81,40],
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"rough": true
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},
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{
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"name": "Mountain",
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"type": "Land",
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"impassable": true,
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"RGB": [89, 45, 0]
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},
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{
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"name": "Snow",
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"type": "Land",
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [153, 255, 255]
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},
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// Terrain features
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{
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"name": "Forest",
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"type": "TerrainFeature",
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"production": 1,
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"food": 1,
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"movementCost": 2,
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"overrideStats": true,
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"unbuildable": true,
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"defenceBonus": 0.25,
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"occursOn": ["Tundra","Plains","Grassland","Hill"],
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"rough": true
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},
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{
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"name": "Jungle",
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"type": "TerrainFeature",
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"food": 2,
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"movementCost": 2,
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"overrideStats": true,
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"unbuildable": true,
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"defenceBonus": 0.25,
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"occursOn": ["Plains","Grassland"],
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"rough": true
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},
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{
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"name": "Marsh",
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"type": "TerrainFeature",
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"food": -1,
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"movementCost": 3,
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"unbuildable": true,
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"defenceBonus": -0.1,
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"occursOn": ["Grassland"]
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},
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{
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"name": "Fallout",
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"type": "TerrainFeature",
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"food": -3,
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"production": -3,
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"gold": -3,
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"movementCost": 2,
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"unbuildable": true,
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"defenceBonus": -0.15
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},
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{
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"name": "Oasis",
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"type": "TerrainFeature",
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"food": 3,
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"gold": 1,
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"movementCost": 1,
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"unbuildable": true,
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"defenceBonus": -0.1,
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"occursOn": ["Desert"]
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},
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{
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"name": "Flood plains",
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"type": "TerrainFeature",
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"food": 2,
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"movementCost": 1,
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"defenceBonus": -0.1,
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"occursOn": ["Desert"]
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},
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{
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"name": "Ice",
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"type": "TerrainFeature",
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"impassable": true,
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"overrideStats": true,
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"occursOn": ["Ocean", "Coast"]
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},
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{
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"name": "Atoll",
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"type": "TerrainFeature",
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"movementCost": 1,
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"food": 1,
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"production": 1,
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"occursOn": ["Coast"]
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},
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// Natural Wonders
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{
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"name": "Great Barrier Reef",
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"type": "NaturalWonder",
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"food": 2,
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"production": 1,
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"gold": 1,
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"science": 2,
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"occursOn": ["Coast"],
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"turnsInto": "Coast",
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"impassable": true,
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"unbuildable": true,
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"weight": 10
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},
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{
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"name": "Old Faithful",
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"type": "NaturalWonder",
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"science": 2,
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"happiness": 3,
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"occursOn": ["Grassland","Plains","Tundra","Mountain"],
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"turnsInto": "Mountain",
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"impassable": true,
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"unbuildable": true,
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"weight": 10
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},
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{
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"name": "El Dorado",
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"type": "NaturalWonder",
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"culture": 5,
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"occursOn": ["Plains"],
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"turnsInto": "Plains",
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"impassable": true,
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"unbuildable": true,
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"uniques": ["Grants 500 Gold to the first civilization to discover it"],
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"weight": 2
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},
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{
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"name": "Fountain of Youth",
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"type": "NaturalWonder",
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"happiness": 10,
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"occursOn": ["Plains"],
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"turnsInto": "Plains",
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"impassable": true,
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"unbuildable": true,
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"uniques": ["Grants Rejuvenation (all healing effects doubled) to adjacent military land units for the rest of the game"],
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"weight": 1
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},
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{
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"name": "Grand Mesa",
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"type": "NaturalWonder",
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"production": 2,
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"gold": 3,
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"occursOn": ["Plains","Desert","Tundra"],
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"turnsInto": "Mountain",
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"impassable": true,
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"unbuildable": true,
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"weight": 10
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},
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{
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"name": "Mount Fuji",
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"type": "NaturalWonder",
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"gold": 1,
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"culture": 5,
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"occursOn": ["Grassland","Plains"],
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"turnsInto": "Mountain",
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"impassable": true,
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"unbuildable": true,
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"weight": 10
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},
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{
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"name": "Krakatoa",
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"type": "NaturalWonder",
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"science": 5,
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"occursOn": ["Ocean"],
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"turnsInto": "Mountain",
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"impassable": true,
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"unbuildable": true,
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"weight": 10
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},
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{
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"name": "Rock of Gibraltar",
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"type": "NaturalWonder",
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"food": 2,
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"gold": 5,
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"occursOn": ["Grassland"],
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"turnsInto": "Mountain",
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"impassable": true,
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"unbuildable": true,
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"weight": 10
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},
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{
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"name": "Cerro de Potosi",
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"type": "NaturalWonder",
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"gold": 10,
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"occursOn": ["Plains","Mountain"],
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"turnsInto": "Mountain",
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"impassable": true,
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"unbuildable": true,
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"weight": 5
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},
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{
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"name": "Barringer Crater",
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"type": "NaturalWonder",
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"gold": 2,
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"science": 3,
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"occursOn": ["Desert","Tundra"],
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"turnsInto": "Mountain",
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"impassable": true,
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"unbuildable": true,
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"weight": 10
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}
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]
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