Unciv/android/assets/jsons/Difficulties.json

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[
{
name:"Settler",
baseHappiness:15,
researchCostModifier:0.9,
unhappinessModifier:0.4,
aiCityGrowthModifier:1.6, // that is to say it'll take them 1.6 times as long to grow the city
aiUnitMaintainanceModifier:1,
aiConstructionModifier:0.6, // Replaces "Construction rate" and "Create rate" in original config
aiFreeTechs:[],
aiUnhappinessModifier:1
},
{
name:"Chieftain",
baseHappiness:12,
researchCostModifier:0.95,
unhappinessModifier:0.6,
aiCityGrowthModifier:1.3,
aiUnitMaintainanceModifier:1,
aiConstructionModifier:0.75,
aiFreeTechs:[],
aiUnhappinessModifier:1
},
{
name:"Warlord",
baseHappiness:12,
researchCostModifier:1,
unhappinessModifier:0.75,
aiCityGrowthModifier:1.1,
aiUnitMaintainanceModifier:1,
aiConstructionModifier:0.9,
aiFreeTechs:[],
aiUnhappinessModifier:1
},
{
name:"Prince",
baseHappiness:9,
researchCostModifier:1,
unhappinessModifier:1,
aiCityGrowthModifier:1,
aiUnitMaintainanceModifier:0.85,
aiConstructionModifier:1,
aiFreeTechs:[],
aiUnhappinessModifier:1
},
{
name:"King",
baseHappiness:9,
researchCostModifier:1.1,
unhappinessModifier:1,
aiCityGrowthModifier:0.9,
aiUnitMaintainanceModifier:0.8,
aiConstructionModifier:1.15,
aiFreeTechs:["Pottery"],
aiUnhappinessModifier:0.9
},
{
name:"Emperor",
baseHappiness:9,
researchCostModifier:1.2,
unhappinessModifier:1,
aiCityGrowthModifier:0.85,
aiUnitMaintainanceModifier:0.75,
aiConstructionModifier:1.25,
aiFreeTechs:["Pottery","Animal Husbandry"],
aiUnhappinessModifier:0.85
},
{
name:"Immortal",
baseHappiness:9,
researchCostModifier:1.3,
unhappinessModifier:1,
aiCityGrowthModifier:0.75,
aiUnitMaintainanceModifier:0.65,
aiConstructionModifier:1.5,
aiFreeTechs:["Pottery","Animal Husbandry","Mining"],
aiUnhappinessModifier:0.75
},
{
name:"Deity",
baseHappiness:9,
researchCostModifier:1.5,
unhappinessModifier:1,
aiCityGrowthModifier:0.6,
aiUnitMaintainanceModifier:0.5,
aiConstructionModifier:2,
aiFreeTechs:["Pottery","Animal Husbandry","Mining","The Wheel"],
aiUnhappinessModifier:0.6
}
]